Fivem

Fivem

AVERAGE FPS
117
good

This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 55 69 87
1440p QHD 77 99 124 157
1080p Full HD 117 151 189 239

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 87
3840x2160 Medium 69
3840x2160 High 55
3840x2160 Ultra 43
2560x1440 Low 157
2560x1440 Medium 124
2560x1440 High 99
2560x1440 Ultra 77
1920x1080 Low 239
1920x1080 Medium 189
1920x1080 High 151
1920x1080 Ultra 117

Fivem with Intel Core Ultra 9 275HX + NVIDIA GeForce RTX 4080 Mobile, In-Depth Analysis

The Intel Core Ultra 9 275HX is a 24-core, 24-thread mobile processor based on the Arrow Lake-HX architecture, built on a 3 nm process by TSMC. It operates with a base clock of 2.70 GHz and a boost clock of 5.40 GHz, and its benchmark results place it in the 94th percentile of all CPUs tested. In this Fivem dataset, the CPU’s role is substantial, as the game’s performance at lower resolutions and settings often depends heavily on single-thread throughput. The processor’s Cinebench R23 single-core score of 2204 and Geekbench single-core score of 2458 indicate strong per-thread capability, which is critical for a multiplayer game that must process player positions, network events, and world state changes in rapid succession. The 24 threads are not all equally busy in such workloads, but the high boost clock ensures that the primary game thread can reach peak frequency when needed. Compared to its nearest rivals in the synthetic benchmark aggregate, the CPU trails the AMD EPYC 4484PX by only 0.5% and the AMD Ryzen Threadripper PRO 5955WX by 0.6%, while it leads the Intel Xeon 6515P by 0.7%. This tight grouping suggests that the 275HX is not an outlier in raw compute power, but its mobile-specific design with a 55 W TDP and integrated Arc Xe-LPG graphics adds efficiency that desktop server chips do not offer. The data implies that for Fivem, the CPU’s high single-core performance is the primary driver of frame rates when the GPU is not saturated, particularly at 1080p with lower graphical settings where the CPU becomes the bottleneck.

