Greedfall
This combination offers playable performance with an average of 44 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 25 | 27 | 35 |
| 1440p QHD | 27 | 42 | 46 | 58 |
| 1080p Full HD | 38 | 60 | 66 | 84 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 5 7600 + Intel Arc B390, In-Depth Analysis
# FAQ
Q: What is the overall performance ranking of the AMD Ryzen 5 7600 + Intel Arc B390 combination in Greedfall?
A: This combo ranks 2595th out of 2938 tested combinations in Greedfall, placing it in the lower tier of systems for this title. The data indicates a performance level that struggles at higher resolutions and settings.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 5 7600 has an average benchmark score of 26324, which is 0.2% higher than the AMD Ryzen 9 6900HX (26274), 0.4% higher than the Intel Core i9-11900KF (26212), and 0.3% lower than the AMD Ryzen 7 7435HS (26402). It also edges out the AMD Ryzen 5 8540U (26187) by 0.5%.
Q: What is the GPU's relative standing among all graphics cards?
A: The Intel Arc B390 sits at the 9th percentile of all GPUs, with an average 3DMark Steel Nomad DX12 score of 1482. Its closest rival, the NVIDIA GeForce GT 520MX, scores 1463, which is 1.3% lower, while the NVIDIA GeForce GT 710 scores 1443, which is 2.7% lower.
Q: What frame rates can be expected at 1080p with this combo?
A: At 1920x1080, the average frame rates range from 84 FPS on Low settings down to 38 FPS on Ultra. Medium settings produce 66 FPS, while High settings yield 60 FPS, providing a playable experience at lower presets.
Q: Is there any resolution where the combo achieves a consistently smooth 60+ FPS experience?
A: Yes, at 1920x1080 with Low settings, the measured average is 84 FPS, which is well above the 60 FPS threshold. At Medium settings, the average of 66 FPS also maintains this, though the minimum recorded is 56 FPS, indicating some dips below 60.
Q: How does the GPU's memory configuration affect its performance?
A: The Intel Arc B390 uses System Shared memory, meaning its VRAM size, type, and bus width are all system-dependent rather than dedicated. This configuration can limit performance in memory-intensive scenarios, as the bandwidth is also system-dependent.
# GPU Role
The Intel Arc B390 is an integrated graphics solution based on the Xe3-LPG architecture, built on Intel's 3 nm process. Its role in Greedfall is defined by its modest compute resources and shared memory architecture. The GPU features 1536 shading units, 48 texture mapping units, and 24 raster output units, with 12 ray tracing cores available for supported workloads. Clock speeds are set with a base of 300 MHz and a boost of 2500 MHz, which are relatively conservative for a modern GPU.
The memory subsystem is entirely system-shared, with no dedicated VRAM. This means the GPU relies on the host system's DDR5 memory, with bandwidth described as "System Dependent." In practice, this creates a bottleneck in Greedfall, a game that benefits from dedicated video memory for texture streaming and geometry processing. The theoretical pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s are modest figures, translating to a fill-rate limited experience at higher resolutions.
The GPU's benchmark results reinforce this assessment. Its 3DMark Steel Nomad DX12 score of 1482 places it at the 9th percentile of all GPUs, indicating performance that is competitive only with entry-level discrete solutions from over a decade ago. The nearest rivals, including the NVIDIA GeForce GT 520MX (1463, 1.3% lower) and the NVIDIA GeForce 800M (1460, 1.5% lower), are ancient parts, underscoring the B390's limited graphics throughput.
In Greedfall specifically, the GPU's capabilities are the primary constraint at higher settings. The measured FPS data shows that at 3840x2160, the average frame rate drops to 16 FPS on Ultra and only reaches 25 FPS on High. This pattern indicates that the GPU is overwhelmed by the pixel and shading demands of the game at 4K, regardless of the CPU's readiness. The shared memory architecture further exacerbates this, as system memory bandwidth is often insufficient for high-resolution textures.
The GPU's DirectX 12 Ultimate support (12_2) and Vulkan 1.4 compatibility are modern, but the raw compute power—7.680 TFLOPS FP32 and 15.36 TFLOPS FP16—is insufficient for Greedfall's demands at higher presets. The 80 W TDP and IGP slot width suggest a design aimed at portability rather than gaming performance. For Greedfall, the data indicates that the GPU is the limiting factor at 1440p and above, while at 1080p it can manage playable frame rates only at lower settings.
# CPU Role
The AMD Ryzen 5 7600 is a 6-core, 12-thread processor from the 7000 series, based on the Zen 4 architecture (codename Raphael). It operates with a base clock of 3.80 GHz and a boost clock of 5.10 GHz, with a 65 W TDP. The CPU's cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and a 32 MB shared L3 cache. Built on TSMC's 5 nm process, the chip features 6,570 million transistors on a 71 mm² die.
