High On Life
This combination offers playable performance with an average of 40 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 21 | 26 | 33 |
| 1440p QHD | 26 | 35 | 43 | 55 |
| 1080p Full HD | 38 | 50 | 61 | 78 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
High On Life with AMD Ryzen 5 7600 + Intel Arc B390, In-Depth Analysis
The AMD Ryzen 5 7600 and Intel Arc B390 combination produces a highly constrained gaming experience in High On Life, with frame rates that suggest the integrated graphics solution is the dominant bottleneck across all tested configurations. The dataset reveals a system that is capable of running the game, but the performance envelope is narrow, and users will need to make significant compromises in visual quality to achieve playable smoothness. This analysis breaks down the measured performance data to identify where the system excels, where it struggles, and what the numbers reveal about the underlying hardware.
Resolution Scaling
The performance drop from 1080p to 4K is severe, indicating that the Intel Arc B390 is saturated well before the Ryzen 5 7600’s processing power becomes a limiting factor. At 1920x1080 with High settings, the system produces an average of 50 FPS. Moving to 2560x1440 at the same preset drops the average to 35 FPS, a 30% reduction. Pushing further to 3840x2160 High yields just 21 FPS, which is a 40% decline from the 1440p result and a 58% drop from the 1080p baseline. This scaling pattern is characteristic of a GPU that is running out of pixel throughput and memory bandwidth, rather than a CPU limitation.
The gap between Low and Ultra settings widens dramatically as resolution increases, further confirming the GPU-bound nature of the workload. At 1080p, the difference between Low (78 FPS) and Ultra (38 FPS) is 40 FPS. At 1440p, the spread is 29 FPS (55 FPS Low vs. 26 FPS Ultra). At 4K, the delta compresses to 17 FPS (33 FPS Low vs. 16 FPS Ultra), because even the Low preset at that resolution is already overwhelming the GPU’s capabilities. The data shows that resolution scaling is not linear; the Arc B390’s performance collapses disproportionately as pixel count increases, suggesting a hard ceiling around 1440p for this title.
Interestingly, the 4K Ultra result of 16 FPS is effectively unplayable, while 4K Low at 33 FPS is marginally better but still below the 30 FPS threshold often considered the minimum for a playable experience. The measured data indicates that the system is best suited for 1080p operation, where it can maintain a playable frame rate at Medium settings (61 FPS). The step from 1080p to 1440p at any setting costs roughly 30% of the frame rate, which is a substantial penalty that users should weigh against their display’s native resolution. The 4K numbers are largely academic, as the system struggles to reach even 30 FPS on the Low preset.
Settings Recommendations
Based on the measured rows, the optimal balance of visual fidelity and performance is achieved at 1920x1080 with Medium settings, which delivers an average of 61 FPS with a minimum of 52 FPS and a maximum of 70 FPS. This is the only configuration in the entire dataset that provides both a high average frame rate and a minimum frame rate that stays comfortably above 60 FPS, making it the sweet spot for a smooth experience. The Medium preset at 1080p offers a 22% improvement over High settings (50 FPS) and a 60% improvement over Ultra (38 FPS), while only sacrificing a modest amount of visual quality compared to the higher presets.
For users with 1440p displays, the Low preset at 55 FPS is the most viable option, though it comes with a significant visual downgrade. The Medium preset at 1440p drops to 43 FPS, which is still playable but introduces more noticeable frame pacing issues, as indicated by the 36 FPS minimum. High settings at 1440p (35 FPS) and Ultra (26 FPS) are marginal, with the latter falling below the playability threshold. At 4K, the data suggests that no preset is truly playable; the best result is Low at 33 FPS, which is below the 60 FPS target but may be acceptable for users who prioritize resolution over smoothness.
The Ultra preset is consistently the worst performer across all resolutions, and the data shows it should be avoided entirely. Even at 1080p, Ultra (38 FPS) fails to hit the 60 FPS mark, while offering diminishing returns over High. The measured results indicate that the performance cost of Ultra is not justified by the visual gains, particularly given the system’s hardware constraints. For the best experience, the data firmly supports 1080p Medium as the primary recommendation, with 1440p Low as a secondary option for those with higher-resolution monitors who are willing to accept lower graphical fidelity.
