Fivem

Fivem

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 39 48 61
1440p QHD 54 70 87 111
1080p Full HD 82 106 133 168

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 48
3840x2160 High 39
3840x2160 Ultra 30
2560x1440 Low 111
2560x1440 Medium 87
2560x1440 High 70
2560x1440 Ultra 54
1920x1080 Low 168
1920x1080 Medium 133
1920x1080 High 106
1920x1080 Ultra 82

Fivem with Intel Core Ultra 5 135H + NVIDIA GeForce RTX 4060 Mobile, In-Depth Analysis

Fivem, the multiplayer modification platform built on Grand Theft Auto V, presents a unique performance profile for the Intel Core Ultra 5 135H and NVIDIA GeForce RTX 4060 Mobile pairing. The benchmark data shows a system that transitions from being heavily CPU-bound at lower resolutions to a more balanced state at 4K, with the Ultra preset proving too demanding for smooth gameplay. This analysis breaks down the measured FPS across resolutions and settings to determine where this combination excels and where it falls short.

Resolution Scaling

The performance scaling across 1080p, 1440p, and 4K reveals a classic pattern of shifting bottlenecks. At 1920x1080 with Low settings, the system achieves 168 FPS, which drops to 111 FPS at 2560x1440 and 61 FPS at 3840x2160. This represents a 34% performance decrease when moving from 1080p to 1440p, and a further 45% drop when moving from 1440p to 4K. The decline is substantial but not uniform, indicating that the RTX 4060 Mobile is beginning to become the limiting factor at higher pixel counts.

The scaling behavior becomes clearer when examining the High preset, which is more representative of typical gaming loads. At 1920x1080, the system delivers 106 FPS, which falls to 70 FPS at 2560x1440—a 34% reduction—and then to 39 FPS at 3840x2160, another 44% drop. This pattern suggests that at 1080p, the Intel Core Ultra 5 135H with its 14 cores and 18 threads is capable of feeding the GPU adequately, but the gap between 1440p and 4K indicates the GPU's render output units and memory bandwidth are being saturated. The RTX 4060 Mobile's 256.0 GB/s bandwidth and 8 GB of GDDR6 memory become increasingly strained as resolution climbs.

The most telling data point comes from the Medium preset, which includes min and max FPS readings. At 1920x1080, the range is 113 to 153 FPS, a spread of 40 FPS that suggests frame time inconsistency. At 2560x1440, the range narrows to 74 to 100 FPS, and at 3840x2160, it compresses to 41 to 56 FPS. This tightening of the frame rate range at higher resolutions indicates that the CPU's role diminishes and the GPU becomes the dominant constraint, smoothing out some of the variance seen at lower resolutions.

The 4K Ultra result of 30 FPS is particularly instructive. It shows that this combination cannot handle the highest visual fidelity at 2160p, falling below playable thresholds. The scaling from Low to Ultra at 4K—61 FPS down to 30 FPS—represents a 51% performance hit, which is a larger penalty than the 50% drop seen at 1080p (168 to 82 FPS). This suggests that at 4K, the GPU is so heavily loaded that each additional settings tier has an outsized impact on frame rate, whereas at 1080p, the CPU can partially mask these costs.

FAQ

Q: Can the Intel Core Ultra 5 135H and RTX 4060 Mobile handle Fivem at 1080p?

A: Yes, comfortably. At 1920x1080 with High settings, the combination delivers 106 FPS, and with Low settings it reaches 168 FPS. This indicates strong headroom for high refresh rate monitors, as even the Ultra preset achieves 82 FPS.

Q: What is the best resolution to play Fivem with this hardware?

A: According to the measured data, 2560x1440 offers the best balance. At Medium settings, the system averages 87 FPS with a range of 74 to 100 FPS, while High settings produce 70 FPS. This resolution provides a significant visual upgrade over 1080p without the steep performance penalty seen at 4K.

Q: Is 4K gaming viable with this setup in Fivem?

A: Only at lower settings. At 3840x2160, Low settings yield 61 FPS, and Medium drops to 48 FPS. However, the High preset falls to 39 FPS, and Ultra is unplayable at 30 FPS. Users seeking 4K should stick to Low or Medium presets.

Q: How does the RTX 4060 Mobile's performance compare to similar GPUs?

A: The GPU's average benchmark score of 22729 places it in the 67th percentile of all GPUs. It is 0.7% behind the NVIDIA GeForce RTX 2080, 0.8% ahead of the AMD Radeon RX 7700 XT, and 1.3% behind the Intel Arc B580. This shows it is a mid-to-upper tier mobile part.

