Greedfall

Greedfall

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 45 49 63
1440p QHD 48 75 83 105
1080p Full HD 69 108 119 152

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 49
3840x2160 High 45
3840x2160 Ultra 29
2560x1440 Low 105
2560x1440 Medium 83
2560x1440 High 75
2560x1440 Ultra 48
1920x1080 Low 152
1920x1080 Medium 119
1920x1080 High 108
1920x1080 Ultra 69

Greedfall with AMD Ryzen 7 7700 + AMD Radeon RX 6600 XT, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 7700 is an 8-core, 16-thread processor based on the Zen 4 architecture, built on a 5 nm process at TSMC. It operates with a base clock of 3.80 GHz and a boost clock of 5.30 GHz, with a 65 W TDP. This is a modern desktop part on the AMD Socket AM5 platform, supporting DDR5 memory in a dual-channel configuration with 83.2 GB/s of bandwidth. The CPU's 32 MB of shared L3 cache and 1 MB L2 cache per core are relevant for a game like Greedfall, an Action RPG with a 2019 release date, which tends to have moderate thread scaling.

In standardized benchmarks, the Ryzen 7 7700 scores 8,484 in 3DMark with 16 threads and 8,479 with max threads, indicating that its multi-threaded performance is nearly saturated at 8 cores. Single-thread performance is strong as well, with a 3DMark single-thread score of 1,049 and a Geekbench single-core score of 2,525. Cinebench R23 results show 18,760 multi-core and 1,930 single-core, which places this CPU in the 87th percentile among all tested processors.

The data from Greedfall measured FPS indicates that at 1080p Low settings, the combo achieves 152 FPS on average. This high frame rate suggests that the CPU is capable of feeding the GPU effectively at lower graphical loads. At 4K Ultra, the average drops to 29 FPS, which is far below what the CPU alone can sustain, indicating that the GPU becomes the primary constraint at higher resolutions and settings. The CPU's percentile rank of 87 versus all CPUs, combined with its average benchmark score of 40,081, puts it in a competitive position against rivals like the AMD Ryzen AI 9 365 (deltaPct 0.1) and the Intel Core 5 221E (deltaPct -0.2). These rival deltas are negligible, meaning the 7700's compute headroom is essentially neck-and-neck with those parts.

For Greedfall, the 8-core configuration is well-suited. The game's engine appears to leverage multiple threads, as evidenced by the 3DMark 16-thread score of 8,484 being almost identical to the max-thread score of 8,479, meaning that the 8-core/16-thread setup is fully utilized without leaving performance on the table. This is a key reason why the combo can reach 152 FPS at 1080p Low; the CPU is not holding back the frame rate at that setting.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the average FPS at 1440p with High settings for this combo?

A: The measured average FPS at 2560x1440 with High settings is 75 FPS. This is 33 FPS lower than the 1080p High result of 108 FPS, showing a clear scaling penalty as resolution increases.

Q: How does the 4K Ultra performance compare to 1080p Low?

A: At 3840x2160 with Ultra settings, the average FPS is 29, whereas at 1920x1080 with Low settings, the average is 152 FPS. This represents a drop of 123 FPS, or roughly 81% lower performance when moving from the lowest to the highest graphical load.

Q: What is the minimum FPS recorded at 1080p Medium?

A: The minimum FPS at 1920x1080 with Medium settings is 101 FPS, with a maximum of 137 FPS. This indicates that even at the lower end of the frame time distribution, the experience remains smooth.

Q: Does the combo rank in the top half of all tested combinations for this game?

A: Yes. The combo ranks 2,624 out of 3,703 tested combos, placing it in the 29th percentile from the top, meaning it outperforms roughly 71% of all combinations tested in Greedfall.

Q: What is the boost clock of the CPU and how does it relate to single-threaded performance?

A: The boost clock is 5.30 GHz. Single-threaded performance is strong, with a 3DMark single-thread score of 1,049 and a Cinebench R23 single-core score of 1,930, which supports high frame rates in CPU-bound scenarios like 1080p Low.

Q: What is the average FPS difference between Medium and Ultra at 1440p?

A: At 2560x1440, Medium settings yield an average of 83 FPS, while Ultra yields 48 FPS. The difference is 35 FPS, meaning Ultra is approximately 42% slower than Medium at this resolution.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions reveals a clear scaling pattern that identifies the GPU as the primary bottleneck at higher resolutions. Starting at 1920x1080 with Low settings, the combo achieves 152 FPS. At the same Low settings, 2560x1440 drops to 105 FPS, and 3840x2160 drops further to 63 FPS. This progression—from 152 to 105 to 63—shows a reduction of 47 FPS between 1080p and 1440p, and another 42 FPS between 1440p and 4K. The percentage drops are approximately 31% and 40%, respectively, indicating that the GPU is being pushed progressively harder as pixel count increases.

