Evolve
This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 35 | 45 | 61 |
| 1440p QHD | 46 | 64 | 81 | 105 |
| 1080p Full HD | 66 | 99 | 124 | 160 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 5600 + AMD Radeon RX 5700 XT, In-Depth Analysis
The AMD Ryzen 5 5600 and AMD Radeon RX 5700 XT combination delivers a curious performance profile in Evolve, one that shifts its bottleneck character dramatically depending on the resolution and quality preset. The measured data reveals a system that is remarkably capable at lower resolutions, yet quickly becomes constrained by the graphics card as the pixel count climbs. This analysis breaks down the measured FPS across all tested configurations, placing the results in context against the component's synthetic benchmark standings.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 exposes a classic GPU-bound scaling pattern. At 1080p with Low settings, the combo produces an average of 160.4 FPS. Moving to 2560x1440 at the same settings yields 105.4 FPS, a 34.3% drop. The subsequent jump to 4K at Low settings produces 60.8 FPS, which is another 42.3% reduction from the 1440p figure. This steep decline across all three steps indicates that the RX 5700 XT is the primary limiting factor even at the lowest quality settings, where the CPU would typically have more headroom to stretch its legs.
The scaling pattern becomes more informative when examining the High settings across resolutions. At 1080p High, the system hits 99.2 FPS. At 1440p High, it falls to 63.9 FPS, a 35.6% reduction. At 4K High, the average drops to 34.5 FPS, another 46.0% cut. The consistency of these percentage drops, hovering in the mid-30s to mid-40s range, suggests that the rendering workload scales nearly linearly with pixel count. This linearity is a hallmark of a GPU-bound scenario, where the CPU is delivering frames faster than the GPU can process them.
The Ultra preset provides the clearest evidence of the GPU bottleneck. The 4K Ultra average of 27.7 FPS is below the 30 FPS threshold that many consider the minimum for playable action. The gap between Low and Ultra at 4K is substantial, with Ultra delivering less than half the frame rate of Low. This wide spread across settings at the same resolution indicates that the RX 5700 XT's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are being saturated by the higher-fidelity textures and effects, rather than any CPU limitation.
CPU Role
The Ryzen 5 5600 brings six cores and twelve threads to this pairing, built on the Zen 3 architecture with a base clock of 3.50 GHz and a boost clock of 4.40 GHz. The processor's synthetic benchmarks show a balanced profile: the 3dmark single-thread score of 882 and the max-threads score of 5659 indicate strong per-core performance that scales reasonably with additional threads. In Evolve, an FPS title that does not typically stress more than a few cores heavily, this single-thread strength is the relevant metric.
The CPU's benchmark percentile of 79 versus all CPUs places it well above the median, and its nearest rivals include the Intel Xeon D-1746TER at a 0.6% higher average score and the Intel Core i7-11700F at a 0.9% lower score. This positioning suggests that the Ryzen 5 5600 is not leaving performance on the table in CPU-bound scenarios. Indeed, the data shows that at 1080p Low, where the GPU load is lightest, the system reaches 160.4 FPS — a figure that would be difficult to achieve if the CPU were the limiting factor.
The Cinebench R23 multicore score of 18309 and single-core score of 2584 further reinforce that this processor has ample headroom for a game like Evolve. The PassMark physics score of 1285, while not directly translatable to gaming FPS, indicates the CPU can handle the physics calculations that such a title might offload to the processor. However, the measured FPS data shows that the CPU rarely becomes the bottleneck; even at 1080p Low, the GPU is still the component that determines the final frame rate, as evidenced by the significant FPS drops when moving to higher resolutions.
FAQ
*Q: What is the maximum average FPS this combo achieves in Evolve?*
A: The highest measured average is 160.4 FPS, achieved at 1920x1080 resolution with Low settings.
Q: How does the combo perform at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the average FPS drops to 27.7, which is below the typical 30 FPS threshold for smooth gameplay.
Q: Is the CPU or GPU the limiting factor in this game?
A: The data indicates the GPU is the primary bottleneck. At 1080p Low, the system produces 160.4 FPS, and the FPS drops consistently as resolution increases, a pattern typical of GPU-bound scenarios.
Q: What is the difference in FPS between Low and Ultra settings at 1440p?
