Greedfall
This combination provides smooth gameplay with an average of 97 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 55 | 61 | 77 |
| 1440p QHD | 59 | 92 | 102 | 130 |
| 1080p Full HD | 85 | 133 | 147 | 187 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with Intel Core i5-12400F + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 3060 Ti delivers a robust 1080p and 1440p experience in Greedfall, but the data reveals a significant performance cliff at 4K Ultra settings. Measured results show the combo ranking 1829th out of 3703 tested configurations, placing it in the middle of the database. The benchmark numbers indicate a system that is well-balanced for high-refresh gaming at standard resolutions, yet clearly constrained by the graphics card's memory bandwidth and compute capacity when pushing extreme resolutions and visual fidelity.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture with a GA104 chip fabricated on Samsung's 8 nm process. It carries 8 GB of GDDR6 memory across a 256-bit bus, yielding 448.0 GB/s of bandwidth. The GPU operates with a base clock of 1410 MHz and a boost clock of 1665 MHz, while the memory runs at 1750 MHz with 14 Gbps effective throughput. These specifications directly influence Greedfall's frame rates, particularly at higher resolutions where memory bandwidth and fill rate become critical.
At 1080p, the GPU has ample headroom. The measured average FPS at Low settings reaches 187, which is nearly triple the 4K Ultra result. This gap demonstrates that the RTX 3060 Ti is not the limiting factor at lower resolutions; the game's engine scales with GPU throughput but is not overly demanding on memory capacity at 1080p. The 8 GB VRAM appears sufficient for the High preset at 1080p, where the average sits at 133 FPS. However, the data shows a clear pattern: as resolution increases, the GPU's compute resources—specifically the 4864 shading units and 80 ROPs—become the bottleneck rather than raw VRAM size.
The RTX 3060 Ti scores 20349 in Passmark G3D and 16129 in average benchmark score, placing it in the 59th percentile among all GPUs. Its nearest rivals include the AMD Radeon RX 5700 XT (deltaPct -1.4) and the AMD Radeon Pro 5600M (deltaPct -1.4), indicating the 3060 Ti is slightly faster than these alternatives. At 4K High, the GPU produces 55 FPS average, which is playable but not smooth for fast-paced action. Dropping to 4K Medium raises this to 61 FPS, while 4K Low reaches 77 FPS. The jump from 55 to 77 FPS between High and Low at 4K shows that the GPU is highly sensitive to shading quality and texture filtering, not just memory constraints.
The 16.20 TFLOPS of FP32 compute is the key driver for Greedfall's pixel shader workloads. At 1440p Ultra, the average FPS falls to 59, which is nearly identical to the 4K High result of 55. This suggests that Ultra settings introduce effects that are disproportionately expensive on this GPU, likely related to volumetric lighting or shadow resolution. The 448.0 GB/s bandwidth is adequate for 1440p but becomes a limiting factor at 4K, where the fill rate requirements double. The measured 4K Medium min FPS of 52 and max of 70 confirm that frame pacing is inconsistent at this resolution, indicating the GPU is operating near its memory subsystem limits.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-12400F is a 6-core, 12-thread processor from the Alder Lake-S family, running at a base clock of 2.50 GHz and a boost clock of 4.40 GHz. It has a 65 W TDP and uses the Intel Socket 1700 platform. The CPU features 80 KB of L1 cache per core, 1.25 MB of L2 per core, and 18 MB of shared L3 cache. This configuration provides strong single-thread performance, which is crucial for Greedfall's game logic and draw call processing.
Benchmark results show the i5-12400F scoring 12380 in Cinebench R23 multi-core and 1680 in single-core. Its Passmark single-thread score is 3481, with a multithread score of 19433. The CPU's percentile ranking of 73 among all CPUs places it above average, and its nearest rivals include the AMD Ryzen 5 7535HS (deltaPct 0) and the Intel Core i5-1335U (deltaPct 0.3). These numbers indicate the CPU is not the bottleneck in Greedfall, as the game is not heavily multithreaded.
In Greedfall, the CPU's role is most apparent at lower resolutions where the GPU has spare capacity. At 1080p Low, the average FPS reaches 187, which is high enough that the CPU's per-core performance becomes relevant for maintaining frame pacing. The 4.40 GHz boost clock ensures that single-threaded tasks, such as AI pathfinding and physics calculations, are handled efficiently. The 3DMark 2-thread score of 1699 and 4-thread score of 3067 demonstrate that the CPU can handle the modest thread counts that Greedfall typically utilizes.
