Fivem

Fivem

AVERAGE FPS
190
excellent

This combination delivers exceptional performance with an average of 190 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 72 93 116 147
1440p QHD 130 167 209 265
1080p Full HD 197 254 300 327

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 147
3840x2160 Medium 116
3840x2160 High 93
3840x2160 Ultra 72
2560x1440 Low 265
2560x1440 Medium 209
2560x1440 High 167
2560x1440 Ultra 130
1920x1080 Low 327
1920x1080 Medium 300
1920x1080 High 254
1920x1080 Ultra 197

Fivem with Intel Core i5-14400F + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

Fivem, the multiplayer modification platform for Grand Theft Auto V, remains a demanding and uniquely variable title in 2025. The measured data for the Intel Core i5-14400F paired with the NVIDIA GeForce RTX 5090 D shows a configuration that is overwhelmingly GPU-limited at higher resolutions but transitions to a more balanced profile as resolution drops. This analysis breaks down the performance characteristics, component roles, and optimal settings based strictly on the measured FPS data and benchmark scores provided.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a classic progression where the GPU becomes the primary bottleneck as pixel count increases. At 1920x1080 with Medium settings, the system delivers an average of 300 FPS, but this drops to 209 FPS at 2560x1440 and further to 116 FPS at 3840x2160. This represents a 30% performance hit when moving from 1440p to 4K at Medium settings, indicating that the RTX 5090 D is being tasked progressively harder with each resolution increase.

The Low settings preset shows the most dramatic scaling, with a 327 FPS average at 1080p dropping to 265 FPS at 1440p and then to 147 FPS at 4K. The 45% reduction from 1440p to 4K at Low settings is substantial, but the absolute numbers remain high enough to suggest the GPU still has headroom. At Ultra settings, the scaling is less steep in percentage terms: 197 FPS at 1080p, 130 FPS at 1440p, and 72 FPS at 4K. The 45% drop from 1080p to 4K at Ultra is consistent with the Low preset, but the final 72 FPS average at 4K Ultra indicates the game is finally overwhelming the GPU's raw compute capacity.

The delta between Medium and Ultra at each resolution grows as resolution increases. At 1080p, the gap is 103 FPS (300 vs 197); at 1440p, it narrows to 79 FPS (209 vs 130); and at 4K, it closes to 44 FPS (116 vs 72). This pattern suggests that at 1080p the CPU is still contributing meaningfully to the frame rate, allowing the GPU to stretch its legs, whereas at 4K the GPU workload dominates and the relative cost of higher settings compresses the performance spread.

GPU Role

The NVIDIA GeForce RTX 5090 D is a flagship-class graphics card with 32 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of bandwidth. Its benchmark profile places it in the 92nd percentile of all GPUs, with an average benchmark score of 77,712. The nearest rivals in the data are mobile and datacenter parts—the AMD Radeon RX 6650M XT (1.1% slower), AMD Radeon RX 6850M XT (1.6% faster), and two NVIDIA Tesla P100 variants (2.1% and 2.4% faster)—which underscores how far ahead this desktop card sits in the synthetic test suite.

In Fivem, the GPU's enormous memory capacity and bandwidth are the key enablers for high-resolution play. The 4K Medium result of 116 FPS with a minimum of 99 FPS and maximum of 133 FPS shows consistent frame delivery, which is critical for a multiplayer environment where frame time spikes can disrupt gameplay. The 4K Ultra result of 72 FPS, while playable, sits below the 100 FPS threshold that many competitive players target, and the data shows no minimum or maximum values recorded for that preset, suggesting less stable frame pacing.

The card's clock speeds—a base of 2017 MHz and boost of 2407 MHz—are relatively modest for a 575 W TDP part, but the 104.8 TFLOPS of FP32 compute is what drives the high frame rates. The 1.79 TB/s memory bandwidth is particularly relevant for Fivem, which loads extensive custom assets and texture packs in multiplayer servers; the 32 GB frame buffer ensures that even the most detailed custom content will not exceed VRAM capacity at any resolution tested.

CPU Role

The Intel Core i5-14400F is a 10-core, 16-thread processor from the Raptor Lake-R architecture, with a base clock of 2.50 GHz and boost clock of 4.70 GHz. Its benchmark results show a strong single-threaded performance profile—3055 in Cinebench R23 single-core and 3701 in PassMark single-thread—which places it in the 83rd percentile of all CPUs. The nearest rivals include the AMD Ryzen 7 PRO 8840U (0.1% faster), Intel Core i9-11900 (0.2% faster), AMD Ryzen 7 6800HS (0.2% slower), and Intel Core i7-12800H (0.5% faster), indicating the i5-14400F sits in a tightly contested mid-to-high-end CPU tier.

Fivem is known to be CPU-sensitive in multiplayer scenarios, particularly with many players and scripts running. The 1080p Low result of 327 FPS demonstrates that the CPU can feed frames at very high rates when the GPU is not the limiting factor. However, the scaling from Low to Ultra at 1080p—a 40% reduction from 327 to 197 FPS—suggests that the game's draw call overhead and physics calculations are engaging the CPU more heavily at higher settings, even at a resolution where the RTX 5090 D should have ample headroom.

The 20 MB of shared L3 cache is a meaningful asset for Fivem's server-side scripting and asset streaming, as is the 1.25 MB per-core L2 cache. The processor's 16 threads allow it to handle background tasks and server communication without starving the main game thread. The data shows the CPU's multi-threaded capabilities are solid—21645 in Cinebench R23 multi-core and 25470 in PassMark multithread—but the single-thread score is the more relevant metric for Fivem's primary game logic, and at 3055, it is sufficient to avoid being a bottleneck at 1440p and above.

