Fivem

Fivem

AVERAGE FPS
178
excellent

This combination delivers exceptional performance with an average of 178 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 67 87 109 138
1440p QHD 122 157 196 248
1080p Full HD 185 238 281 306

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 138
3840x2160 Medium 109
3840x2160 High 87
3840x2160 Ultra 67
2560x1440 Low 248
2560x1440 Medium 196
2560x1440 High 157
2560x1440 Ultra 122
1920x1080 Low 306
1920x1080 Medium 281
1920x1080 High 238
1920x1080 Ultra 185

Fivem with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 5090, In-Depth Analysis

The AMD Ryzen 9 5950X paired with the NVIDIA GeForce RTX 5090 delivers a dataset that clearly separates CPU-bound and GPU-bound scenarios in Fivem. With 16 cores and 32 threads based on the Zen 3 architecture, the processor provides substantial multi-threaded headroom, though Fivem’s engine does not consistently leverage all of it. The CPU’s base clock of 3.40 GHz and boost clock of 4.90 GHz are the primary drivers for single-threaded tasks, which are critical in a multiplayer environment where physics, scripting, and entity updates often run on fewer threads. In synthetic benchmarks, this CPU scores 944 in 3dmark single-thread and 10810 in 3dmark 16-thread tests, indicating a strong balance between peak frequency and multi-core throughput. However, the measured FPS in Fivem suggests that at lower resolutions, the CPU’s per-core performance becomes the limiting factor, while at higher resolutions, the GPU workload dominates.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 9 5950X’s 16-core, 32-thread configuration is overkill for Fivem’s typical workload, which tends to favor fewer, faster cores. The CPU’s 3.40 GHz base and 4.90 GHz boost clocks are more relevant to the game’s performance than the core count. At 1080p Low settings, the combo reaches 306 FPS average, which is the highest measured across all resolutions and settings. This suggests that the CPU is capable of feeding the GPU with enough frames, but the scaling from 1080p to 1440p and 4K reveals where the bottleneck shifts. In synthetic multi-threaded tests like Cinebench R23 (26017 multi-core) and Geekbench (15233 multi-core), the CPU excels, but Fivem does not appear to scale linearly with these scores. The single-thread scores are more indicative: 3dmark single-thread at 944 and Cinebench R23 single-core at 1614 place it well above average, which aligns with the high FPS at 1080p. When comparing to nearest rivals, the CPU’s average benchmark score of 51947 is nearly identical to the Intel Core i9-13900F (51730), with a deltaPct of only 0.4% ahead. This means that despite architectural differences, the 5950X’s per-core performance is competitive, and Fivem’s results reflect this parity.

The CPU’s 64 MB of L3 cache and DDR4 dual-channel memory support (51.2 GB/s bandwidth) are adequate for the game, but the data does not show a direct correlation between cache size and FPS. The fact that the CPU’s percentile vs all CPUs is 91 indicates it is in the top tier, yet the measured FPS in Fivem at 4K Ultra (67 FPS average) is far below what the CPU could theoretically produce, confirming that the GPU is the limiting component at higher settings. The processor’s TDP of 105 W is modest for a flagship, but power consumption is not measured here. Instead, the data implies that the CPU’s role is to maintain a high baseline frame rate, which it does admirably at 1080p, but once resolution increases, the GPU’s workload takes precedence.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5090 is the dominant component in this pairing, and its specifications dictate the performance ceiling at higher resolutions. With 32 GB of GDDR7 memory on a 512-bit bus, the GPU offers 1.79 TB/s of bandwidth, which is more than sufficient for Fivem’s asset streaming at 4K. The boost clock of 2407 MHz and base clock of 2017 MHz provide the raw compute power, with 21760 shading units and 680 TMUs. In synthetic benchmarks, the GPU scores 39650 in Passmark G3D and 334370 in Geekbench OpenCL, placing it in the 92nd percentile vs all GPUs. However, its nearest rivals in the database are less relevant to gaming performance: the NVIDIA Tesla P100 PCIe 16 GB (79605 avg score, 0.3% delta) and AMD Radeon RX 6850M XT (78940, 1.1% delta) are not direct gaming competitors, indicating that the benchmark database groups by compute scores rather than gaming FPS.

