Greedfall

Greedfall

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 46 50 60
1440p QHD 47 76 83 102
1080p Full HD 71 109 117 152

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 50
3840x2160 High 46
3840x2160 Ultra 30
2560x1440 Low 102
2560x1440 Medium 83
2560x1440 High 76
2560x1440 Ultra 47
1920x1080 Low 152
1920x1080 Medium 117
1920x1080 High 109
1920x1080 Ultra 71

Greedfall with AMD Ryzen 5 5600 + AMD Radeon RX 5700 XT, In-Depth Analysis

The AMD Ryzen 5 5600 and AMD Radeon RX 5700 XT combination delivers a solid 1080p and 1440p experience in Greedfall, but the data shows that pushing to 4K requires significant settings compromises. This pairing of a 6-core Zen 3 processor with a RDNA 1.0 graphics card lands in the middle of the pack for this title, with the GPU typically acting as the primary bottleneck at higher resolutions.

FAQ

Q: What is the best resolution for this combo in Greedfall?

A: The data shows 2560x1440 as the sweet spot. At High settings, the combo delivers 76.4 FPS, which is well above the 60 FPS threshold, while 4K at High drops to 46.3 FPS. At 1080p, the system is capable of 109 FPS on High, but the visual fidelity gain from 1440p is typically worth the frame rate trade-off.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 5 5600 has an average benchmark score of 21765, placing it 0.6% ahead of the Intel Xeon D-1746TER and 0.9% ahead of the Intel Core i7-11700F. It sits 0.6% behind both the AMD EPYC 9554P and AMD EPYC 9534, which are significantly more expensive server parts.

Q: What is the GPU's performance percentile relative to all other graphics cards?

A: The RX 5700 XT ranks in the 68th percentile among all GPUs. Its average benchmark score of 24731 is nearly identical to the NVIDIA RTX A5000 Mobile, which is only 0.1% faster, and it beats the Intel Arc A350M by 0.3% and the NVIDIA GeForce RTX 5060 Mobile by 0.6%.

Q: Does the CPU bottleneck the GPU in this game?

A: At 1080p, the gap between Low (152.2 FPS) and Ultra (71.2 FPS) is substantial, suggesting the GPU is the limiting factor even at lower resolutions. The CPU's strong single-thread score of 882 in 3DMark single-thread tests indicates it has enough headroom to feed the GPU adequately.

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: Moving from Low to Ultra at 2560x1440 drops the average frame rate from 101.8 FPS to 47.4 FPS, a reduction of 54.4 FPS. This represents a 53.4% performance loss, which clearly shows that Ultra settings are too demanding for this GPU at this resolution.

Q: How does this combo rank among all tested combinations for Greedfall?

A: This specific CPU and GPU pairing ranks 1257 out of 1705 tested combos, placing it in the lower-middle portion of the database. This ranking reflects that while the hardware is capable, many newer or higher-tier combinations deliver better performance in this title.

GPU Role

The AMD Radeon RX 5700 XT features 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. This memory configuration is central to understanding its performance in Greedfall, an open-world Action RPG that loads large textures and environments. The GPU's base clock runs at 1605 MHz, with a game clock of 1755 MHz and a boost clock reaching 1905 MHz.

The benchmark results indicate that memory bandwidth is not the primary constraint. At 1080p, the GPU's 9.754 TFLOPS of FP32 compute power is sufficient to push frame rates above 100 FPS on most settings. However, the 4K Ultra result of 29.7 FPS suggests that the raw shading throughput of 2560 shading units becomes overwhelmed when pixel count quadruples from 1080p.

The RX 5700 XT's 64 ROPs deliver a pixel rate of 121.9 GPixel/s, which is the hardware limit for fill-rate-bound scenes. Greedfall's dense vegetation and detailed character models can trigger these limits. The texture rate of 304.8 GTexel/s, driven by 160 TMUs, handles the game's art assets well at 1440p, where the High preset achieves 76.4 FPS.

Notably, the GPU's DirectX 12 benchmark score of 64 in PassMark is far lower than its DirectX 11 score of 116. This suggests that the RDNA 1.0 architecture does not scale perfectly with modern API workloads, which may partially explain why Greedfall's Ultra preset — likely using more advanced rendering features — causes such a steep performance cliff.

Resolution Scaling

The measured FPS data reveals a clear pattern of diminishing returns as resolution increases. Starting at 1920x1080 with High settings, the combo produces 109 FPS. Moving to 2560x1440 drops this to 76.4 FPS, a 29.9% reduction. The jump to 3840x2160 further reduces performance to 46.3 FPS, which is 57.5% lower than the 1080p result.

This scaling behavior indicates that the system is primarily GPU-limited. A CPU-bound scenario would show less dramatic drops when resolution increases, because the processor's workload remains relatively constant. The data supports this: at Low settings, 1080p yields 152.2 FPS, 1440p yields 101.8 FPS, and 4K yields 59.7 FPS — a consistent pattern where each resolution step costs roughly 33% performance.

The Ultra preset tells a more complex story. At 1080p Ultra, the system hits 71.2 FPS, which is only 53% of the Low setting's frame rate. At 4K Ultra, the 29.7 FPS result is a 58.3% drop from 4K Low. This suggests that the Ultra preset introduces effects that disproportionately tax the GPU's memory subsystem or shading units, rather than simply increasing pixel workload.

