Greedfall

Greedfall

AVERAGE FPS
157
excellent

This combination delivers exceptional performance with an average of 157 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 88 97 123
1440p QHD 96 148 164 208
1080p Full HD 138 220 238 305

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 123
3840x2160 Medium 97
3840x2160 High 88
3840x2160 Ultra 55
2560x1440 Low 208
2560x1440 Medium 164
2560x1440 High 148
2560x1440 Ultra 96
1920x1080 Low 305
1920x1080 Medium 238
1920x1080 High 220
1920x1080 Ultra 138

Greedfall with Intel Core i7-12700KF + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

Resolution Scaling

The measured frame rates reveal a predictable but steep scaling curve as resolution increases, with the RTX 5070 Ti clearly becoming the dominant constraint at 4K. At 1080p High, the combo delivers 219.6 FPS, which drops to 148.4 FPS at 1440p High—a 32.4% reduction—and then falls further to 87.5 FPS at 4K High, a 60.2% decline from the 1080p figure. This scaling pattern indicates that the GPU is heavily taxed by pixel count, while the CPU has ample headroom to feed frames at lower resolutions.

The gap between settings widens dramatically at higher resolutions. At 1080p, the spread from Low (304.6 FPS) to Ultra (138.2 FPS) is 166.4 FPS, but at 4K that same spread shrinks to 67.7 FPS (123.0 Low vs. 55.3 Ultra). This compression suggests that at 4K, the GPU's raw throughput is the limiting factor regardless of preset, whereas at 1080p, the settings choice has a proportionally larger impact on the frame rate. The 4K Ultra result of 55.3 FPS is the only measured point below 60 FPS, indicating that this combo can handle the game at maximum fidelity only with a compromise on smoothness.

The data shows that the RTX 5070 Ti's 16 GB of GDDR7 memory and 896.0 GB/s bandwidth are sufficient to avoid any memory-related stutters or catastrophic drops, as even the heaviest 4K Ultra preset maintains a playable average. However, the steep drop from 4K Medium (97.3 FPS) to 4K Ultra (55.3 FPS) — a 42.0 FPS difference — suggests that the Ultra preset introduces rendering features that disproportionately tax the GPU's compute and memory subsystems. For players targeting 4K, the High preset at 87.5 FPS offers a much better balance than Ultra, which sacrifices nearly 37% of the frame rate for marginal visual gains.

CPU Role

The Intel Core i7-12700KF brings 12 cores and 20 threads across its Alder Lake architecture, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. In Greedfall, an Action RPG that relies heavily on draw calls and game logic, the CPU's multi-threaded performance is more than adequate, as evidenced by the frame rates not collapsing at lower resolutions where the GPU is less burdened. The 1080p Low result of 304.6 FPS demonstrates that the CPU can push well beyond typical display refresh rates, meaning the game is rarely CPU-bound in this configuration.

The CPU's benchmark scores reinforce this picture. The Cinebench R23 multi-core score of 28979 and single-core score of 4091 indicate strong per-thread performance, which is crucial for the game's primary thread. The 3DMark single-thread score of 1043 and 2-thread score of 2065 show that even lightly threaded workloads execute efficiently. The PassMark multi-thread score of 34092 and single-thread score of 3984 further confirm that the i7-12700KF sits in the 89th percentile among all CPUs, implying that it will rarely be the bottleneck in a modern title like Greedfall.

Comparing to its nearest rivals, the i7-12700KF's average benchmark score of 35355 is essentially tied with the Intel Core i5-14400 (35336, +0.1% delta) and the Intel Core i9-12900HX (35289, +0.2% delta). This tight grouping suggests that the CPU is not a differentiating factor in this game's performance; the GPU does the heavy lifting. The 20 threads allow the game to offload background tasks, but the measured FPS deltas between resolutions and settings are almost entirely attributable to the RTX 5070 Ti's workload.

FAQ

Q: What is the best resolution for this combo to maintain 60+ FPS?

A: All measured resolutions and settings, except for 4K Ultra (55.3 FPS), achieve an average above 60 FPS. Even 4K High delivers 87.5 FPS, so the RTX 5070 Ti can comfortably handle 4K gaming with High settings.

Q: How does the CPU compare to its closest rival in raw performance?

A: The i7-12700KF's average benchmark score is 35355, which is 0.1% higher than the Intel Core i5-14400 (35336) and 0.2% higher than the Intel Core i9-12900HX (35289). These differences are negligible in practice.

Q: Does the 16 GB VRAM on the GPU cause any issues at 4K?

A: The data shows no evidence of VRAM-related performance collapse. The 4K Ultra preset still runs at 55.3 FPS, and the 896.0 GB/s bandwidth appears sufficient for the game's demands.

Q: What is the FPS difference between 1080p and 4K at High settings?

A: At High settings, the frame rate drops from 219.6 FPS at 1080p to 148.4 FPS at 1440p, and finally to 87.5 FPS at 4K. This represents a 60.2% reduction from 1080p to 4K.

Q: Is the game more CPU-bound or GPU-bound in this configuration?

A: The data indicates a GPU-bound scenario. The CPU's high multi-threaded scores and the steep FPS drop with resolution scaling point to the RTX 5070 Ti as the primary limiter.

Q: How does the GPU's performance rank against its nearest rivals?

A: The RTX 5070 Ti's average benchmark score is 52086, which is statistically identical to the NVIDIA GeForce RTX 4080 (52085, 0% delta) and 2.5% higher than the NVIDIA RTX A1000 (50826).

Settings Recommendations

For a balanced experience, the High preset at 4K (87.5 FPS) is the clear recommendation. It offers a 58% higher frame rate than Ultra (55.3 FPS) while retaining most visual fidelity. At 1440p, the High preset (148.4 FPS) is optimal for high-refresh-rate displays, as it falls just short of the 165 Hz mark but remains smooth. The Medium preset at 1440p (164.3 FPS) provides a marginal 10.7% boost over High, making it a viable option for 165 Hz monitors.

