Greedfall

Greedfall

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 45 50 63
1440p QHD 48 75 83 106
1080p Full HD 69 109 120 152

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 50
3840x2160 High 45
3840x2160 Ultra 29
2560x1440 Low 106
2560x1440 Medium 83
2560x1440 High 75
2560x1440 Ultra 48
1920x1080 Low 152
1920x1080 Medium 120
1920x1080 High 109
1920x1080 Ultra 69

Greedfall with AMD Ryzen 5 5600F + AMD Radeon RX 7600, In-Depth Analysis

The AMD Ryzen 5 5600F and AMD Radeon RX 7600 combination delivers a playable but not dominant experience in Greedfall, placing in the lower half of all tested system pairings. The measured frame rates show a clear pattern: the RX 7600 is the primary constraint at higher resolutions, while the 5600F’s six Zen 3 cores provide ample headroom at 1080p, where the GPU is pushed to its limits.

How This Combo Ranks

The combo rank for this pairing in Greedfall is 2034 out of 2938 tested combinations. That places it roughly in the 69th percentile of all tested systems — meaning about 31% of tested combos perform worse, while a significant majority deliver higher average frame rates. This is not a top-tier result, but it is far from the bottom of the field.

The Ryzen 5 5600F itself sits at the 85th percentile among all CPUs in the database’s aggregate benchmark, with an average benchmark score of 36945. Its nearest rivals in the CPU benchmark list are all extremely close: the Intel Core Ultra 5 225 scores 36938 (a delta of 0%), the AMD Ryzen 5 5500X3D scores 37018 (-0.2%), the AMD Ryzen AI 7 PRO 450 scores 37093 (-0.4%), and the Intel Core i9-12900T scores 37112 (-0.5%). The 5600F is effectively neck-and-neck with these four processors, with differences under one percent in either direction. This suggests that the CPU is not a distinguishing factor in this build — it performs at a level consistent with a mid-range 2025 desktop processor.

On the GPU side, the Radeon RX 7600 sits at the 57th percentile among all GPUs, with an average benchmark score of 15171. Its nearest rivals include the NVIDIA GeForce RTX 3050 OEM (score 15199, delta -0.2%), the AMD Radeon Pro 560X (score 15082, delta 0.6%), the AMD Radeon 680M (score 15270, delta -0.7%), and the NVIDIA GeForce GTX 660 Ti (score 15063, delta 0.7%). Again, the RX 7600 is clustered tightly with these cards, all within a fraction of a percent of each other. The GPU’s 57th percentile ranking is notably lower than the CPU’s 85th percentile, which hints that the graphics card is the weaker link in this pairing.

In Greedfall specifically, the combination’s rank of 2034 out of 2938 indicates that while the system can run the game, it does not excel relative to other tested configurations. The data shows a mid-pack result that will satisfy casual players but will not impress those chasing high refresh rates at maximum settings.

FAQ

Q: What is the best resolution for this combo in Greedfall?

A: The data shows 1920x1080 as the strongest resolution, with average FPS ranging from 69 at Ultra to 152 at Low. At 2560x1440, averages drop to between 48 and 106 FPS, while 3840x2160 yields just 29 to 63 FPS depending on settings.

Q: Can this system handle Ultra settings at 1080p?

A: Yes, but barely. At 1920x1080 with Ultra settings, the average FPS is 69. This is playable for many users, but it is the lowest average among the 1080p presets and leaves little headroom for demanding scenes.

Q: How much performance is lost when moving from 1080p to 1440p?

A: The drop is significant. At High settings, the average FPS goes from 109 at 1080p to 75 at 1440p, a reduction of approximately 31%. At Low settings, it drops from 152 to 106, a similar proportional loss.

Q: Is the CPU or GPU the bottleneck in this game?

A: The evidence points to the GPU as the limiting factor. At 4K Ultra, the average FPS is 29, which is below playable thresholds. Since the CPU’s benchmark percentile (85th) is much higher than the GPU’s (57th), the RX 7600 is clearly the constraint at higher resolutions.

Q: What is the difference between Medium and High settings at 1440p?

A: At 2560x1440, Medium settings produce an average of 83 FPS with minimum and maximum values of 71 and 95 FPS. High settings average 75 FPS with no reported min or max values. The difference is 8 FPS, favoring Medium.

