Greedfall

Greedfall

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 45 50 63
1440p QHD 48 75 83 106
1080p Full HD 69 109 120 152

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 50
3840x2160 High 45
3840x2160 Ultra 29
2560x1440 Low 106
2560x1440 Medium 83
2560x1440 High 75
2560x1440 Ultra 48
1920x1080 Low 152
1920x1080 Medium 120
1920x1080 High 109
1920x1080 Ultra 69

Greedfall with Intel Core i7-12700K + AMD Radeon RX 7600, In-Depth Analysis

Settings Recommendations

Greedfall's measured results on the Intel Core i7-12700K + AMD Radeon RX 7600 combination show a clear hierarchy across the four presets tested. At 1080p, the Medium preset delivers 120 FPS on average with a minimum of 102 FPS and a maximum of 138 FPS, which is a comfortable margin above the High preset's 109 FPS average and well within smooth-play territory for an action RPG. The Ultra preset at 1080p drops to 69 FPS, which is still playable but represents a 42.5% reduction from Medium and offers diminishing returns in visual fidelity for a game from 2019.

At 1440p, Medium again stands out: 83 FPS average with a 71 FPS minimum and 95 FPS maximum. That is 10.7% faster than High's 75 FPS and 73% faster than Ultra's 48 FPS. The Low preset at 1440p reaches 106 FPS, but the visual compromise is substantial for only a 27.7% gain over Medium. For 4K, the situation changes: Medium produces 50 FPS average with a 42 FPS minimum and 57 FPS maximum, while High manages 45 FPS and Low reaches 63 FPS. Ultra at 4K is effectively unplayable at 29 FPS.

The best experience per the measured rows is Medium at 1440p. It keeps the frame rate above 70 FPS at all times, leaves headroom for GPU driver overhead and background tasks, and avoids the steep cost of Ultra. For users with 1080p displays, Medium is equally optimal, as the 120 FPS average with a 102 FPS floor ensures no perceptible stutter in combat-heavy scenes. At 4K, Medium is the highest preset that stays above 40 FPS, but the 50 FPS average is borderline; Low at 63 FPS is the safer choice for consistent 60 FPS gameplay.

FAQ

Q: What is the highest average FPS recorded for this CPU/GPU combo in Greedfall?

A: The highest average FPS is 152, achieved at 1920x1080 with Low settings. The second-highest is 120 FPS at 1080p Medium.

Q: Does the RX 7600 handle 4K Ultra in Greedfall?

A: No. At 3840x2160 with Ultra settings, the average FPS drops to 29, which is below the 30 FPS threshold generally considered the minimum for playable frame rates.

Q: How does the 1440p Medium preset compare to 1080p High in terms of average FPS?

A: 1440p Medium averages 83 FPS, which is 23.9% lower than 1080p High's 109 FPS. The resolution increase costs about a quarter of the frame rate at equivalent visual quality tiers.

Q: What is the FPS range for the Medium preset at 1080p?

A: The measured range is 102 FPS minimum to 138 FPS maximum, with an average of 120 FPS. This is the only preset in the data with a recorded min/max spread.

Q: Is the CPU or GPU more likely to be the bottleneck at 4K?

A: The data indicates the GPU is the limiting factor at 4K. The RX 7600's 8 GB GDDR6 memory and 288.0 GB/s bandwidth are strained at 3840x2160, as the average FPS drops from 152 at 1080p Low to 63 at 4K Low, a 58.6% reduction that scales with pixel count rather than CPU workload.

GPU Role

The AMD Radeon RX 7600 is the primary performance driver in Greedfall, and the measured FPS data reflects its capabilities across resolutions. The GPU features 2048 shading units, 128 texture mapping units, and 64 raster output units, with a boost clock of 2655 MHz and a game clock of 2250 MHz. Its 8 GB of GDDR6 memory on a 128-bit bus provides 288.0 GB/s of bandwidth, which becomes a limiting factor at higher resolutions.

At 1080p, the RX 7600 has ample headroom: Low settings produce 152 FPS, Medium 120 FPS, High 109 FPS, and Ultra 69 FPS. The scaling from Low to Ultra is a 54.6% drop, which is consistent with a GPU that is compute-bound rather than memory-bound at this resolution. The 21.75 TFLOPS FP32 throughput and 339.8 GTexel/s texture rate are sufficient to feed the 128 TMUs without stalling.

At 1440p, the picture changes. The average FPS for Medium is 83, which is 30.8% lower than the same preset at 1080p. This drop is larger than the pure pixel-count increase (1440p has 1.78x the pixels of 1080p), suggesting that the memory subsystem is starting to throttle. The 8 GB frame buffer is adequate for Greedfall's textures, but the 128-bit bus forces the GPU to fetch more data per clock, and the 288.0 GB/s bandwidth becomes a bottleneck.

At 4K, the RX 7600 is clearly overmatched. The Medium preset averages 50 FPS with a minimum of 42 FPS, and Ultra falls to 29 FPS. The pixel rate of 169.9 GPixel/s is the theoretical ceiling, but real-world performance is closer to 50% of that at 4K due to memory latency and bandwidth constraints. The GPU's percentile rank among all GPUs is 57, and its average benchmark score of 15171 places it just 0.2% behind the NVIDIA GeForce RTX 3050 OEM in the nearest-rivals list, which underscores its position as a 1080p-to-1440p card rather than a 4K solution.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings presets, yielding twelve data points. At 1920x1080, the results are as follows: Low averages 152 FPS, Medium averages 120 FPS with a 102 FPS minimum and 138 FPS maximum, High averages 109 FPS, and Ultra averages 69 FPS. The gap between Low and Ultra is 83 FPS, or 54.6%.

