Fivem

Fivem

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 27 32 41
1440p QHD 38 45 61 75
1080p Full HD 54 70 90 109

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 41
3840x2160 Medium 32
3840x2160 High 27
3840x2160 Ultra 20
2560x1440 Low 75
2560x1440 Medium 61
2560x1440 High 45
2560x1440 Ultra 38
1920x1080 Low 109
1920x1080 Medium 90
1920x1080 High 70
1920x1080 Ultra 54

Fivem with AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The Ryzen 7 9800X3D paired with the GeForce RTX 3050 4 GB presents a stark example of GPU-bound performance in Fivem. The data indicates that while the processor is capable of high frame generation, the graphics card’s limitations become the primary bottleneck, especially at higher resolutions. This analysis examines the measured FPS across resolutions and settings to quantify this imbalance.

Resolution Scaling

The measured frame rates show a steep decline as resolution increases, a clear sign that the GPU is the limiting component. At 1080p with Low settings, the combo produces 109.3 FPS. Moving to 1440p Low drops this to 75.2 FPS, a 31% reduction. At 4K Low, the average falls to 41.1 FPS, which is a 45% reduction from the 1440p figure and a 62% drop from 1080p.

The pattern holds for higher quality presets. With High settings, the transition from 1080p (69.5 FPS) to 1440p (45.1 FPS) represents a 35% loss, and the further drop to 4K (27.2 FPS) is another 40% loss. The scaling is consistent with a system where the GPU’s fill-rate and memory bandwidth are saturated long before the CPU’s 8 cores and 16 threads are stressed. The Ryzen 7 9800X3D’s 96 MB of shared L3 cache and high single-thread performance are not the primary factor here.

Notably, the performance gap between presets widens at lower resolutions. At 1080p, the difference between Low (109.3 FPS) and Ultra (54.3 FPS) is 55 FPS. At 4K, the same preset difference is only 21.2 FPS (41.1 vs 19.9). This compression at 4K indicates that the GPU is so overburdened that even reducing graphical quality cannot fully compensate for the pixel count. The RTX 3050’s 4 GB of GDDR6 memory and 192.0 GB/s bandwidth are likely causing the system to hit a hard performance ceiling, regardless of the CPU’s headroom.

How This Combo Ranks

Within the database of tested combinations, this specific pairing ranks 1621 out of 1792 combos for Fivem. This places it in the bottom 10% of all tested systems, which is a poor result for a processor that is in the 90th percentile among all CPUs. The data suggests that the RTX 3050 4 GB is severely holding back the platform.

The CPU’s own benchmark scores are exceptional. In Cinebench R23, it scores 34004 in multi-core and 4800 in single-core. Its average benchmark score of 37780 places it just 0.1% behind the Intel Xeon 6353P and 0.1% ahead of the Intel Core Ultra 5 225. It is also 0.6% ahead of the Intel Core i9-13900HK and 0.7% ahead of the Intel Core i5-13600KF. These are all close scores, indicating the 9800X3D is a top-tier processor.

Yet, in Fivem, the combination’s rank is abysmal. The GPU’s percentile rank is 50, placing it in the median of all GPUs. The mismatch is obvious: a 90th-percentile CPU paired with a 50th-percentile GPU results in a system that is far less than the sum of its parts for this title. The benchmark results imply that the FPS is dictated by the GPU’s rasterization and memory limits, not the CPU’s ability to feed it frames. The 4 GB VRAM capacity is a particular concern for a multiplayer game that often has many unique textures and player models.

Settings Recommendations

Based on the measured rows, the optimal experience depends heavily on the target resolution. At 1080p, the Ultra preset yields 54.3 FPS, which is playable but not smooth. Dropping to High provides a significant improvement to 69.5 FPS, a 28% increase. Medium further raises the average to 90.2 FPS. Low gives the highest frame rate at 109.3 FPS.

For a 60 FPS target at 1080p, the High preset is the best choice, as it exceeds that threshold with a 69.5 FPS average. If a higher refresh rate is a priority, Medium at 90.2 FPS is a strong option. The Low preset’s 109.3 FPS is the only setting that approaches high-refresh territory, but the visual quality trade-off may be significant.