The pattern is consistent across all settings. For High settings, 1080p yields 108 FPS, 1440p yields 75 FPS, and 4K yields 45 FPS. The drop from 1080p to 1440p is 33 FPS (31%), and from 1440p to 4K is 30 FPS (40%). For Medium settings, the numbers are 119 FPS, 83 FPS, and 49 FPS, respectively. Here the drop from 1080p to 1440p is 36 FPS (30%), and from 1440p to 4K is 34 FPS (41%). Ultra settings show the same trend: 69 FPS at 1080p, 48 FPS at 1440p, and 29 FPS at 4K, with drops of 21 FPS (30%) and 19 FPS (40%).

The consistency of the scaling—roughly a 30% penalty from 1080p to 1440p and a 40% penalty from 1440p to 4K—is a hallmark of GPU-bound performance. If the CPU were the limiting factor, the FPS would remain relatively flat across resolutions, because the CPU workload (draw calls, physics, game logic) does not scale with pixel count. Instead, the observed drops correlate with the fourfold increase in pixel count from 1080p to 4K, which directly impacts the GPU's fill rate and shading workload. The RX 6600 XT, with its 8 GB of GDDR6 memory on a 128-bit bus providing 256.0 GB/s bandwidth, is simply not capable of maintaining high frame rates at 4K. The data indicates that for Greedfall, 1080p and 1440p are the practical operating points, with 4K being playable only at Low settings (63 FPS) or Medium settings (49 FPS), but dropping to 29 FPS at Ultra.

Settings Recommendations — which preset gives the best experience per the measured rows

Examining the measured FPS rows, the best experience balances frame rate stability with visual quality. At 1920x1080, the Medium preset delivers an average of 119 FPS with a minimum of 101 FPS and a maximum of 137 FPS. This is a 11 FPS reduction from High (108 FPS) but a 50 FPS improvement over Ultra (69 FPS). The Medium preset's minimum of 101 FPS ensures that frame drops never go below triple digits, which is critical for smooth gameplay in an Action RPG where combat timing matters. High settings at 1080p provide 108 FPS average, which is also smooth, but the lack of a reported minimum FPS in the data makes it harder to guarantee no stutters. The Medium preset, with its documented 101 FPS floor, is the safer choice.

At 2560x1440, Medium settings yield 83 FPS average with a minimum of 70 FPS and a maximum of 95 FPS. High settings at this resolution provide 75 FPS average, but again, no minimum is reported. The 70 FPS minimum at Medium is above the 60 FPS threshold, ensuring a consistently responsive experience. Ultra at 1440p drops to 48 FPS average, which is below the 60 FPS target and would introduce noticeable judder in fast-paced scenes. For 1440p, Medium is the recommended preset because it stays above 70 FPS at all times, while High might dip lower without documented minimums.

At 3840x2160, the situation is more constrained. Low settings produce 63 FPS average, while Medium produces 49 FPS with a minimum of 42 FPS. High drops to 45 FPS, and Ultra falls to 29 FPS. For 4K, Low settings are the only preset that maintains an average above 60 FPS. Medium is borderline playable with a 42 FPS minimum, but the 49 FPS average indicates frequent drops below 50 FPS. Given that the data shows a clear performance cliff between Low and Medium at 4K, Low settings are recommended for anyone prioritizing smoothness at this resolution. Across all resolutions, the Medium preset at 1080p offers the best combination of high average FPS (119) and a documented minimum (101) that never compromises gameplay.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo of the AMD Ryzen 7 7700 and AMD Radeon RX 6600 XT ranks 2,624 out of 3,703 tested combinations in Greedfall. This places it in the bottom 29% of all combos, meaning that 1,079 combinations perform worse, and 2,624 perform better. The percentile ranking indicates that this is a mid-to-low tier setup for this specific game, despite the individual components being reasonably modern.

To contextualize this rank, consider the CPU's position relative to its nearest rivals. The Ryzen 7 7700 has an average benchmark score of 40,081, which is 0.1% higher than the AMD Ryzen AI 9 365 (score 40,048), 0.2% lower than the Intel Core 5 221E (score 40,144), and 0.4% lower than the AMD Ryzen 9 270 (score 40,246). These delta percentages are tiny, meaning the CPU is not the differentiator in this ranking. The GPU, however, tells a different story. The RX 6600 XT has an average benchmark score of 24,442, which is 0.7% higher than the NVIDIA GeForce GTX 1630 (score 24,277) and 0.8% lower than the Intel Arc A350M (score 24,647). The GPU sits in the 70th percentile among all GPUs, which is respectable, but its performance in Greedfall at 4K Ultra (29 FPS) shows a significant limitation.

The rank of 2,624 out of 3,703 is driven by the GPU's inability to handle high resolutions and settings. At 1080p Low, the combo performs admirably at 152 FPS, but the game's demands at 4K Ultra expose the GPU's mid-range nature. The data suggests that combos with more powerful GPUs—those with higher avgBenchmarkScore and better percentile ranks—would achieve higher FPS at 4K and thus rank better. The CPU's 87th percentile ranking is not the bottleneck; rather, the GPU's 70th percentile ranking and its 8 GB VRAM capacity are the limiting factors for this title's higher settings. The rank is a reflection of the entire system's balance, and here the GPU is the weaker link.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The following is the complete measured FPS data for Greedfall with the AMD Ryzen 7 7700 and AMD Radeon RX 6600 XT:

1920x1080:

