Fivem
This combination provides smooth gameplay with an average of 106 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 50 | 63 | 79 |
| 1440p QHD | 70 | 90 | 113 | 143 |
| 1080p Full HD | 107 | 137 | 172 | 213 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-9400 + NVIDIA GeForce RTX 5060 Ti 8 GB, In-Depth Analysis
# Fivem Performance Analysis: Intel Core i5-9400 + NVIDIA GeForce RTX 5060 Ti 8 GB
This combination ranks 1222nd out of 3005 tested combos in Fivem, placing it in the 59th percentile of all configurations evaluated. The pairing of a six-core Coffee Lake processor with a Blackwell-architecture GPU produces a system that handles the game's multiplayer environments competently at most resolutions, though the data reveals a clear ceiling at 4K Ultra settings. The measured results show a platform that is capable but not exceptional, with performance characteristics that vary significantly depending on the graphical preset selected.
How This Combo Ranks
The combo rank of 1222 out of 3005 tested configurations indicates a mid-field position in the overall Fivem benchmark hierarchy. This places the system comfortably ahead of the median tested combo, with roughly 40% of configurations achieving better results. The ranking reflects a balanced pairing where neither component is severely bottlenecking the other at most settings, though the data suggests the CPU becomes a limiting factor at lower resolutions and the GPU at higher ones.
The Intel Core i5-9400's average benchmark score of 2254 places it at the 47th percentile among all CPUs tested. Its nearest rivals show remarkably tight clustering: the Intel Core i7-1068NG7 scores 2259 (0.2% ahead), the Intel Core i7-10710U scores 2248 (0.3% behind), the AMD Ryzen 5 PRO 1500 scores 2246 (0.4% behind), and the Intel Core i3-10305 scores 2264 (0.4% ahead). This places the i5-9400 in a performance band where single-digit percentage differences separate competitors, meaning the CPU is neither a standout nor a weak link in this specific game.
The GPU side presents a more unusual picture. The RTX 5060 Ti 8 GB's average benchmark score of 4901 puts it at only the 29th percentile among all GPUs, with nearest rivals that include the AMD FirePro W5130M (4904, 0.1% ahead), NVIDIA GeForce GTS 450 (4893, 0.2% behind), AMD Radeon R7 M265 (4929, 0.6% ahead), and AMD Radeon R7 M360 (4931, 0.6% ahead). These rivals are predominantly older or lower-tier products, which suggests the RTX 5060 Ti's benchmark profile in synthetic tests does not fully reflect its Fivem gaming performance. The measured FPS results in this game are substantially stronger than the GPU's percentile ranking might imply.
GPU Role
The NVIDIA GeForce RTX 5060 Ti 8 GB is built on the Blackwell 2.0 architecture using TSMC's 5 nm process, with a chip designated GB206 containing 21,900 million transistors on a 181 mm² die. The GPU operates at a base clock of 2407 MHz with a boost clock of 2572 MHz, and its 8 GB of GDDR7 memory runs at 1750 MHz with 28 Gbps effective speed across a 128-bit bus, yielding 448.0 GB/s of memory bandwidth.
In Fivem, the GPU's role becomes increasingly dominant as resolution increases. At 1080p, the frame rates across all settings are high enough that the CPU's six cores and six threads (running at 2.90 GHz base and 4.10 GHz boost) can keep pace with the GPU's output. However, the 8 GB VRAM capacity and 128-bit memory bus become relevant factors at 4K resolution, where the Ultra preset drops to 39 FPS average. The gap between Low (79 FPS) and Ultra (39 FPS) at 4K represents a 51% performance hit, which is substantial but not unusual for a game with complex multiplayer scenes that stress both geometry and texture memory.
The GPU's memory bandwidth of 448.0 GB/s appears adequate for 1080p and 1440p gameplay, where the measured results show no obvious signs of memory capacity limitations. At 4K Ultra, however, the combination of higher resolution textures and the game's open-world streaming demands may begin to strain the 8 GB frame buffer. The pixel rate of 123.5 GPixel/s and texture rate of 370.4 GTexel/s provide the raw throughput needed for the game's visual effects, but the 48 ROPs and 128-bit memory interface are modest for a card in this class.
FAQ
Q: What is the best resolution for this combo in Fivem?
A: The data shows 1440p High delivers 90 FPS average, which is a strong balance of visual quality and smoothness. At 1080p High the system reaches 137 FPS, while 4K High manages 50 FPS, so 1440p appears to be the sweet spot where the GPU is fully utilized without exceeding comfortable frame rates.
