Archeage
This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 38 | 57 | 64 |
| 1440p QHD | 43 | 66 | 94 | 108 |
| 1080p Full HD | 65 | 99 | 144 | 162 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-12400F + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
Archeage, a 2014 MMORPG, presents a unique performance profile for the Intel Core i5-12400F and NVIDIA GeForce RTX 3060 Ti combination. The measured data indicates that this pairing is highly capable of delivering smooth frame rates, but only when settings are managed carefully, as the game's engine shows dramatic performance swings between presets. The benchmark results place this specific hardware combo at rank 873 out of 1727 tested configurations, positioning it in the upper-middle tier of all possible pairings for this title.
FAQ
Q: What is the highest average frame rate achievable with this hardware in Archeage?
A: The peak measured performance is 161.6 FPS, achieved at 1920x1080 resolution with the Low settings preset. This represents the absolute ceiling for this configuration.
Q: Can this system handle 4K gaming in Archeage?
A: At 3840x2160, the results are mixed. The Low preset delivers a playable 64.1 FPS average, while Medium drops to 57 FPS. However, High settings fall to 38.1 FPS, and Ultra becomes largely unplayable at 22.9 FPS.
Q: How much of a performance difference is there between the Low and Ultra presets?
A: The gap is substantial. At 1080p, the Ultra preset (65.2 FPS) delivers less than half the frame rate of the Low preset (161.6 FPS), a decrease of 96.4 FPS. This pattern holds across all resolutions.
Q: Which resolution provides the best balance of visual quality and performance?
A: The 2560x1440 Medium preset at 93.9 FPS offers a strong balance, providing a significant resolution upgrade over 1080p while maintaining a frame rate well above the 60 FPS threshold.
Q: Is the RTX 3060 Ti the primary bottleneck at 1080p Low settings?
A: The data suggests the CPU becomes a limiting factor at this extreme. The Low preset at 1080p produces 161.6 FPS, which is exceptionally high, but the CPU's performance ceiling appears to cap further gains, as the 1440p Low result of 108.3 FPS shows a much smaller drop than the resolution increase would typically dictate.
Q: How does this CPU compare to its closest rival in general benchmarks?
A: The Intel Core i5-12400F has an average benchmark score of 19221, placing it 0.1% ahead of the Intel Core i7-8700K and 0.3% ahead of the Intel Core i5-1335U. It trails the AMD Ryzen 5 7533HS by 0.7%.
GPU Role
The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture with an 8nm process node. It comes equipped with 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s. The card's core operates at a base clock of 1410 MHz and a boost clock of 1665 MHz, with memory running at an effective speed of 14 Gbps. These specifications allow the GPU to reach a peak FP32 performance of 16.20 TFLOPS.
In Archeage, the GPU's role is heavily dependent on the chosen settings preset. The measured data shows that the RTX 3060 Ti is more than sufficient for the game's demands at lower presets, but struggles with the Ultra preset. The transition from Medium to High settings at 1440p results in a significant frame rate drop from 93.9 FPS to 65.9 FPS, indicating a substantial increase in GPU load. The Ultra preset, with its 42.7 FPS average at 1440p and 22.9 FPS at 4K, demonstrates that the GPU is being pushed to its absolute limit, likely due to heavy use of post-processing effects and high-resolution textures.
The VRAM capacity of 8 GB appears adequate for the tested scenarios. The performance degradation at Ultra settings is more likely attributable to the GPU's raw compute throughput rather than a memory capacity limitation, as the frame times would typically show different characteristics if memory swapping were the issue. The data suggests that the RTX 3060 Ti's 4864 shading units are the primary constraint at the highest preset, as the game's engine likely applies numerous pixel-heavy effects that tax the GPU's fill rate and shader throughput.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this hardware combination depends on the user's display and performance priorities. For 1080p displays, the Medium preset delivers an excellent 143.8 FPS average, which is nearly double the standard 60 FPS target and provides headroom for demanding gameplay scenarios. The High preset at 98.6 FPS is also a strong choice for those seeking improved visual fidelity without sacrificing smoothness.
For 1440p users, the Medium preset stands out as the best recommendation, offering a 93.9 FPS average that comfortably exceeds the 60 FPS threshold. The High preset at 65.9 FPS is playable but leaves less margin for frame rate dips during intense combat with many players on screen. The Ultra preset at 42.7 FPS is not recommended, as it falls below the threshold for a consistently smooth experience in an MMORPG where reaction times matter.
