Fivem

Fivem

AVERAGE FPS
64
good

This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 30 40 45
1440p QHD 42 52 67 88
1080p Full HD 65 82 105 128

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 45
3840x2160 Medium 40
3840x2160 High 30
3840x2160 Ultra 22
2560x1440 Low 88
2560x1440 Medium 67
2560x1440 High 52
2560x1440 Ultra 42
1920x1080 Low 128
1920x1080 Medium 105
1920x1080 High 82
1920x1080 Ultra 65

Fivem with Intel Core Ultra 7 265K + NVIDIA GeForce GTX 1070, In-Depth Analysis

The Intel Core Ultra 7 265K paired with the NVIDIA GeForce GTX 1070 produces a distinctive performance curve in Fivem, one that is heavily dictated by resolution and graphics settings. The data shows a system where the CPU’s substantial headroom is frequently masked by the GPU’s limitations, yet the scaling pattern reveals a nuanced balance of bottlenecks that shifts depending on the workload.

Resolution Scaling

The measured FPS data illustrates a steep decline as resolution increases, a classic indicator of GPU-bound performance at higher pixel counts. At 1080p with Low settings, the combo achieves an average of 127.8 FPS, which drops to 104.6 FPS at Medium, 82.2 FPS at High, and 65.1 FPS at Ultra. This progression from Low to Ultra at 1080p shows a 49% reduction in frame rate, highlighting how significantly the graphics settings impact the GPU’s workload even at the entry-level resolution.

Moving to 1440p, the averages fall to 87.6 FPS (Low), 66.7 FPS (Medium), 51.7 FPS (High), and 41.7 FPS (Ultra). The delta between 1080p and 1440p at High settings is a substantial 30.5 FPS drop (from 82.2 to 51.7), demonstrating that the GTX 1070’s pixel throughput becomes a limiting factor as the render target expands. At 4K, the situation becomes more pronounced: the average FPS at High is 30.3, at Medium it is 40.0, and at Ultra it plummets to 22.2. Interestingly, Low settings at 4K yield 45.3 FPS, which is higher than Medium (40.0) but still below the 1440p Low result of 87.6 FPS.

The scaling from 1080p High to 4K High shows a 63% reduction in average FPS (82.2 to 30.3), which is a far steeper drop than the resolution’s pixel count increase would suggest linearly. This indicates that the GPU is not just bandwidth-limited but also compute-limited, as the GTX 1070’s 6.463 TFLOPS FP32 throughput struggles to maintain fluid frame rates at UHD resolutions. At 4K Ultra, the 22.2 FPS average is barely playable, reinforcing that this resolution is beyond the card’s intended envelope for this multiplayer title.

The data also reveals a non-linear relationship between settings and performance at 4K. The jump from Low (45.3 FPS) to Medium (40.0 FPS) is a modest 11% drop, but the leap from Medium to High (30.3 FPS) is a 24% reduction, and from High to Ultra (22.2 FPS) is another 27% decline. This suggests that specific settings toggles, likely shadow quality and draw distance, disproportionately tax the GPU at higher resolutions, making the GTX 1070 the clear bottleneck for 4K gameplay.

GPU Role

The NVIDIA GeForce GTX 1070, based on the Pascal architecture with the GP104 chip, is the primary performance limiter at higher resolutions and settings in Fivem. Its 8 GB of GDDR5 memory on a 256-bit bus provides 256.3 GB/s of bandwidth, which proves adequate for 1080p and 1440p but becomes strained at 4K where texture fetching and memory pressure increase. The card’s base clock of 1506 MHz and boost clock of 1683 MHz are modest by modern standards, and the benchmark results reflect this: the GPU sits at the 51st percentile among all GPUs, with an average benchmark score of 12331.

Comparatively, the GTX 1070’s nearest rivals in the database include the NVIDIA Quadro K4200 (0.7% faster), the GeForce GTX 880M (1.3% slower), and the GeForce GTX 1650 SUPER (1.4% slower). This places the card in the mid-range tier, and the Fivem results align with that positioning. At 1080p Low, the 127.8 FPS average shows the GPU can handle light loads, but at 4K Ultra, the 22.2 FPS average demonstrates its age. The GPU’s 64 ROPs and 120 TMUs provide a pixel rate of 107.7 GPixel/s and a texture rate of 202.0 GTexel/s, which are sufficient for 1080p but insufficient for 4K’s 8.3 million pixels.

The memory clock of 2002 MHz (8 Gbps effective) is another factor. At 4K, the bandwidth of 256.3 GB/s becomes a bottleneck, as the GTX 1070 must swap texture data more frequently, leading to the pronounced FPS drops observed. The GPU’s 1920 shading units are also a constraint; Fivem’s multiplayer environments with many dynamic objects and players require substantial shader work, and the 6.463 TFLOPS FP32 throughput cannot keep pace at high resolutions. In contrast, the CPU’s role is less critical at 4K, as the data shows the GPU saturates long before the processor’s capabilities are reached.

CPU Role

The Intel Core Ultra 7 265K is a high-end desktop processor with 20 cores and 20 threads, based on the Arrow Lake architecture built on a 3 nm process. Its base clock of 3.90 GHz and boost clock of 5.50 GHz provide exceptional single-threaded performance, evidenced by a Cinebench R23 single-core score of 7060. The CPU sits at the 97th percentile among all CPUs, with an average benchmark score of 79102, placing it just 0.2% behind the Intel Core Ultra 7 265KF and 0.9% behind the Intel Core i9-14900K.