FAQ

Q: What is the best resolution for competitive play with this hardware?

A: The 1920x1080 Low preset delivers the highest measured average FPS at 327, while 1920x1080 Medium achieves 300 FPS. Both are well above the refresh rate of most high-end monitors, and the 1080p Medium result with a minimum of 255 FPS provides a more visually polished experience without sacrificing frame rate.

Q: Can this system handle 4K gaming in Fivem?

A: Yes, but with compromises. The 4K Medium preset shows an average of 116 FPS with a minimum of 99 FPS, which is playable on high-refresh-rate displays. The 4K Ultra preset drops to 72 FPS average, which is below the 100 FPS mark and may feel less responsive in fast-paced multiplayer scenarios.

Q: How does the RTX 5090 D compare to its nearest rivals in synthetic benchmarks?

A: The RTX 5090 D scores 77,712 in average benchmark score, placing it 1.1% ahead of the AMD Radeon RX 6650M XT and 1.6% behind the AMD Radeon RX 6850M XT. Against the NVIDIA Tesla P100 PCIe 12 GB and 16 GB, it is 2.1% and 2.4% slower, respectively, in the aggregate benchmark.

Q: Is the Core i5-14400F a bottleneck at 1080p?

A: The data suggests the CPU is still capable of pushing very high frame rates at 1080p, with a 327 FPS average at Low settings. However, the significant drop to 197 FPS at Ultra settings indicates that the game's CPU workload increases substantially with higher settings, and the CPU may be limiting the GPU's potential at this resolution.

Q: What is the frame time consistency at 1440p Medium?

A: The 2560x1440 Medium preset shows an average of 209 FPS with a minimum of 178 FPS and maximum of 240 FPS. This 62 FPS spread between minimum and maximum is relatively wide, but the minimum remains above 170 FPS, ensuring smooth gameplay for most users.

Q: How does this combo rank in Fivem specifically?

A: The combination of the Intel Core i5-14400F and NVIDIA GeForce RTX 5090 D is ranked 30th out of 3005 tested combos in Fivem, placing it in the top 1% of all configurations tested for this game.

Measured FPS Breakdown

At 1920x1080, the system produces its highest frame rates across all settings. The Low preset leads with 327 FPS average, followed closely by Medium at 300 FPS (with a minimum of 255 and maximum of 345). High settings deliver 254 FPS, while Ultra drops to 197 FPS. The gap between Low and Ultra is 130 FPS, representing a 40% performance penalty for maximum visual quality.

Moving to 2560x1440, the performance scales down proportionally. Low settings still manage 265 FPS average, while Medium achieves 209 FPS (minimum 178, maximum 240). High settings produce 167 FPS, and Ultra falls to 130 FPS. The difference between Low and Ultra at this resolution is 135 FPS, a 51% reduction that shows the GPU beginning to feel the pixel load.

At 3840x2160, the RTX 5090 D is clearly under heavy load. Low settings yield 147 FPS average, Medium delivers 116 FPS (minimum 99, maximum 133), High runs at 93 FPS, and Ultra drops to 72 FPS. The spread from Low to Ultra is 75 FPS, a 51% reduction from the Low baseline. The 4K Medium result is the only 4K preset with recorded minimum and maximum values, suggesting more stable performance at that setting. The 4K High and Ultra presets lack min/max data, which may indicate less predictable frame delivery under those conditions.

Settings Recommendations

For users prioritizing maximum frame rate and competitive responsiveness, the 1920x1080 Low preset provides the highest measured average at 327 FPS. However, the Medium preset at the same resolution offers a more balanced experience, with 300 FPS average and a minimum of 255 FPS that still comfortably exceeds 240 Hz display capabilities. The 45 FPS gain from Medium to Low is modest compared to the visual quality trade-off, making Medium the better choice for 1080p play.

At 2560x1440, the Medium preset stands out as the sweet spot. The 209 FPS average with a 178 FPS minimum ensures smooth gameplay, while High settings at 167 FPS are also viable for users who prefer visual fidelity. The Ultra preset at 130 FPS is playable but may not satisfy users with high-refresh-rate 1440p monitors looking to maximize frame rate.

For 4K gaming, the Medium preset is the only option that maintains an average above 100 FPS, hitting 116 FPS with a 99 FPS minimum. The High preset at 93 FPS is borderline playable, while Ultra at 72 FPS falls below ideal thresholds for fast-paced multiplayer. Given the data, 4K Medium provides the best balance of visual quality and performance, with the minimum frame rate staying just shy of the 100 FPS mark. Users seeking a locked 100+ FPS experience at 4K should stick with Medium, while those with 60 Hz displays can safely use Ultra for maximum visual impact.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 5090 D in Fivem

Resolution Settings Avg FPS
3840x2160 Low 147.0
3840x2160 Medium 116.0
3840x2160 High 93.0
3840x2160 Ultra 72.0
2560x1440 Low 265.0
2560x1440 Medium 209.0
2560x1440 High 167.0
2560x1440 Ultra 130.0
1920x1080 Low 327.0
1920x1080 Medium 300.0
1920x1080 High 254.0
1920x1080 Ultra 197.0

Fivem with ii5-14400F + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5090 D + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii5-14400F + RTX 5090 D

Explore FPS benchmarks for other games using this same hardware combination.