Fivem

Fivem

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 18 23 29
1440p QHD 26 33 41 53
1080p Full HD 39 50 63 80

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 23
3840x2160 High 18
3840x2160 Ultra 14
2560x1440 Low 53
2560x1440 Medium 41
2560x1440 High 33
2560x1440 Ultra 26
1920x1080 Low 80
1920x1080 Medium 63
1920x1080 High 50
1920x1080 Ultra 39

Fivem with AMD Ryzen 7 9800X3D + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 7 9800X3D paired with the Intel Arc B370 presents a stark contrast in compute capabilities, placing a top-tier CPU alongside a GPU that ranks in the 5th percentile. Benchmark results for Fivem illustrate this imbalance clearly, where the measured frame rates are consistently low, indicating the Intel Arc B370 is the primary bottleneck across all tested configurations. This analysis examines the measured data to understand the scaling behavior, optimal settings, and the specific roles each component plays in this title.

Resolution Scaling

The measured FPS data reveals a steep performance cliff as resolution increases, a pattern that points directly at the Intel Arc B370 as the limiting factor. At 1920x1080 with Low settings, the combo achieves an average of 80 FPS. Moving to 2560x1440 at the same settings drops the average to 53 FPS, a reduction of 27 FPS or roughly 34%. The jump to 3840x2160 pushes the average down to 29 FPS, which is a further 24 FPS loss from the 1440p result. This scaling is not linear; the performance cost per pixel increases dramatically at higher resolutions, which is characteristic of a GPU that is running out of fillrate and shading capacity.

The gap between resolutions widens even more at higher graphical presets. At High settings, the 1080p average is 50 FPS, but 1440p falls to 33 FPS, and 4K plummets to 18 FPS. The difference between 1080p and 4K at High settings is a 32 FPS drop, representing a 64% reduction in frame rate. This suggests that the game's visual complexity at 4K, even on High, is generating a workload that the Arc B370's 20 ROPs and 6.144 TFLOPS of FP32 performance cannot handle, regardless of the CPU's ability to feed it frames.

What is particularly telling is the performance delta between Low and Ultra settings at each resolution. At 1080p, the spread is 41 FPS (80 on Low versus 39 on Ultra). At 1440p, the spread narrows to 27 FPS (53 versus 26), and at 4K, it compresses to just 15 FPS (29 versus 14). This compression of the settings range at higher resolutions is a classic sign of a GPU-bound scenario. When the GPU is already saturated by the pixel count, the additional cost of enabling Ultra effects has less relative impact because the render pipeline is already maxed out. The data implies that even at 1080p, the Arc B370 is the primary constraint, and the Ryzen 7 9800X3D's potential is largely untapped.

The data indicates that this combo is not viable for 4K gaming in Fivem, with the highest average FPS recorded at that resolution being just 29 on Low settings. Even 1440p presents a challenge, as achieving a smooth 60 FPS is impossible; the best result is 53 FPS on Low. The only resolution where the combo approaches a playable standard is 1080p, and only on Low settings does it break the 60 FPS threshold. The scaling behavior suggests that users should consider this a 1080p-oriented configuration, and any attempt to push higher resolutions will result in a significant performance penalty.

Settings Recommendations

Based on the measured rows, the optimal experience for this combination is found at 1920x1080 with Low settings. This is the only configuration that achieves an average FPS above 60, hitting 80 FPS. While the Medium preset at 1080p delivers 63 FPS, the Low preset provides a 17 FPS advantage, offering more headroom for the unpredictable frame time spikes common in a multiplayer title like Fivem. The data suggests this is the only setting that consistently provides a frame rate that can be considered fluid for competitive play.

At 2560x1440, the data shows that even the Low preset, with an average of 53 FPS, is a compromise. The Medium preset at 1440p yields 41 FPS, which is a 12 FPS reduction. For users who prioritize visual fidelity over frame rate, the Medium preset might be acceptable, but the measured minimum FPS of 35 for Medium at 1440p indicates potential for noticeable stutter. The Low preset at 1440p is the only way to stay above the 50 FPS mark, but it still falls short of a stable 60 FPS target.

The High and Ultra presets are not recommended at any resolution based on the data. At 1080p, High averages 50 FPS and Ultra drops to 39 FPS, both of which are below the 60 FPS target. The performance cost of moving from Low to High at 1080p is a 30 FPS loss, which is substantial. The Ultra preset at any resolution is the worst performer, with 14 FPS at 4K being the lowest recorded average. The data implies that the visual gains from Ultra do not justify the severe frame rate penalty imposed by the Arc B370.