CPU Role
The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Raphael, with a base clock of 3.80 GHz and a boost clock of 5.10 GHz. In High On Life, the CPU’s role appears to be secondary to the GPU, as the frame rate scaling across resolutions indicates that the Intel Arc B390 is the primary constraint. However, the CPU’s multi-threaded capabilities are sufficient to feed the GPU without introducing a bottleneck, as evidenced by the consistent frame rate behavior across different settings at the same resolution.
The Ryzen 5 7600’s benchmark results show strong single-threaded performance, with a 3DMark single-thread score of 999 and a Cinebench R23 single-core score of 1852. This is relevant because High On Life, as an FPS title, likely relies on a few well-optimized threads for game logic and physics. The CPU’s 32 MB of shared L3 cache and dual-channel DDR5 memory support with 83.2 GB/s bandwidth provide ample headroom for asset streaming and game data, which is particularly important for a game with a dynamic world. The data does not show any CPU-related frame rate dips, as the minimum FPS values are consistent with the average FPS trends.
Compared to its nearest rivals, the Ryzen 5 7600 holds its own. It scores 0.2% higher than the AMD Ryzen 9 6900HX and 0.4% higher than the Intel Core i9-11900KF, while being 0.3% lower than the AMD Ryzen 7 7435HS and 0.5% lower than the AMD Ryzen 5 8540U. These differences are negligible in real-world gaming, and the CPU’s 78th percentile ranking among all CPUs confirms that it is a capable mid-range processor. The fact that performance does not improve significantly when moving from 1080p to lower resolutions (where CPU load would be relatively higher) further reinforces that the GPU is the limiting factor, not the CPU. The Ryzen 5 7600 is doing its job efficiently, leaving the Arc B390 as the sole reason for the low frame rates.
FAQ
Q: What is the best resolution for this CPU/GPU combo in High On Life?
A: The measured data shows that 1920x1080 is the only resolution where the system can consistently achieve playable frame rates. At 1080p, the average FPS ranges from 38 (Ultra) to 78 (Low), with Medium hitting 61 FPS. At 1440p, the best result is 55 FPS on Low, and at 4K, even Low only manages 33 FPS.
Q: Can this system run the game at 4K?
A: Technically yes, but the performance is poor. The highest average FPS at 3840x2160 is 33 on Low settings, which is below the 60 FPS target. High settings at 4K drop to 21 FPS, and Ultra is at 16 FPS, making 4K gaming impractical for this title.
Q: Which graphics preset should I use?
A: The data strongly recommends 1080p Medium, which delivers 61 FPS average with a 52 FPS minimum. This is the only configuration that maintains a minimum above 60 FPS. If you are on a 1440p display, the Low preset at 55 FPS is the most viable, while Ultra should be avoided entirely.
Q: Is the CPU or GPU the bottleneck in this system?
A: The benchmark results indicate that the Intel Arc B390 is the primary bottleneck. The frame rate drops by 40-58% when moving from 1080p to 4K, which is a classic sign of GPU saturation. The Ryzen 5 7600’s strong single-threaded and multi-threaded scores suggest it has ample headroom for this game.
Q: How does the GPU compare to its nearest rivals?
A: The Intel Arc B390 scores 1.3% higher than the NVIDIA GeForce GT 520MX and 2.7% higher than the NVIDIA GeForce GT 710, but only 1.5% higher than the GeForce 800M. This places it in the 9th percentile of all GPUs, indicating very low performance relative to the broader market.
Q: Does the 1080p Ultra preset provide a good experience?
A: No. At 1920x1080 Ultra, the system averages 38 FPS, which is below the 60 FPS target for smooth gameplay. The jump from High to Ultra costs 12 FPS (a 24% reduction), while the visual difference is often imperceptible in fast-paced FPS games. Medium offers a 60% higher frame rate than Ultra.
GPU Role
The Intel Arc B390 is an integrated graphics solution based on the Xe3-LPG architecture, fabricated on Intel’s 3 nm process. It features 1536 shading units, 48 texture mapping units, and 24 raster operation pipelines, with a boost clock of 2500 MHz. The GPU has a 9th percentile ranking among all GPUs, with an average benchmark score of 1482 in 3DMark Steel Nomad DX12, which places it in the same performance tier as the NVIDIA GeForce GT 520MX (1.3% slower) and GeForce 800M (1.5% slower). These rivals are legacy mobile parts from a decade ago, underscoring the Arc B390’s position at the very bottom of the modern GPU hierarchy.
