Fivem
This combination offers playable performance with an average of 42 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 20 | 25 | 31 |
| 1440p QHD | 27 | 35 | 44 | 56 |
| 1080p Full HD | 42 | 54 | 67 | 85 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-9400 + AMD Radeon RX 580, In-Depth Analysis
The Intel Core i5-9400 and AMD Radeon RX 580 combination presents a study in balanced, last-generation hardware facing a demanding multiplayer environment. The CPU, a six-core, six-thread Coffee Lake part with a base clock of 2.90 GHz and a boost clock of 4.10 GHz, represents a solid foundation for modern gaming. Its 9 MB of shared L3 cache and dual-channel DDR4 memory support are key features for maintaining stable frame pacing. In synthetic benchmarks, this processor sits at the 47th percentile compared to all CPUs, placing it squarely in the mid-range tier. Its multi-core score of 2784 points in Cinebench R20 and 6629 points in Cinebench R23 suggest that while it lacks the multi-threading of its hyper-threaded rivals, its physical six cores are sufficient for handling the simulation and AI load of a game like Fivem, which is notorious for being CPU-intensive in dense areas.
The data indicates this pairing is generally GPU-bound at lower resolutions, but the CPU becomes a significant factor when frame rates climb. At 1080p Low, the system achieves 85 FPS, a figure that likely approaches the effective limit of what the i5-9400 can feed in this specific scenario. The CPU’s single-core performance, evidenced by a Geekbench single-core score of 1389, is adequate, but not exceptional by modern standards. This is a crucial observation for Fivem, as the game's physics and scripting often rely heavily on a single primary thread. The benchmark results suggest that while the CPU can keep up with the RX 580 at lower settings, pushing for higher frame rates beyond this point would require a processor with stronger per-core performance. The CPU’s nearest rival, the Intel Core i7-10710U, shows a deltaPct of just 0.3, indicating that the i5-9400’s performance envelope is very similar to that of a power-constrained mobile part, which highlights its age and positioning.
CPU Role — cores, clocks, and how they relate to this game's results
The i5-9400’s configuration of 6 cores and 6 threads is a direct response to the era's gaming requirements, where six physical cores were becoming the sweet spot. With a 65 W TDP, it is an efficient part, but its architecture, Coffee Lake, lacks the more advanced scheduling features of newer designs. The boost clock of 4.10 GHz is the more relevant figure for Fivem, as the game's responsiveness in player-dense areas often correlates with how fast a single core can execute instructions. The benchmark data shows a clear pattern: at 1080p Low, the system reaches 85 FPS, but this is the highest average across all tested settings and resolutions. This suggests that the CPU is capable of delivering high frame rates, but the ceiling is likely constrained by the game's engine and the CPU's single-threaded performance ceiling.
Comparing the i5-9400 to its nearest rivals in the database provides context. It performs nearly identically to the Intel Core i7-1068NG7, with a negligible deltaPct of -0.2. This is notable because the rival is a mobile chip, yet it matches the desktop i5 in average benchmark score. This implies that in this generation, the performance difference between high-end mobile and desktop CPUs was minimal. The data suggests that for Fivem, the CPU is not the primary bottleneck at higher resolutions or settings, but it is the limiting factor for achieving very high refresh rates at 1080p Low. The jump from 67 FPS at 1080p Medium to 85 FPS at 1080p Low indicates that reducing CPU-related load (like draw distances and entity counts) can unlock more headroom, but the system still cannot break past the 100 FPS mark, pointing to a hard ceiling in this configuration.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 580 is the other half of this duo, a Polaris 20 chip built on a 14 nm process. It comes with 8 GB of GDDR5 memory on a 256-bit bus, providing a bandwidth of 256.0 GB/s. This memory configuration is critical for Fivem, which often features custom assets and high-resolution textures that can quickly fill a GPU's frame buffer. The GPU's base clock of 1257 MHz and boost clock of 1340 MHz are modest by today's standards, but its 2304 shading units provide a respectable amount of compute power, evidenced by a Passmark G3D score of 8813. The GPU holds a 53rd percentile ranking among all GPUs, indicating it is a mid-range performer.
The RX 580's role in Fivem is clearly defined by the resolution scaling data. At 1080p, the GPU can handle the load with relative ease, producing 54 FPS on High settings. However, the strain becomes evident at higher resolutions. At 1440p High, the average FPS drops to 35, and at 4K High, it plummets to 20 FPS. This is a direct consequence of the GPU's compute and memory bandwidth limits. The data shows that the RX 580 is the definitive bottleneck at 4K, as the GPU is working to fill four times the pixels of 1080p. The GPU's performance relative to its nearest rivals is tight; it is only 0.4% slower than the NVIDIA GeForce GTX 1660 SUPER, which reflects its staying power, but it still lacks the raw power needed for high-fidelity 4K gaming. The 8 GB VRAM is sufficient, but the 256.0 GB/s bandwidth is the limiting factor for pushing high pixel counts.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the highest average FPS this combo can achieve in Fivem?
A: The highest measured average FPS is 85, which occurs at 1920x1080 with Low settings.
Q: How does the i5-9400 compare to its closest rival in terms of average benchmark score?
A: The i5-9400 has an average benchmark score of 2254, which is only 0.2% lower than the Intel Core i7-1068NG7's score of 2259, making them statistically equivalent performers.
Q: What is the frame rate difference between 1080p and 4K on High settings?
A: At High settings, the average FPS drops from 54 at 1920x1080 to 20 at 3840x2160, a decrease of 34 FPS or roughly a 63% reduction in performance.
Q: Is the RX 580's 8 GB of VRAM a limiting factor in Fivem?
A: The benchmark data does not indicate a VRAM capacity issue. The 8 GB allocation is present, but the performance drops at higher resolutions are more consistent with the GPU's overall compute and bandwidth limitations rather than a memory capacity limit.