Q: Does the combo meet 60 FPS at 4K?

A: Only at Low settings, where the average is 63 FPS. At Medium, the average drops to 50 FPS, and at High it falls to 45 FPS. Ultra averages 29 FPS, which is well below 60 FPS.

Resolution Scaling

The measured FPS data reveals a clear and predictable scaling pattern as resolution increases. At 1920x1080, the combo delivers strong performance across all settings: 152 FPS on Low, 120 FPS on Medium, 109 FPS on High, and 69 FPS on Ultra. These numbers suggest that at 1080p, the system has enough headroom to handle even demanding presets, though Ultra dips noticeably below the 100 FPS mark.

Moving to 2560x1440, the averages drop across the board. Low settings yield 106 FPS, Medium 83 FPS, High 75 FPS, and Ultra 48 FPS. The percentage drop from 1080p to 1440p is roughly 30% at Low and Medium, and about 31% at High. Ultra sees a slightly larger relative drop of about 30%. This consistent decline indicates that the GPU is being taxed more heavily as pixel count increases, but the system still maintains playable frame rates at all settings except Ultra.

At 3840x2160, the scaling becomes more punishing. Low settings average 63 FPS, which is just above the 60 FPS threshold. Medium drops to 50 FPS, High to 45 FPS, and Ultra to 29 FPS. The drop from 1440p to 4K is substantial: Low falls from 106 to 63 (a 40% reduction), Medium from 83 to 50 (40% reduction), High from 75 to 45 (40% reduction), and Ultra from 48 to 29 (40% reduction). This uniform ~40% decline across all settings strongly suggests that the GPU is the limiting component, as the resolution increase places a proportional load on the rasterization and shading units of the RX 7600.

The pattern is textbook GPU-bound behavior. The CPU’s role becomes less significant as resolution climbs, because the frame rate is increasingly dictated by the graphics card’s ability to fill pixels. The Ryzen 5 5600F, with its six cores and twelve threads, is capable of feeding the GPU at 1080p and even 1440p, but at 4K the RX 7600’s 8 GB of GDDR6 memory and 128-bit bus width become the bottleneck. The data shows that 4K is only viable at Low settings, and even then, the margin above 60 FPS is slim.

Settings Recommendations

For a balanced experience, the data points to Medium settings as the sweet spot for this combo. At 1920x1080, Medium yields 120 FPS on average, with minimums of 102 and maximums of 138. This is a smooth, high-refresh experience that leaves room for dips in busy scenes. High settings at 1080p average 109 FPS, which is still excellent, but the 11 FPS gap between Medium and High is not worth the visual trade-off for most users who prioritize frame rate consistency.

At 2560x1440, Medium again stands out. The average of 83 FPS, with a minimum of 71 and maximum of 95, provides a solid experience for most monitors. High settings drop to 75 FPS, which is still playable but closer to the edge of comfort for competitive or fast-paced play. Ultra at 1440p averages 48 FPS, which is below the 60 FPS threshold and not recommended unless visual fidelity is the sole priority.

For 4K, the recommendation is Low settings, which averages 63 FPS. This is the only preset at 3840x2160 that clears 60 FPS. Medium at 4K averages 50 FPS, and High drops to 45 FPS. Ultra at 29 FPS is effectively unplayable for smooth motion. If a user insists on 4K, Low is the only viable option, and even then, the experience will be marred by frequent frame rate fluctuations.

The data suggests that Medium settings across all resolutions offer the best balance of visual quality and performance. At 1080p, Medium delivers 120 FPS, which is 11 FPS higher than High and 32 FPS higher than Ultra. At 1440p, Medium’s 83 FPS beats High’s 75 FPS and Ultra’s 48 FPS by margins that are noticeable in gameplay. At 4K, Medium’s 50 FPS is only 13 FPS below Low’s 63 FPS, but the visual upgrade may be worth it for users with slower-paced playstyles.

Measured FPS Breakdown

The measured FPS data provides a complete picture of this combo’s performance in Greedfall across three resolutions and four settings tiers.

At 1920x1080, the averages are as follows: Low settings produce 152 FPS, Medium settings produce 120 FPS with reported minimums of 102 and maximums of 138, High settings produce 109 FPS, and Ultra settings produce 69 FPS. The jump from Ultra to High is 40 FPS, which is the largest single-step improvement among the 1080p presets. The gap from High to Medium is 11 FPS, and from Medium to Low is 32 FPS.

