Greedfall

Greedfall

AVERAGE FPS
155
excellent

This combination delivers exceptional performance with an average of 155 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 88 97 124
1440p QHD 94 148 163 207
1080p Full HD 136 213 235 299

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 124
3840x2160 Medium 97
3840x2160 High 88
3840x2160 Ultra 56
2560x1440 Low 207
2560x1440 Medium 163
2560x1440 High 148
2560x1440 Ultra 94
1920x1080 Low 299
1920x1080 Medium 235
1920x1080 High 213
1920x1080 Ultra 136

Greedfall with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

The AMD Ryzen 7 5800X and NVIDIA GeForce RTX 5070 Ti combination delivers a robust experience in Greedfall, a 2019 Action RPG, with measured frame rates that show a clear shift in system bottleneck depending on resolution and settings. This pairing ranks 409th out of 3703 tested combos for this specific title, placing it in the top 11% of all configurations the database has recorded. That strong overall position is backed by a CPU that sits in the 81st percentile against all processors and a GPU in the 86th percentile against all graphics cards, indicating that neither component is a weak link in the broader context of this benchmark database.

How This Combo Ranks

The combo’s rank of 409 out of 3703 tested configurations is the single most informative number for understanding where this pairing stands. Being inside the top 11% for Greedfall means the system is positioned well above the median test rig, and the data supports that this is a high-refresh-rate capable setup at 1080p and 1440p, with solid 4K performance. The CPU’s average benchmark score of 29123 places it in a tight cluster with its nearest rivals: the Intel Core Ultra 5 135H scores 29093 (a 0.1% delta), the Intel Xeon Phi 7210 scores 29245 (-0.4% delta), and the Intel Core i5-13500HX scores 29270 (-0.5% delta). These deltas are minuscule, meaning the Ryzen 7 5800X is effectively performance-equivalent to those three processors in general compute tasks, though in Greedfall specifically, the game’s engine will dictate how that raw throughput translates to frame rates.

On the GPU side, the RTX 5070 Ti’s average benchmark score of 49957 is nearly identical to the AMD Radeon RX Vega 64’s 50001 (-0.1% delta), while it sits 2% behind the AMD Radeon RX 6900 XT (50951) and 3.1% ahead of the AMD Radeon RX 6800 XT (48477). This places the RTX 5070 Ti in a competitive mid-to-high tier bracket, and in Greedfall, that translates to playable frame rates even at 4K Ultra, albeit with a significant performance cost over lower presets. The rank of 409 reflects a balanced system where the GPU is the primary driver of FPS at high resolutions, but the CPU is more than adequate to feed it at lower resolutions. Given that Greedfall is not a modern title from 2019, the combination of a Zen 3 eight-core processor and a Blackwell architecture GPU is more than sufficient to avoid a CPU-bound scenario in most tested settings.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is the dominant component in this pairing for Greedfall, particularly as resolution increases. Its 16 GB of GDDR7 memory on a 256-bit bus provides 896.0 GB/s of bandwidth, which is ample for the textures and geometry in a 2019 Action RPG, even at 4K. The GPU’s base clock is 2295 MHz with a boost clock of 2452 MHz, and memory runs at 1750 MHz, or 28 Gbps effective. These clocks, combined with 8960 shading units, 280 TMUs, and 96 ROPs, produce a pixel rate of 235.4 GPixel/s and a texture rate of 686.6 GTexel/s. The FP32 performance of 43.94 TFLOPS shows that raw compute is not a limiting factor here.

In Greedfall, the GPU’s role becomes evident when comparing the Ultra preset across resolutions. At 1080p Ultra, the combo averages 136 FPS; at 1440p Ultra, that drops to 94 FPS; and at 4K Ultra, it falls to 56 FPS. The drop from 136 to 56 FPS as resolution climbs is a classic sign of the GPU becoming the bottleneck, since the CPU workload from Greedfall’s AI and game logic does not scale with resolution. The RTX 5070 Ti’s 16 GB VRAM is never stressed by this game, as Greedfall was released before the era of massive texture packs, so the memory capacity is a non-issue. The GPU’s 86th percentile ranking against all GPUs is reflected in these results — it is not a top-tier card by the database’s overall metrics, but it has more than enough headroom for this title.

The measured FPS at 4K Medium shows an average of 97 FPS with a minimum of 83 and maximum of 112, which is a playable range for most users. The 4K High preset yields 88 FPS average, only slightly lower than Medium, suggesting that the jump from Medium to High is not costly in this game. However, the leap from High to Ultra at 4K is severe, dropping from 88 to 56 FPS — a 36% reduction that points to Ultra settings enabling particularly demanding effects or draw distances that hammer the GPU. The RTX 5070 Ti’s 300 W TDP and 700 W suggested PSU are relevant for system planning, but not for performance analysis; the data shows the card is well-suited for 1440p high-refresh and 4K medium-to-high play in this specific game.