Q: How does the RTX 5060 Ti 8 GB compare to its nearest GPU rivals in Fivem?
A: The measured FPS results in Fivem are far stronger than the GPU's synthetic benchmark percentile suggests. While the GPU's average benchmark score of 4901 places it at the 29th percentile with rivals like the AMD FirePro W5130M and GTS 450, the actual Fivem frame rates at 1080p (137 FPS at High) indicate the card performs well above that tier in this specific game.
Q: Is the Intel Core i5-9400 a bottleneck for this GPU in Fivem?
A: The evidence suggests partial CPU limitation at lower resolutions. At 1080p Low the system reaches 213 FPS, and at 1440p Low it hits 143 FPS, but the scaling from 1080p to 1440p at Low settings (a 33% drop) is larger than the resolution increase alone would explain, indicating the CPU is not the primary constraint at these settings. The CPU's 47th percentile ranking among all CPUs supports this interpretation.
Q: What is the minimum FPS observed for this combo in the measured data?
A: The only minimum FPS values reported are for Medium settings: 53 FPS at 4K, 96 FPS at 1440p, and 146 FPS at 1080p. These minimums are 84%, 85%, and 85% of their respective average FPS values, indicating reasonably consistent frame pacing at Medium settings.
Q: How does this combo handle 4K gaming in Fivem?
A: At 4K, the system averages 79 FPS on Low, 63 FPS on Medium, 50 FPS on High, and 39 FPS on Ultra. Only the Low and Medium presets exceed 60 FPS at this resolution. For competitive multiplayer play, 4K Low is the viable option, while 4K Medium offers a playable experience with better visuals.
Q: What does the combo's rank of 1222 out of 3005 mean for practical gameplay?
A: The rank indicates this system performs better than 59% of tested combos in Fivem. This mid-field placement means the system can handle the game comfortably at most settings, but there are many configurations that deliver higher frame rates, particularly those with newer high-core-count CPUs or higher-tier GPUs.
Measured FPS Breakdown
At 1920x1080, the system delivers 213 FPS on Low, 172 FPS on Medium (with a minimum of 146 and maximum of 197), 137 FPS on High, and 107 FPS on Ultra. These numbers indicate that 1080p is well within the GPU's comfort zone, with even the Ultra preset providing a frame rate that exceeds the refresh rate of most standard monitors. The 50% reduction from Low to Ultra at this resolution (213 FPS down to 107 FPS) shows the impact of the game's higher-quality settings on frame rate.
At 2560x1440, the measured results are 143 FPS on Low, 113 FPS on Medium (minimum 96, maximum 130), 90 FPS on High, and 70 FPS on Ultra. The transition from 1080p to 1440p costs roughly 33% of the frame rate on Low settings, 34% on Medium, 34% on High, and 35% on Ultra. This consistent scaling pattern suggests the GPU is handling the increased pixel count uniformly across all settings, with no single preset showing disproportionate degradation.
At 3840x2160, the system produces 79 FPS on Low, 63 FPS on Medium (minimum 53, maximum 72), 50 FPS on High, and 39 FPS on Ultra. The 4K results show a more dramatic spread between presets, with Ultra delivering less than half the frame rate of Low. The difference between Medium and High at 4K is 13 FPS (21% reduction), while the difference between High and Ultra is 11 FPS (22% reduction), indicating that each step up in quality has a similar cost at this resolution.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals important information about the limiting component. At Low settings, the system drops from 213 FPS at 1080p to 143 FPS at 1440p (a 33% reduction) and then to 79 FPS at 4K (a 45% reduction from 1440p). If the CPU were the sole bottleneck, the scaling between resolutions would be flatter, as the CPU workload does not increase proportionally with pixel count. The significant drops indicate GPU-bound performance at these settings.
At Ultra settings, the scaling is 107 FPS at 1080p to 70 FPS at 1440p (a 35% reduction) and then to 39 FPS at 4K (a 44% reduction from 1440p). The similar percentage reductions across all presets suggest that both CPU and GPU are contributing to the frame rate ceiling, with the CPU limiting at lower resolutions and the GPU limiting at higher ones. The 4K Ultra result of 39 FPS is below the 60 FPS threshold generally considered smooth, indicating that this resolution and preset combination exceeds what this hardware can deliver comfortably.