At 1440p, the situation becomes more constrained. Only the Low preset (75.2 FPS) and Medium preset (60.8 FPS) achieve playable frame rates above 60. High drops to 45.1 FPS, and Ultra falls to 37.5 FPS. For a consistent 60 FPS experience, Low is the safer choice, as Medium is very close to the threshold and may dip below in busy scenes.

At 4K, none of the presets provide a smooth experience. Low averages 41.1 FPS, Medium 32.4 FPS, High 27.2 FPS, and Ultra 19.9 FPS. The data suggests that 4K is not a viable resolution for this combo if a 60 FPS target is desired. The best experience at 4K is the Low preset, but even that is below 60 FPS, indicating the GPU is the limiting factor.

FAQ

Q: What is the best settings preset for 1080p gaming with this combo?

A: For 1080p, the High preset provides the best balance, achieving 69.5 FPS. This is comfortably above the 60 FPS threshold. If higher frame rates are desired, the Medium preset at 90.2 FPS is a viable alternative.

Q: Can this system handle 4K resolution in Fivem?

A: No. The highest average FPS at 4K is 41.1 FPS with Low settings. The Ultra preset drops to 19.9 FPS. These results indicate that the GPU cannot maintain a smooth experience at 4K resolution.

Q: How does the CPU’s performance compare to the overall system ranking?

A: The Ryzen 7 9800X3D is in the 90th percentile of all CPUs and has an average benchmark score of 37780. However, the combo’s rank in Fivem is 1621 out of 1792, showing the GPU is the bottleneck.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: The Low preset averages 75.2 FPS, while the Ultra preset averages 37.5 FPS. This is a 50% reduction in frame rate when moving to the highest quality settings.

Q: Is the CPU or GPU the limiting factor in this game?

A: The data strongly indicates the GPU is the limiting factor. The FPS drops significantly with resolution increases and settings changes, which is characteristic of a GPU bottleneck. The CPU has ample headroom, as evidenced by its high benchmark scores.

Q: What is the frame rate at 1080p with Ultra settings?

A: At 1080p with Ultra settings, the average FPS is 54.3. This is below the 60 FPS threshold and suggests that the Ultra preset is too demanding for this GPU to maintain a smooth experience.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the decisive component in this configuration. Its 4 GB of GDDR6 memory is a critical limitation. Fivem, being a multiplayer title with numerous custom assets, can easily exceed this capacity, which would cause texture streaming issues and frame drops. The 128-bit memory bus provides a bandwidth of 192.0 GB/s, which is modest by modern standards and is a primary reason for the steep performance degradation at higher resolutions.

The GPU’s clock speeds are listed with a base of 1545 MHz and a boost of 1740 MHz. The memory operates at 1500 MHz, which translates to 12 Gbps effective. These clocks are standard for the card, but the core count and memory size are what constrain performance. The card has 2048 shading units, 64 TMUs, and 32 ROPs. Its FP32 performance is 7.127 TFLOPS.

The measured FPS data shows that the GPU’s performance ceiling is reached quickly. At 1080p Low, the 109.3 FPS average is respectable, but it is still a modest result for a top-tier CPU. The fact that the 4K results are all below 42 FPS, regardless of settings, suggests that the GPU’s compute and memory resources are exhausted. The card’s 90 W TDP and dual-slot design are typical, but its end-of-life production status and 50th-percentile ranking among all GPUs confirm that it is an entry-level part.

In this pairing, the GPU is not just a bottleneck; it is the primary determinant of the gaming experience. The Ryzen 7 9800X3D is capable of far more, but it is left waiting for the RTX 3050 to render frames. This system’s performance is a clear demonstration of how a powerful processor cannot compensate for an underpowered graphics card in a GPU-intensive game like Fivem.

Hardware Specifications

AMD Ryzen 7 9800X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5200 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 3050 4 GB in Fivem

Resolution Settings Avg FPS
3840x2160 Low 41.1
3840x2160 Medium 32.4
3840x2160 High 27.2
3840x2160 Ultra 19.9
2560x1440 Low 75.2
2560x1440 Medium 60.8
2560x1440 High 45.1
2560x1440 Ultra 37.5
1920x1080 Low 109.3
1920x1080 Medium 90.2
1920x1080 High 69.5
1920x1080 Ultra 54.3

Fivem with RTX 3050 4 GB + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 7 9800X3D + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.