Resolution Scaling

The resolution scaling behavior of this combo in Greedfall reveals a system that transitions from CPU-bound at low settings to heavily GPU-bound at higher resolutions. Looking at the Low preset, the average FPS goes from 299 at 1080p, to 207 at 1440p, and then to 124 at 4K. The scaling from 1080p to 1440p is a 31% reduction in frame rate, and from 1440p to 4K is another 40% reduction. This is a fairly linear scaling pattern that indicates the GPU is the limiting factor even at Low settings, because a CPU-bound scenario would show much smaller FPS differences as resolution increases. At 1080p Low, the 299 FPS average is likely near the engine’s frame rate ceiling or the CPU’s single-thread limit, but the sharp drops at higher resolutions point to the GPU being the primary constraint.

The Medium preset shows a similar trend, with 235 FPS at 1080p, 163 FPS at 1440p, and 97 FPS at 4K. The 1080p-to-1440p drop is 31%, and the 1440p-to-4K drop is 40%, nearly identical percentages to the Low preset. This consistency suggests that Greedfall’s rendering load scales almost purely with pixel count, and the RTX 5070 Ti’s bandwidth and compute are what determine these numbers. At High settings, the averages are 213 FPS at 1080p, 148 FPS at 1440p, and 88 FPS at 4K — again, roughly a 30% drop from 1080p to 1440p and a 40% drop from 1440p to 4K. The Ultra preset follows the same pattern but with lower absolute numbers: 136, 94, and 56 FPS respectively.

What this scaling tells a builder is that the AMD Ryzen 7 5800X is not holding back the RTX 5070 Ti at any tested resolution. If the CPU were the bottleneck, we would expect to see the 1080p and 1440p results to be much closer together, since the CPU’s workload would remain constant. Instead, the consistent 30-40% FPS drops with each resolution step indicate that the GPU is doing the heavy lifting and that the eight-core, 16-thread processor with a boost clock of 4.70 GHz is sufficient to keep the frame pipeline full. The only potential CPU limitation is at 1080p Low, where 299 FPS might be approaching the engine’s tick rate or the CPU’s ability to issue draw calls, but even there, the absolute number is so high that it is irrelevant for any real-world display.

Measured FPS Breakdown

The measured FPS data provides a complete picture of how this combo performs across all tested settings and resolutions. Starting with 1920x1080, the Low preset delivers an average of 299 FPS, which is the highest number in the entire dataset valley. The Medium preset at 1080p averages 235 FPS, with a minimum of 200 and maximum of 270, showing a tight frame time distribution that would feel smooth on any high-refresh monitor. High settings at 1080p produce 213 FPS average, and Ultra drops to 136 FPS. The gap between High and Ultra at 1080p is 77 FPS, or 36% lower, which is a significant cost for the visual uplift that Ultra provides in this game.

Moving to 2560x1440, the Low preset averages 207 FPS, which is still well above the refresh rate of most 1440p gaming monitors. Medium at 1440p averages 163 FPS, with a minimum of 138 and maximum of 187, meaning even the lowest recorded frame is above 138 FPS. High settings at 1440p average 148 FPS, and Ultra drops to 94 FPS. The 1440p Ultra number of 94 FPS is the first setting where the frame rate falls below the 100 FPS threshold, which some users consider the floor for a premium experience. However, 94 FPS is still playable for an Action RPG, especially one from 2019 where reaction times are not as critical as in competitive shooters.

At 3840x2160, the Low preset averages 124 FPS, which is surprising for 4K and indicates that Greedfall is not a particularly demanding title for the RTX 5070 Ti when shadows and effects are reduced. Medium at 4K averages 97 FPS, with a minimum of 83 and maximum of 112 — a playable range, though the minimum is close to the edge of comfort for some players. High settings at 4K average 88 FPS, and Ultra averages 56 FPS. The 4K Ultra result is the weakest in the dataset, but it is still above 30 FPS and would be acceptable on a television with VRR enabled. The data shows that the RTX 5070 Ti is capable of 4K gaming in Greedfall, but only at medium or high presets for a consistently smooth experience. The Ultra preset at 4K is the only configuration where the combo drops below 60 FPS average, making it a setting best reserved for screenshots or slower-paced exploration rather than combat-heavy sequences.

Settings Recommendations

Based on the measured FPS rows, the best experience in Greedfall with this AMD Ryzen 7 5800X and RTX 5070 Ti combo depends heavily on the target display resolution. For 1920x1080 users, the High preset at 213 FPS average is the sweet spot — it provides a substantial visual improvement over Medium’s 235 FPS at a cost of only 22 FPS, and it is far more stable than Ultra’s 136 FPS. There is no reason to use Low at 1080p unless chasing maximum frame rates on a 360 Hz monitor, but for most players, High delivers the best balance of image quality and speed. The 136 FPS at Ultra is still playable, but the 36% FPS loss compared to High is not justified by the incremental visual gains in a game like Greedfall, which has a stylized art direction that does not benefit dramatically from ultra shadows or post-processing.

