High On Life
This combination offers playable performance with an average of 40 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 21 | 26 | 33 |
| 1440p QHD | 26 | 35 | 43 | 55 |
| 1080p Full HD | 38 | 50 | 61 | 78 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
High On Life with Intel Core i7-12700KF + Intel Arc B390, In-Depth Analysis
High On Life is a fast-moving FPS, and the benchmark data for the Intel Core i7-12700KF paired with the Intel Arc B390 paints a clear picture of a system that struggles to deliver smooth gameplay at higher resolutions. The Arc B390, an integrated GPU with a 9th percentile ranking, is the decisive bottleneck, capping performance well below what the capable 12-core CPU can provide. The measured frame rates show a system that is only viable for playable sessions at 1080p with adjusted settings, and the data indicates that the GPU is the primary limiting factor across all tested configurations.
Resolution Scaling
The frame rate drop from 1080p to 4K is severe and directly illustrates the GPU's limitations. At Low settings, the average FPS falls from 78 at 1920x1080 to 55 at 2560x1440, a 30% reduction, and then to 33 at 3840x2160, which is a 58% reduction from the 1080p baseline. This steep decline is classic GPU-bound behavior; as the pixel count increases, the rendering workload on the Arc B390 skyrockets, while the CPU has ample headroom to feed it frames. The data shows that at 1080p Low, the system achieves a barely acceptable 78 FPS, but this drops by nearly half at 4K.
The scaling pattern becomes even more telling when examining the High preset. At 1080p High, the average is 50 FPS. Moving to 1440p High drops it to 35 FPS (a 30% decrease), and at 4K High, it plummets to 21 FPS (a 58% decrease from 1080p). This consistent ~30% and ~58% drop pattern across settings confirms that resolution is the dominant factor influencing performance, not the game's visual complexity. The CPU's performance, which ranks in the 85th percentile, is not the constraint here; the GPU's rendering capabilities are exhausted long before the CPU's processing power becomes a factor.
The difference between Low and Ultra at each resolution also highlights the GPU's struggle. At 1080p, the gap between Low (78 FPS) and Ultra (38 FPS) is 40 FPS, a massive 51% performance hit for enabling higher visual fidelity. At 4K, this gap narrows to just 17 FPS (33 FPS Low vs. 16 FPS Ultra), but this is because even at Low settings, the GPU is already overburdened by the pixel count. The data suggests that the limiting component is unequivocally the GPU, as the scaling is consistent with a component that is saturated by pixel throughput, not a CPU that is waiting on data.
FAQ
Q: Is this system capable of playing High On Life at 4K?
A: No. The benchmark data shows average frame rates of 16 FPS on Ultra, 21 FPS on High, and 33 FPS on Low at 3840x2160. These figures are far below the threshold for smooth, playable gameplay, indicating the GPU is not powerful enough for this resolution.
Q: What is the best resolution to play at with this hardware?
A: Based on the measured FPS, 1920x1080 is the only resolution that yields average frame rates above 60 FPS, and only on Low settings. At 1440p, the highest average is 55 FPS on Low, which may be acceptable for some, but 1080p provides the most headroom.
Q: How much of a performance difference is there between Low and Ultra settings?
A: The difference is significant. At 1080p, the average FPS drops from 78 on Low to 38 on Ultra, a 40 FPS or 51% reduction. At 1440p, the average drops from 55 on Low to 26 on Ultra, and at 4K, it drops from 33 on Low to 16 on Ultra.
Q: Is the Intel Core i7-12700KF the reason for the low frame rates?
A: No. The data indicates the CPU is not the bottleneck. The i7-12700KF has a high benchmark score of 35,365, ranking in the 85th percentile of all CPUs. The frame rate scaling with resolution is a classic sign of a GPU limitation, not a CPU one.
Q: What frame rate can I expect with Medium settings at 1440p?
A: The measured average FPS for 2560x1440 with Medium settings is 43 FPS, with a minimum of 36 FPS and a maximum of 49 FPS. This indicates a playable but not consistently smooth experience.
Q: How does this system's GPU compare to its nearest rivals?
A: The Intel Arc B390 has an average benchmark score of 1482. Its closest rival, the NVIDIA GeForce GT 520MX, scores 1463, which is 1.3% lower. It performs 2.7% better than the NVIDIA GeForce GT 710, which scores 1443. This places it at the very bottom of the performance spectrum, in the 9th percentile of all GPUs.
Settings Recommendations
Given the measured data, the recommended approach is to prioritize frame rate over visual fidelity. The only configuration that achieves an average FPS above 60 is 1080p with Low settings, which hits 78 FPS. This is the only preset that provides a consistently smooth experience suitable for a fast-paced FPS. The Medium preset at 1080p is a compromise, offering an average of 61 FPS with a minimum of 52 FPS, which may be acceptable for players who prefer better visuals but can tolerate occasional dips.
For 1440p, the data suggests that the Low preset is the most viable, with an average of 55 FPS. This is a playable frame rate, though not as smooth as 1080p. The Medium preset at 1440p drops to an average of 43 FPS, which is on the edge of playability for many. At 4K, no settings are recommended, as even the Low preset only manages an average of 33 FPS, which is far too low for a responsive gaming experience.
