Hitman 2
This combination provides smooth gameplay with an average of 115 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 48 | 62 | 86 |
| 1440p QHD | 70 | 95 | 124 | 165 |
| 1080p Full HD | 105 | 147 | 193 | 258 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with AMD Ryzen 5 7500F + AMD Radeon RX 7900 XT, In-Depth Analysis
The AMD Ryzen 5 7500F and AMD Radeon RX 7900 XT pairing in Hitman 2 presents a clear study in component scaling, where a high-end GPU is progressively constrained by a mid-range CPU as resolution drops. The measured frame rates across 1080p, 1440p, and 4K resolutions at four quality presets reveal where each component’s workload dominates. This analysis interprets those raw numbers to explain the bottleneck dynamics and the combo’s position within the broader benchmark database.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 architecture, manufactured on a 5 nm process at TSMC. It operates with a base clock of 3.70 GHz and a boost clock of 5.00 GHz, drawing a 65 W TDP. The processor features 64 KB of L1 cache per core, 1 MB of L2 per core, and a shared 32 MB L3 cache. Memory support is DDR5 via a dual-channel bus, providing a memory bandwidth of 83.2 GB/s. This configuration places the CPU in the 82nd percentile of all tested CPUs, with an average benchmark score of 24993.
In Hitman 2, the CPU’s role is most apparent at lower resolutions where the GPU is not the limiting factor. At 1080p Low, the combo achieves 257.5 FPS, which is the highest measured average in the dataset. This figure suggests the CPU can feed the GPU efficiently at high frame rates, but it also indicates a ceiling. The 3DMark scores for the CPU support this: single-thread performance is 974, 2-thread is 1902, and 4-thread is 3621, showing strong scaling up to 4 threads. However, the 8-thread score of 5372 and max-thread score of 6379 indicate diminishing returns beyond 4 threads, which aligns with Hitman 2’s typical reliance on fewer, heavier threads.
The nearest rivals for the CPU, based on average benchmark scores, are the Intel Core i7-11850H (24974, deltaPct 0.1), AMD Ryzen 7 2700X (25057, deltaPct -0.3), AMD Ryzen 5 8400F (25064, deltaPct -0.3), and AMD Ryzen 9 6900HX (24897, deltaPct 0.4). These deltaPct values are negligible, meaning the 7500F is effectively on par with these parts in synthetic workloads. In gaming, however, the Zen 4 architecture’s higher boost clock and IPC advantage become visible — the single-thread Cinebench R23 score of 3218 is notably higher than what older Zen 2 parts like the 2700X would typically manage. The practical effect in Hitman 2 is that the CPU can sustain high frame rates at 1080p, but the data shows it begins to struggle at 4K Ultra where the GPU workload shifts the balance.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 7900 XT is a RDNA 3.0 architecture GPU, built on the Navi 31 chip with a 5 nm process. It has 5376 shading units, 336 texture mapping units, and 192 ROPs, along with 84 ray tracing cores. The GPU’s base clock is 1387 MHz, with a boost clock of 2394 MHz and a game clock of 2025 MHz. Memory is 20 GB of GDDR6 on a 320-bit bus, delivering a bandwidth of 800.0 GB/s. The card’s pixel rate is 459.6 GPixel/s and texture rate is 804.4 GTexel/s, with FP32 performance at 51.48 TFLOPS. This places the GPU in the 82nd percentile of all tested GPUs, with an average benchmark score of 38358.
In Hitman 2, the GPU’s role becomes dominant at higher resolutions. At 4K Ultra, the combo averages 33.3 FPS, which is the lowest measured value. This is a GPU-bound scenario, and the RX 7900 XT’s 20 GB VRAM is not exhausted by the game, but the rendering load is substantial. The nearest GPU rivals, by average score, are the NVIDIA GeForce RTX 5080 Mobile (38349, deltaPct 0), NVIDIA CMP 70HX (38225, deltaPct 0.3), NVIDIA GeForce MX570 (38494, deltaPct -0.4), and NVIDIA GeForce RTX 4080 Mobile (38135, deltaPct 0.6). The deltaPct values are tight, indicating the RX 7900 XT is statistically similar to these parts in synthetic tests. However, in Hitman 2, the GPU’s raw throughput is the primary driver of frame rates at 4K, where the CPU has less influence.
The GPU’s DirectX 12 score of 110 in Passmark is low relative to its other scores, but this is a synthetic metric. The real-world behavior shows the GPU scaling well with settings: at 4K, moving from High (47.5 FPS) to Medium (62.4 FPS) to Low (86.1 FPS) yields significant gains, demonstrating that the GPU is the bottleneck at this resolution. The boost clock of 2394 MHz is the key factor here — it allows the GPU to maintain high utilization, but at 4K Ultra, the 33.3 FPS result suggests the game’s shadow and lighting effects are particularly demanding on the RDNA 3.0 architecture.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS drop from 1080p to 4K is steep and consistent across all settings, indicating a shift in the bottleneck. At 1080p Low, the combo hits 257.5 FPS; at 1440p Low, it drops to 164.5 FPS; and at 4K Low, it falls to 86.1 FPS. This represents a 66.6% reduction from 1080p to 4K at Low settings. The drop is less severe at High settings: 147.2 FPS at 1080p, 95.4 FPS at 1440p, and 47.5 FPS at 4K — a 67.7% reduction. The pattern is clear: the GPU becomes the limiting factor as resolution increases, and the CPU’s role diminishes.