For 2560x1440, the High preset at 148 FPS average is the recommended choice. It offers a 54 FPS advantage over Ultra’s 94 FPS, and the drop from High to Medium only gains 15 FPS (163 vs 148), which is not worth the reduction in texture quality and draw distance. The 1440p Medium preset with its 138 FPS minimum is also a solid fallback if a user prefers maximum stability, but High is the better visual pick given the small performance gap. The 1440p Ultra setting at 94 FPS is acceptable for a cinematic experience, but the 54 FPS difference between High and Ultra is too large to recommend for general play. The data suggests that Greedfall’s Ultra preset enables effects that are disproportionately expensive for the visual return.

For 3840x2160, the Medium preset at 97 FPS average, with a minimum of 83 FPS, is the best recommendation for a smooth 4K experience. The High preset at 88 FPS is only 9 FPS slower, so either is viable, but Medium’s higher minimum of 83 FPS (vs. no reported minimum for High) suggests better frame pacing. The 4K Low preset at 124 FPS is available for users who prioritize frame rate over all else, but the visual degradation from Medium to Low is noticeable in a game with detailed environments. The 4K Ultra preset at 56 FPS should be avoided for active gameplay — it is below the 60 FPS threshold and would feel less responsive in combat. The RTX 5070 Ti’s 16 GB VRAM is not a constraint at any of these settings, so the choice comes down to GPU compute and bandwidth, which the Medium preset uses efficiently.

CPU Role

The AMD Ryzen 7 5800X plays a supporting role in this combo, but it is not a limiting factor in Greedfall based on the measured frame rates. This processor has 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.70 GHz, built on the Zen 3 architecture using a 7 nm process from TSMC. Its 32 MB of L3 cache is substantial for a 2019 game that does not require large translation lookaside buffers or complex AI pathfinding. The CPU’s benchmark scores show strong single-thread performance: a 3DMark single-thread score of 943, a Cinebench R23 single-core score of 1574.5, and a Geekbench single-core score of 2032. These numbers are critical for Greedfall, which likely relies on one or two main threads for game logic, physics, and NPC behavior.

The multi-threaded performance of the Ryzen 7 5800X is equally solid, with a Cinebench R23 multi-core score of 15476, a Geekbench multi-core score of 11036, and a Passmark multithread score of 27732. The 3DMark 16-thread score of 7586 and max-thread score of 7578 indicate that the CPU scales well up to 16 threads, but Greedfall from 2019 may not utilize all of them effectively. The fact that the combo ranks 409th out of 3703, with the GPU being the clear performance driver at higher resolutions, confirms that the CPU is not the bottleneck in this pairing. At 1080p Low, the 299 FPS average could be CPU-limited, but even the CPU’s 3DMark 2-thread score of 1846 and 4-thread score of 3543 suggest that it has enough single-core and dual-core headroom to push beyond 300 FPS in less demanding scenes.

The CPU’s 81st percentile ranking against all CPUs puts it in the upper tier of processors, and its nearest rivals in average benchmark score include the Intel Core Ultra 5 135H and Intel Core i5-13500HX, both of which are newer but not significantly faster. The Ryzen 7 5800X’s boost clock of 4.70 GHz is high enough for Greedfall’s engine, which is not known for being exceptionally CPU-heavy. The 105 W TDP and Socket AM4 compatibility make it a practical choice for a gaming build, but from a pure performance standpoint, the data shows that the CPU is delivering more than enough frame rate headroom. The measured FPS differences between resolutions — with 4K Ultra being 56 FPS and 1080p Low being 299 FPS — are entirely attributable to GPU load, not CPU limitations. If the CPU were holding the system back, we would see the 1080p and 1440p numbers converge, but they do not. Therefore, the Ryzen 7 5800X is a capable partner for the RTX 5070 Ti in this title, offering the necessary single-thread speed and multi-core capacity to avoid any measurable bottleneck in Greedfall.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5070 Ti in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 124.0
3840x2160 Medium 97.0
3840x2160 High 88.0
3840x2160 Ultra 56.0
2560x1440 Low 207.0
2560x1440 Medium 163.0
2560x1440 High 148.0
2560x1440 Ultra 94.0
1920x1080 Low 299.0
1920x1080 Medium 235.0
1920x1080 High 213.0
1920x1080 Ultra 136.0

Greedfall with Ryzen 7 5800X + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RTX 5070 Ti + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.