A: At 2560x1440, Low settings yield 105.4 FPS while Ultra settings produce 45.8 FPS, a difference of 59.6 FPS.
Q: How does the Ryzen 5 5600 compare to its nearest rivals in synthetic benchmarks?
A: The CPU scores 21765 average, which is 0.6% higher than the AMD EPYC 9554P and 0.9% higher than the Intel Core i7-11700F.
Q: What is the lowest measured FPS across all tested configurations?
A: The lowest average is 27.7 FPS, recorded at 3840x2160 resolution with Ultra settings.
How This Combo Ranks
The combination ranks 1286 out of 1695 tested combos in Evolve, placing it in the lower quarter of all tested systems. This rank of 1286 out of 1695 means that roughly 75% of tested combinations deliver higher average FPS in this specific title. The ranking is somewhat surprising given the component's individual benchmark standings: the CPU sits at the 79th percentile versus all CPUs, and the GPU sits at the 68th percentile versus all GPUs.
This discrepancy between the component-level benchmarks and the in-game ranking suggests that Evolve may be particularly demanding on the GPU's specific capabilities. The RX 5700 XT's PassMark G3D score of 16277 places it near the NVIDIA RTX A5000 Mobile, which scores 24763 with a delta of -0.1%, and the Intel Arc A350M at 24647 with a delta of 0.3%. These rivals are all mobile or workstation parts, yet the desktop RX 5700 XT cannot outperform them in this game, indicating that the game may favor architectures with different feature sets.
The gap between the component percentiles and the in-game rank highlights a common pitfall of synthetic benchmarking: aggregate scores do not always predict gaming performance. The CPU's strong 79th percentile ranking and the GPU's respectable 68th percentile ranking combine to produce a system that ranks at the 24th percentile of tested combos in this specific game. This suggests that Evolve may have optimization quirks or specific shader workloads that penalize the RDNA 1.0 architecture.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across all twelve tested configurations. At 1920x1080, the system delivers 160.4 FPS on Low, 124.2 FPS on Medium, 99.2 FPS on High, and 66.4 FPS on Ultra. These figures show a smooth progression, with each step up in quality costing roughly 20-25% of the previous frame rate. The 1080p Low result of 160.4 FPS is the only configuration that approaches the 165 Hz refresh rate territory, making it suitable for high-refresh monitors only at the lowest settings.
Moving to 2560x1440, the averages are 105.4 FPS on Low, 81.0 FPS on Medium, 63.9 FPS on High, and 45.8 FPS on Ultra. The 1440p Medium result of 81.0 FPS is a playable figure for most users, while the Ultra preset drops below 50 FPS, which may cause noticeable stutter in fast-paced FPS action. The drop from Low to Medium at this resolution is 24.4 FPS, and from Medium to High is 17.1 FPS, showing that the cost of each quality tier is relatively consistent.
At 3840x2160, the results are 60.8 FPS on Low, 44.9 FPS on Medium, 34.5 FPS on High, and 27.7 FPS on Ultra. The 4K Low result of 60.8 FPS is the only 4K configuration that maintains a smooth frame rate, and even that is borderline for competitive play. The 4K High result of 34.5 FPS is below the 60 FPS standard, and the 4K Ultra result of 27.7 FPS is essentially unplayable for a fast-paced shooter. The gap between Low and Ultra at 4K is 33.1 FPS, the largest absolute difference across all resolutions, confirming that the GPU's memory bandwidth of 448.0 GB/s and compute throughput of 9.754 TFLOPS are insufficient for the highest quality settings at this resolution.
Hardware Specifications
AMD Ryzen 5 5600
AMD Radeon RX 5700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + AMD Radeon RX 5700 XT in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 60.8 |
| 3840x2160 | Medium | 44.9 |
| 3840x2160 | High | 34.5 |
| 3840x2160 | Ultra | 27.7 |
| 2560x1440 | Low | 105.4 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 63.9 |
| 2560x1440 | Ultra | 45.8 |
| 1920x1080 | Low | 160.4 |
| 1920x1080 | Medium | 124.2 |
| 1920x1080 | High | 99.2 |
| 1920x1080 | Ultra | 66.4 |
Evolve with Ryzen 5 5600 + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RX 5700 XT + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + RX 5700 XT
Explore FPS benchmarks for other games using this same hardware combination.