Hitman 2

Hitman 2

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 13 18 24
1440p QHD 18 25 33 44
1080p Full HD 29 39 52 69

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 24
3840x2160 Medium 18
3840x2160 High 13
3840x2160 Ultra 10
2560x1440 Low 44
2560x1440 Medium 33
2560x1440 High 25
2560x1440 Ultra 18
1920x1080 Low 69
1920x1080 Medium 52
1920x1080 High 39
1920x1080 Ultra 29

Hitman 2 with Intel Core i7-12700KF + NVIDIA GeForce GTX 1650, In-Depth Analysis

The Intel Core i7-12700KF paired with the NVIDIA GeForce GTX 1650 lands at rank 3580 out of 3711 tested combos in Hitman 2, placing it in the 96th percentile of all tested hardware combinations. This is not a competitive position for this game, and the benchmark data indicates that the graphics card is the primary constraint, as the 12-core CPU has far more compute headroom than the GPU can use at any of the tested settings.

How This Combo Ranks

The combo sits at 3,580 out of 3,711 tested combos. That is in the bottom 3.5% of all tested systems in Hitman 2. The delta between this combo and the top is large, but the more important comparison is with the GPU's own position. The GTX 1650 has a percentileVsAllGpus of 40, meaning it is slower than 60% of all tested GPUs. The CPU, however, has a percentileVsAllCpus of 85, meaning it is faster than 85% of all tested CPUs. This discrepancy suggests the ranking is almost entirely GPU-bound.

In terms of the CPU's nearest rivals, the i7-12700KF sits between the Intel Core i5-13600T and the Intel Core i7-12700K. Its average benchmark score is 35,365, while the i5-13600T scores 35,305 and the i7-12700K scores 35,287. The deltas are minuscule: +0.2% over both, essentially the same chip in different clothing. The i7-13700T is 0.1% faster. These are small variances, but they show the CPU is not a differentiator. The GPU's nearest rivals include the Intel Arc A310, which is 1% faster on average, and the AMD Radeon HD 8850M, which is 0.3% slower. The GTX 1650's average benchmark score is 7,472, and the Arc A310 scores 7,550. The overall picture is that this combo is ranked low because the GPU is ranked low, not because the CPU is weak.

The rank alone doesn't tell the whole story. The combo's position is expected given the GPU's 40th percentile, but the CPU is in the 85th percentile. This mismatch means that in Hitman 2, the CPU is rarely the bottleneck. The data shows that the CPU is effectively idle in terms of limiting performance. The rank of 3,580 out of 3,711 means the combo is in the 3.5th percentile of all combos, which is a very low position. But it's a position driven by the graphics card.

GPU Role

The NVIDIA GeForce GTX 1650 is built on the TU117 chip, a Turing architecture part, and it has 4 GB of GDDR5 memory on a 128-bit bus. The memory bandwidth is 128.1 GB/s, which is the same as many older cards, but for a game like Hitman 2, the memory size and bandwidth are critical. The card's base clock is 1485 MHz and the boost clock is 1665 MHz. That's a modest boost of 180 MHz, and the card has 896 shading units, 56 texture units, and 32 ROPs.

The GPU's average benchmark score is 7,472, with a 3DMark Steel Nomad DX12 score of 305. The Geekbench OpenCL score is 29,629 and the Vulkan score is 33,042. The Passmark G3D score is 7,880, which is a decent metric for older games. The GPU's 40th percentile ranking means it's in the lower half of all GPUs. The nearest rival is the Intel Arc A310, which is 1% faster, and the AMD Radeon HD 8850M, which is 0.3% slower. These are very close, and in real-world terms, the GTX 1650 is essentially on par with those.

The 4 GB of VRAM is a critical factor here. In Hitman 19, the game can exceed 4 GB at higher settings. The measured FPS at 4K High is 13 FPS, and at 4K Ultra it is 10 FPS. The GPU runs out of memory headroom, and the low bandwidth of 128.1 GB/s is a limiting factor. The GTX 1650 has no ray tracing cores or tensor cores, but Hitman 19 is not a ray-tracing title, so that's fine. The card's FP32 performance is 2.984 TFLOPS, which is low for modern standards.

FAQ

Q: Is the combo CPU-bound or GPU-bound in Hitman 19?

A: The data shows a clear GPU-bound scenario. The CPU is in the 85th percentile and the GPU is in the 40th percentile. At 1080p Low, the combo achieves 69 FPS, and at 1080p Ultra, it drops to 29 FPS. The CPU is not the limiting factor at any resolution, as the GPU's low performance is the bottleneck.

Q: What is the best resolution for this combo?

A: The best resolution is 1920x1080. At 1080p, the combo can achieve a playable 52 FPS on Medium and 39 FPS on High, but at 1440p, the average FPS drops below 40 on all settings, with 25 FPS on High and 44 FPS on Low. At 4K, the FPS is below 24.

Q: Can the GTX 1650 handle 4K in Hitman 19?

A: No. The measured 4K FPS is 13 at High, 18 at Medium, 24 at Low, and 10 at Ultra. No setting is playable, and the lowest FPS is below 20. The 4K resolution requires more VRAM and bandwidth than the GTX 1650 has.

Q: How does the GTX 1650 compare to its nearest rival, the Intel Arc A310?

A: The Intel Arc A310 has an average benchmark score of 7,550, which is 1% higher than the GTX 1650's 7,472. In real terms, the difference is negligible, and the GTX 1650's raw performance is nearly the same as the Arc A310.

Q: What is the CPU's role in this combo?

A: The Intel Core i7-12700KF has 12 cores and 20 threads, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. In Hitman 19, it is not a limiting factor. The CPU's benchmarks show it is in the 85th percentile, but the GPU is the only limiting component.

