Fivem

Fivem

AVERAGE FPS
115
good

This combination provides smooth gameplay with an average of 115 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 54 68 86
1440p QHD 76 98 122 155
1080p Full HD 115 148 186 235

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 86
3840x2160 Medium 68
3840x2160 High 54
3840x2160 Ultra 42
2560x1440 Low 155
2560x1440 Medium 122
2560x1440 High 98
2560x1440 Ultra 76
1920x1080 Low 235
1920x1080 Medium 186
1920x1080 High 148
1920x1080 Ultra 115

Fivem with AMD Ryzen 7 5800XT + AMD Radeon RX 7800 XT, In-Depth Analysis

Fivem is an unusual benchmark target because its performance profile is shaped more by server-side simulation and draw-call overhead than by raw GPU throughput. Using the AMD Ryzen 7 5800XT with the AMD Radeon RX 7800 XT, the measured results show a configuration that leans on the CPU's multi-threading strength to maintain high frame rates, while the GPU's 16 GB VRAM and 256-bit memory interface keep 4K playable. The data indicates this combo ranks 1235th out of 3707 tested combinations, placing it in the upper third of all systems tracked for this title, with the CPU sitting at the 81st percentile overall and the GPU at the 51st percentile. This is a pairing where the processor carries more weight than typical, but the graphics card still defines the ceiling at higher resolutions.

FAQ

Q: What is the highest average FPS recorded for this combo in Fivem?

A: The maximum measured average is 235 FPS, achieved at 1920x1080 with Low settings. This drops to 115 FPS at the same resolution when settings are raised to Ultra, showing a 120 FPS swing purely from graphics presets.

Q: Does the RX 7800 XT bottleneck the Ryzen 7 5800XT at 1080p?

A: Benchmark results indicate the CPU becomes the limiting factor at 1080p Low, where the 235 FPS average suggests the GPU has headroom left unused. The gap between Low and Ultra at 1080p is 120 FPS, which is larger than the 69 FPS gap seen at 4K, implying the processor is capping performance in lower-resolution scenarios.

Q: How does this system compare to its closest rivals in raw compute?

A: The CPU's average benchmark score of 29879 is nearly identical to the AMD Ryzen 7 7840H (29868), within 0.3% of the Ryzen 7 8845HS (29955), and 0.6% ahead of the Ryzen 5 9600X (29713). For the GPU, the RX 7800 XT's average score of 11627 is 0.5% behind the GeForce GTX 1660 (11680) and 1.8% behind the RX 6500 XT (11842).

Q: Is 4K Ultra playable with this hardware?

A: At 3840x2160 Ultra, the average FPS is 42, which is below the 60 FPS target most users prefer for smooth gameplay. Medium settings at 4K produce 68 FPS average with a 58 FPS minimum, making it the highest preset that maintains a consistent 60+ FPS experience.

Q: What is the best resolution-to-settings ratio for competitive play?

A: For maximum frame rates, 1920x1080 Low delivers 235 FPS average. If visual quality matters more, 2560x1440 Medium offers 122 FPS average with a 104 FPS minimum, which is a balanced point between responsiveness and graphical fidelity.

Q: How much VRAM does the RX 7800 XT have and does it matter here?

A: The card has 16 GB of GDDR6 memory on a 256-bit bus with 624.1 GB/s bandwidth. In Fivem, where the data shows no VRAM-related stutters even at 4K Ultra, this capacity is sufficient for the game's asset streaming, though the 42 FPS average at that setting is bound by compute performance rather than memory.

GPU Role

The AMD Radeon RX 7800 XT operates with a base clock of 1295 MHz, a game clock of 2124 MHz, and a boost clock of 2430 MHz, paired with 16 GB of GDDR6 memory running at 2438 MHz (19.5 Gbps effective). The memory subsystem delivers 624.1 GB/s of bandwidth across a 256-bit bus, which is substantial for a multiplayer title like Fivem that streams player character models and world assets continuously. The GPU's 3840 shading units and 96 ROPs handle the geometry and pixel work, but the data suggests the card is rarely the primary constraint in this game.

At 1080p Low, the RX 7800 XT produces 235 FPS, which is close to the practical ceiling for many displays. The fact that 4K Low only drops to 86 FPS — a 149 FPS reduction — indicates the GPU has plenty of raw throughput left even at higher resolutions. The 16 GB VRAM never appears to be a limiting factor in Fivem, as the minimum FPS values recorded (58 FPS at 4K Medium, 104 FPS at 1440p Medium, 158 FPS at 1080p Medium) do not show signs of memory swap or texture thrashing. The card's 37.32 TFLOPS FP32 compute is more than adequate for this game's shader complexity.

The GPU's percentile ranking of 51st places it in the middle of all tracked graphics cards, but its nearest rivals are older or lower-tier models like the GTX 1660 and RX 6500 XT. This suggests Fivem's rendering load is not particularly demanding on modern hardware, allowing the RX 7800 XT to perform above its relative standing in synthetic tests. The 267 mm dual-slot design with two 8-pin power connectors is standard for this class, and the 600 W suggested PSU provides ample headroom for the 263 W TDP.

Resolution Scaling

The measured FPS data shows a predictable pattern as resolution increases, but the scaling factor reveals important insights about where the bottleneck lies. From 1080p to 1440p, the average FPS drops by 32% at High settings (148 to 98), 34% at Low (235 to 155), 35% at Medium (186 to 122), and 34% at Ultra (115 to 76). This consistent 32-35% reduction across all presets indicates the GPU is becoming more involved, but the CPU is still managing to feed it adequately at 1440p.

