Fivem
This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 17 | 21 | 27 |
| 1440p QHD | 24 | 31 | 39 | 49 |
| 1080p Full HD | 36 | 47 | 59 | 74 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra X7 368H + AMD Radeon 880M, In-Depth Analysis
The AMD Radeon 880M integrated GPU paired with the Intel Core Ultra X7 368H processor delivers playable frame rates only at 1080p with reduced settings in Fivem, with performance collapsing entirely at higher resolutions. The data indicates a severe GPU bottleneck, as the CPU’s substantial processing power cannot compensate for the integrated graphics’ limitations, placing this combo in the bottom 3% of all tested configurations.
Resolution Scaling
The measured FPS data reveals a dramatic performance cliff as resolution increases, confirming that the AMD Radeon 880M is the definitive limiting component in this pairing. At 1080p with Low settings, the combo achieves an average of 74 FPS, which represents the absolute peak performance ceiling. Stepping up to 1440p Low drops the average to 49 FPS, a reduction of 25 frames, while 4K Low plunges further to just 27 FPS. This scaling pattern is characteristic of a GPU that is overwhelmed by pixel throughput demands, as the integrated graphics unit lacks the raw fill rate and memory bandwidth necessary for higher resolutions.
The transition from 1080p to 1440p at Medium settings illustrates the same bottleneck: average FPS falls from 59 to 39, a 34% decrease. Moving from 1440p to 4K at Medium settings shows an even steeper decline, from 39 to 21 FPS, representing a 46% drop. These percentages far exceed what would be expected if the CPU were the limiting factor, since the Core Ultra X7 368H’s processing capabilities remain constant regardless of resolution. The data strongly suggests that Fivem’s draw calls and entity rendering at higher resolutions saturate the Radeon 880M’s 768 shading units and 16 ROPs, causing the frame rate to crater.
At Ultra settings, the situation becomes untenable for any resolution. The 1080p Ultra average is 36 FPS, 1440p Ultra drops to 24 FPS, and 4K Ultra manages only 13 FPS. These numbers fall below playable thresholds even for the least demanding players. The scaling from Low to Ultra at 1080p shows a 38 FPS gap (74 to 36), while at 4K the gap narrows to 14 FPS (27 to 13) — but this narrowing is not a sign of CPU limitation; rather, it indicates the GPU is so saturated at 4K that even reducing graphical fidelity yields minimal gains. The 4K Low to Ultra spread of 14 FPS versus the 1080p spread of 38 FPS demonstrates that at 4K, the GPU is the sole constraint, with settings changes having diminishing returns because the pixel fill rate is already maxed out.
CPU Role
The Intel Core Ultra X7 368H is a 16-core, 16-thread processor based on the Panther Lake architecture, fabricated on Intel’s 3 nm process node. Its base clock of 2.00 GHz boosts up to 5.00 GHz, providing substantial single-thread headroom that is critical for Fivem’s frequently single-threaded server-side logic and entity updates. The processor’s 18 MB of shared L3 cache and 2.5 MB L2 cache per core help maintain data locality, which is beneficial for the game’s streaming assets and player interactions.
Benchmark results indicate this CPU sits at the 87th percentile among all tested processors, with an average benchmark score of 40518. Its nearest rival, the Intel Core 7 253PE, scores 40557, a negligible 0.1% delta, meaning the Core Ultra X7 368H delivers virtually identical raw computational performance. The AMD Ryzen 9 7940H trails by 0.2% with a score of 40431, while the Intel Xeon 6507P also sits 0.2% behind at 40426. These near-identical scores confirm that in synthetic CPU workloads, this processor is a top-tier mobile part.
However, in Fivem, the CPU’s capabilities are largely wasted due to the GPU bottleneck. The data shows that at 1080p Low, where the CPU has the most room to flex, the combo reaches 74 FPS — but this is still far below what the CPU alone could theoretically drive. The Cinebench R23 multicore score of 28221 and single-core score of 3984 indicate strong performance, yet Fivem’s frame rate is capped by the Radeon 880M’s output. The PassMark single-thread score of 4005 further validates the CPU’s strength in lightly-threaded tasks, which is directly relevant to Fivem’s server-client architecture. In this pairing, the CPU is never the limiting factor; the data proves this because FPS drops are proportional to resolution increases, not to the complexity of CPU-bound scenarios.
GPU Role
The AMD Radeon 880M is an integrated graphics processor based on the RDNA 3.5 architecture, manufactured on TSMC’s 4 nm process. It features 768 shading units, 48 texture mapping units, and only 16 ROPs, with a boost clock of 2900 MHz. The GPU has 12 ray tracing cores but operates with system-shared memory, meaning bandwidth is entirely dependent on the host system’s LPDDR5X configuration and is therefore a variable rather than a fixed specification. Its FP32 throughput is rated at 4.454 TFLOPS, and it supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
The GPU’s benchmark profile places it at the 43rd percentile among all GPUs, with an average score of 8436. Its nearest rival, the NVIDIA GeForce GTX 675MX, scores 8427, a 0.1% difference. The NVIDIA GeForce MX330 is 0.3% ahead at 8458, while the AMD Radeon HD 8870M also sits 0.3% ahead at 8462. The AMD Radeon R9 M375X trails by 1.3% at 8325. This positioning places the Radeon 880M in the field of older discrete laptop GPUs from nearly a decade ago, which explains its inability to handle Fivem at higher resolutions.