In synthetic benchmarks, the Ryzen 5 7600 demonstrates strong multi-threaded performance. Its Cinebench R23 multi-core score of 12735 and single-core score of 1852 indicate solid per-thread efficiency. The Geekbench multi-core score of 13413 and single-core score of 2521 further confirm a balanced performance profile. The PassMark multi-thread score of 27058 and single-thread score of 3910 show the CPU can handle both heavily threaded and lightly threaded workloads effectively.
For Greedfall, the CPU's role is less critical than the GPU, as the game is more graphics-intensive. However, the processor's performance ensures that it is not the bottleneck at lower resolutions. The 3DMark 16-thread score of 6499 and max-thread score of 6503 indicate consistent scaling across cores, which benefits games that utilize multiple threads for AI and physics. The single-thread score of 999 in 3DMark suggests adequate performance for game logic that relies on a primary thread.
The CPU's memory support for DDR5 with dual-channel configuration provides a maximum bandwidth of 83.2 GB/s. This is relevant for the Intel Arc B390, which shares system memory. In Greedfall, this shared bandwidth can become a constraint, particularly at higher resolutions where the GPU demands more memory throughput. The CPU's PCIe Gen 5 support with 24 lanes offers ample bandwidth for I/O, but this does not mitigate the GPU's shared memory limitations.
Comparing to rivals, the Ryzen 5 7600's average benchmark score of 26324 places it in a tight cluster. It is 0.2% above the AMD Ryzen 9 6900HX (26274) and 0.4% above the Intel Core i9-11900KF (26212), but 0.3% below the AMD Ryzen 7 7435HS (26402). The percentile rank of 78 against all CPUs indicates it outperforms the majority of processors, but in Greedfall, this advantage is overshadowed by the GPU's limitations.
The CPU's 12 threads are sufficient for Greedfall's engine, which is not known for extreme multi-threading. The measured FPS data shows that at 1080p Low, the combo achieves 84 FPS, suggesting the CPU can feed the GPU adequately at this setting. However, as resolution increases, the GPU becomes the bottleneck, and the CPU's role diminishes. The data indicates that the Ryzen 5 7600 is a capable processor for this game, but its potential is unrealized due to the GPU's constraints.
# How This Combo Ranks
The AMD Ryzen 5 7600 + Intel Arc B390 combination ranks 2595th out of 2938 tested combos in Greedfall, placing it in the bottom 12% of all configurations. This rank reflects a system that is significantly constrained by its graphics component, despite having a relatively strong CPU. The combo's position indicates that most other systems tested, including those with older or lower-tier CPUs paired with more capable GPUs, outperform it in this game.
The rank is primarily driven by the GPU's 9th percentile standing among all graphics cards. The Intel Arc B390's average benchmark score of 1482 is only 1.3% higher than the NVIDIA GeForce GT 520MX, a part that was entry-level in 2011. In Greedfall, this translates to sub-30 FPS averages at 4K across all settings, and only achieving a playable 60 FPS at 1080p Low. The CPU, ranking at the 78th percentile, is not the limiting factor; rather, the GPU's shared memory and modest compute resources drag the entire combo down.
Compared to other tested combos, this pairing represents a mismatch. The Ryzen 5 7600's Cinebench R23 multi-core score of 12735 and PassMark multi-thread score of 27058 show it can handle modern gaming workloads. However, the GPU's 3DMark Steel Nomad score of 1482 is a fraction of what dedicated gaming GPUs achieve. The data suggests that users with this combo are GPU-bound in Greedfall at all resolutions above 1080p, and even at 1080p, only Low and Medium settings provide acceptable frame rates.
The combo's rank of 2595 out of 2938 means that 343 tested combinations perform worse. This places it above only the most outdated or severely mismatched systems. In practical terms, this rank indicates that the combo is unsuitable for a smooth Greedfall experience at high settings or high resolutions. The measured FPS data corroborates this, with the best 4K result being 35 FPS at Low settings, which is below the 60 FPS target for smooth gameplay.
# Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and frame rate preference. At 1920x1080, the Low preset delivers an average of 84 FPS, which is the highest measured frame rate for any configuration. This is the only setting that provides a comfortable margin above 60 FPS, making it the recommended choice for smooth gameplay. The Medium preset at 1080p yields 66 FPS average, with minimums of 56 FPS, which is playable but may exhibit occasional dips below 60 FPS.
At 2560x1440, the Low preset produces 58 FPS average, which is close to the 60 FPS target but not consistently above it. The Medium preset drops to 46 FPS average, with minimums of 39 FPS, which may feel stuttery in action scenes. For a balanced experience at 1440p, Low is the only viable option, though it still falls short of a locked 60 FPS. High settings at 1440p reduce the average to 42 FPS, which is borderline playable for less demanding players.
At 3840x2160, no setting provides a playable experience. The Low preset achieves 35 FPS average, Medium 27 FPS, High 25 FPS, and Ultra only 16 FPS. These frame rates are below the threshold for acceptable gameplay, and even the minimum FPS at Medium (23 FPS) indicates severe stuttering. For 4K, the data suggests that this combo is not suitable for Greedfall, and users should consider lowering the resolution to 1440p or 1080p.