CPU Role — cores, clocks, and how they relate to this game's results

The processor’s 24 cores and 24 threads provide ample parallelism for background tasks, but Fivem’s core workload is often serialized. The boost clock of 5.40 GHz is the headline feature here, as it allows the CPU to rapidly process game logic between frames. The Cinebench R20 single-core score of 2809 and R15 single-core score of 334 illustrate that the 275HX excels at the type of bursty, single-threaded work that Fivem’s server-authoritative model demands. In the measured FPS data, the gap between Low and Ultra settings at 1080p is 122 FPS (239 vs 117), which suggests that even at the highest settings, the CPU is still feeding the GPU enough data to maintain high frame rates, but the gap narrows as resolution increases. At 4K with Low settings, the average FPS drops to 87, which is a 64% reduction from the 1080p Low result. This scaling indicates that the CPU’s role diminishes as the GPU becomes the limiting factor, but the initial headroom from the 5.40 GHz boost is what allows 1080p Low to reach 239 FPS. The processor’s PassMark single-thread score of 4713 reinforces its strength in lightly threaded scenarios, placing it in a position where it can drive high refresh rate monitors in less demanding titles like Fivem, provided the GPU can keep up.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 4080 Mobile is built on the Ada Lovelace architecture with a 5 nm process and features 12 GB of GDDR6 memory on a 192-bit bus, yielding a bandwidth of 432.0 GB/s. Its base clock is 1290 MHz with a boost clock of 1665 MHz, and the memory runs at 2250 MHz (18 Gbps effective). In the benchmark suite, the GPU achieves a PassMark G3D score of 24926, which places it in the 81st percentile of all GPUs. Interestingly, its nearest rivals in the aggregate benchmark include the NVIDIA GeForce MX570 (0.4% faster) and the RTX 5080 Mobile (0.6% faster), while it leads the RTX 4070 by 1.3%. This clustering suggests that the 4080 Mobile is a mid-range enthusiast part, not a flagship, but its 12 GB VRAM is more than sufficient for Fivem’s textures and draw distances. The GPU’s role in the measured FPS data becomes evident when comparing 1080p Ultra (117 FPS) to 4K Ultra (43 FPS), a drop of 74 FPS. The 4K Ultra result is only 43 FPS, which is below the 60 FPS threshold for smooth gameplay, indicating that the GPU is heavily taxed by the combination of high resolution and high settings. The GPU’s FP32 performance of 24.72 TFLOPS and texture rate of 386.3 GTexel/s provide the raw throughput needed for Fivem’s detailed cityscapes, but the data shows that the 4080 Mobile struggles to maintain high frame rates at 4K Ultra, likely due to the memory bandwidth of 432.0 GB/s being insufficient for the pixel throughput required at that resolution.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear pattern of performance degradation as resolution increases, but the rate of degradation varies significantly by settings preset. At Low settings, the average FPS drops from 239 at 1080p to 157 at 1440p (a 34% reduction) and then to 87 at 4K (a further 45% reduction). This steep decline from 1440p to 4K suggests that the GPU is becoming the primary bottleneck at higher resolutions, as the CPU’s frame generation capability is not fully utilized when the GPU’s pixel fill rate and memory bandwidth are saturated. At Medium settings, the FPS drops from 189 at 1080p to 124 at 1440p (a 34% reduction) and then to 69 at 4K (a 44% reduction), showing a similar scaling pattern. The High settings follow suit: 151 FPS at 1080p, 99 at 1440p (a 34% reduction), and 55 at 4K (a 44% reduction). The Ultra settings exhibit the most dramatic drop: 117 FPS at 1080p, 77 at 1440p (a 34% reduction), and 43 at 4K (a 44% reduction). Across all presets, the percentage drop from 1080p to 1440p is consistently around 34%, while the drop from 1440p to 4K is consistently around 44-45%. This consistency indicates that the GPU’s workload scales predictably with resolution, and the CPU is not the limiting factor at higher resolutions. The fact that the 1080p Low result (239 FPS) is so much higher than the 1080p Ultra result (117 FPS) — a difference of 122 FPS — points to the GPU being the bottleneck even at 1080p when settings are maxed out, as the CPU’s high single-core performance can drive higher frame rates if the GPU is not overburdened.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the data shows a wide range of performance across settings. Low settings produce an average of 239 FPS, which is the highest result in the entire dataset. Medium settings yield 189 FPS, with a minimum of 160 FPS and a maximum of 217 FPS, indicating some frame time variance. High settings drop to 151 FPS, and Ultra settings further reduce to 117 FPS. The 122 FPS gap between Low and Ultra at 1080p suggests that the GPU’s shading units and texture units are heavily utilized at higher settings, while the CPU’s 5.40 GHz boost clock is sufficient to maintain high frame rates at Low settings. Moving to 2560x1440, the average FPS at Low is 157, which is still above 144 Hz, making it suitable for high refresh rate monitors. Medium settings at 1440p produce 124 FPS (min 106, max 143), which is a solid result for most displays. High settings yield 99 FPS, and Ultra settings drop to 77 FPS. The 1440p data shows that even at Ultra, the frame rate remains above 60 FPS, which is playable, but the GPU is clearly working harder as the pixel count increases. At 3840x2160, the performance drops significantly. Low settings produce 87 FPS, Medium yields 69 FPS (min 59, max 79), High drops to 55 FPS, and Ultra falls to 43 FPS. The 4K Ultra result is the only one in the dataset that falls below 45 FPS, indicating that this combination is not ideal for 4K gaming at maximum settings. The Medium setting at 4K, with its 69 FPS average and 59 FPS minimum, represents the only 4K preset that consistently stays above the 60 FPS threshold, albeit barely.