For a balance between visual quality and performance, the 1080p Medium preset is the most sensible choice. It provides an average of 63 FPS, which is above the 60 FPS threshold, and the measured minimum of 54 FPS suggests that frame pacing is relatively stable. This configuration offers a 17 FPS improvement over High and a 24 FPS improvement over Ultra, making it the highest-quality preset that still maintains acceptable performance. The data indicates that any setting beyond Medium at 1080p, or any setting above Low at 1440p, will result in a suboptimal experience.

FAQ

Q: What is the highest average FPS this combo can achieve in Fivem?

A: The highest average FPS recorded is 80, which occurs at 1920x1080 with the Low settings preset.

Q: At 2560x1440, what is the performance difference between the Low and Ultra presets?

A: The Low preset averages 53 FPS, while the Ultra preset averages 26 FPS, resulting in a 27 FPS difference in favor of the Low settings.

Q: Does the Intel Arc B370 ever become the limiting factor at 1080p?

A: Yes. The data shows a 41 FPS difference between the Low (80 FPS) and Ultra (39 FPS) presets at 1080p, indicating that the GPU is heavily burdened by the higher visual settings.

Q: What is the lowest average FPS recorded in the measured data?

A: The lowest average FPS is 14, which is recorded at 3840x2160 with the Ultra settings preset.

Q: How does the combo's ranking compare to other tested systems in Fivem?

A: The combo ranks 2762 out of 3005 tested combos, placing it in the bottom portion of the database for this game.

Q: Is a stable 60 FPS achievable at 2560x1440 with any preset?

A: No. The best result at 2560x1440 is 53 FPS on the Low preset, which is below the 60 FPS target.

Measured FPS Breakdown

At 1920x1080, the measured data shows a clear hierarchy of performance. The Low preset delivers the highest average at 80 FPS. The Medium preset follows with 63 FPS, and its measured range is between 54 and 72 FPS. The High preset averages 50 FPS, and the Ultra preset is the slowest, with an average of 39 FPS. The performance gap from Low to Ultra is 41 FPS, demonstrating the significant cost of enabling the highest visual quality on this GPU.

At 2560x1440, the average FPS values drop across all presets. The Low preset maintains the lead with an average of 53 FPS. The Medium preset averages 41 FPS, with a measured range of 35 to 48 FPS. The High preset averages 33 FPS, and the Ultra preset falls to 26 FPS. The spread between Low and Ultra at this resolution is 27 FPS, which is narrower than at 1080p, further confirming the GPU is becoming the primary bottleneck.

At 3840x2160, the performance is critically low. The Low preset is the only one to break the 30 FPS barrier, averaging 29 FPS. The Medium preset averages 23 FPS, with a range of 20 to 26 FPS. The High preset averages 18 FPS, and the Ultra preset averages just 14 FPS. The difference between Low and Ultra at 4K is only 15 FPS, suggesting that the pixel fill rate is the dominant constraint, and the settings have a diminished impact on overall performance.

The data set provides minimum and maximum FPS values only for the Medium preset at each resolution. At 1080p, the range is 54 to 72 FPS; at 1440p, it is 35 to 48 FPS; and at 4K, it is 20 to 26 FPS. These ranges indicate a consistent level of frame pacing, but the low averages at higher resolutions make the experience feel sluggish. The absence of min/max data for other presets limits further analysis of frame time consistency.

How This Combo Ranks

In the database for Fivem, this specific combination of the AMD Ryzen 7 9800X3D and Intel Arc B370 ranks 2762 out of 3005 tested combos. This position places it in the 8th percentile of all tested systems, indicating that its performance is among the lowest recorded for this game. This low ranking is a direct consequence of the GPU's limited capabilities, which severely hamper the overall frame rates despite the presence of a high-end CPU.

The ranking is particularly telling when considering the CPU's individual performance. The Ryzen 7 9800X3D has an average benchmark score of 39768 and ranks in the 87th percentile against all CPUs. Its nearest rivals, such as the AMD Ryzen 7 7700, have similar average scores (40081), indicating a marginal performance difference of -0.8%. This suggests the CPU is a top-tier component. However, the combo's ranking in Fivem is dragged down entirely by the GPU.

The Intel Arc B370's individual performance is exceptionally low, with an average benchmark score of 1184 and a percentile rank of 5 against all GPUs. Its nearest rivals, such as the ATI Mobility Radeon HD 5570, have nearly identical scores (1186), showing that the Arc B370's raw compute power is on par with legacy integrated graphics. The disparity between the CPU's 87th percentile and the GPU's 5th percentile is stark, and the combo's 2762nd rank out of 3005 reflects this massive imbalance.