The best experience per the measured rows is achieved at 1920x1080 with Low settings, offering 84 FPS average. This provides the most consistent frame pacing and allows the game to be played without significant slowdowns. For users who prioritize visual quality over frame rate, the Medium preset at 1080p (66 FPS) is a reasonable compromise, but the Low preset is recommended for the most stable performance.
# Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combo's performance across three resolutions and four settings. At 1920x1080, the results are as follows: Low settings average 84 FPS, Medium settings average 66 FPS with a minimum of 56 FPS and maximum of 76 FPS, High settings average 60 FPS, and Ultra settings average 38 FPS. This shows a clear progression where each incremental increase in settings reduces performance, with the largest drop occurring between High and Ultra (a 22 FPS decrease).
At 2560x1440, the performance scales down proportionally. Low settings average 58 FPS, Medium settings average 46 FPS with a minimum of 39 FPS and maximum of 53 FPS, High settings average 42 FPS, and Ultra settings average 27 FPS. The gap between Low and Ultra at 1440p is 31 FPS, indicating that the GPU struggles more as resolution increases. The Medium preset's minimum of 39 FPS highlights the frame time inconsistency at this resolution.
At 3840x2160, the results are significantly lower. Low settings average 35 FPS, Medium settings average 27 FPS with a minimum of 23 FPS and maximum of 32 FPS, High settings average 25 FPS, and Ultra settings average 16 FPS. The Ultra preset at 4K is nearly unplayable, with a 19 FPS drop from the already low High preset. The Medium preset's minimum of 23 FPS indicates frequent frame drops, making even this setting unsuitable for smooth gameplay.
The data reveals that the combo is most effective at 1080p, where it can achieve playable frame rates at up to High settings (60 FPS). At 1440p, only Low settings remain viable, while at 4K, all settings fall below 35 FPS. The minimum FPS data, available only for Medium settings, shows that the variance increases with resolution: at 1080p Medium, the range is 56-76 FPS; at 1440p Medium, it is 39-53 FPS; and at 4K Medium, it is 23-32 FPS. This widening range indicates growing instability at higher resolutions.
# Resolution Scaling
The frame rate scaling from 1080p to 4K provides insight into the system's bottleneck. At Low settings, the average FPS drops from 84 at 1080p to 58 at 1440p (a 31% decrease) and then to 35 at 4K (a 58% decrease from 1080p). This scaling is more aggressive than the pixel count increase, suggesting that the GPU is the limiting factor. The pixel count increases by 2.25x from 1080p to 1440p and by 4x from 1080p to 4K, but the frame rate drops are larger proportionally, indicating that the GPU's fill rate and memory bandwidth are insufficient.
At Medium settings, the scaling is similar: 66 FPS at 1080p drops to 46 FPS at 1440p (a 30% decrease) and to 27 FPS at 4K (a 59% decrease). The High settings show 60 FPS at 1080p, 42 FPS at 1440p (a 30% decrease), and 25 FPS at 4K (a 58% decrease). Ultra settings exhibit the steepest scaling: 38 FPS at 1080p drops to 27 FPS at 1440p (a 29% decrease) and to 16 FPS at 4K (a 58% decrease). This consistent pattern across all settings confirms that the GPU is the primary bottleneck, as the CPU's performance does not scale with resolution.
The data indicates that the limiting component is the Intel Arc B390. The CPU, with its high single-thread and multi-thread scores, is not likely to be the constraint at any resolution. The GPU's shared memory architecture and low fill rate cause performance to degrade sharply as resolution increases. The fact that the frame rate drops by roughly 30% from 1080p to 1440p, and then by another 40% from 1440p to 4K, aligns with a GPU that is overwhelmed by pixel throughput demands.
For this combo, the resolution scaling analysis suggests that 1080p is the practical ceiling for playable performance, with 1440p being marginal at best. The 4K results are uniformly poor, reinforcing that the GPU lacks the resources for high-resolution gaming in Greedfall. The CPU, while capable, cannot compensate for the GPU's limitations, and users should target 1080p for the best balance of performance and playability.
Hardware Specifications
AMD Ryzen 5 7600
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + Intel Arc B390 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 35.0 |
| 3840x2160 | Medium | 27.0 |
| 3840x2160 | High | 25.0 |
| 3840x2160 | Ultra | 16.0 |
| 2560x1440 | Low | 58.0 |
| 2560x1440 | Medium | 46.0 |
| 2560x1440 | High | 42.0 |
| 2560x1440 | Ultra | 27.0 |
| 1920x1080 | Low | 84.0 |
| 1920x1080 | Medium | 66.0 |
| 1920x1080 | High | 60.0 |
| 1920x1080 | Ultra | 38.0 |
Greedfall with Ryzen 5 7600 + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with Arc B390 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.