At 4K resolution, the options are more limited. The Low preset at 64.1 FPS is the only setting that provides a reliably playable experience, while Medium at 57 FPS is borderline. Users with 4K displays should either accept the visual compromises of the Low preset or consider scaling down to 1440p for a more balanced experience. The Ultra preset at 22.9 FPS is completely unsuitable for gameplay.
Measured FPS Breakdown
At 1920x1080, the RTX 3060 Ti and i5-12400F demonstrate their full potential. The Low preset achieves 161.6 FPS, which appears to be near the CPU's performance limit for this game engine. Medium settings yield 143.8 FPS, a modest 11% reduction that suggests the GPU is still far from saturated. High settings produce 98.6 FPS, showing a more pronounced impact from increased graphical fidelity. The Ultra preset drops sharply to 65.2 FPS, representing a 55% decrease from the Medium preset, indicating a significant jump in GPU workload.
At 2560x1440, the performance scaling begins to show GPU constraints. The Low preset delivers 108.3 FPS, which is only a 33% reduction from the 1080p result, suggesting the CPU is still a significant factor at this resolution with minimal graphical load. Medium settings produce 93.9 FPS, while High drops to 65.9 FPS. The Ultra preset falls to 42.7 FPS, a 54% decrease from the Medium preset, closely mirroring the performance gap observed at 1080p.
At 3840x2160, the GPU becomes the definitive bottleneck. The Low preset manages 64.1 FPS, which is a 41% drop from the 1440p Low result. Medium settings deliver 57 FPS, while High falls to 38.1 FPS. The Ultra preset produces just 22.9 FPS, which is nearly unplayable. The performance spread between presets at 4K is narrower in absolute terms but represents a similar relative gap, with Ultra delivering only 36% of the Low preset's frame rate.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals important characteristics about the system's balance. At the Low preset, the transition from 1920x1080 to 2560x1440 reduces performance by 33%, from 161.6 FPS to 108.3 FPS. However, the jump to 3840x2160 results in a further 41% reduction to 64.1 FPS. This non-linear scaling is unusual, suggesting that at 1080p Low, the CPU is limiting performance. The core i5-12400F, with its 6 cores and 12 threads, reaches its engine limit around 161 FPS, and the GPU has ample headroom until the pixel count becomes truly demanding at 4K.
For the Medium preset, the scaling is more uniform. The drop from 1080p (143.8 FPS) to 1440p (93.9 FPS) is 35%, and the drop from 1440p to 4K (57 FPS) is 39%. This consistency indicates a more balanced workload between CPU and GPU at Medium settings, with neither component being a sole bottleneck. The High preset shows a different pattern, with a 33% reduction from 1080p (98.6 FPS) to 1440p (65.9 FPS), but only a 42% reduction from 1440p to 4K (38.1 FPS), suggesting the GPU is becoming the primary constraint.
The Ultra preset exhibits the most severe scaling, with a 34% drop from 1080p (65.2 FPS) to 1440p (42.7 FPS) and a 46% drop from 1440p to 4K (22.9 FPS). This accelerated degradation highlights the RTX 3060 Ti's limitations under maximum graphical load, where the 4K resolution overwhelms its 8 GB of VRAM and 16.20 TFLOPS of compute power. The data clearly indicates that this hardware combination is best suited for 1080p and 1440p gaming in Archeage, with the Ultra preset being a viable option only at 1080p.
Hardware Specifications
Intel Core i5-12400F
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 3060 Ti in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 64.1 |
| 3840x2160 | Medium | 57.0 |
| 3840x2160 | High | 38.1 |
| 3840x2160 | Ultra | 22.9 |
| 2560x1440 | Low | 108.3 |
| 2560x1440 | Medium | 93.9 |
| 2560x1440 | High | 65.9 |
| 2560x1440 | Ultra | 42.7 |
| 1920x1080 | Low | 161.6 |
| 1920x1080 | Medium | 143.8 |
| 1920x1080 | High | 98.6 |
| 1920x1080 | Ultra | 65.2 |
Archeage with ii5-12400F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 3060 Ti + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-12400F + RTX 3060 Ti
Explore FPS benchmarks for other games using this same hardware combination.