The data shows a clear trade-off: at 1080p, the player can choose between a smooth 78 FPS on Low or a less consistent 50 FPS on High. The Ultra preset is not recommended at any resolution, as it yields a 38 FPS average at 1080p and just 16 FPS at 4K. The analysis suggests that for the best experience, players should use 1080p with Low or Medium settings. The 1080p Medium preset provides a 61 FPS average and a 52 FPS minimum, which is a good balance of smoothness and visual quality for this hardware.
Measured FPS Breakdown
The following data is a direct breakdown of the measured average frame rates for each resolution and settings combination.
1920x1080:
- Low: 78 FPS average, no min/max provided. This is the highest average FPS in the entire dataset.
- Medium: 61 FPS average, with a minimum of 52 FPS and a maximum of 70 FPS. This is the only other preset at this resolution to break the 60 FPS average mark.
- High: 50 FPS average, no min/max provided. This is a playable frame rate but with noticeable dips possible.
- Ultra: 38 FPS average, no min/max provided. This is the lowest average at 1080p and is not ideal for a smooth experience.
2560x1440:
- Low: 55 FPS average, no min/max provided. This is the only 1440p preset that approaches a smooth experience.
- Medium: 43 FPS average, with a minimum of 36 FPS and a maximum of 49 FPS. This is playable but will have visible stutter in demanding scenes.
- High: 35 FPS average, no min/max provided. This is below the threshold for smooth gameplay.
- Ultra: 26 FPS average, no min/max provided. This is not recommended for play.
3840x2160:
- Low: 33 FPS average, no min/max provided. This is the most playable 4K setting but is still quite low.
- Medium: 26 FPS average, with a minimum of 22 FPS and a maximum of 30 FPS. This is too inconsistent for a good experience.
- High: 21 FPS average, no min/max provided. This is not a viable setting.
- Ultra: 16 FPS average, no min/max provided. This is the lowest score in the dataset and is effectively a slideshow.
GPU Role
The Intel Arc B390 is the definitive bottleneck in this system. Its benchmark performance is extremely low, with an average score of 1482 and a percentile ranking of just 9th among all GPUs. The data shows its closest competitors are the NVIDIA GeForce GT 520MX, which it beats by 1.3%, and the NVIDIA GeForce GT 710, which it outperforms by 2.7%. These are legacy, entry-level parts, which contextualizes the Arc B390's performance tier.
The GPU's specifications reinforce this conclusion. It is an integrated graphics processor (IGP) with a base clock of 300 MHz and a boost clock of 2500 MHz. It has 1536 shading units, 48 TMUs, and 24 ROPs. While it supports DirectX 12 Ultimate and has 12 ray tracing cores, its raw compute power is limited to 7.680 TFLOPS FP32. This is simply insufficient for the demands of a modern FPS at high resolutions.
The fact that the GPU uses "System Shared" memory is also a critical factor. This means it relies on the system's main memory for both the game data and the framebuffer, which is much slower than dedicated video memory. This shared memory arrangement, with system-dependent bandwidth, further hampers performance, especially at higher resolutions where memory bandwidth needs are greatest. The 60.00 GPixel/s pixel rate and 120.0 GTexel/s texture rate are low figures that directly translate to the low frame rates seen in the measured data. The GPU is the primary reason why frame rates fall so sharply as resolution increases.
CPU Role
The Intel Core i7-12700KF is a high-performance desktop processor that is not the limiting factor in this game. Its benchmark scores are strong, with an average of 35,365, placing it in the 85th percentile of all CPUs. It closely rivals the Intel Core i7-12700K, which has an average score of 35,287, a mere 0.2% difference. It also performs comparably to the Intel Core i7-13700T, which scores 35,403, a 0.1% difference. This indicates that the CPU is a solid, mid-to-high-range part that can handle demanding workloads.
The CPU's specifications show it has 12 cores and 20 threads, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. Its multi-threaded performance is excellent, as evidenced by a Cinebench R23 multi-core score of 28,838 and a Geekbench multi-core score of 14,367. Its single-thread performance is also strong, with a Cinebench R23 single-core score of 4,071. The processor has 25 MB of shared L3 cache and supports both DDR4 and DDR5 memory, making it a versatile and capable platform.
In the context of High On Life, the CPU's role is to prepare frames for the GPU to render. The measured FPS data shows that performance drops consistently with resolution, regardless of the CPU's capabilities. For example, at Low settings, the FPS drops from 78 at 1080p to 55 at 1440p and 33 at 4K. This pattern is a textbook example of a GPU bottleneck. The CPU is capable of delivering far more frames than the GPU can process, meaning the i7-12700KF is waiting on the Arc B390, not the other way around. The CPU's high benchmark scores and the consistent GPU-bound scaling pattern confirm that the CPU is not the reason for the low frame rates.
Hardware Specifications
Intel Core i7-12700KF
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + Intel Arc B390 in High On Life
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.0 |
| 3840x2160 | Medium | 26.0 |
| 3840x2160 | High | 21.0 |
| 3840x2160 | Ultra | 16.0 |
| 2560x1440 | Low | 55.0 |
| 2560x1440 | Medium | 43.0 |
| 2560x1440 | High | 35.0 |
| 2560x1440 | Ultra | 26.0 |
| 1920x1080 | Low | 78.0 |
| 1920x1080 | Medium | 61.0 |
| 1920x1080 | High | 50.0 |
| 1920x1080 | Ultra | 38.0 |
High On Life with ii7-12700KF + Other GPUs
See how High On Life performs with the same CPU but different graphics cards.
High On Life with Arc B390 + Other CPUs
See how High On Life performs with the same GPU but different processors.
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