Q: What is the combo's rank among all tested systems for Fivem?
A: This specific configuration is ranked 3367 out of 3707 tested combos, placing it in the lower 10% of all systems in the database for this game.
Q: At which resolution and settings does the system achieve over 60 FPS?
A: The system exceeds 60 FPS at 1920x1080 on Low (85 FPS) and Medium (67 FPS) settings. It falls below 60 FPS on High (54 FPS) and Ultra (42 FPS) at this resolution.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data reveals a consistent scaling pattern across all three resolutions. At 1920x1080, the system starts with a strong 85 FPS at Low settings. This drops to 67 FPS at Medium, with minimum and maximum values of 57 and 77 FPS, respectively. High settings yield 54 FPS, and Ultra is the most demanding, producing 42 FPS. The gap between Low and Ultra is 43 FPS, showing the significant impact of graphical fidelity on this hardware.
Moving to 2560x1440, the performance takes a substantial hit. Low settings produce 56 FPS, which is 29 FPS lower than the 1080p Low result. Medium settings average 44 FPS (min 38, max 51), High settings average 35 FPS, and Ultra drops to 27 FPS. The relative performance gap between settings remains similar, but the absolute numbers are much lower, indicating the GPU is struggling with the increased pixel count. At 3840x2160, the system is clearly GPU-bound. Low settings only achieve 31 FPS, Medium manages 25 FPS (min 21, max 28), High falls to 20 FPS, and Ultra is nearly unplayable at 15 FPS. The data shows a linear progression of performance loss as resolution increases, but the steep drops at 4K suggest the RX 580 is overmatched.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The scaling from 1080p to 4K is dramatic. On High settings, the average FPS goes from 54 at 1080p to 35 at 1440p, and finally to 20 at 4K. This represents a 35% drop from 1080p to 1440p, and a further 43% drop from 1440p to 4K. This steep decline is a classic indicator of a GPU bottleneck. The RX 580 is being overwhelmed by the pixel fill rate requirements of 4K. The 256.0 GB/s memory bandwidth is insufficient to feed the GPU's shading units at this resolution, causing the frame rate to crater.
Conversely, the scaling from Low to Ultra at 1080p shows a 43 FPS difference, but the system still maintains playable frame rates. This suggests that at 1080p, the CPU is capable of keeping up with the GPU's output, and the system is not severely bottlenecked by either component. The picture changes at 1440p and 4K, where the GPU becomes the clear limiting factor. The measurement data indicates that this combo is best suited for 1080p gaming, where it can offer a good balance of performance and visual quality. At higher resolutions, the user must drastically reduce settings to maintain a smooth frame rate, and even then, the system cannot reach 60 FPS at 4K.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal experience for this combo is at 1920x1080 with Medium settings. This configuration delivers an average of 67 FPS, with a minimum of 57 FPS. This ensures that the frame rate stays above the 60 FPS threshold for the majority of gameplay, providing a smooth and responsive experience. The jump from Medium to High at 1080p results in a 13 FPS loss (from 67 to 54 FPS), which is a significant hit to smoothness for a modest graphical gain. Therefore, Medium is the sweet spot.
For users who prioritize frame rate over visuals, 1080p Low is the best choice, yielding 85 FPS. This is ideal for competitive play where high refresh rates are more important than fidelity. However, it comes at the cost of visual quality and potentially reduced draw distances, which can be a disadvantage in a game like Fivem where situational awareness is key. At 1440p, the system can achieve 56 FPS on Low, which is playable but not ideal. High and Ultra settings at 1440p should be avoided, as they fall below 40 FPS. At 4K, all settings are below 32 FPS and are not recommended for a playable experience. The data clearly suggests that 1080p Medium is the most balanced preset, offering a good blend of performance and graphical fidelity for this hardware combination.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the database, this specific Intel Core i5-9400 and AMD Radeon RX 580 combination is ranked 3367 out of 3707 tested combos for Fivem. This places it in the bottom 10% of all systems tested, which is a sobering statistic. This rank reflects the age and mid-range nature of both components. The i5-9400, while capable, is outclassed by newer CPUs with higher core counts and faster single-thread performance. The RX 580, similarly, is a previous-generation mid-range GPU that struggles with the demands of modern multiplayer games, especially at higher resolutions.
The low rank is not a surprise given the measured FPS data. While the system can handle 1080p gaming adequately, its performance at 1440p and 4K is poor. The rank indicates that the vast majority of tested systems in the database can achieve higher frame rates in Fivem. This is likely due to a combination of factors, including the game's CPU-heavy nature, which penalizes the i5-9400's lack of hyper-threading, and the GPU's limited compute power, which struggles at higher resolutions. The 47th percentile ranking of the CPU and 53rd percentile of the GPU do not translate into a high combo ranking, suggesting that Fivem is particularly sensitive to the specific performance characteristics of this hardware. This configuration is a functional entry-level to mid-range system for 1080p, but it is not competitive with higher-tier hardware in this specific game.
Hardware Specifications
Intel Core i5-9400
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-9400 + AMD Radeon RX 580 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 31.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 20.0 |
| 3840x2160 | Ultra | 15.0 |
| 2560x1440 | Low | 56.0 |
| 2560x1440 | Medium | 44.0 |
| 2560x1440 | High | 35.0 |
| 2560x1440 | Ultra | 27.0 |
| 1920x1080 | Low | 85.0 |
| 1920x1080 | Medium | 67.0 |
| 1920x1080 | High | 54.0 |
| 1920x1080 | Ultra | 42.0 |
Fivem with ii5-9400 + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Other Games with ii5-9400 + RX 580
Explore FPS benchmarks for other games using this same hardware combination.