  • Low: average 152 FPS
  • Medium: average 119 FPS, minimum 101 FPS, maximum 137 FPS
  • High: average 108 FPS
  • Ultra: average 69 FPS

2560x1440:

  • Low: average 105 FPS
  • Medium: average 83 FPS, minimum 70 FPS, maximum 95 FPS
  • High: average 75 FPS
  • Ultra: average 48 FPS

3840x2160:

  • Low: average 63 FPS
  • Medium: average 49 FPS, minimum 42 FPS, maximum 57 FPS
  • High: average 45 FPS
  • Ultra: average 29 FPS

At 1080p, the range from Low to Ultra spans 152 FPS down to 69 FPS, a spread of 83 FPS. The Medium preset's minimum of 101 FPS is the only reported minimum at this resolution, but it indicates that the frame time distribution is tight. At 1440p, the spread is from 105 FPS (Low) to 48 FPS (Ultra), a 57 FPS difference. The Medium preset at 1440p shows a minimum of 70 FPS, which is 30 FPS above the Ultra average, highlighting the significant performance cost of Ultra settings. At 4K, the spread narrows to 63 FPS (Low) down to 29 FPS (Ultra), a 34 FPS difference. The Medium preset at 4K has a minimum of 42 FPS, meaning that even the average of 49 FPS is frequently punctuated by drops below 45 FPS, which is noticeable in gameplay.

The data also shows the scaling efficiency of each settings tier. Going from Low to Medium at 1080p costs 33 FPS (152 to 119), from Medium to High costs 11 FPS (119 to 108), and from High to Ultra costs 39 FPS (108 to 69). This non-linear scaling suggests that the Ultra preset introduces effects that are disproportionately expensive for the visual gain. The same pattern holds at 1440p, where Low to Medium costs 22 FPS, Medium to High costs 8 FPS, and High to Ultra costs 27 FPS. At 4K, Low to Medium costs 14 FPS, Medium to High costs 4 FPS, and High to Ultra costs 16 FPS. The Ultra preset consistently imposes the largest penalty relative to High, across all resolutions.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 XT is built on the RDNA 2.0 architecture with the Navi 23 chip, manufactured on a 7 nm process at TSMC. It features 8 GB of GDDR6 memory on a 128-bit bus, providing 256.0 GB/s of bandwidth. The GPU has 2,048 shading units, 128 texture mapping units, and 64 render output units, with 32 ray tracing cores. Its base clock is 1968 MHz, with a boost clock of 2589 MHz and a game clock of 2359 MHz. The memory operates at 2000 MHz, which translates to 16 Gbps effective. The GPU's FP32 performance is 10.60 TFLOPS, and its pixel rate is 165.7 GPixel/s with a texture rate of 331.4 GTexel/s.

In Greedfall, the GPU's role is clearly defined by the resolution scaling data. At 1080p Low, the GPU is not the bottleneck, as the combo reaches 152 FPS. However, as resolution and settings increase, the GPU's 8 GB VRAM and 256.0 GB/s bandwidth become limiting. The 4K Ultra result of 29 FPS indicates that the GPU is overwhelmed by the pixel shading and memory traffic demands. The 128-bit memory bus is a notable constraint; with 8 GB of VRAM, the card can hold the necessary textures, but the bandwidth is insufficient for 4K Ultra with high-resolution textures.

The GPU's benchmark scores reflect its mid-range positioning. In 3DMark Steel Nomad DX12, it scores 1,804, and in Passmark G3D, it scores 16,461. Its percentile rank is 70 among all GPUs, and its average benchmark score is 24,442. Compared to its nearest rivals, the RX 6600 XT is 0.7% faster than the GTX 1630 and 1.1% faster than the RTX 2080 SUPER, but 0.8% slower than the Arc A350M. These small deltas indicate that the GPU is in a tight performance cluster, which explains why the combo's rank in Greedfall is not higher.

The measured FPS at 4K Medium (49 FPS) versus 4K Low (63 FPS) shows a 14 FPS difference, which is relatively modest, suggesting that the GPU is already near its limit at 4K regardless of settings. The minimum FPS at 4K Medium is 42, which is below the 45 FPS average at 4K High, indicating that the GPU's frame delivery is inconsistent at this resolution. The GPU's boost clock of 2589 MHz is high for its class, but it cannot compensate for the memory bandwidth limitations. For Greedfall, the data shows that the RX 6600 XT is best utilized at 1080p or 1440p, where its 8 GB VRAM and bandwidth are sufficient to maintain playable frame rates across all settings, with Ultra at 1440p still delivering 48 FPS.

Hardware Specifications

AMD Ryzen 7 7700

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5300 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700 + AMD Radeon RX 6600 XT in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 49.0
3840x2160 High 45.0
3840x2160 Ultra 29.0
2560x1440 Low 105.0
2560x1440 Medium 83.0
2560x1440 High 75.0
2560x1440 Ultra 48.0
1920x1080 Low 152.0
1920x1080 Medium 119.0
1920x1080 High 108.0
1920x1080 Ultra 69.0

Greedfall with Ryzen 7 7700 + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RX 6600 XT + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 7 7700 + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.