Q: Does the CPU bottleneck the GPU in Fivem?

A: At 1080p, likely yes. With Low settings producing 168 FPS, the CPU is being taxed heavily, as the GPU could potentially render more frames. However, at 4K, the GPU becomes the clear bottleneck, with frame rates dropping to 39-61 FPS depending on settings.

Q: What settings preset provides the most stable frame rate?

A: The Medium preset at any resolution offers the most consistent experience, as it is the only one with recorded min and max FPS values. At 1080p, it ranges from 113 to 153 FPS, and at 1440p from 74 to 100 FPS, indicating fewer extreme drops than other presets.

GPU Role

The NVIDIA GeForce RTX 4060 Mobile is built on the Ada Lovelace architecture with the AD107 chip, fabricated on a 5 nm process at TSMC. It contains 18,900 million transistors on a 159 mm² die, giving it a transistor density of 118.9M per mm². The GPU operates with a base clock of 1545 MHz and a boost clock of 1890 MHz, with memory running at 2000 MHz effectively reaching 16 Gbps. These specifications translate to a pixel rate of 90.72 GPixel/s and a texture rate of 181.4 GTexel/s, which are directly relevant to how the card handles Fivem's rendering workload.

The 8 GB of GDDR6 memory on a 128-bit bus provides 256.0 GB/s of bandwidth. This is a critical specification for Fivem, as the game's open-world multiplayer environments often require large texture streaming loads. The measured FPS data shows that at 4K with Ultra settings, performance drops to 30 FPS, which strongly suggests that the memory bandwidth is insufficient for the high-resolution texture demands. In contrast, the 1920x1080 Low settings result of 168 FPS indicates that the GPU has ample bandwidth for less demanding scenarios.

The RTX 4060 Mobile's compute capabilities include 3072 shading units, 96 TMUs, and 48 ROPs, along with 24 RT cores and 96 tensor cores. These allow for 11.61 TFLOPS of FP32 performance and matching 11.61 TFLOPS for FP16. The FP32 figure is particularly relevant for Fivem's non-ray-traced rendering paths, as the game relies heavily on traditional rasterization. The GPU's DirectX 12 Ultimate support with version 12_2 ensures compatibility with modern API features, though Fivem's engine may not fully utilize these.

The GPU's PassMark G3D score of 17469 and its 67th percentile ranking among all GPUs place it in a competitive position. The nearest rival data shows it is 0.7% slower than the desktop RTX 2080, which is notable for a mobile part. However, the 67th percentile also indicates that the majority of GPUs in the database outperform it, which aligns with the 4K Ultra struggles observed in Fivem. The GPU's 115 W TDP and IGP slot width suggest it is designed for thinner laptops, which may impact sustained performance under load.

Measured FPS Breakdown

At 1920x1080, the system demonstrates its strongest performance. With Low settings, it averages 168 FPS, which represents the highest measured result across all configurations. Moving to Medium, the average drops to 133 FPS with a range of 113 to 153 FPS. High settings produce 106 FPS, and Ultra falls to 82 FPS. This progression shows a 51% performance difference between Low and Ultra, indicating that each settings tier has a meaningful impact on frame rate at this resolution.

The 2560x1440 results show a clear step down in performance. Low settings average 111 FPS, which is 34% lower than the 1080p Low result. Medium averages 87 FPS with a range of 74 to 100 FPS, High averages 70 FPS, and Ultra averages 54 FPS. The gap between Low and Ultra at 1440p is 51%, which is identical to the percentage seen at 1080p. This suggests that the performance scaling between settings is consistent regardless of resolution, though the absolute numbers are lower.

At 3840x2160, the performance drops become more pronounced. Low settings still manage 61 FPS, but Medium falls to 48 FPS with a range of 41 to 56 FPS. High settings produce 39 FPS, and Ultra is the only configuration to drop below 30 FPS, averaging exactly 30 FPS. The difference between Low and Ultra at 4K is 51%, matching the other resolutions, but the severity is greater because the starting point is already lower. The Medium preset's min FPS of 41 at 4K indicates that even mid-range settings can produce frame drops into the high 30s.

The min and max FPS data for Medium settings across all resolutions provides insight into frame pacing. At 1080p, the 113 to 153 FPS range represents a 35% variance from the average. At 1440p, the 74 to 100 FPS range shows a 30% variance. At 4K, the 41 to 56 FPS range has a 31% variance. These consistent variance percentages suggest that the game's frame time distribution remains stable across resolutions, but the lower absolute values at higher resolutions make any variance more noticeable to the player.