In High On Life, the GPU’s limitations are immediately apparent. The system’s memory is shared with the CPU, meaning the GPU has no dedicated VRAM and relies on system memory bandwidth, which is labeled as "System Dependent." This architecture explains the severe frame rate drops at higher resolutions, as the GPU must contend with the CPU for memory access. The pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s are theoretically adequate for 1080p, but the lack of dedicated memory bandwidth cripples performance at 1440p and beyond.
The GPU’s FP32 performance of 7.680 TFLOPS and FP16 of 15.36 TFLOPS are respectable on paper for an integrated part, but the measured FPS data tells a different story. The fact that the system drops from 78 FPS at 1080p Low to 33 FPS at 4K Low (a 58% reduction) indicates that the GPU is severely bandwidth-constrained. This is not a compute limitation, but a memory bandwidth issue, as the shared system memory cannot keep up with the demands of higher resolutions. The GPU’s 12 ray tracing cores and DirectX 12 Ultimate support are irrelevant in this context, as the game’s performance is bottlenecked by raw pixel throughput and memory access, not feature support. The data shows that the Arc B390 is only suitable for 1080p gaming at lower presets, and even then, it struggles to maintain high frame rates in more demanding scenes.
Measured FPS Breakdown
The complete measured FPS dataset for High On Life with the AMD Ryzen 5 7600 and Intel Arc B390 is as follows:
3840x2160 (4K)
- Ultra: 16 FPS average
- High: 21 FPS average
- Medium: 26 FPS average (min 22, max 30)
- Low: 33 FPS average
2560x1440 (1440p)
- Ultra: 26 FPS average
- High: 35 FPS average
- Medium: 43 FPS average (min 36, max 49)
- Low: 55 FPS average
1920x1080 (1080p)
- Ultra: 38 FPS average
- High: 50 FPS average
- Medium: 61 FPS average (min 52, max 70)
- Low: 78 FPS average
Looking at the 1080p results, the system shows a clear linear progression from Low to Ultra, with each preset step costing roughly 12-13 FPS. The Medium preset’s minimum of 52 FPS is notable, as it is the only configuration in the entire dataset that maintains a minimum above 50 FPS, providing a stable experience. At 1440p, the Low preset’s 55 FPS average is the only playable option, while Medium’s 43 FPS average and 36 FPS minimum introduce noticeable stutter. The 4K results are uniformly poor, with even the Low preset failing to reach 35 FPS.
The data also reveals that the gap between presets narrows at higher resolutions. At 1080p, the difference between Low and Ultra is 40 FPS (78 vs 38). At 1440p, it is 29 FPS (55 vs 26). At 4K, it is 17 FPS (33 vs 16). This compression indicates that the GPU is becoming the sole limiting factor at higher resolutions, and the settings have diminishing returns. The Medium preset at 4K, with its min/max of 22/30 FPS, shows a tight frame time variance, but the average of 26 FPS is still too low for comfortable gameplay. Overall, the measured FPS data paints a clear picture: this combination is a 1080p machine for High On Life, and any attempt to run at higher resolutions will result in a subpar experience.
Hardware Specifications
AMD Ryzen 5 7600
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + Intel Arc B390 in High On Life
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.0 |
| 3840x2160 | Medium | 26.0 |
| 3840x2160 | High | 21.0 |
| 3840x2160 | Ultra | 16.0 |
| 2560x1440 | Low | 55.0 |
| 2560x1440 | Medium | 43.0 |
| 2560x1440 | High | 35.0 |
| 2560x1440 | Ultra | 26.0 |
| 1920x1080 | Low | 78.0 |
| 1920x1080 | Medium | 61.0 |
| 1920x1080 | High | 50.0 |
| 1920x1080 | Ultra | 38.0 |
High On Life with Ryzen 5 7600 + Other GPUs
See how High On Life performs with the same CPU but different graphics cards.
High On Life with Arc B390 + Other CPUs
See how High On Life performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.