The transition from 1440p to 4K is particularly steep at Low settings (a 45% drop), which is more severe than the 44% drop observed at Ultra settings. This counterintuitive result suggests that at Low settings, the GPU is more heavily taxed by the resolution increase because the CPU has less overhead to compensate. In contrast, at Ultra settings, the CPU may be more involved in managing the game's complex multiplayer scenes, partially masking the GPU's resolution scaling.
Settings Recommendations
For players prioritizing frame rate above all else, the Low preset at 1440p delivers 143 FPS, which is smooth enough for competitive multiplayer gameplay in Fivem. At 1080p Low, the 213 FPS result provides headroom for high refresh rate monitors, though the visual quality sacrifice is substantial. The Medium preset at 1080p offers 172 FPS with a minimum of 146, which is an excellent balance for most players, as the visual upgrade from Low to Medium typically includes improved textures and draw distances without the performance penalty of High or Ultra.
The High preset at 1440p provides 90 FPS average, which is a strong choice for players with 144 Hz displays who want better visual fidelity. This setting combination offers the best compromise between the 70 FPS of Ultra and the 113 FPS of Medium at the same resolution. For 4K gaming, the Low preset at 79 FPS is the only option that consistently exceeds 60 FPS, while Medium at 63 FPS is playable but with occasional dips to 53 FPS minimum. The Ultra preset at any resolution above 1080p results in frame rates below 70 FPS, with 4K Ultra dropping to 39 FPS, which is likely too low for smooth gameplay in a multiplayer environment.
The measured data suggests that Medium settings at 1080p or High settings at 1440p represent the best overall experiences for this combo. These configurations deliver frame rates well above 60 FPS while maintaining enough visual quality to appreciate the game's environments. Players with 4K displays should stick to Low or Medium presets, as the higher settings produce frame rates that may cause noticeable stutter in fast-paced multiplayer scenarios.
CPU Role
The Intel Core i5-9400 provides six physical cores and six threads based on the Coffee Lake architecture, manufactured on Intel's 14 nm process. It operates at a base clock of 2.90 GHz with a boost clock of 4.10 GHz, and its 9 MB of shared L3 cache (along with 64 KB L1 and 256 KB L2 per core) provides adequate data locality for the game's workloads. The CPU's 65 W TDP and dual-channel DDR4 memory support with 42.7 GB/s bandwidth are modest but sufficient for this game.
In Fivem, the CPU's role is most apparent at lower resolutions where the GPU is not saturated. The 213 FPS result at 1080p Low suggests the CPU can sustain high frame rates in the game's multiplayer environments, which often involve multiple players, vehicles, and dynamic world events. The six threads are sufficient for the game's primary simulation and networking tasks, but the 47th percentile CPU ranking indicates that many other processors can deliver higher frame rates in CPU-bound scenarios.
The CPU's nearest rivals in synthetic benchmarks are all within 0.4% of its average score, demonstrating that this processor is part of a tightly grouped performance tier. The Intel Core i3-10305 is the strongest rival at 0.4% ahead, while the AMD Ryzen 5 PRO 1500 is 0.4% behind. This narrow spread means that in Fivem, CPU choice within this tier is unlikely to produce dramatic differences in frame rate, especially at higher resolutions where the GPU dominates.
The combination of the i5-9400's six cores and six threads with the RTX 5060 Ti's 4608 shading units creates a system where neither component is severely underutilized in Fivem. At 1080p, the CPU can feed the GPU enough data to reach 137 FPS at High settings, which is a respectable result for a processor from 2018. At 4K, the CPU's limitations become less relevant as the GPU's rendering workload increases, but the 39 FPS Ultra result suggests that the GPU itself is the primary constraint at this resolution.
Hardware Specifications
Intel Core i5-9400
NVIDIA GeForce RTX 5060 Ti 8 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-9400 + NVIDIA GeForce RTX 5060 Ti 8 GB in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 79.0 |
| 3840x2160 | Medium | 63.0 |
| 3840x2160 | High | 50.0 |
| 3840x2160 | Ultra | 39.0 |
| 2560x1440 | Low | 143.0 |
| 2560x1440 | Medium | 113.0 |
| 2560x1440 | High | 90.0 |
| 2560x1440 | Ultra | 70.0 |
| 1920x1080 | Low | 213.0 |
| 1920x1080 | Medium | 172.0 |
| 1920x1080 | High | 137.0 |
| 1920x1080 | Ultra | 107.0 |
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