At 2560x1440, the numbers drop predictably: Low averages 106 FPS, Medium averages 83 FPS with a 71 FPS minimum and 95 FPS maximum, High averages 75 FPS, and Ultra averages 48 FPS. The gap between Low and Ultra narrows to 58 FPS, or 54.7%, which indicates that the relative cost of Ultra settings remains constant as resolution increases.

At 3840x2160, the results are: Low averages 63 FPS, Medium averages 50 FPS with a 42 FPS minimum and 57 FPS maximum, High averages 45 FPS, and Ultra averages 29 FPS. The Low-to-Ultra gap shrinks to 34 FPS, or 54.0%, but the absolute numbers are too low for comfortable play on Ultra.

The Medium preset is the only one with min/max data across all resolutions. At 1080p, the spread is 36 FPS (102–138); at 1440p, it is 24 FPS (71–95); at 4K, it is 15 FPS (42–57). This narrowing spread suggests that at higher resolutions, the GPU is more consistently saturated, reducing frame-time variance but also lowering the ceiling.

The combo ranks 2568 out of 3703 tested combinations in Greedfall, placing it in the 69th percentile of all CPU/GPU pairings for this game.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and monotonic across all settings. For Low, the average FPS falls from 152 at 1080p to 106 at 1440p (a 30.3% drop) and then to 63 at 4K (a 40.6% drop from 1440p, or 58.6% from 1080p). For Medium, the progression is 120 → 83 → 50, representing a 30.8% drop from 1080p to 1440p and a 39.8% drop from 1440p to 4K. High goes 109 → 75 → 45, with drops of 31.2% and 40.0%, respectively. Ultra goes 69 → 48 → 29, with drops of 30.4% and 39.6%.

The consistency of these percentages is striking: the resolution scaling penalty is nearly identical across all settings, hovering around 30% for the 1080p-to-1440p step and 40% for the 1440p-to-4K step. This uniformity indicates that the scaling is driven primarily by pixel count (1440p has 1.78x the pixels of 1080p, and 4K has 2.25x the pixels of 1440p), rather than by settings-specific effects like texture memory pressure.

However, the absolute FPS values tell a different story about the limiting component. At 1080p, the CPU can feed frames faster than the GPU can render them, as evidenced by the 152 FPS Low result. At 4K, the GPU is clearly the bottleneck, as even Low settings only reach 63 FPS, which is far below the CPU's potential. The crossover point appears to be around 1440p, where the GPU begins to dominate the frame time budget.

The data suggests that the RX 7600 is a "resolution-scaled" GPU: it delivers excellent 1080p performance, good 1440p performance, and marginal 4K performance, with the scaling curve being smooth and predictable. For users targeting 4K, the 63 FPS Low result is the only acceptable option, and even that requires significant visual compromise.

CPU Role

The Intel Core i7-12700K plays a supporting role in Greedfall, as the game is not particularly CPU-intensive, but the processor's specifications nonetheless influence the upper FPS ceiling. The CPU has 12 cores and 20 threads, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. Its 25 MB of shared L3 cache and 1.25 MB L2 per core help with game logic and AI, but Greedfall's single-threaded nature means the boost clock is more important than core count.

Benchmark results for the i7-12700K show strong single-threaded performance: it scores 1850.5 in Cinebench R23 single-core and 2308 in Geekbench single-core. Its 3DMark single-thread score is 1043, while the 2-thread score is 2065, indicating that scaling from one to two threads is nearly perfect. The 4-thread score of 4011 and 8-thread score of 7202 show diminishing returns as more threads are added, which aligns with Greedfall's modest threading demands.

In multi-threaded workloads, the i7-12700K is competitive: it scores 19784 in Cinebench R23 multi-core, 12229 in R20, and 3325 in R15. Its PassMark multithread score is 34404, placing it in the 84th percentile of all CPUs. The nearest rivals are all within 0.4% of its average score of 35287: the Intel Core i5-13600T (-0.1%), Core i7-12700KF (-0.2%), Core i7-13700T (-0.3%), and Core 5 213PE (-0.4%). This tight grouping indicates that the i7-12700K is not a performance outlier but rather a solid mid-high range CPU.

In Greedfall specifically, the CPU's role is to keep the GPU fed. At 1080p Low, the 152 FPS average suggests the CPU can sustain frame rates well above 150 FPS, as the game's engine is not bottlenecked by the processor's single-thread speed. At 1440p and 4K, the CPU's influence wanes, and the GPU becomes the limiting factor. The i7-12700K's 20 threads are more than sufficient for Greedfall, which likely uses fewer than 8 threads in practice.

The CPU's integrated UHD Graphics 770 is irrelevant for gaming with a discrete GPU, but its presence does not hamper performance. The processor supports DDR4 and DDR5 memory in dual-channel mode, which provides adequate bandwidth for the RX 7600's 288.0 GB/s memory interface. The PCIe Gen 4.0 x16 lanes (20 total from the CPU) are more than enough for the GPU's PCIe 4.0 x8 interface.

Overall, the i7-12700K is not a bottleneck in Greedfall at any resolution tested. Its 5.00 GHz boost clock and strong single-thread performance ensure that the GPU is always the limiting factor, which is the ideal scenario for a gaming system. The CPU's 84th percentile rank among all CPUs and its average benchmark score of 35287 confirm that it has ample headroom for this game and likely for more demanding titles.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + AMD Radeon RX 7600 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 50.0
3840x2160 High 45.0
3840x2160 Ultra 29.0
2560x1440 Low 106.0
2560x1440 Medium 83.0
2560x1440 High 75.0
2560x1440 Ultra 48.0
1920x1080 Low 152.0
1920x1080 Medium 120.0
1920x1080 High 109.0
1920x1080 Ultra 69.0

Greedfall with ii7-12700K + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RX 7600 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with ii7-12700K + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.