In Fivem, the CPU’s role is most apparent at lower resolutions and settings where the GPU is not the bottleneck. At 1080p Low, the 127.8 FPS average suggests the CPU is capable of feeding the GPU effectively, but the frame rate cap may be influenced by the game’s engine rather than the processor’s limits. The CPU’s 30 MB of shared L3 cache and 3 MB per-core L2 cache provide ample bandwidth for game logic, and its Passmark multithread score of 58838 indicates it can handle the many concurrent tasks in a multiplayer session.

However, the data shows that at higher resolutions, the CPU’s advantage is largely negated. At 4K High, the 30.3 FPS average is nearly identical to what a far weaker CPU might produce with the same GPU, confirming that the GTX 1070 is the limiting component. The CPU’s boost clock of 5.50 GHz is beneficial for Fivem’s single-threaded physics and scripting, but the measured FPS scaling suggests that even at 1080p Ultra (65.1 FPS), the GPU is still the primary constraint, as the CPU could likely push higher frame rates if paired with a more powerful GPU.

It is importantly the CPU’s 125 W TDP and 20 threads are overkill for this pairing, meaning the processor runs at a fraction of its capacity in Fivem. The Passmark single-thread score of 4904 further underscores its strength, but the game’s performance is ultimately gated by the GPU’s 51st percentile ranking. For users seeking higher frame rates, the data implies that upgrading the GPU would yield far greater gains than any CPU change, given the 265K’s near-top-tier standing.

FAQ

Q: What is the maximum average FPS achievable with this combo at 1080p?

A: At 1080p with Low settings, the combo achieves an average of 127.8 FPS, which is the highest measured result across all resolutions and settings in the dataset.

Q: How does the combo perform at 4K Ultra settings?

A: At 4K Ultra, the average FPS drops to 22.2, which is the lowest recorded figure. This is below playable thresholds for most users, indicating the GPU is severely overmatched at this resolution.

Q: Is the CPU or GPU the bottleneck in Fivem?

A: The data shows the GPU is the primary bottleneck at resolutions above 1080p. At 1080p Low, the CPU may have headroom, but as resolution and settings increase, the GTX 1070’s performance limits dominate, with 4K results showing less than half the FPS of 1080p equivalents.

Q: What is the GTX 1070’s percentile ranking among all GPUs?

A: The GTX 1070 sits at the 51st percentile among all GPUs, with an average benchmark score of 12331, placing it in the mid-range tier. Its closest rival is the Quadro K4200, which is 0.7% faster.

Q: How does the Core Ultra 7 265K compare to its nearest rival?

A: The 265K is 0.2% slower than the Intel Core Ultra 7 265KF and 0.9% slower than the Intel Core i9-14900K, based on average benchmark scores. It ranks in the 97th percentile among all CPUs.

Q: What settings yield a playable 60+ FPS at 1440p?

A: At 1440p, only Low settings (87.6 FPS) and Medium settings (66.7 FPS) exceed 60 FPS on average. High settings drop to 51.7 FPS, and Ultra falls to 41.7 FPS.

How This Combo Ranks

The combo of the Intel Core Ultra 7 265K and NVIDIA GeForce GTX 1070 ranks 1514th out of 1792 tested combinations in Fivem, placing it in the bottom 16% of all pairings. This low ranking is primarily attributable to the GPU’s mid-tier standing; the GTX 1070’s 51st percentile among GPUs drags down the overall performance, despite the CPU’s stellar 97th percentile ranking. The data shows a mismatch: the CPU is capable of far higher frame rates, but the GPU cannot deliver them.

In the context of the measured FPS, this ranking makes sense. The combo’s best result is 127.8 FPS at 1080p Low, which is respectable but not exceptional, and its worst result is 22.2 FPS at 4K Ultra, which is poor. The rank of 1514 suggests that most other combinations in the database achieve higher average frame rates, likely due to more balanced pairings or stronger GPUs. The CPU’s 20 cores and 5.50 GHz boost clock are wasted in this configuration, as the GTX 1070’s 6.463 TFLOPS and 256.3 GB/s bandwidth become the limiting factors in Fivem’s demanding multiplayer environments.

The nearest GPU rivals, such as the GTX 1650 SUPER (1.4% faster), indicate that this combo’s performance is closely matched to other mid-range GPUs, but the CPU’s high ranking does not compensate for the GPU’s age. The data suggests that for Fivem, the GPU is the decisive component, and this pairing’s low rank reflects a bottleneck that cannot be resolved through CPU upgrades alone. Users seeking better performance would need to address the GPU side, as the 265K provides ample headroom for any future GPU upgrade.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce GTX 1070

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1683 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce GTX 1070 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 45.3
3840x2160 Medium 40.0
3840x2160 High 30.3
3840x2160 Ultra 22.2
2560x1440 Low 87.6
2560x1440 Medium 66.7
2560x1440 High 51.7
2560x1440 Ultra 41.7
1920x1080 Low 127.8
1920x1080 Medium 104.6
1920x1080 High 82.2
1920x1080 Ultra 65.1

Fivem with GTX 1070 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 7 265K + GTX 1070

Explore FPS benchmarks for other games using this same hardware combination.