Hard West
This combination delivers exceptional performance with an average of 157 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 69 | 89 | 109 |
| 1440p QHD | 98 | 131 | 170 | 207 |
| 1080p Full HD | 155 | 206 | 269 | 328 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hard West with Intel Core i9-14900K + NVIDIA GeForce RTX 4080, In-Depth Analysis
How This Combo Ranks
The pairing of the Intel Core i9-14900K with the NVIDIA GeForce RTX 4080 places this system at rank 165 out of 3,722 tested combinations in Hard West. That puts the combo in the top 4.4% of all tested configurations, a position driven primarily by the GPU's raw output at higher resolutions and the CPU's ability to feed frames at lower settings where the engine becomes less demanding.
The RTX 4080 itself sits at the 86th percentile among all GPUs in the benchmark database, with an average benchmark score of 54,247. Its nearest rival, the RTX 4080 SUPER, scores 54,209, a delta of just 0.1% — effectively a statistical tie. The gap to the next competitor, the AMD Radeon Pro W5700X at 54,828, is 1.1% in the AMD card's favor, which is within run-to-run variance for most titles. The CPU side is even tighter: the Core i9-14900K averages 79,097 across all tests, while the Core i9-14900KF scores 79,371, a delta of -0.3%. The Intel Core Ultra 9 290HX Plus at 79,574 is -0.6% ahead, and the AMD EPYC 7413 at 80,041 is 1.2% ahead. The only rival the i9-14900K beats among its nearest four is the AMD Ryzen AI Max+ 395, which it leads by 1.7%.
What this rank means for Hard West specifically: the game is a turn-based tactics title from 2015, and the hardware here is far beyond what the engine was designed for. The combination rank of 165 reflects a system that will not struggle at any resolution or preset, but the data shows the GPU is the more influential component for frame rate scaling.
FAQ
Q: How does this combo compare to the top-ranked systems in Hard West?
A: The combo ranks 165th out of 3,722 tested, placing it in the 95.6th percentile. That means roughly 4.4% of tested configurations score higher, but those are typically multi-GPU setups or newer flagships. For a single-GPU, single-CPU pairing, this is near the top of the stack.
Q: Is the Core i9-14900K holding back the RTX 4080 in this game?
A: At 1080p Low, the system reaches 328 FPS, which suggests the CPU is not a bottleneck at lower settings. At 4K Ultra, the frame rate drops to 51 FPS, indicating the GPU is the limiting factor at higher resolutions. The CPU's 24 cores and 32 threads are far more than Hard West can utilize, so it is not the constraint.
Q: What is the best preset to use at 1440p for a balance of quality and speed?
A: The data shows 1440p High at 131 FPS and 1440p Medium at 170 FPS. High offers a substantial visual improvement over Medium for a 39 FPS cost. Ultra drops to 98 FPS, which is still playable but not worth the extra load for a turn-based game.
Q: How does the RTX 4080's memory configuration affect Hard West?
A: The card has 16 GB of GDDR6X memory on a 256-bit bus, delivering 716.8 GB/s of bandwidth. For a 2015 title, this is excessive; the game will not approach the VRAM limit at any resolution. The bandwidth is more relevant for modern titles, not this one.
Q: Does the CPU's cache size matter for Hard West?
A: The i9-14900K has 36 MB of shared L3 cache, plus 2 MB per-core L2 and 80 KB per-core L1. Turn-based tactics games rarely stress cache hierarchies, and the benchmark results show no indication that cache is a factor here. The CPU's single-thread performance, reflected in a Cinebench R23 single-core score of 2,262.5, is more relevant for game logic.
Q: Is this system overkill for Hard West?
A: Yes, by a wide margin. The game launched in 2015, and the hardware is from 2022-2023. At 1080p Low, the system produces 328 FPS, which is far beyond any display's refresh rate. Even at 4K Ultra, it holds 51 FPS, which is smooth for a turn-based title.
Resolution Scaling
The measured FPS data across three resolutions — 1920x1080, 2560x1440, and 3840x2160 — reveals how the system's load shifts from CPU to GPU as pixel count increases. At 1080p Low, the system averages 328 FPS. Moving to 1440p Low drops that to 207 FPS, a 36.9% reduction. At 4K Low, the average is 109 FPS, which is 66.8% lower than the 1080p figure. This scaling pattern is typical for a GPU-bound scenario at higher resolutions.
