Greedfall
This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 22 | 24 | 30 |
| 1440p QHD | 23 | 36 | 40 | 51 |
| 1080p Full HD | 33 | 52 | 57 | 73 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with Intel Core Ultra 7 265K + AMD Radeon RX 570, In-Depth Analysis
The benchmark results for Greedfall with the Intel Core Ultra 7 265K and AMD Radeon RX 570 combination reveal a pairing heavily skewed toward processor capability, with the graphics card acting as the definitive bottleneck in nearly every scenario. The data shows a system that can deliver playable frame rates at 1080p with adjusted settings, but which struggles significantly as resolution increases. The Core Ultra 7 265K, a 20-core, 20-thread Arrow Lake processor with a base clock of 3.90 GHz and a boost clock of 5.50 GHz, provides immense computational headroom that the RX 570, a Polaris 20 chip from 2017, simply cannot utilize at higher graphical loads. This analysis breaks down the measured performance across all resolution and settings combinations, contextualizing the strengths and limitations of each component.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 7 265K is a desktop processor built on the Arrow Lake architecture, featuring a total of 20 cores and 20 threads. Its base clock of 3.90 GHz can reach a boost clock of 5.50 GHz, and it carries a substantial 30 MB of shared L3 cache. In the context of Greedfall, an Action RPG with a focus on exploration and real-time combat, the CPU's role is to manage game logic, physics, and AI routines. The processor's high multi-threaded capability, evidenced by a Cinebench R23 multi-core score of 35850 and a Geekbench multi-core score of 23085, indicates that it is more than capable of feeding frames to any modern graphics card.
However, the measured FPS data in this pairing tells a story of severe GPU limitation. At 1080p with Low settings, the system achieves an average of 73 FPS. This is the highest result in the entire dataset and suggests that at this low graphical load, the CPU is still not the primary constraint; the RX 570 is simply maxed out. The CPU's performance percentile of 94 versus all CPUs underscores its high standing, and its average benchmark score of 70879 places it in the top tier. In direct comparison, the Core Ultra 7 265K is 1% ahead of the Intel Core i7-14700KF and 1.3% ahead of the AMD Ryzen 7 9700F, according to the nearestRivals data. This raw processing power means that in CPU-bound scenarios, such as those with many NPCs or complex game systems, this processor would not be the limiting factor. The data suggests that the CPU has ample headroom, and any frame rate drops observed in the measurements are attributable to the GPU's rendering limits, not the processor's computational throughput.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS rows, the optimal settings for this combination depend heavily on the target resolution and the user's frame rate preference. At 1920x1080, the data shows a clear hierarchy. The Low preset yields an average of 73 FPS, which is the smoothest experience available. The Medium preset delivers an average of 57 FPS with a minimum of 49 FPS and a maximum of 66 FPS, offering a playable and more visually detailed experience. The High preset averages 52 FPS, still within a playable range for many. The Ultra preset, however, drops to an average of 33 FPS, which is a significant step down and may feel less fluid in combat scenarios.
For a balance of visual fidelity and performance, the Medium preset at 1080p appears to be the most sensible choice, as the 57 FPS average is a 9% improvement over High and maintains a minimum above 48 FPS. At 2560x1440, the situation changes. The Low preset is the only one that provides a comfortable average, hitting 51 FPS. Medium drops to 40 FPS, High to 36 FPS, and Ultra to a stutter-prone 23 FPS. At 4K, all presets result in average frame rates below 30 FPS, making the game effectively unplayable at any settings. The Low preset at 4K manages an average of 30 FPS, but the Medium preset shows a minimum of 20 FPS, indicating significant frame time inconsistency. The recommendation is clear: for a stable experience, users should target 1080p with Medium settings, or 1440p with Low settings if higher resolution is prioritized over visual effects.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data reveals a classic symptom of a GPU-bound system. Moving from 1920x1080 to 2560x1440 on the High preset, the average frame rate drops from 52 FPS to 36 FPS, a reduction of approximately 31%. Scaling further to 3840x2160 on the same preset yields an average of 22 FPS, which is a 58% drop from the 1080p result. This pattern is consistent across all settings. For example, on the Low preset, the average goes from 73 FPS at 1080p to 51 FPS at 1440p, and finally to 30 FPS at 4K. The frame rate is roughly halved with each major resolution increase, which aligns with the corresponding increase in pixel count.