The data implies that this combo is fundamentally unbalanced for Fivem. While the CPU is capable of handling the game's simulation and physics logic, the GPU cannot keep up with the rendering demands. The result is a system that performs worse than many budget or older configurations, as evidenced by its low rank. Users looking at this combo should be aware that the GPU will be the limiting factor in nearly all scenarios.

CPU Role

The AMD Ryzen 7 9800X3D is a high-end processor with 8 cores and 16 threads, based on the Zen 5 architecture. Its base clock is 4.70 GHz, and it can boost up to 5.20 GHz. The processor features a large 96 MB of shared L3 cache, which is crucial for gaming performance, particularly in titles that are sensitive to memory latency. Its benchmark scores are impressive, including a Cinebench R23 multi-core score of 23230 and a single-core score of 2080.

In the context of Fivem, which is a multiplayer modification for a game that relies heavily on single-thread performance and efficient data handling, the 9800X3D's strengths are relevant. The high boost clock and substantial L3 cache should theoretically provide excellent performance for the game's core logic and scripting. The CPU's PassMark single-thread score of 4430 is notable, and its 3DMark single-thread score of 1212 suggests robust processing power for game logic.

However, the measured FPS data shows that the CPU's potential is not being utilized. The consistent frame rates across different resolutions, which are primarily dictated by the GPU, indicate that the CPU is not the bottleneck. For instance, at Low settings, the FPS drops from 80 at 1080p to 29 at 4K, a clear sign that the rendering pipeline is the constraint. The CPU is likely waiting for the GPU to finish its work, resulting in idle CPU resources.

The data suggests that the Ryzen 7 9800X3D is more than capable of handling Fivem's CPU demands. Its 8 cores and 16 threads, combined with a 4.70 GHz base clock, provide ample processing power. The problem is that the Intel Arc B370 is so underpowered that it cannot translate the CPU's capabilities into high frame rates. This combo effectively wastes the CPU's potential, as the GPU is unable to keep pace with the frames the CPU can generate.

GPU Role

The Intel Arc B370 is an integrated GPU based on the Xe3-LPG architecture, built on a 3 nm process. It has a base clock of 300 MHz and a boost clock of 2400 MHz. The GPU features 1280 shading units, 40 TMUs, and 20 ROPs. Its memory is designated as "System Shared," meaning it relies on the system's main memory rather than dedicated VRAM, with bandwidth listed as "System Dependent." Its FP32 performance is rated at 6.144 TFLOPS.

This specification set is extremely modest for a gaming GPU. The 20 ROPs are a primary limitation for pixel fill rate, which is critical for higher resolutions. The shared memory architecture means that the GPU must compete with the CPU for memory bandwidth, which can cause performance dips. Its benchmark score in 3DMark Steel Nomad DX12 is 1184, placing it in the 5th percentile of all GPUs, directly competing with legacy parts like the ATI Radeon HD 5770.

In Fivem, the GPU's limitations are immediately apparent. The measured FPS at 4K Ultra is just 14, and even at 1080p Low, the average is 80 FPS, which is not exceptionally high for a system with this CPU. The GPU's low pixel rate of 48.00 GPixel/s is likely the reason for the severe performance drop at higher resolutions. The texture rate of 96.00 GTexel/s also appears to be insufficient for High and Ultra presets, which demand more complex texture filtering.

The data clearly shows that the Intel Arc B370 is the primary bottleneck in this combo. Its low ROP count and shared memory bandwidth prevent it from delivering playable frame rates at 1440p or 4K. Even at 1080p, the GPU struggles to maintain high FPS on higher presets. The GPU's performance is so limited that it negates the advantages of the powerful CPU, resulting in a system that performs at a level comparable to much older hardware. The measured results indicate that this GPU is not suitable for gaming at standard resolutions and settings.

Hardware Specifications

AMD Ryzen 7 9800X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5200 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9800X3D + Intel Arc B370 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 23.0
3840x2160 High 18.0
3840x2160 Ultra 14.0
2560x1440 Low 53.0
2560x1440 Medium 41.0
2560x1440 High 33.0
2560x1440 Ultra 26.0
1920x1080 Low 80.0
1920x1080 Medium 63.0
1920x1080 High 50.0
1920x1080 Ultra 39.0

Fivem with Ryzen 7 9800X3D + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with Arc B370 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 7 9800X3D + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.