The 3DMark Steel Nomad DX12 score of 535 is particularly telling, as it reflects the GPU’s modern API performance. The PassMark G3D score of 7615 and the DirectX 11 score of 73 indicate that while the GPU supports modern APIs, its raw execution resources are limited. In Fivem, which is built on a modified version of the GTA V engine that heavily relies on draw calls and texture streaming, the 16 ROPs become a severe bottleneck at 1440p and 4K. The 46.40 GPixel/s pixel rate is insufficient for 4K output, as the data confirms with the 4K High average of 17 FPS. The GPU’s 15 W TDP further constrains sustained performance, as thermal and power limits prevent the boost clock from being maintained under heavy load.
How This Combo Ranks
This specific combination of Intel Core Ultra X7 368H and AMD Radeon 880M ranks 2933 out of 3005 tested combos in Fivem, placing it in the bottom 2.4% of all configurations. This rank is overwhelmingly driven by the GPU’s limitations, as the CPU’s 87th percentile standing among processors is completely negated by the GPU’s 43rd percentile performance. The data shows that the combo’s measured FPS values align closely with what the Radeon 880M would achieve on its own, with no evidence of CPU-induced frame pacing issues or stutter.
Compared to the GPU’s nearest rivals, the combo performs as expected: the GTX 675MX and MX330, which score within 0.3% of the Radeon 880M in synthetic benchmarks, would likely produce nearly identical FPS in Fivem. The rank of 2933 out of 3005 is a clear verdict: this is a low-end configuration for this specific game. The 1080p Low average of 74 FPS is the only scenario that approaches a competitive experience, while every other setting and resolution combination falls short. The combination’s rank is not a reflection of the CPU’s capabilities, which are robust, but rather a direct consequence of pairing a high-end processor with an entry-level integrated GPU.
FAQ
Q: What is the best resolution and settings combo for this hardware in Fivem?
A: The data shows that 1920x1080 with Low settings yields the highest average FPS at 74. This is the only configuration that provides a consistently smooth experience, as 1080p Medium drops to 59 FPS and 1080p High falls to 47 FPS.
Q: Can this combo handle 4K gaming in Fivem?
A: No. The highest 4K average FPS is 27 at Low settings, with High at 17 FPS, Medium at 21 FPS, and Ultra at just 13 FPS. These figures are all below playable thresholds for a multiplayer game like Fivem.
Q: How does the CPU compare to its closest rivals?
A: The Intel Core Ultra X7 368H has an average benchmark score of 40518, which is 0.1% lower than the Intel Core 7 253PE (40557) and 0.2% higher than the AMD Ryzen 9 7940H (40431). These deltas are negligible, indicating virtually identical CPU performance.
Q: How does the GPU compare to its closest rivals?
A: The AMD Radeon 880M has an average benchmark score of 8436, which is 0.1% higher than the NVIDIA GeForce GTX 675MX (8427) and 0.3% lower than the NVIDIA GeForce MX330 (8458). The AMD Radeon HD 8870M scores 8462, also 0.3% higher.
Q: Is the CPU or GPU the bottleneck in Fivem?
A: The GPU is definitively the bottleneck. Evidence comes from resolution scaling: FPS drops by roughly 30-50% when moving from 1080p to 1440p, and similarly from 1440p to 4K. If the CPU were limiting, frame rates would remain more stable across resolutions.
Q: What is the highest FPS achievable with this combo?
A: The maximum measured average FPS is 74, achieved at 1920x1080 with Low settings. The minimum measured average FPS is 13, at 3840x2160 with Ultra settings.
Measured FPS Breakdown
At 3840x2160, the combo produces the following averages: Low settings yield 27 FPS, Medium yields 21 FPS with a minimum of 18 and maximum of 25, High yields 17 FPS, and Ultra yields 13 FPS. These figures are universally below acceptable playability for a multiplayer game where quick reactions matter.
At 2560x1440, performance improves but remains marginal: Low settings average 49 FPS, Medium averages 39 FPS with a range of 33 to 44, High averages 31 FPS, and Ultra averages 24 FPS. The 1440p Low setting is the only viable option at this resolution, and even then, it is on the edge of smoothness.
At 1920x1080, the combo shows its only playable configurations: Low settings average 74 FPS, Medium averages 59 FPS with a range of 50 to 67, High averages 47 FPS, and Ultra averages 36 FPS. The data indicates that 1080p Low is the target for competitive play, while 1080p Medium is acceptable for casual sessions. The 1080p High and Ultra settings are not recommended based on the measured averages, as they fall below the 60 FPS threshold that most players expect from a multiplayer shooter. Overall, the measured FPS breakdown confirms that this combo is only suitable for low-fidelity 1080p gaming in Fivem.
Hardware Specifications
Intel Core Ultra X7 368H
AMD Radeon 880M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X7 368H + AMD Radeon 880M in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 27.0 |
| 3840x2160 | Medium | 21.0 |
| 3840x2160 | High | 17.0 |
| 3840x2160 | Ultra | 13.0 |
| 2560x1440 | Low | 49.0 |
| 2560x1440 | Medium | 39.0 |
| 2560x1440 | High | 31.0 |
| 2560x1440 | Ultra | 24.0 |
| 1920x1080 | Low | 74.0 |
| 1920x1080 | Medium | 59.0 |
| 1920x1080 | High | 47.0 |
| 1920x1080 | Ultra | 36.0 |
Fivem with iUltra X7 368H + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Other Games with iUltra X7 368H + 880M
Explore FPS benchmarks for other games using this same hardware combination.