This steep decline is a definitive indicator that the AMD Radeon RX 570 is the limiting component. The GPU's fill rate and memory bandwidth are being saturated as the pixel workload increases. The RX 570 has a memory bus width of 256 bit and a bandwidth of 224.0 GB/s, which is insufficient for the demands of 4K rendering in a modern title. The CPU's performance does not degrade with resolution, as its workload remains relatively constant. Therefore, the data shows that the Core Ultra 7 265K is waiting on the GPU at every resolution. The 4K results, with averages between 14 and 30 FPS, are not a reflection of the processor's capabilities but rather a hard limit imposed by the graphics card's 4 GB of GDDR5 memory and its 5.095 TFLOPS of FP32 compute power.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the comprehensive database of tested hardware combinations for Greedfall, this pairing of the Intel Core Ultra 7 265K and AMD Radeon RX 570 holds a rank of 3548 out of 3703 total combos. This places it in the bottom 5% of all tested systems. This low ranking is almost entirely attributable to the graphics card. While the CPU is a high-end component, ranking in the 94th percentile among all CPUs, the GPU is a much older, entry-level part. The RX 570's percentile versus all GPUs is 74, but its absolute performance is far behind modern cards.
The combination's rank is a direct consequence of this mismatch. The processor's power is neutralized by the GPU's inability to render frames quickly enough. The data shows that even with a top-tier CPU, the overall system performance is dragged down by the weakest link. The nearestRivals for the GPU include the AMD Radeon RX 6800M, which has a deltaPct of -0.4, and the AMD Radeon RX 470, which is only 0.8% slower. This indicates that the RX 570 is performing as expected for its class, but that class is simply not suited for high-end gaming at higher resolutions. The system's ranking is a clear message that the GPU must be upgraded to unlock the potential of the Core Ultra 7 265K, but the benchmark data measures the combination as a whole, and that whole is significantly hampered.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 570 is built on the GCN 4.0 architecture and features a Polaris 20 chip manufactured on a 14 nm process. It has 2048 shading units, 128 texture mapping units, and 32 ROPs. Its base clock is 1168 MHz with a boost clock of 1244 MHz, and it is paired with 4 GB of GDDR5 memory on a 256-bit bus, providing a bandwidth of 224.0 GB/s. These specifications, while respectable for its 2017 release, are the primary reason for the low frame rates observed at higher resolutions in Greedfall.
The GPU's 4 GB VRAM is a particular concern. At 4K resolution, the texture data and frame buffer requirements often exceed this capacity, leading to potential stuttering and performance degradation. The measured results support this, with the 4K Medium preset showing a minimum FPS of 20 and a maximum of 27, indicating significant frame time variance. The GPU's compute capability of 5.095 TFLOPS is also a limiting factor for the game's shader complexity. In comparison to its nearest rivals, the RX 570 is 0.8% slower than the RX 470, but 1.2% faster than the NVIDIA Quadro RTX 8000, which is a professional card not designed for gaming. The data indicates that the GPU is the sole bottleneck in this system. The RX 570's performance ceiling is reached at 1080p with Medium settings, where it achieves a 57 FPS average. Beyond that, its architectural limitations and finite memory resources cause the frame rate to plummet, proving that the graphics card is the definitive constraint on this system's gaming performance.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The complete measured FPS dataset for this combination is as follows, providing a comprehensive view of its performance envelope.
At 1920x1080, the system produces its best results. With Low settings, the average frame rate is 73 FPS. Medium settings yield an average of 57 FPS, with a minimum of 49 FPS and a maximum of 66 FPS. High settings produce an average of 52 FPS. The Ultra preset drops the average to 33 FPS.
Moving to 2560x1440, performance degrades noticeably. The Low preset maintains an average of 51 FPS. Medium settings average 40 FPS, with a minimum of 34 FPS and a maximum of 46 FPS. High settings average 36 FPS. The Ultra preset falls to an average of 23 FPS.
At 3840x2160, the system is unable to maintain playable frame rates. The Low preset averages 30 FPS. Medium settings average 24 FPS, with a minimum of 20 FPS and a maximum of 27 FPS. High settings average 22 FPS. The Ultra preset produces a very low average of 14 FPS.
These numbers paint a clear picture. The system is only capable of delivering a consistently smooth experience at 1080p, and even then, only with settings at Medium or lower. The 4K results are uniformly poor, with all presets averaging below 30 FPS. The data confirms that this combination is severely GPU-limited, and the RX 570's performance is the defining factor in every benchmark row.
Hardware Specifications
Intel Core Ultra 7 265K
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265K + AMD Radeon RX 570 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 30.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 22.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 51.0 |
| 2560x1440 | Medium | 40.0 |
| 2560x1440 | High | 36.0 |
| 2560x1440 | Ultra | 23.0 |
| 1920x1080 | Low | 73.0 |
| 1920x1080 | Medium | 57.0 |
| 1920x1080 | High | 52.0 |
| 1920x1080 | Ultra | 33.0 |
Greedfall with iUltra 7 265K + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RX 570 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with iUltra 7 265K + RX 570
Explore FPS benchmarks for other games using this same hardware combination.