At 1080p, the CPU is the primary constraint. The jump from 1080p Low (257.5 FPS) to 1080p Medium (193 FPS) to 1080p High (147.2 FPS) shows the GPU has headroom, but the CPU cannot push beyond the 257.5 FPS ceiling. This is typical for a 6-core processor in a game like Hitman 2, which favors single-thread performance. The 3DMark single-thread score of 974 and Cinebench R20 single-core score of 1351 indicate the CPU has solid IPC, but it is not enough to sustain extreme frame rates above 260 FPS.
At 4K, the GPU is the clear bottleneck. The difference between 4K Low (86.1 FPS) and 4K Ultra (33.3 FPS) is a 61.3% drop, which is entirely GPU-driven. The CPU’s workload at 4K is similar to 1080p, but the GPU’s rendering time increases dramatically, masking any CPU limitations. The data shows that the combo is balanced at 1440p, where the CPU can still provide high frame rates (164.5 FPS at Low) while the GPU maintains playable numbers at High (95.4 FPS) and Ultra (69.6 FPS). This resolution scaling analysis suggests the pairing is best suited for 1440p gaming, where neither component is excessively strained.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a complete picture of performance across three resolutions and four settings. At 1920x1080, the combo delivers 257.5 FPS on Low, 193 FPS on Medium, 147.2 FPS on High, and 105 FPS on Ultra. The scaling from Low to Ultra is a 59.2% reduction, which is typical for a game where Ultra presets add heavy post-processing and shadow effects. The 1080p numbers are high enough for any competitive play, but the Ultra result of 105 FPS indicates the GPU is still doing substantial work.
At 2560x1440, the frame rates are 164.5 FPS on Low, 124.2 FPS on Medium, 95.4 FPS on High, and 69.6 FPS on Ultra. The drop from 1080p to 1440p at Low is 36.1%, which is less than the resolution’s pixel increase (77.8% more pixels), suggesting the CPU still has headroom at this resolution. However, at Ultra, the drop from 1080p (105 FPS) to 1440p (69.6 FPS) is 33.7%, indicating the GPU is becoming more constrained.
At 3840x2160, the frame rates are 86.1 FPS on Low, 62.4 FPS on Medium, 47.5 FPS on High, and 33.3 FPS on Ultra. The drop from 1440p to 4K at Low is 47.7%, which is close to the pixel increase from 1440p to 4K (2.25x), confirming the GPU is the limiting factor. The 4K Ultra result of 33.3 FPS is below the commonly accepted 60 FPS threshold, making this setting impractical for smooth gameplay. The 4K High result of 47.5 FPS is borderline playable, but the 4K Low result of 86.1 FPS is the only 4K setting that approaches a comfortable frame rate.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo ranks 388th out of 1795 tested combinations in Hitman 2, placing it in the top 21.6% of all tested systems. This rank is based solely on the measured FPS data, which covers the 12 resolution/settings combinations. The rank indicates that this pairing is above average but not exceptional, which makes sense given the CPU’s mid-range positioning and the GPU’s high-end classification.
The rank is influenced by the CPU’s performance at 1080p, where it achieves 257.5 FPS at Low. This is a strong result, but many higher-tier CPUs paired with the same GPU would likely exceed it. Conversely, at 4K Ultra, the 33.3 FPS result drags the rank down, as other combos with more powerful GPUs or better optimization may achieve higher numbers. The CPU’s percentile of 82 and GPU’s percentile of 82 are identical, but the CPU’s average benchmark score of 24993 is only slightly above the GPU’s average score of 38358, indicating the GPU has more relative headroom.
The 388th rank out of 1795 means there are 387 combos that perform better in Hitman 2, which includes systems with faster CPUs like the Ryzen 7 7800X3D or higher-end GPUs like the RTX 4090. However, the rank also shows that this combo outperforms the majority of tested systems, particularly those with older CPUs or mid-range GPUs. The data suggests that the combo is well-suited for 1440p gaming, where it achieves 95.4 FPS at High and 69.6 FPS at Ultra, both of which are smooth experiences. The 4K performance is weaker, but the 4K Low setting at 86.1 FPS is still playable for users who prioritize frame rate over visual fidelity. Overall, the combo rank reflects a balanced pairing that excels at lower resolutions but cedes ground to more powerful systems at 4K Ultra.
Hardware Specifications
AMD Ryzen 5 7500F
AMD Radeon RX 7900 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 7900 XT in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 86.1 |
| 3840x2160 | Medium | 62.4 |
| 3840x2160 | High | 47.5 |
| 3840x2160 | Ultra | 33.3 |
| 2560x1440 | Low | 164.5 |
| 2560x1440 | Medium | 124.2 |
| 2560x1440 | High | 95.4 |
| 2560x1440 | Ultra | 69.6 |
| 1920x1080 | Low | 257.5 |
| 1920x1080 | Medium | 193.0 |
| 1920x1080 | High | 147.2 |
| 1920x1080 | Ultra | 105.0 |
Hitman 2 with Ryzen 5 7500F + Other GPUs
See how Hitman 2 performs with the same CPU but different graphics cards.
Hitman 2 with RX 7900 XT + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
Other Games with Ryzen 5 7500F + RX 7900 XT
Explore FPS benchmarks for other games using this same hardware combination.