Fivem
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 26 | 32 | 41 |
| 1440p QHD | 36 | 47 | 58 | 74 |
| 1080p Full HD | 55 | 71 | 89 | 113 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 9600X + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
The AMD Ryzen 5 9600X paired with the NVIDIA GeForce RTX 3050 4 GB presents a study in bottleneck dynamics within Fivem. The data shows a clear progression where the GPU becomes the dominant constraint as resolution increases, while the CPU’s strong single-thread performance keeps lower resolutions fluid. This analysis breaks down the measured frames per second (FPS) across resolutions and settings, contextualizing the combination’s standing against other tested hardware.
Resolution Scaling
The measured FPS data reveals a steep performance cliff as resolution scales from 1920x1080 to 3840x2160. At the High preset, the average frame rate drops from 71 FPS at 1080p to 47 FPS at 1440p, a reduction of 24 FPS, and then plummets to 26 FPS at 4K. This pattern indicates that the RTX 3050 4 GB’s rendering pipeline becomes saturated quickly; the jump from 1440p to 4K alone costs 21 FPS, which is a 45% performance loss. Such a drastic decline suggests the GPU’s memory bandwidth and shading capabilities are the limiting factors at higher pixel counts.
The scaling from Low to Ultra settings at each resolution further confirms this. At 1080p, the spread between Low (113 FPS) and Ultra (55 FPS) is 58 FPS, showing a substantial settings overhead. However, at 4K, the same spread narrows to 21 FPS (41 FPS Low vs 20 FPS Ultra). This compression of the settings range at 4K indicates that the GPU is so heavily loaded that even lowering graphical fidelity cannot restore playable frame rates; the pixel throughput itself is the bottleneck, not the specific effects enabled by higher presets.
For 1440p, the data shows a balanced midpoint. The Medium preset delivers 58 FPS, which is a 24% improvement over High (47 FPS) and a 37% improvement over Ultra (36 FPS). This resolution represents the practical ceiling for this combo if aiming for 60 FPS, but only with settings tuned down from the maximum. The 1080p results, by contrast, show headroom: even the High preset at 71 FPS exceeds the 60 FPS threshold, and the Low preset at 113 FPS demonstrates that the Ryzen 5 9600X can feed the GPU adequately at this resolution, with the frame rate limited more by the graphics card’s fill rate than the CPU’s processing power.
GPU Role
The RTX 3050 4 GB’s specifications directly explain its behavior in Fivem. With a 4 GB GDDR6 memory pool on a 128-bit bus, the card offers 192.0 GB/s of bandwidth. This is a modest figure for 4K workloads, where large texture buffers and high-resolution framebuffers exceed the available VRAM. The measured 26 FPS average at 4K High suggests that the card is not only compute-bound but likely also memory-constrained, as the 4 GB capacity forces constant data swapping.
The GPU’s clock speeds, with a base of 1545 MHz and a boost of 1740 MHz, are relatively high for a 90 W TDP part. The 2048 shading units and 32 ROPs provide a raw fill rate of 55.68 GPixel/s, which is insufficient for 4K at high settings, explaining the 20 FPS result at 4K Ultra. The card’s 7.127 TFLOPS of FP32 performance is the theoretical peak, but real-world Fivem performance at 4K achieves only a fraction of this, pointing to inefficiencies in the game engine’s draw calls or the card’s driver overhead.
The 16 RT cores and 64 tensor cores are present but show no measurable benefit in this dataset, as Fivem’s standard rendering path does not appear to leverage ray tracing or DLSS in the measured rows. The memory clock of 1500 MHz (12 Gbps effective) is fixed, meaning the card cannot dynamically adjust its bandwidth to compensate for higher resolution demands. This fixed nature, combined with the 128-bit bus, makes the 4 GB variant particularly vulnerable to resolution scaling, as evidenced by the 4K Medium result of 32 FPS, which is only 6 FPS above the High preset and 12 FPS below the Low preset.
FAQ
Q: What is the best resolution for achieving 60 FPS with this combo?
A: The data shows that 1920x1080 is the only resolution where the average FPS exceeds 60 across multiple presets. At 1080p Medium, the average is 89 FPS, and at 1080p High it is 71 FPS, while at 1440p the highest average is 74 FPS on Low, which does not reach the 60 FPS threshold with the High preset.
Q: How does the 4K performance compare to 1080p performance on the Ultra preset?
A: At 4K Ultra, the average FPS is 20, while at 1080p Ultra it is 55. This represents a 35 FPS difference, or a 64% reduction in performance when moving from 1080p to 4K at the same settings.
Q: Is the Ryzen 5 9600X or the RTX 3050 4 GB the bottleneck in Fivem?
A: The data indicates that the GPU is the primary bottleneck at higher resolutions. At 1080p Low, the CPU can push 113 FPS, but at 4K Low, the frame rate drops to 41 FPS, showing that the GPU’s rendering capacity is the limiting factor. The CPU’s strong single-thread performance (1253 in 3dmark_single_thread) is sufficient to avoid being the main constraint.
Q: What is the performance difference between the Low and Medium presets at 1440p?
A: The Low preset averages 74 FPS, while the Medium preset averages 58 FPS. This is a 16 FPS difference, or a 22% reduction in performance when moving from Low to Medium at 1440p.