In Fivem, the GPU’s role becomes apparent when comparing 1080p and 4K results. At 1080p Low, the average FPS is 306, but at 4K Low, it drops to 138. This 55% reduction in FPS as resolution quadruples shows that the GPU is being stressed more, but the RTX 5090 still manages to maintain playable frame rates. The GPU’s 32 GB VRAM is never a bottleneck in this dataset, as even 4K Ultra with 67 FPS average does not indicate memory capacity issues. The 575 W TDP and 950 W suggested PSU are not directly measured in FPS, but they contextualize the GPU’s performance class. The data shows that the RTX 5090 is capable of driving Fivem at 4K Ultra, but the low average FPS of 67 suggests that the game’s engine or CPU overhead at high settings prevents full GPU utilization.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS across resolutions reveals a classic scaling pattern that identifies the bottleneck. At 1080p Low, the average FPS is 306. Moving to 1440p Low, it drops to 248, a 19% decrease. At 4K Low, it falls to 138, a 55% decrease from 1080p. This steep drop at 4K indicates that the GPU is becoming the limiting factor, as the CPU is likely still capable of producing more frames. In contrast, at Ultra settings, the scaling is less dramatic: 1080p Ultra averages 185 FPS, 1440p Ultra at 122 FPS (34% drop), and 4K Ultra at 67 FPS (64% drop from 1080p). The larger percentage drop at Ultra settings (64% vs 55% at Low) suggests that the GPU is more heavily loaded with higher settings, and the CPU bottleneck is less pronounced. This is consistent with Fivem’s multiplayer nature, where draw calls and object counts increase with settings, saturating the GPU.

The Medium settings show intermediate scaling: 1080p at 281 FPS, 1440p at 196 FPS (30% drop), and 4K at 109 FPS (61% drop). The High settings follow a similar pattern: 238 FPS at 1080p, 157 FPS at 1440p (34% drop), and 87 FPS at 4K (63% drop). The consistent pattern of ~60% reduction from 1080p to 4K across Medium, High, and Ultra indicates that the GPU is the primary limiter at 4K, regardless of settings. The 1080p to 1440p drop is smaller (19-34%), suggesting that the CPU still has headroom at 1440p, but the GPU begins to take over. This analysis confirms that for this combo, the RTX 5090 is the bottleneck at 4K, while the Ryzen 9 5950X is sufficient for 1080p and 1440p gaming.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the data shows a clear hierarchy across settings. Low settings produce the highest average FPS at 306. Medium settings follow at 281 FPS, with a minimum of 239 and maximum of 323 FPS. High settings average 238 FPS, and Ultra settings drop to 185 FPS. The gap between Low and Ultra is 121 FPS, indicating that the GPU is heavily utilized at Ultra, but the CPU still manages to push above 180 FPS. The Medium settings’ min FPS of 239 is notable, as it suggests frame pacing is stable even under load.

At 2560x1440, the average FPS scales as follows: Low at 248, Medium at 196 (min 166, max 225), High at 157, and Ultra at 122. The drop from 1080p to 1440p is consistent across settings, with the largest absolute drop at Low (58 FPS) and the smallest at Ultra (63 FPS). This indicates that the GPU is becoming more of a factor, but the CPU still maintains high frame rates. The Medium settings’ min FPS of 166 is respectable, showing that even with fluctuations, the experience remains smooth.