The Medium preset tells a similar story: 269 FPS at 1080p, 170 FPS at 1440p (a 36.8% drop), and 89 FPS at 4K (a 66.9% drop from 1080p). The High preset follows the same trend: 206 FPS at 1080p, 131 FPS at 1440p (a 36.4% drop), and 69 FPS at 4K (a 66.5% drop from 1080p). Ultra is the most demanding: 155 FPS at 1080p, 98 FPS at 1440p (a 36.8% drop), and 51 FPS at 4K (a 67.1% drop from 1080p).
The consistency of these percentage drops — all hovering around 36-37% from 1080p to 1440p, and 66-67% from 1080p to 4K — indicates that the scaling is purely resolution-driven. The RTX 4080's pixel rate of 280.6 GPixel/s and texture rate of 761.5 GTexel/s are being exercised proportionally to the pixel count. The CPU, with its 24 cores and 6.0 GHz boost clock, is not the limiting factor at any resolution, as evidenced by the near-linear FPS scaling.
The 4K to 1440p ratio is also telling: 1440p FPS is roughly 1.9x the 4K FPS for each preset (e.g., 207/109 = 1.90 for Low, 170/89 = 1.91 for Medium, 131/69 = 1.90 for High, 98/51 = 1.92 for Ultra). This matches the pixel count difference (3,686,400 pixels at 1440p vs. 8,294,400 at 4K, a 2.25x ratio) closely enough that the GPU's memory bandwidth of 716.8 GB/s is not a bottleneck.
Measured FPS Breakdown
At 1920x1080, the system delivers the following average frame rates: Low preset at 328 FPS, Medium at 269 FPS (with a minimum of 228 and maximum of 309), High at 206 FPS, and Ultra at 155 FPS. The gap from Low to Ultra is 173 FPS, or 52.7% lower at Ultra. The Medium preset's min-max range of 228-309 FPS shows a spread of 81 FPS, which is the widest of any measured row, indicating some scene-dependent variance even at this resolution.
At 2560x1440, the averages are: Low at 207 FPS, Medium at 170 FPS (min 144, max 195), High at 131 FPS, and Ultra at 98 FPS. The drop from 1080p to 1440p is consistent across presets, as noted. The Medium range at 1440p is 51 FPS (144-195), narrower than at 1080p, suggesting the GPU is becoming more consistently utilized.
At 3840x2160, the averages are: Low at 109 FPS, Medium at 89 FPS (min 76, max 103), High at 69 FPS, and Ultra at 51 FPS. The Medium range at 4K is 27 FPS (76-103), the tightest of all resolutions, which indicates that at 4K the workload is stable and the frame pacing is consistent. The Ultra preset at 4K produces 51 FPS, which is exactly at the threshold of 60 FPS displays, making it borderline for those who prefer high refresh rates.
For each resolution, the ratio between Low and Ultra FPS is roughly 2.1x (328/155 at 1080p, 207/98 at 1440p, 109/51 at 4K). This suggests that the Ultra preset is roughly twice as demanding as Low in terms of GPU load, regardless of resolution.
CPU Role
The Intel Core i9-14900K is a 24-core, 32-thread processor based on the Raptor Lake architecture, built on Intel's 10 nm process. It has a base clock of 3.20 GHz and a boost clock of 6.00 GHz, with a TDP of 125 W. The CPU supports both DDR4 and DDR5 memory in a dual-channel configuration, and it features 36 MB of shared L3 cache, 2 MB per-core L2, and 80 KB per-core L1.
In synthetic benchmarks, the i9-14900K scores 39,399.5 in Cinebench R23 multi-core and 2,262.5 in single-core. Its Geekbench scores are 21,697 multi-core and 2,655 single-core. PassMark results show 58674 for multithread and 4697 for single-thread. These numbers place the CPU at the 95th percentile among all CPUs, with an average benchmark score of 79,097.
For Hard West, a turn-based tactics game from 2015, the CPU's role is minimal. The game's logic, AI, and pathfinding are single-threaded in nature, so the i9-14900K's single-core performance is what matters most. The Cinebench R23 single-core score of 2,262.5 and Geekbench single-core of 2,655 indicate strong per-thread performance, but the game will not come close to utilizing all 24 cores.
The benchmark data supports this: at 1080p Low, the system achieves 328 FPS, which is far beyond any display's capability. The CPU is not a bottleneck at any resolution, as evidenced by the consistent FPS scaling with resolution changes. The only scenario where the CPU might matter is at 1080p Low, where the frame rate is high enough that the CPU's frame generation time could theoretically become a factor, but 328 FPS shows it is not.