Q: Is there a setting that gives a better experience at 1080p?

A: At 1080p, the Low preset gives 69 FPS, Medium gives 52 FPS, and High gives 39 FPS. The Medium preset is the best balance, but Low is the only setting that stays above 60 FPS.

Measured FPS Breakdown

The measured FPS data is limited to three resolutions and four settings. At 1920x1080, the average FPS ranges from 10 to 69. The Low preset gives 69 FPS, Medium gives 52 FPS, High gives 39 FPS, and Ultra gives 29 FPS. The Medium preset has a min of 44 and max of 60, which is a narrow range. At High, the FPS is 39, and at Ultra it is 29. The 1080p resolution is the only playable resolution for this combo.

At 2560x1440, the average FPS is 44 on Low, 33 on Medium, 25 on High, and 18 on Ultra. The Medium preset has a min of 28 and max of 38. At High, it's 38 FPS, and at Ultra it's 18 FPS. The 1440p resolution is not ideal, but Low is playable.

At 3840x2160, the average FPS is 24 on Low, 18 on Medium, 13 on High, and 10 on Ultra. The Medium has a min of 10 and max of 20. None of these are playable. The data shows a linear drop from 1080p to 4K.

The FPS numbers are all from the measured data, and the min and max are only available for the Medium preset at each resolution. At 1080p Medium, the min is 44 and max is 60. At 1440p Medium, the min is 28 and max is 38. At 4K Medium, the min is 10 and max is 20. The low FPS is also a concern at 4K.

Resolution Scaling

The FPS drops are a clear indication of the bottleneck. From 1080p to 1440p, the average FPS drops by about 20% to 25%. From 1440p to 4K, the drop is even steeper. At Low, the FPS goes from 69 at 1080p to 44 at 1440p and 24 at 4K. That's a 65% drop from 1080p to 4K. At High, the FPS goes from 39 to 25 to 13, which is a 67% drop. The scaling is not linear, and the GPU is the only component that matters.

The CPU has plenty of headroom. The i9-12700KF has a 3.60 GHz base and 5.00 GHz boost, and the CPU's single-thread benchmark is 1,043 in 3DMark, 410 in Cinebench R15, and 1,709 in R20. The CPU is not the limit. The GPU's memory bandwidth of 128.1 GB/s is a critical limit. As the resolution increases, the memory bandwidth and the 4 GB VRAM become the main bottlenecks.

The data shows that the combo is GPU-bound at all resolutions. The CPU is more than capable, but the GPU is the limiting factor. The 4 GB VRAM is a major issue at 4K. The GTX 1650 has a 128-bit memory bus and 128.1 GB/s bandwidth. At 1080p, the game fits in the 4 GB VRAM, but at 4K, it doesn't.

Settings Recommendations

The best experience is at 1080p with Medium settings. At 1080p Medium, the average FPS is 52, with a min of 44 and max of 60. That's a solid frame rate for a stealth game. The High preset at 1080p is 39 FPS, which is still playable, but the Medium preset is a better balance. The Low preset at 1080p gives 69 FPS, but the visual quality is worse.

At 1440p, the only playable setting is Low, which gives 44 FPS. The Medium setting at 1440p is 33 FPS, which is playable but not ideal. At 4K, no setting is playable. The data suggests that the best experience is 1080p at Medium, or 1440p at Low if the user wants more resolution.

The Ultra preset is the worst at every resolution. At 1080p Ultra, the FPS is 29, which is below 30. At 1440p Ultra, it's 18, and at 4K Ultra, it's 10. The Ultra preset is not recommended for this GPU.

CPU Role

The Intel Core i7-12700KF is a 12-core, 20-thread CPU with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. It has a 25 MB L3 cache and an L2 cache of 1.25 MB per core. The CPU's benchmark scores are high: the Cinebench R23 multi-core is 28,838, and the single-core is 4,071. The Geekbench multi-core is 14,367, and the single-core is 2,255. The Passmark multi-thread is 34,092, and the single-thread is 3,984.

The CPU is in the 85th percentile of all CPUs and has an average benchmark score of 35,365. The nearest rival is the Intel Core i7-13700T, which is 0.1% faster, and the i5-13600T, which is 0.2% slower. The CPU is not the bottleneck in Hitman 19. The CPU's 3DMark single-thread score is 41.0, and the multi-thread is 10,000.

The CPU's role is to feed the GPU. At 1080p, the CPU could produce more than 60 FPS, but the GPU can't. The game is not CPU-limited. The CPU has 12 cores and 20 threads, but Hitman 19 is not a very multi-threaded game. The CPU is a high-end part, but it's paired with a low-end GPU.

The data does not include a separate CPU-only test for the game, but the GPU is the limiting factor. The CPU's performance is high, and the GPU's is low. The combo is a classic CPU-GPU mismatch. The CPU is overkill for the GPU in Hitman 2, but the GPU is the one that determines the FPS.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + NVIDIA GeForce GTX 1650 in Hitman 2

Resolution Settings Avg FPS
3840x2160 Low 24.0
3840x2160 Medium 18.0
3840x2160 High 13.0
3840x2160 Ultra 10.0
2560x1440 Low 44.0
2560x1440 Medium 33.0
2560x1440 High 25.0
2560x1440 Ultra 18.0
1920x1080 Low 69.0
1920x1080 Medium 52.0
1920x1080 High 39.0
1920x1080 Ultra 29.0

Hitman 2 with ii7-12700KF + Other GPUs

See how Hitman 2 performs with the same CPU but different graphics cards.

Hitman 2 with GTX 1650 + Other CPUs

See how Hitman 2 performs with the same GPU but different processors.

Other Games with ii7-12700KF + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.