For practical purposes, the 1440p results are the most informative. The gap between High (76.4 FPS) and Medium (83 FPS) is modest at 8.6%, while the jump from High to Ultra costs 29 FPS. This indicates that the GPU has sufficient headroom at 1440p for High settings, but the Ultra preset pushes it beyond its comfortable operating range.

Settings Recommendations

Based on the measured rows, the High preset at 2560x1440 delivers the best balance of visual quality and performance. The 76.4 FPS average is smooth for an Action RPG, and it is 61% faster than the 4K High result while being only 7.9% slower than the 1440p Medium result. The visual difference between Medium and High in Greedfall is typically more noticeable than the frame rate gap suggests.

For players prioritizing frame rate, the Low preset at 1440p provides 101.8 FPS, which is ideal for high-refresh-rate monitors. However, this represents a 33.5% performance increase over High, indicating that the Low preset removes significant graphical features. The 1080p Low result of 152.2 FPS shows the ceiling of this combo's capability, but most gamers would find this resolution too low for a modern title.

At 4K, only the Low preset (59.7 FPS) crosses the 60 FPS threshold, and it does so narrowly. The Medium preset at 4K produces 50.1 FPS, which is playable but not ideal for action sequences. The High preset at 46.3 FPS should be considered the maximum playable setting at 4K, while Ultra at 29.7 FPS is only suitable for screenshots or turn-based play.

The data strongly suggests avoiding Ultra settings at any resolution. The 1080p Ultra result of 71.2 FPS is nearly identical to the 1440p High result, meaning players gain no advantage from Ultra at 1080p over High at 1440p. The 4K Ultra result is effectively unplayable at 29.7 FPS.

How This Combo Ranks

This combination of Ryzen 5 5600 and RX 5700 XT ranks 1257 out of 1705 tested combos in Greedfall, placing it in the 26th percentile of tested systems. This is a lower-mid-tier ranking that reflects the GPU's age more than the CPU's capabilities. The Ryzen 5 5600 alone sits in the 79th percentile among all CPUs, while the RX 5700 XT ranks in the 68th percentile among GPUs.

The CPU's synthetic benchmarks show it is a capable partner. Its Cinebench R23 multicore score of 18309 and single-core score of 2584 indicate strong gaming performance. The 3DMark 16-thread score of 5641 is only slightly lower than the max-thread score of 5659, showing that the 6-core/12-thread configuration scales well with modern workloads.

However, the GPU's benchmark profile reveals its limitations. The PassMark G3D score of 16277 and the 3DMark Steel Nomad DX12 score of 2134 place it behind more recent graphics cards. The combination ranking of 1257 suggests that while this system can play Greedfall, it does so with more settings compromises than higher-ranked combos.

The nearest rival comparisons are instructive. The CPU is essentially tied with the Intel Core i7-11700F, which is a comparable gaming processor. The GPU is similarly matched with the NVIDIA Quadro RTX 5000, differing by only 0.9%. These benchmarks confirm that this combo represents a balanced, if not modern, pairing for this game.

Measured FPS Breakdown

At 1920x1080, the system produces its highest frame rates across all settings. Low settings yield 152.2 FPS, Medium delivers 116.7 FPS, High achieves 109 FPS, and Ultra drops to 71.2 FPS. The step from Medium to High costs only 7.7 FPS, while the step from High to Ultra costs 37.8 FPS, showing a clear cliff effect at the highest preset.

At 2560x1440, the results are 101.8 FPS for Low, 83 FPS for Medium, 76.4 FPS for High, and 47.4 FPS for Ultra. The gap between Medium and High narrows to 6.6 FPS, while the High-to-Ultra drop widens to 29 FPS. This resolution represents the best compromise between visual fidelity and playability.

At 3840x2160, the system manages 59.7 FPS on Low, 50.1 FPS on Medium, 46.3 FPS on High, and 29.7 FPS on Ultra. Every setting at 4K fails to reach the 60 FPS target except Low, which barely crosses it. The 4K Ultra result is 80.5% lower than the 1080p Low result, illustrating the extreme demands of 4K rendering on this GPU.

Across all resolutions, the Low-to-Ultra performance delta is remarkably consistent. At 1080p, Ultra is 53.2% slower than Low; at 1440p, it is 53.4% slower; at 4K, it is 50.3% slower. This consistency indicates that the Ultra preset's additional effects scale uniformly with resolution, reinforcing that the GPU's compute resources are the limiting factor rather than memory bandwidth or CPU throughput.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 5700 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1905 MHz MHz
TDP 225 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + AMD Radeon RX 5700 XT in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 59.7
3840x2160 Medium 50.1
3840x2160 High 46.3
3840x2160 Ultra 29.7
2560x1440 Low 101.8
2560x1440 Medium 83.0
2560x1440 High 76.4
2560x1440 Ultra 47.4
1920x1080 Low 152.2
1920x1080 Medium 116.7
1920x1080 High 109.0
1920x1080 Ultra 71.2

Greedfall with Ryzen 5 5600 + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RX 5700 XT + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RX 5700 XT

Explore FPS benchmarks for other games using this same hardware combination.