The CPU's 6.0 GHz boost clock is the key specification for this game. Turn-based tactics titles are often CPU-bound in terms of turn calculation and AI, but the i9-14900K's clock speed, combined with its large cache, ensures that even the most complex scenarios in Hard West will not cause slowdowns.
Settings Recommendations
Based on the measured FPS data, the optimal preset for this system depends on the target resolution. At 1080p, even the Ultra preset delivers 155 FPS, which is smooth on any display. The Medium preset at 269 FPS is overkill unless the user has a 240 Hz or higher monitor. For most users at 1080p, the High preset at 206 FPS provides a good balance, but since the game is turn-based, visual quality should take precedence over frame rate beyond 60 FPS.
At 1440p, the High preset at 131 FPS is the sweet spot. It offers a substantial visual improvement over Medium (170 FPS) for a 39 FPS cost, and it is still well above 60 FPS. The Ultra preset at 98 FPS is also viable for those who prioritize graphics, as turn-based games do not require high refresh rates. The data shows that 1440p High is the most balanced option.
At 4K, the High preset at 69 FPS is the best choice for a smooth experience on a 60 Hz display. The Medium preset at 89 FPS is also acceptable, but the visual difference between Medium and High in a tactics game is often noticeable in texture detail and shadow quality. The Ultra preset at 51 FPS is below 60 FPS and may cause perceptible stutter on some displays, though for a turn-based game, it is still playable.
The recommendation is to use the High preset at any resolution, as it provides the best visual-to-performance ratio. The Ultra preset offers diminishing returns for the 30-40% performance cost. The Low preset is not recommended unless the user has a very high refresh rate monitor (240 Hz or above) and wants to maximize FPS.
GPU Role
The NVIDIA GeForce RTX 4080 is built on the Ada Lovelace architecture with a 5 nm process from TSMC. It has 9,728 shading units, 304 texture mapping units, and 112 ROPs. The card features 76 RT cores and 304 tensor cores, and it operates at a base clock of 2205 MHz with a boost clock of 2505 MHz. The memory subsystem consists of 16 GB of GDDR6X on a 256-bit bus, providing 716.8 GB/s of bandwidth.
The GPU's compute capabilities are substantial: 48.74 TFLOPS for both FP32 and FP16, a pixel rate of 280.6 GPixel/s, and a texture rate of 761.5 GTexel/s. In benchmark tests, the RTX 4080 scores 6,567 in 3DMark Steel Nomad DX12, 214,739 in Geekbench OpenCL, and 263,779 in Geekbench Vulkan. Its PassMark G3D score is 34,457, and it sits at the 86th percentile among all GPUs with an average benchmark score of 54,247.
For Hard West, the GPU is the primary determinant of frame rate at higher resolutions. The measured FPS data shows that at 4K, the GPU is the bottleneck: the FPS drops from 328 at 1080p Low to 109 at 4K Low, a 66.8% reduction that aligns with the pixel count increase. The RTX 4080's memory bandwidth of 716.8 GB/s is more than sufficient for this game, as the title's textures are small by modern standards.
The card's TDP is 320 W, and it requires a 700 W power supply with a single 16-pin connector. The card measures 310 mm in length, 140 mm in height, and 61 mm in width, making it a triple-slot design. For a 2015 game, the RTX 4080 is massively overprovisioned, but the benchmark data confirms that it delivers playable frame rates at 4K Ultra (51 FPS) and excellent performance at lower presets.
The GPU's 16 GB of VRAM is never a limiting factor for Hard West, as the game's maximum memory usage is far below that. The 112 ROPs and 280.6 GPixel/s pixel rate are the key specifications for resolution scaling, and the data shows that the card scales linearly with pixel count, indicating no memory bandwidth or ROP bottleneck.
Hardware Specifications
Intel Core i9-14900K
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i9-14900K + NVIDIA GeForce RTX 4080 in Hard West
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 109.0 |
| 3840x2160 | Medium | 89.0 |
| 3840x2160 | High | 69.0 |
| 3840x2160 | Ultra | 51.0 |
| 2560x1440 | Low | 207.0 |
| 2560x1440 | Medium | 170.0 |
| 2560x1440 | High | 131.0 |
| 2560x1440 | Ultra | 98.0 |
| 1920x1080 | Low | 328.0 |
| 1920x1080 | Medium | 269.0 |
| 1920x1080 | High | 206.0 |
| 1920x1080 | Ultra | 155.0 |
Hard West with ii9-14900K + Other GPUs
See how Hard West performs with the same CPU but different graphics cards.
Hard West with RTX 4080 + Other CPUs
See how Hard West performs with the same GPU but different processors.
Other Games with ii9-14900K + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.