At 3840x2160, the FPS drops significantly. Low settings average 138 FPS, Medium at 109 (min 92, max 125), High at 87, and Ultra at 67. The difference between Low and Ultra at 4K is 71 FPS, which is proportionally larger than at 1080p. The Medium settings’ min FPS of 92 is the lowest measured across all resolutions, indicating that 4K Medium can occasionally dip below 100 FPS. The 4K Ultra average of 67 FPS is playable but not high-refresh-rate territory. These numbers show that the RTX 5090 is powerful enough for 4K, but Fivem’s optimization at Ultra settings limits performance.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo ranks 125th out of 3707 tested combinations in Fivem, placing it in the top 3.4% of all systems tested. This rank is impressive, but it reflects the high-end nature of both components. The data does not provide specific rival combos for direct comparison, but the rank indicates that 124 other combinations outperform this setup in Fivem. Given that the RTX 5090 is one of the most powerful GPUs available, the rank suggests that some combinations with faster CPUs or better-optimized pairings achieve higher FPS. The CPU’s percentile vs all CPUs is 91, and the GPU’s is 92, so both are near the top, yet the combo rank is 125, implying that other factors, such as memory speed or game-specific optimizations, play a role. The rank of 125 out of 3707 is a strong result, but it is not the absolute top, meaning that users with this combo should not expect record-breaking performance in Fivem specifically.

FAQ

Q: What is the highest average FPS achieved with this combo?

A: The highest average FPS is 306, measured at 1920x1080 with Low settings.

Q: Does the combo maintain 60+ FPS at 4K Ultra?

A: Yes, the average FPS at 3840x2160 Ultra is 67, which is above 60 FPS but close to the threshold.

Q: How does the CPU’s single-thread performance compare to its multi-thread performance?

A: The CPU scores 944 in 3dmark single-thread and 10810 in 3dmark 16-thread tests, showing strong multi-thread scaling but modest single-thread scores relative to its core count.

Q: What is the minimum FPS recorded at 1440p Medium?

A: The minimum FPS at 2560x1440 Medium is 166, with a maximum of 225 and an average of 196.

Q: Is the GPU or CPU the bottleneck at 1080p Low?

A: The high average FPS of 306 at 1080p Low suggests the CPU is limiting, as the GPU likely has more headroom to produce frames.

Q: How does this combo rank among all tested systems?

A: It ranks 125th out of 3707 tested combos, placing it in the top 3.4% of systems.

Settings Recommendations

Based on the measured FPS data, the best experience per the rows provided depends on the target resolution. At 1080p, High settings offer a balanced experience with 238 FPS average, which is close to the 240 Hz refresh rate of many monitors, while Ultra drops to 185 FPS. For users prioritizing frame rate, Low or Medium settings at 1080p are viable, with 306 FPS and 281 FPS respectively, but the visual quality trade-off may not be worth it given the high FPS already achieved at High. At 1440p, High settings at 157 FPS provide a smooth experience, and Medium at 196 FPS is excellent for high-refresh-rate displays. Ultra at 122 FPS is still playable but may not be ideal for competitive play. At 4K, High settings at 87 FPS are the best balance of visual fidelity and performance, as Ultra drops to 67 FPS which is near the edge of playability. Medium at 109 FPS is also a strong choice for 4K, offering a higher average FPS without a significant visual downgrade from High. The data indicates that the Medium settings at 4K provide the most consistent performance with a minimum FPS of 92, avoiding the dips seen at other settings. For the best overall experience across all resolutions, High settings at 1440p or Medium settings at 4K offer the optimal trade-off between frame rate and visual quality, based on the measured rows.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce RTX 5090 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 138.0
3840x2160 Medium 109.0
3840x2160 High 87.0
3840x2160 Ultra 67.0
2560x1440 Low 248.0
2560x1440 Medium 196.0
2560x1440 High 157.0
2560x1440 Ultra 122.0
1920x1080 Low 306.0
1920x1080 Medium 281.0
1920x1080 High 238.0
1920x1080 Ultra 185.0

Fivem with Ryzen 9 5950X + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5090 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.