At 2560x1440, the averages are: Low at 106 FPS, Medium at 83 FPS with minimums of 71 and maximums of 95, High at 75 FPS, and Ultra at 48 FPS. The difference between Medium and High is 8 FPS, while the difference between High and Ultra is 27 FPS. The minimum FPS at Medium (71) is close to the average FPS at High (75), indicating that Medium provides a more stable frame time experience.

At 3840x2160, the averages drop significantly: Low at 63 FPS, Medium at 50 FPS with minimums of 42 and maximums of 57, High at 45 FPS, and Ultra at 29 FPS. The Medium preset at 4K shows a minimum of 42 FPS, which is below the 45 FPS average of High settings, suggesting that even at the same resolution, lower presets can have wider frame time variance. The gap between Low and Medium is 13 FPS, between Medium and High is 5 FPS, and between High and Ultra is 16 FPS.

The data also reveals that the RX 7600’s performance scales almost linearly with resolution. At Low settings, the average FPS drops from 152 at 1080p to 106 at 1440p to 63 at 4K. That is a 30% drop from 1080p to 1440p and a 41% drop from 1440p to 4K. At High settings, the averages are 109, 75, and 45, respectively, with similar percentage declines. The consistency of these drops across different settings tiers confirms that the GPU is the limiting factor, as the CPU’s workload does not change significantly with resolution.

CPU Role

The AMD Ryzen 5 5600F is a six-core, twelve-thread processor based on the Zen 3 architecture, codenamed Vermeer. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a 65 W TDP. The CPU supports DDR4 memory in a dual-channel configuration with a peak bandwidth of 51.2 GB/s. It has 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of shared L3 cache. The processor is built on a 7 nm TSMC process node and uses the AMD Socket AM4 platform, with PCIe Gen 4 support providing 20 lanes.

In Greedfall, the CPU’s role is secondary to the GPU, as the game is primarily graphics-bound. The 5600F’s single-thread performance, as measured by PassMark, is 2872, and its multithread score is 19236. These scores place it well above the minimum requirements for most modern games, and the data from this combo suggests that the CPU is not a bottleneck at any resolution tested. At 1080p, where the GPU is most stressed relative to the CPU, the averages still reach 152 FPS on Low settings, indicating that the 5600F can feed the RX 7600 without holding it back.

The CPU’s percentile rank of 85th among all tested processors, with an average benchmark score of 36945, reinforces this assessment. Its nearest rivals, all within 0.5% of its score, include the Intel Core Ultra 5 225, the AMD Ryzen 5 5500X3D, and the AMD Ryzen AI 7 PRO 450. This clustering suggests that the 5600F is a solid mid-range chip that will not differentiate performance in a GPU-limited title like Greedfall.

The 12 threads and 32 MB of shared L3 cache are sufficient for the game’s AI and physics workloads, which are typical for an Action RPG released in 2019. The lack of integrated graphics means the RX 7600 handles all rendering duties, and the PCIe Gen 4 x8 interface (as listed in the GPU’s bus interface) provides adequate bandwidth for the 8 GB of GDDR6 memory. The CPU’s 65 W TDP is modest, but that is irrelevant to game performance — what matters is the core count, clock speed, and cache hierarchy, all of which are adequate for Greedfall.

The data shows that the CPU’s performance ceiling is not reached in this game. Even at 1080p Low, where the GPU is most capable of producing high frame rates, the 152 FPS average does not appear to be CPU-limited, as the frame rates scale smoothly with resolution changes. If the CPU were the bottleneck, we would expect to see similar FPS across resolutions at the same settings, but the measured values show a consistent 30-40% drop from 1080p to 1440p to 4K. This is the signature of a GPU-bound system, confirming that the Ryzen 5 5600F is more than enough for this pairing.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 7600 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 50.0
3840x2160 High 45.0
3840x2160 Ultra 29.0
2560x1440 Low 106.0
2560x1440 Medium 83.0
2560x1440 High 75.0
2560x1440 Ultra 48.0
1920x1080 Low 152.0
1920x1080 Medium 120.0
1920x1080 High 109.0
1920x1080 Ultra 69.0

Greedfall with Ryzen 5 5600F + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RX 7600 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.