Fivem

Fivem

AVERAGE FPS
137
excellent

This combination delivers exceptional performance with an average of 137 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 63 80 103
1440p QHD 90 115 143 184
1080p Full HD 136 179 223 278

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 103
3840x2160 Medium 80
3840x2160 High 63
3840x2160 Ultra 50
2560x1440 Low 184
2560x1440 Medium 143
2560x1440 High 115
2560x1440 Ultra 90
1920x1080 Low 278
1920x1080 Medium 223
1920x1080 High 179
1920x1080 Ultra 136

Fivem with Intel Core i5-12400 + AMD Radeon RX 7900 XT, In-Depth Analysis

Located in the crowded multiplayer space of Fivem, the pairing of an Intel Core i5-12400 with an AMD Radeon RX 7900 XT produces a fascinating dataset. The measured frames per second reveal a system that is heavily influenced by graphical settings and resolution, with a clear shift in the bottleneck as the workload changes. This analysis breaks down the measured FPS to understand where the strengths and limitations of this specific combination lie.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The data shows a dramatic and expected decline in frame rates as resolution increases, but the magnitude of that decline tells a compelling story about which component is in charge. At the "Low" settings preset, the transition from 1920x1080 to 2560x1440 results in a drop from 277.5 FPS to 183.5 FPS, a reduction of 94 FPS. Moving further to 3840x2160 brings the average down to 102.7 FPS. This steep, consistent slide suggests that even at low graphical fidelity, the sheer pixel count is beginning to tax the GPU significantly.

However, the scaling pattern changes character when looking at the "Ultra" preset. At this highest quality setting, the frame rate starts at 136.2 FPS at 1080p, falls to 89.5 FPS at 1440p, and bottoms out at 49.9 FPS at 4K. The progression from 1080p to 1440p is a 46.7 FPS loss, while the jump from 1440p to 4K is a 39.6 FPS loss. This indicates that at Ultra settings, the GPU is the primary limiting factor at every resolution, as the demand for pixel shading and memory bandwidth scales almost linearly with the resolution increase.

The most revealing data point for a hardware analyst is the performance delta between Low and Ultra at the same resolution. At 1080p, the difference is 141.3 FPS (277.5 vs 136.2). At 4K, this difference shrinks to 52.8 FPS (102.7 vs 49.9). This compression of frame rates at higher resolutions strongly implies that at 1080p, the Intel Core i5-12400 is capable of feeding frames faster than the GPU can render them, but at 4K, the GPU's rendering workload becomes so immense that the CPU's headroom is no longer relevant. The data suggests a classic resolution-dependent bottleneck: CPU-bound at lower resolutions, GPU-bound at higher ones.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-12400 brings a configuration of 6 cores and 12 threads to the table. Its base clock of 2.50 GHz can boost up to 4.40 GHz, which is a significant factor in single-threaded performance that many multiplayer games rely on. The benchmark results for the CPU support this, with a 3dmark_single_thread score of 910 and a passmark_single_thread score of 3456. These scores, combined with a percentileVsAllCpus of 77, position it as a strong performer for its class.

The role of the CPU becomes apparent when comparing the 1080p Low and High presets. The jump from Low to High only reduces the average FPS from 277.5 to 179. This 98.5 FPS drop is substantial, but it still leaves the system with a high frame rate. The fact that the CPU can drive over 277 FPS in the Low preset indicates that its core architecture and clock speeds are more than adequate to handle the game's simulation and draw call logic at this resolution. The 12 threads help ensure that background tasks and the game's multi-threaded elements do not become a bottleneck, as evidenced by a passmark_multithread score of 18747.

When the resolution is raised to 2560x1440, the CPU's influence wanes. The High preset yields 115.1 FPS, and the Low preset yields 183.5 FPS. While these are still high numbers, the gap between Low and High at 1440p is 68.4 FPS, which is smaller than the 98.5 FPS gap seen at 1080p. This trend confirms that as the GPU takes on more work, the CPU has more idle time. The data implies that for this specific game, the i5-12400 is a capable partner that will rarely be the primary cause of low frame rates, except in the most extreme low-resolution, high-FPS scenarios where its 3dmark_max_threads score of 5890 may start to feel the strain.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 7900 XT is a heavyweight contender, and its specifications suggest it is designed to dominate at high resolutions. With 20 GB of GDDR6 memory on a 320-bit bus, it offers a bandwidth of 800.0 GB/s. This is a critical asset for a game like Fivem, which often features dense, modded environments that can be texture-heavy. The GPU's boost clock of 2394 MHz and 5376 shading units provide the raw compute power needed to push high frame rates at demanding settings.

The GPU's dominance is clear in the 4K results. The move from High (62.5 FPS) to Ultra (49.9 FPS) shows a 12.6 FPS penalty, while the move from Medium (79.9 FPS) to Low (102.7 FPS) shows a 22.8 FPS gain. This sensitivity to settings at 4K indicates that the GPU is the definitive bottleneck here, and the game is scaling almost entirely with the GPU's fill rate and shading capacity. The 20 GB VRAM buffer is likely sufficient to hold all necessary assets, preventing any potential stuttering or texture pop-in that could occur with smaller memory pools.

In the context of its rivals, the RX 7900 XT's avgBenchmarkScore of 38358 places it near the NVIDIA GeForce RTX 5080 Mobile, which has an avgScore of 38349. This near-parity in synthetic benchmarks is interesting, but the measured FPS in Fivem shows how real-world performance can differ from theoretical compute. The GPU's passmark_g3d score of 29009 indicates a very high level of DirectX 11 performance, which is relevant for Fivem. The data suggests that the GPU is rarely the limiting factor at 1080p, but it is the single most important piece of hardware for achieving playable frame rates at 4K Ultra settings.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured dataset provides a clear matrix of performance. At 1920x1080, the averages are: Low 277.5 FPS, Medium 223 FPS, High 179 FPS, and Ultra 136.2 FPS. This represents a performance spread of 141.3 FPS between the lowest and highest settings. The system is clearly capable of delivering very high refresh rate experiences at this resolution, even with the most demanding preset.