Q: Does the 4 GB VRAM capacity impact the measured results?
A: Yes, the 4 GB capacity appears to be a limiting factor. At 4K, even the Low preset (41 FPS) cannot maintain fluid performance, and the Medium preset (32 FPS) shows a significant drop, suggesting that the memory capacity is insufficient for the high-resolution textures and buffers required at that pixel count.
Q: How does the combo rank among all tested configurations for Fivem?
A: The combo ranks 3252 out of 3707 tested combos, placing it in the lower percentile of results. This low rank suggests that while the parts are functional, they are not optimized for this specific game’s demands.
How This Combo Ranks
The comboRankInGame places this specific pairing at 3252 out of 3707 total combinations, which puts it in the bottom 12% of all tested systems. This is a poor standing, indicating that the Ryzen 5 9600X is significantly overqualified for the RTX 3050 4 GB in Fivem’s workload. The CPU’s average benchmark score is 29713, with a percentile ranking of 81 among all CPUs, meaning it outperforms 81% of processors. However, the GPU’s percentile is 50, placing it exactly at the median, but with no benchmark scores to compare against in the pack.
The mismatch is evident: the CPU is a high-end part (launch MSRP $279) with a strong 3dmark_max_threads score of 7590, while the GPU is a low-end part (launch MSRP 199 USD) with no measured benchmark scores. In Fivem, this imbalance results in the GPU being the limiting factor at all resolutions above 1080p. The rank of 3252 suggests that many other combos, likely with weaker CPUs but stronger GPUs, achieve better FPS figures. The data implies that for this game, the GPU choice is far more critical than the CPU, and this pairing does not optimize for that priority.
The nearestRivals for the CPU show it is closely matched with other AMDs: the Ryzen 7 PRO 5755GE is 0.2% faster, while the Ryzen 7 7840H, Ryzen 7 5800XT, and Ryzen 7 8845HS are 0.5%, 0.6%, and 0.8% slower, respectively. These deltas are negligible, confirming that the CPU is not the source of the combo’s low rank. Instead, the GPU’s 4 GB memory and 128-bit bus are the likely culprits, as they fail to translate the CPU’s processing power into high frame rates in Fivem.
Settings Recommendations
Given the measured FPS data, the optimal settings for this combo depend on the user’s resolution target. For 1920x1080, the High preset at 71 FPS is the best balance of visual quality and performance, as it stays above the 60 FPS threshold while offering better fidelity than Medium’s 89 FPS. The Ultra preset at 55 FPS is playable but dips below 60, so High is recommended for a smoother experience. The Low preset at 113 FPS is excessive for most displays, but it provides the highest headroom for competitive play.
For 2560x1440, the data suggests that the Medium preset at 58 FPS is the best choice, as it approaches the 60 FPS target. The Low preset at 74 FPS is smoother but sacrifices visual quality, while the High preset at 47 FPS is too slow for a consistent experience. The Ultra preset at 36 FPS is not recommended for 1440p, as the frame rate drops below playable levels. Users should accept Medium as the ceiling for this resolution.
For 3840x2160, no preset achieves a playable frame rate. The Low preset at 41 FPS is the highest average, but it is still below 60 FPS and likely feels choppy. The Medium preset at 32 FPS and High at 26 FPS are not viable, and Ultra at 20 FPS is a slideshow. The recommendation is to avoid 4K with this combo entirely, or to use a lower resolution and upscale if the display requires it. The data clearly shows that this GPU is not designed for 4K gaming in Fivem.
Measured FPS Breakdown
At 1920x1080, the Low preset delivers the highest average at 113 FPS, followed by Medium at 89 FPS with a minimum of 75 and maximum of 102. The High preset averages 71 FPS, and Ultra drops to 55 FPS. These figures show a consistent decline as settings increase, with the gap between Low and Ultra being 58 FPS.
At 2560x1440, the Low preset averages 74 FPS, Medium averages 58 FPS (min 50, max 67), High averages 47 FPS, and Ultra averages 36 FPS. The scaling from Low to Ultra is less severe than at 1080p, with a total drop of 38 FPS, but the absolute values are lower, indicating the GPU’s limitations.
At 3840x2160, the Low preset averages 41 FPS, Medium averages 32 FPS (min 28, max 37), High averages 26 FPS, and Ultra averages 20 FPS. The total spread is only 21 FPS, showing that the GPU is so constrained that settings changes have diminishing returns. The data across all resolutions confirms that the RTX 3050 4 GB is only suitable for 1080p gaming, with 1440p requiring Medium settings or lower, and 4K being out of reach for this configuration.
Hardware Specifications
AMD Ryzen 5 9600X
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 9600X + NVIDIA GeForce RTX 3050 4 GB in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 41.0 |
| 3840x2160 | Medium | 32.0 |
| 3840x2160 | High | 26.0 |
| 3840x2160 | Ultra | 20.0 |
| 2560x1440 | Low | 74.0 |
| 2560x1440 | Medium | 58.0 |
| 2560x1440 | High | 47.0 |
| 2560x1440 | Ultra | 36.0 |
| 1920x1080 | Low | 113.0 |
| 1920x1080 | Medium | 89.0 |
| 1920x1080 | High | 71.0 |
| 1920x1080 | Ultra | 55.0 |
Fivem with RTX 3050 4 GB + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 5 9600X + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.