How This Combo Ranks — use comboRankInGame vs other tested combos

The Intel Core Ultra 9 275HX paired with the NVIDIA GeForce RTX 4080 Mobile achieves a combo rank of 1217 out of 3707 tested combinations in Fivem. This places the combo in the top 32.8% of all tested systems, which is a respectable but not elite position. The rank indicates that while this hardware is capable, there are many other combinations that deliver higher frame rates in this specific game. The CPU’s 94th percentile ranking among all CPUs and the GPU’s 81st percentile ranking among all GPUs suggest that neither component is a top-tier champion in its respective category, and the combo’s mid-pack ranking in Fivem reflects this. The data shows that the GPU is more of a limiting factor than the CPU, as evidenced by the steep FPS drops at higher resolutions. The combo’s 1217th rank out of 3707 means that roughly 2490 other combinations outperform it in Fivem, which could include systems with more powerful GPUs like the RTX 5090 or desktop-class CPUs with higher boost clocks. However, this ranking is specific to Fivem’s engine, which may favor certain architectural traits, such as the CPU’s single-core speed or the GPU’s memory bandwidth. The 4080 Mobile’s 12 GB VRAM is not a limiting factor in Fivem, but its 432.0 GB/s bandwidth may be insufficient for the highest settings at 4K, as evidenced by the 43 FPS Ultra result. The combo’s rank suggests that users seeking higher frame rates at 4K would need a more powerful GPU, while those targeting 1080p or 1440p high refresh rate gaming would find this combination adequate.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings preset depends on the target resolution and desired frame rate. At 1920x1080, the High preset at 151 FPS offers a balanced experience, but the Low preset at 239 FPS is clearly superior for competitive play or high refresh rate displays. The Medium preset at 189 FPS (min 160, max 217) provides a smoother experience than High, with only a 38 FPS reduction from Low, making it a strong recommendation for users who want both visual quality and performance. The Ultra preset at 117 FPS is still playable, but the 122 FPS gap from Low suggests that the visual improvements are not worth the performance cost for most users. At 2560x1440, the Medium preset at 124 FPS (min 106, max 143) is the best choice, as it stays well above 60 FPS and offers a good balance between visual fidelity and smoothness. The High preset at 99 FPS is also viable, but the 25 FPS drop from Medium is significant. The Low preset at 157 FPS is ideal for those with 144 Hz monitors, but the visual quality may be too degraded for some. At 3840x2160, the Medium preset at 69 FPS (min 59, max 79) is the only option that consistently maintains a playable frame rate, as the Low preset at 87 FPS is also acceptable but with lower visual quality. The High preset at 55 FPS and Ultra at 43 FPS are not recommended for a smooth experience, as they fall below the 60 FPS threshold. Therefore, the data suggests that Medium settings are the sweet spot for this combo, particularly at higher resolutions.

FAQ

Q: What is the best resolution for this combo in Fivem?

A: The data shows that 2560x1440 at Medium settings provides 124 FPS (min 106, max 143), which is the highest resolution and settings combination that consistently exceeds 100 FPS. At 1920x1080, the Medium preset achieves 189 FPS, but the visual quality difference at 1440p is significant for only a 65 FPS reduction.

Q: How does the CPU’s single-core performance affect Fivem’s frame rates?

A: The CPU’s Cinebench R23 single-core score of 2204 and Geekbench single-core score of 2458 are key indicators of its ability to process game logic. At 1080p Low, the average FPS of 239 demonstrates that the CPU can drive very high frame rates when the GPU is not the bottleneck, highlighting the importance of the 5.40 GHz boost clock.

Q: Is the RTX 4080 Mobile’s 12 GB VRAM sufficient for Fivem?

A: Yes, the 12 GB VRAM is more than enough for Fivem’s textures and assets. The GPU’s limitation is not memory capacity but rather its memory bandwidth of 432.0 GB/s, which becomes a constraint at 4K Ultra where the average FPS drops to 43.

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the Low preset achieves 157 FPS, while the Ultra preset achieves 77 FPS, a difference of 80 FPS. This gap indicates that the GPU is heavily taxed by the higher settings, while the CPU has ample headroom.

Q: How does this combo rank compared to other tested systems in Fivem?

A: The combo ranks 1217 out of 3707 tested combinations, placing it in the top 32.8% of all systems. This is a solid mid-pack result, with the CPU’s 94th percentile ranking and GPU’s 81st percentile ranking indicating that both components are above average but not top-tier.

Q: Does the 4K Medium preset provide a playable experience?

A: Yes, the 3840x2160 Medium preset averages 69 FPS with a minimum of 59 FPS, making it the only 4K preset that consistently stays above 60 FPS. The High preset at 55 FPS and Ultra at 43 FPS are below the 60 FPS threshold and may be less enjoyable.

Hardware Specifications

Intel Core Ultra 9 275HX

Cores / Threads 24 / 24
Base Clock 2700 MHz
Boost Clock 5400 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 4080 Mobile

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 110 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 275HX + NVIDIA GeForce RTX 4080 Mobile in Fivem

Resolution Settings Avg FPS
3840x2160 Low 87.0
3840x2160 Medium 69.0
3840x2160 High 55.0
3840x2160 Ultra 43.0
2560x1440 Low 157.0
2560x1440 Medium 124.0
2560x1440 High 99.0
2560x1440 Ultra 77.0
1920x1080 Low 239.0
1920x1080 Medium 189.0
1920x1080 High 151.0
1920x1080 Ultra 117.0

Fivem with iUltra 9 275HX + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 4080 Mobile + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 9 275HX + RTX 4080 Mobile

Explore FPS benchmarks for other games using this same hardware combination.