Moving to 2560x1440, the averages shift to: Low 183.5 FPS, Medium 143.1 FPS, High 115.1 FPS, and Ultra 89.5 FPS. The spread here is 94 FPS. This resolution appears to be a sweet spot for high-refresh-rate gaming, as even the Ultra preset maintains an average above 85 FPS, which is suitable for most high-refresh monitors.

At 3840x2160, the averages are: Low 102.7 FPS, Medium 79.9 FPS, High 62.5 FPS, and Ultra 49.9 FPS. The spread narrows to 52.8 FPS. This is where the RX 7900 XT's capabilities are truly tested. The data shows that 4K gaming is viable, with the Low preset providing a smooth triple-digit experience, but the Ultra preset will push the system to its limits, hovering near the 50 FPS mark. The data indicates a consistent, predictable scaling of performance across all settings and resolutions.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the grand database of tested combinations, this specific pairing of the Intel Core i5-12400 and AMD Radeon RX 7900 XT achieves a comboRankInGame of 397 out of 1792 combos. This places it in the top 22% of all tested systems for Fivem. This ranking confirms the balanced nature of the pairing; the CPU is not so weak that it cripples the powerful GPU, nor is the GPU so weak that it fails to leverage the CPU's strong single-thread performance.

The rank of 397 is impressive, but it also implies that there are hundreds of configurations that perform better. Given the GPU's high percentileVsAllGpus of 82, it is likely that many of the higher-ranked combos feature even more powerful processors to push frame rates higher in the CPU-bound 1080p scenarios. The data suggests that while this combo is a high performer, it is not at the absolute top tier, and the CPU may be holding back the GPU's full potential in lower-resolution, high-refresh-rate situations.

The `dataIsMeasured` field confirms these are empirical results, not estimates. The rank reflects a real-world test, and the 397th position out of 1792 is a solid, credible result. It shows that this system is not a top-tier champion but is a very strong contender, offering performance that would satisfy most users looking for a high-end Fivem experience.

Settings Recommendations — which preset gives the best experience per the measured rows

Interpreting the measured FPS data, the optimal settings depend heavily on the user's display and performance goals. For users with a 1920x1080 144Hz monitor, the "High" preset at 179 FPS is an excellent choice, as it provides a significant visual upgrade over Medium with a 44 FPS buffer above the refresh rate. Pushing to "Ultra" at 136.2 FPS is still viable, but it sacrifices 42.8 FPS for the extra visual fidelity.

For 2560x1440 users, the "High" preset at 115.1 FPS is the clear winner for a balance of quality and speed. The "Ultra" preset at 89.5 FPS is also a strong option for those who prioritize image quality over a slight dip in smoothness. The "Medium" preset at 143.1 FPS would be ideal for competitive players who want maximum frame rates without the visual noise of the "Low" preset.

At 3840x2160, the choices become more constrained. The "Medium" preset at 79.9 FPS offers a playable and visually pleasing experience. The "High" preset at 62.5 FPS is still playable and provides better fidelity, but the "Ultra" preset at 49.9 FPS dips below the 60 FPS threshold, which may be undesirable for some. The data suggests that for a consistent 60+ FPS experience at 4K, "Medium" is the highest setting that can reliably achieve it.

FAQ

Q: What is the highest average FPS recorded for this combo?

A: The highest average FPS recorded is 277.5, achieved at 1920x1080 resolution with the "Low" settings preset.

Q: Can this system handle 4K gaming?

A: Yes, the data shows it can. At 3840x2160, it achieves 102.7 FPS on "Low" and 62.5 FPS on "High", though the "Ultra" preset drops to 49.9 FPS.

Q: How does the Intel Core i5-12400 compare to its nearest rival in synthetic benchmarks?

A: The i5-12400 has an avgBenchmarkScore of 19850, which is nearly identical to the Intel Core i7-9700's score of 19831, showing a deltaPct of 0.1% in favor of the i5.

Q: Is the CPU or GPU more likely to be the bottleneck at 1080p?

A: The data suggests the CPU is more likely to be the limiting factor at 1080p, as the FPS drops significantly when moving from "Low" to "Ultra" settings (277.5 to 136.2), indicating the GPU has headroom.

Q: What is the performance difference between the RX 7900 XT and its closest rival?

A: The RX 7900 XT has an avgBenchmarkScore of 38358, which is essentially a tie with the NVIDIA GeForce RTX 5080 Mobile, which scores 38349 (0% delta).

Q: What is the system's overall rank among all tested combos in Fivem?

A: The combo rank is 397 out of 1792 tested combinations, placing it in the top quarter of all systems.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7900 XT

VRAM 20 GB GDDR6
Base Clock —
Boost Clock 2394 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + AMD Radeon RX 7900 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 102.7
3840x2160 Medium 79.9
3840x2160 High 62.5
3840x2160 Ultra 49.9
2560x1440 Low 183.5
2560x1440 Medium 143.1
2560x1440 High 115.1
2560x1440 Ultra 89.5
1920x1080 Low 277.5
1920x1080 Medium 223.0
1920x1080 High 179.0
1920x1080 Ultra 136.2

Fivem with ii5-12400 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 7900 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii5-12400 + RX 7900 XT

Explore FPS benchmarks for other games using this same hardware combination.