However, the data shows that the CPU is not the primary limiter in this combo. When comparing 1080p High (133 FPS) to 1440p High (92 FPS), the drop is 41 FPS, which is a 31% reduction. This is consistent with a GPU-bound scenario. The CPU's 6 cores and 12 threads provide enough throughput to keep the GPU fed at all settings tested, as evidenced by the fact that 4K Low (77 FPS) still exceeds 1440p Ultra (59 FPS). The CPU's memory support for DDR4 and DDR5, along with its dual-channel memory bus, ensures adequate data transfer rates for the game's streaming assets, but the measured FPS patterns clearly attribute the performance scaling to the GPU.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of the combo's performance across three resolutions and four quality presets. At 1920x1080, the average FPS ranges from 85 at Ultra to 187 at Low. The Medium preset delivers 147 FPS with a min of 125 and max of 169, while High sits at 133 FPS. These numbers indicate that 1080p is well within the RTX 3060 Ti's comfort zone, with even Ultra settings maintaining a playable 85 FPS average.
Moving to 2560x1440, the averages drop significantly. Low produces 130 FPS, Medium 102 FPS (with min 87 and max 117), High 92 FPS, and Ultra falls to 59 FPS. The transition from 1080p to 1440p at High settings results in a 41 FPS loss (from 133 to 92), representing a 31% decrease. At Ultra, the drop is more severe, going from 85 to 59 FPS, a 31% reduction as well. This consistent scaling suggests that the GPU's fill rate and memory bandwidth are the limiting factors, as the pixel count increases by 78% from 1080p to 1440p.
At 3840x2160, the performance becomes more constrained. Low averages 77 FPS, Medium 61 FPS (with min 52 and max 70), High 55 FPS, and Ultra drops to 35 FPS. The gap between Low and Ultra at 4K is 42 FPS, which is the largest spread across all resolutions. The 4K Medium result of 61 FPS is notable because it is only 6 FPS higher than 4K High, suggesting that the GPU is hitting a hard performance ceiling regardless of modest settings changes. The 4K Ultra average of 35 FPS is below the threshold for smooth gameplay, and the data shows no min/max values for this configuration, indicating potential instability or frame drops.
The scaling from 1080p to 4K at High settings shows a drop from 133 to 55 FPS, a 78 FPS reduction (59%). This is a severe penalty that reflects the 4x pixel count increase. The RTX 3060 Ti's 448.0 GB/s bandwidth is simply insufficient for 4K Ultra, where the 35 FPS average suggests the GPU is memory-bound, not compute-bound. For reference, the 4K Low result of 77 FPS is still lower than the 1440p Ultra result of 59 FPS, indicating that even at Low settings, 4K resolution taxes the GPU heavily.
FAQ
Q: What is the best resolution for this combo in Greedfall?
A: The data shows 1080p is the sweet spot, with all settings above 85 FPS. At 1440p, only Low (130 FPS) and Medium (102 FPS) maintain high frame rates, while Ultra drops to 59 FPS. 4K is only viable at Low (77 FPS) or Medium (61 FPS) settings.
Q: How does the RTX 3060 Ti compare to its nearest rivals?
A: The GPU scores 20349 in Passmark G3D, which is 0.7% higher than the AMD Radeon RX 9060 (16014), and 1.4% higher than both the AMD Radeon Pro 5600M (16351) and AMD Radeon RX 5700 XT (16361). The Radeon R9 370X is 1.7% slower.
Q: Is the Intel Core i5-12400F a bottleneck in Greedfall?
A: No. The CPU's 6 cores and 12 threads, with a boost clock of 4.40 GHz, provide ample performance. The 3DMark 16-thread score of 5895 and Cinebench R23 multi-core score of 12380 indicate the CPU can keep up with the GPU at all measured settings, as evidenced by the consistent FPS scaling across resolutions.
Q: What is the performance difference between High and Ultra settings at 1440p?
A: At 2560x1440, High averages 92 FPS while Ultra drops to 59 FPS, a difference of 33 FPS (36% reduction). This suggests Ultra settings enable effects that are particularly demanding on the GPU.
Q: Can this combo handle 4K gaming?
A: It depends on the preset. The data shows 4K Low averages 77 FPS)Skip, which is playable, and 4K Medium averages 61 FPS. However, 4K High (55 FPS) and 4K Ultra (35 FPS) are not recommended for smooth gameplay.
Q: How does the combo rank among all tested configurations?
A: The combo ranks 1829th out of 3703 tested combos, placing it in the 49th percentile. This is a mid-pack ranking, reflecting the balance between the i5-12400F's strong CPU performance and the RTX 3060 Ti's mid-range GPU capabilities.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data reveals a classic GPU-bound profile. From 1920x1080 to 2560x1440, the average FPS at High settings drops from 133 to 92, a 31% reduction. From 1440p to 3840x2160, the High preset drops from 92 to 55, a 40% reduction. The cumulative drop from 1080p to 4K at High is 59%, which is less than the theoretical 75% reduction expected from a 4x pixel increase. This indicates that the GPU is not purely fill-rate limited; rather, the game's engine has other bottlenecks that mitigate the scaling.
At Low settings, the scaling is more linear: 1080p Low is 187 FPS, 1440p Low is 130 FPS, and 4K Low is 77 FPS. The drop from 1080p to 1440p is 30%, and from 1440p to 4K is 41%. This suggests that at Low settings, the GPU's compute units are the primary constraint, while at higher settings, memory bandwidth and texture cache efficiency play a larger role. The 4K Ultra result of 35 FPS is particularly telling—it is 54% lower than 4K High (55 FPS), indicating that Ultra settings activate features like high-resolution shadows and ambient occlusion that are extremely bandwidth-intensive.