The jump from 1440p to 4K is steeper: High settings fall by 45% (98 to 54), Low by 45% (155 to 86), Medium by 44% (122 to 68), and Ultra by 45% (76 to 42). This near-uniform 44-45% drop at every preset is a classic sign of the GPU becoming the primary limiting component at 4K. The RX 7800 XT's 624.1 GB/s memory bandwidth and 233.3 GPixel/s fill rate are being taxed more heavily, and the 16 GB VRAM is still sufficient, but the compute units cannot maintain the same frame throughput at four times the pixel count of 1080p.

The fact that 1080p Low (235 FPS) is more than double 4K Low (86 FPS) shows the GPU has a performance ceiling that resolution directly impacts. However, the 1080p Ultra result of 115 FPS being nearly identical to 1440p High of 98 FPS and 4K Medium of 68 FPS suggests that Fivem's graphics settings have a multiplicative effect with resolution. Each step up in both resolution and preset compounds the rendering load, making the 4K Ultra result of 42 FPS the most demanding scenario measured.

Measured FPS Breakdown

At 1920x1080, the data shows a wide range of performance depending on the preset. Low settings produce 235 FPS average, which is the highest score recorded for this configuration. Medium settings deliver 186 FPS average with a 158 FPS minimum and 214 FPS maximum, indicating stable frame pacing. High settings drop to 148 FPS, while Ultra settings settle at 115 FPS. The 120 FPS gap between Low and Ultra at 1080p highlights how significantly Fivem's quality presets affect frame rate when the CPU is not the limiting factor.

Moving to 2560x1440, the same preset ladder shows lower but still respectable numbers. Low settings hit 155 FPS average, Medium produces 122 FPS with a 104 FPS minimum and 141 FPS maximum, High reaches 98 FPS, and Ultra falls to 76 FPS. The 79 FPS difference between Low and Ultra at 1440p is smaller than at 1080p, which is consistent with the GPU starting to take on more of the workload.

At 3840x2160, the results become more constrained. Low settings yield 86 FPS, Medium provides 68 FPS average with a 58 FPS minimum and 78 FPS maximum, High drops to 54 FPS, and Ultra bottoms out at 42 FPS. The 44 FPS spread between Low and Ultra at 4K is the smallest of the three resolutions, confirming that the GPU is the dominant factor here. The minimum FPS values are only recorded for Medium settings across all resolutions, but those figures (158 at 1080p, 104 at 1440p, 58 at 4K) show consistent frame times without severe dips.

CPU Role

The AMD Ryzen 7 5800XT brings 8 cores and 16 threads to the table, running at a base clock of 3.80 GHz and boost clock of 4.80 GHz. This Zen 3 Vermeer chip on TSMC's 7 nm process has 32 MB of shared L3 cache, which is crucial for Fivem's multi-player server communication and entity tracking. The CPU's 3DMark scores show a scaling pattern from 959 single-thread to 7683 for 16 threads, indicating strong multi-threading efficiency that benefits the game's simulation thread.

In the benchmark results, the CPU's role is most evident at 1080p Low, where 235 FPS is achieved. This score is likely near the engine's frame rate limit, as the GPU should be capable of more. The 3DMark 16-thread score of 7683 and 8-thread score of 6141 show good parallel scaling, which helps when many players are on screen simultaneously. The Cinebench R23 multicore score of 23794 reinforces this processor's capability in multi-threaded workloads that Fivem's server-side logic relies on.

The CPU's percentile ranking of 81st puts it well above the GPU's 51st percentile, and its average benchmark score of 29879 is within 0.3% of the Ryzen 7 7840H and 8845HS. This positioning suggests that the processor is not the weak link in this pairing for most scenarios. However, the 4K Ultra result of 42 FPS shows that when the GPU is heavily loaded, the CPU's extra headroom cannot compensate for the graphics card's limitations. The 16 threads help maintain consistent frame pacing, as evidenced by the minimum FPS values at Medium settings, but they do not eliminate the resolution-driven performance drops.

Settings Recommendations

For players seeking the highest possible frame rate, 1920x1080 Low delivers 235 FPS, which is ideal for competitive scenarios where response time matters more than visual detail. The 148 FPS at High settings is still above the 144 Hz refresh rate common in gaming monitors, making this a strong compromise if you want better visuals without sacrificing smoothness. Medium at 1080p (186 FPS) offers the best balance of quality and speed for those with high-refresh displays.

At 2560x1440, Medium settings produce 122 FPS average with a 104 FPS minimum, which is the most consistent experience above 60 FPS for this resolution. High settings at 98 FPS are acceptable for 60-100 Hz displays, while Ultra at 76 FPS may be usable on 60 Hz panels but risks dipping below that threshold during intense scenes. Low at 155 FPS is only recommended if you prioritize frame rate over everything else.

For 4K, the data clearly shows that Ultra (42 FPS) is not a viable option for smooth gameplay. Medium settings at 68 FPS average with a 58 FPS minimum are the best choice for 60 Hz 4K displays, as they maintain a playable frame rate with reasonable visual fidelity. High at 54 FPS is borderline, and Low at 86 FPS is the only preset that offers substantial headroom above 60 FPS. The recommendation is to use Medium at 4K or step down to 1440p High for a better experience.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2430 MHz MHz
TDP 263 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 7800 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 86.0
3840x2160 Medium 68.0
3840x2160 High 54.0
3840x2160 Ultra 42.0
2560x1440 Low 155.0
2560x1440 Medium 122.0
2560x1440 High 98.0
2560x1440 Ultra 76.0
1920x1080 Low 235.0
1920x1080 Medium 186.0
1920x1080 High 148.0
1920x1080 Ultra 115.0

Fivem with Ryzen 7 5800XT + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 7800 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RX 7800 XT

Explore FPS benchmarks for other games using this same hardware combination.