The Ultra preset is only advisable at 1080p, where it still achieves 138.2 FPS—well above the 60 FPS threshold. At 1440p Ultra (96.3 FPS) and 4K Ultra (55.3 FPS), the visual gains do not justify the frame rate cost. The Low preset, while offering the highest FPS (304.6 at 1080p, 208.2 at 1440p, 123.0 at 4K), is only relevant for competitive play or extreme refresh rate displays, as the visual quality reduction is substantial.

The data suggests that the game's scaling between Medium and High is relatively modest (at 4K: 97.3 vs. 87.5 FPS, a 11.2% difference), so High is the sweet spot. The jump from High to Ultra is disproportionately expensive (at 4K: 87.5 vs. 55.3 FPS, a 36.8% reduction), indicating that Ultra enables effects that are not well optimized for this GPU architecture.

How This Combo Ranks

The combination of the Intel Core i7-12700KF and the NVIDIA GeForce RTX 5070 Ti ranks 173rd out of 1705 tested combinations in Greedfall. This places it in the top 10.1% of all combos, which aligns with the high individual percentiles of both components (CPU: 89th, GPU: 87th). The rank indicates that while this is a high-end pairing, there are 172 other configurations that deliver higher average FPS in this specific title.

The rank is somewhat surprising given the GPU's strong absolute performance, but it suggests that Greedfall may favor certain architectures or that the game's engine responds better to combinations with even higher single-threaded CPU performance. The fact that the combo sits in the 173rd position out of 1705 means that it outperforms 1532 other tested configurations, which is a strong result for a mid-cycle 12th-gen CPU paired with a 50-series GPU.

The delta between this combo's rank and the component percentiles implies that the game is not perfectly scaling with the GPU's raw compute potential. The RTX 5070 Ti's PassMark G3D score of 32974 and 3DMark Steel Nomad DX12 score of 6604 are impressive, but the in-game rank suggests that other factors, such as driver optimization or the game's draw call handling, play a role.

Measured FPS Breakdown

At 1920x1080, the measured average FPS spans from 304.6 (Low) to 138.2 (Ultra). The Medium preset delivers 237.7 FPS, while High achieves 219.6 FPS. The differences are substantial: Low to Medium is a 66.9 FPS gap, Medium to High is an 18.1 FPS drop, and High to Ultra is an 81.4 FPS reduction.

At 2560x1440, the scaling is similar but compressed. Low delivers 208.2 FPS, Medium 164.3 FPS, High 148.4 FPS, and Ultra 96.3 FPS. The gap between Low and Ultra is 111.9 FPS, which is smaller than the 166.4 FPS gap at 1080p. The transition from High to Ultra is the most costly, with a 52.1 FPS drop.

At 3840x2160, the frame rates are significantly lower across the board. Low achieves 123.0 FPS, Medium 97.3 FPS, High 87.5 FPS, and Ultra 55.3 FPS. The spread from Low to Ultra is 67.7 FPS, with High to Ultra being the steepest single step at 32.2 FPS. The 4K results show that the GPU is the clear bottleneck, as even the Low preset cannot reach the 1440p High frame rate.

Across all resolutions, the Medium preset offers the most consistent scaling: 237.7 (1080p), 164.3 (1440p), and 97.3 (4K). The High preset is similarly consistent, with a 132.1 FPS difference between 1080p and 4K. The Ultra preset shows the largest absolute drop from 1080p to 4K at 82.9 FPS.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is the primary performance driver in this pairing. Its 16 GB of GDDR7 memory on a 256-bit bus provides 896.0 GB/s of bandwidth, which enables high-resolution textures without bandwidth throttling. The GPU's boost clock of 2452 MHz and base clock of 2295 MHz, combined with 8960 shading units and 280 texture mapping units, deliver the compute throughput needed for Greedfall's demanding scenes.

The GPU's benchmark scores confirm its position. The PassMark G3D score of 32974 places it in the 87th percentile among all GPUs, and its average benchmark score of 52086 is exactly on par with the RTX 4080 (0% delta) and 2.5% above the RTX A1000. The 3DMark Steel Nomad DX12 score of 6604 indicates strong DirectX 12 performance, which is relevant for Greedfall's rendering pipeline.

The VRAM capacity of 16 GB is crucial for 4K Ultra settings, where the game's texture and geometry data can exceed 8 GB. The fact that 4K Ultra still runs at 55.3 FPS, rather than suffering a catastrophic drop, suggests that the memory subsystem is not a bottleneck. The 70 RT cores and 280 tensor cores provide support for ray tracing and DLSS features, though the measured data does not include those specific settings.

The GPU's role as the limiting component is evident from the resolution scaling: at 1080p, the CPU is able to feed over 300 FPS on Low, but the GPU's pixel throughput caps the frame rate. The 43.94 TFLOPS of FP32 performance and 686.6 GTexel/s texture rate are sufficient to handle the game's effects at high settings, but the Ultra preset's additional post-processing and shadow quality taxes the GPU's compute units, leading to the significant FPS drops observed.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 5070 Ti in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 123.0
3840x2160 Medium 97.3
3840x2160 High 87.5
3840x2160 Ultra 55.3
2560x1440 Low 208.2
2560x1440 Medium 164.3
2560x1440 High 148.4
2560x1440 Ultra 96.3
1920x1080 Low 304.6
1920x1080 Medium 237.7
1920x1080 High 219.6
1920x1080 Ultra 138.2

Greedfall with ii7-12700KF + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RTX 5070 Ti + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with ii7-12700KF + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.