How This Combo Ranks

The Intel Core Ultra 5 135H and RTX 4060 Mobile combination ranks 2264 out of 3707 tested combos in Fivem, placing it in the 61st percentile of all systems. This ranking is modest, reflecting the fact that while the CPU and GPU are both capable mid-range parts, they are not top-tier performers in this specific game. The CPU's 81st percentile ranking among all CPUs and the GPU's 67th percentile ranking suggest that the combination should perform better than it does, indicating that Fivem's multiplayer architecture may not fully utilize the available hardware.

The CPU's nearest rivals provide context for its performance potential. The Intel Core Ultra 5 135H has an average benchmark score of 29093, which is 0.1% behind the AMD Ryzen 7 5800X, 0.5% ahead of the AMD Ryzen 5 5600XT, and 0.6% behind the Intel Core i5-13500HX. These are all desktop-class processors, which means the mobile chip is competing well against them in synthetic benchmarks. However, in Fivem, the game's single-threaded performance characteristics may not translate directly, as the game often relies on a few main threads rather than the 18 threads available.

The GPU's nearest rivals show a similar story. The RTX 4060 Mobile's average benchmark score of 22729 is 0.7% behind the RTX 2080, 0.8% ahead of the RX 7700 XT, and 1.3% behind the Intel Arc B580. The RTX 2080 comparison is particularly relevant, as that GPU was a high-end desktop part in its generation. The fact that the mobile 4060 nearly matches it demonstrates the efficiency of the Ada Lovelace architecture, but the 4K results in Fivem show that raw benchmark scores do not always translate to gaming performance at high resolutions.

The combination's 2264th rank out of 3707 combos means that approximately 61% of tested systems outperform it in Fivem. This is lower than what the individual component percentiles might suggest, implying that this particular game does not favor the combination. The data shows that the system is capable of high frame rates at 1080p, but the ranking reflects that many other combinations can achieve similar or better results, particularly those with stronger GPUs for 4K rendering.

Settings Recommendations

For the best balance of visual quality and performance at 1920x1080, the High preset is the recommended choice. The 106 FPS average provides smooth gameplay that is well above the 60 FPS threshold, and the visual upgrade over Medium is noticeable. The Ultra preset at 82 FPS is also playable, but the 23% performance drop from High to Ultra may not justify the incremental visual improvements for most users. Low settings at 168 FPS are only recommended for competitive play where maximum frame rate is prioritized over graphics.

At 2560x1440, the Medium preset offers the most compelling experience. The 87 FPS average with a range of 74 to 100 FPS provides a smooth and consistent frame rate, and the visual fidelity is significantly better than 1080p. High settings at 70 FPS are also viable for users who prefer visual quality, but the risk of drops below 60 FPS in busy multiplayer scenarios is higher. The Low preset at 111 FPS is suitable for performance-focused users, while Ultra at 54 FPS is not recommended due to the potential for noticeable stuttering.

For 3840x2160, the Low preset is the only viable option for consistent gameplay, averaging 61 FPS. Medium settings at 48 FPS are borderline, with the min FPS of 41 indicating potential dips into the high 30s during intense moments. High and Ultra settings are not recommended for 4K gaming, as their 39 FPS and 30 FPS averages respectively fall below the 60 FPS standard that most players expect. Users who prioritize 4K should accept the visual compromises of Low settings or consider lowering the resolution to 1440p.

The Medium preset stands out as the most reliable across all resolutions due to its recorded min and max FPS values. At 1080p, the 113 to 153 FPS range ensures no drops below 100 FPS, while at 1440p, the 74 to 100 FPS range maintains a solid 60 FPS floor. At 4K, the 41 to 56 FPS range is the only dataset with frame time information, and while it is not ideal, it provides a more predictable experience than the other presets. For users seeking the most stable frame rate without sacrificing too much visual quality, Medium is the optimal preset.

Hardware Specifications

Intel Core Ultra 5 135H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 4060 Mobile

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1890 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 135H + NVIDIA GeForce RTX 4060 Mobile in Fivem

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 48.0
3840x2160 High 39.0
3840x2160 Ultra 30.0
2560x1440 Low 111.0
2560x1440 Medium 87.0
2560x1440 High 70.0
2560x1440 Ultra 54.0
1920x1080 Low 168.0
1920x1080 Medium 133.0
1920x1080 High 106.0
1920x1080 Ultra 82.0

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