The limiting component is clearly the NVIDIA GeForce RTX 3060 Ti. The CPU's performance remains constant across resolutions, as evidenced by the fact that 4K Low (77 FPS) is higher than 1440p Ultra (59 FPS). If the CPU were the bottleneck, we would expect similar FPS values regardless of resolution. Instead, the data shows a consistent decline with increasing pixel count, which is the signature of a GPU-bound workload. The 8 GB VRAM is not the primary issue, as the game fits within this capacity at 4K High, but the 448.0 GB/s bandwidth is insufficient for Ultra settings at 4K, where the fill rate demands exceed the memory subsystem's capabilities.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, the High preset (133 FPS) offers an excellent balance, providing 56% higher FPS than Ultra (85 FPS) while likely maintaining similar visual quality. The Medium preset (147 FPS) is also viable for users prioritizing maximum fluidity, as it is only 14 FPS higher than High but may reduce visual fidelity noticeably.
At 2560x1440, the High preset (92 FPS) is the recommended choice for a smooth experience, as it stays well above 60 FPS. The Medium preset (102 FPS) provides a 10 FPS boost, but the drop to Ultra (59 FPS) is not worth the visual gains, as it falls below the 60 FPS threshold. For users with 144 Hz monitors, Low (130 FPS) is the only preset that approaches high refresh rates, but the visual compromise may be significant.
At 3840x2160, the Medium preset (61 FPS) is the highest setting that maintains a playable frame rate above 60 FPS. The High preset (55 FPS) is borderline, and Ultra (35 FPS) is not recommended for action gameplay. Low (77 FPS) offers the smoothest experience but sacrifices most visual effects. The data suggests that Medium is the sweet spot for 4K, as it provides a 6 FPS increase over High while likely disabling the most costly effects.
Across all resolutions, the Ultra preset is consistently the worst value in terms of FPS per visual quality. At 1080p, Ultra (85 FPS) is 36% slower than High (133 FPS). At 1440p, Ultra (59 FPS) is 36% slower than High (92 FPS). At 4K, Ultra (35 FPS) is 36% slower than High (55 FPS). This consistency indicates that Ultra settings enable a specific feature—likely enhanced shadow resolution or draw distance—that has a fixed performance cost regardless of resolution. For the best experience, users should stick with High settings at 1080p and 1440p, and Medium at 4K.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo of Intel Core i5-12400F and NVIDIA GeForce RTX 3060 Ti ranks 1829th out of 3703 tested configurations in Greedfall, placing it in the 49.4th percentile. This mid-pack ranking reflects the balanced nature of the hardware. The CPU's percentile of 73 among all CPUs is significantly higher than the GPU's percentile of 59, indicating that the i5-12400F is a stronger component relative to its peers than the RTX 3060 Ti is to its GPU peers.
The ranking suggests that this combo outperforms roughly half of all tested systems in Greedfall, which is expected given the mid-range positioning of the RTX 3060 Ti. The GPU's nearest rivals—AMD Radeon RX 5700 XT and AMD Radeon Pro 5600M—are both slightly slower, and the combo's ranking reflects this competitive position. The CPU's nearest rivals, including the AMD Ryzen 5 7535HS and Intel Core i5-1335U, are essentially tied in average benchmark score, but the i5-12400F's higher boost clock of 4.40 GHz gives it an edge in single-threaded workloads that Greedfall relies on.
The ranking is not a measure of absolute performance but rather a relative position within the database. A rank of 1829 out of 3703 means the combo is squarely in the middle, which aligns with the measured FPS data. At 1080p High, the combo delivers 133 FPS, which is sufficient for high refresh rate gaming. At 1440p Medium, it hits 102 FPS, comfortably above 60 FPS. At 4K, it struggles with Ultra settings but remains playable at Medium. The ranking of 1829 serves as a useful benchmark for users comparing this combo to other systems, indicating that it is a capable but not top-tier configuration for Greedfall. The data confirms that the combo is well-suited for 1080p and 1440p gaming, while 4K requires careful settings management to maintain playable frame rates.
Hardware Specifications
Intel Core i5-12400F
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 3060 Ti in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 77.0 |
| 3840x2160 | Medium | 61.0 |
| 3840x2160 | High | 55.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 130.0 |
| 2560x1440 | Medium | 102.0 |
| 2560x1440 | High | 92.0 |
| 2560x1440 | Ultra | 59.0 |
| 1920x1080 | Low | 187.0 |
| 1920x1080 | Medium | 147.0 |
| 1920x1080 | High | 133.0 |
| 1920x1080 | Ultra | 85.0 |
Greedfall with ii5-12400F + Other GPUs
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Greedfall with RTX 3060 Ti + Other CPUs
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