Fivem
This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 51 | 63 | 80 |
| 1440p QHD | 71 | 91 | 114 | 144 |
| 1080p Full HD | 107 | 138 | 173 | 219 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 3600 + AMD Radeon RX 7700 XT, In-Depth Analysis
The AMD Ryzen 5 3600 paired with the AMD Radeon RX 7700 XT ranks 1382nd out of 3707 tested combos in Fivem, placing it in the 63rd percentile of all systems. This means the combo outperforms roughly two-thirds of tested configurations, a solid mid-to-upper tier result for a multiplayer title that often favors CPU frequency and memory latency.
How This Combo Ranks
The combo’s rank of 1382 out of 3707 corresponds to a percentile of approximately 63%. That puts it comfortably above the median but not among the top tier. The CPU and GPU are both mid-range parts, and their combined performance in Fivem falls into a zone where most users will see high refresh at 1080p, but 4K will require compromises. The rank is driven more by the GPU’s strong fill rate and the CPU’s 12-thread capacity, both of which contribute to this game’s heavy draw call and script processing workload. Relative to other tested combos, the result is a balanced system that sits in the upper middle of the distribution — not struggling, but not dominating either.
GPU Role
The RX 7700 XT brings 12 GB of GDDR6 memory on a 192-bit bus, delivering 432.0 GB/s of bandwidth. In Fivem, this memory pool matters most at 4K, where texture streaming and scene data can push past 8 GB. The card’s base clock is 1435 MHz, with a boost of 2544 MHz and a game clock of 2171 MHz. The 2544 MHz boost is what the card sustains under load in most titles. With 3456 shading units and 96 ROPs, the GPU has a strong pixel throughput, which translates to high fill rates at lower resolutions. The 12 GB capacity is generous for a game that often uses custom assets; however, the measured results show that at 4K the card is still the limiting factor. At 1440p, the GPU is still heavy, but the CPU can keep up. The card’s 54 ray accelerators are not utilized in Fivem’s default path, so the rasterization performance is what the data reflects.
4. FAQ
Q: What is the best resolution for this combo in Fivem?
A: At 1920x1080, the combo achieves a 219 FPS average on Low settings and 107 FPS on Ultra, making 1080p the only resolution where Ultra settings remain above 100 FPS. 2560x1440 drops to 91 FPS at High and 71 FPS at Ultra, while 3840x2160 sees 51 FPS at High and 39 FPS at Ultra.
Q: How does the CPU limit performance at 1080p?
A: The Ryzen 5 3600’s 6 cores and 12 threads, with a base clock of 3.60 GHz and boost of 4.20 GHz, are sufficient to feed the GPU at 1080p. The 3DMark single-thread score of 696 and multi-thread of 4605 indicate a balanced single-core and multi-core capability that matches the game’s needs, but at 1080p Low, the 219 FPS average suggests the CPU is still not the primary bottleneck.
Q: Is the 12 GB VRAM enough for 4K in this game?
A: The 12 GB GDDR6 with 432.0 GB/s bandwidth is enough for High settings at 4K, where the combo averages 51 FPS. The drop at Ultra to 39 FPS is more likely due to GPU compute than memory capacity, as the card’s 35.17 TFLOPS are below the threshold needed for Ultra settings at that resolution.
Q: What settings preset is best for smooth gameplay?
A: For a 60 FPS target, 2560x1440 with High settings yields 91 FPS, and Medium settings at 1440p yields 114 FPS. The Ultra preset at 1440p drops to 71 FPS, still above 60, but the jump from High to Ultra reduces performance by 22% on average, which is a cost the card can’t offset at 4K.
Q: How does the combo compare to its nearest GPU rivals?
A: The RX 7700 XT’s average benchmark score is 22549, with a percentile of 67, which puts it above the RTX 5060 Mobile (22435, 0.5% higher) and RTX 4060 Mobile (22729, 0.8% lower). It is 1.5% behind the RTX 2080 (22895) and 1.7% ahead of the RX 5700 (22170). In Fivem, this translates to a mid-range GPU that can handle 1440p High well.
Q: Does the CPU’s performance match the GPU’s at 4K?
A: At 4K, the GPU is the primary bottleneck, as indicated by the FPS drop from 51 at High to 39 at Ultra. The CPU’s 32 MB of L3 cache and 3.60 GHz base clocks are sufficient, but the GPU’s 35.17 TFLOPS limit the frame rate, not the CPU’s 12 threads.
Measured FPS Breakdown
The measured data breaks down as follows. At 1920x1080, the combo delivers an average of 219 FPS at Low settings, 173 FPS at Medium, 138 FPS at High, and 107 FPS at Ultra. The Medium preset returns a reported 147 FPS minimum and 199 FPS maximum. At 2560x1440, the averages drop to 144 FPS at Low, 114 FPS at Medium, 91 FPS at High, and 71 FPS at Ultra. The Medium setting at 1440p shows a minimum of 97 FPS and a maximum of 131 FPS. At 3840x2160, the averages fall sharply: 80 FPS at Low, 63 FPS at Medium, 51 FPS at High, and 39 FPS at Ultra. The 4K Medium preset includes a minimum of 54 FPS and a maximum of 73 FPS. These numbers show a consistent pattern: the percentage drop from 1080p to 4K is more severe at Ultra settings than at Low. For instance, the average FPS at 1080p Low is 219, while at 4K Low it is 80, a 63% reduction. In contrast, 1080p Ultra averages 107, and 4K Ultra averages 39, a 63% reduction as well. The scaling is nearly linear, which means the card’s 432.0 GB/s bandwidth is not a buffer, but rather the FPS are limited by the GPU’s compute units and shader count.
Settings Recommendations
The best experience depends on the target refresh rate. At 1920x1080, the High preset offers 138 FPS, which is above the 144 Hz refresh of many monitors, but the Medium 173 FPS (with a min of 147) is better for high-refresh panels. For 2560x1440, the High preset gives 91 FPS, which is suitable for a 60 Hz or 90 Hz display, and the Medium preset with 114 FPS is the best balance of visual quality and smoothness, as the 97 FPS minimum stays above a typical 60 FPS threshold. At 4K, the only playable setting for a 60 Hz monitor is Low, with an average of 80 FPS, or Medium at 63 FPS, though the Medium minimum of 54 FPS can dip below 60. The Ultra preset is not viable at 4K (39 FPS) and is also not recommended at 1440p because the 71 FPS average is only 22% higher than the 114 FPS Medium. For the best experience, the data suggests using Medium at 1440p or Low at 4K for the highest frame consistency.
CPU Role
The AMD Ryzen 5 3600 is a 6-core, 12-thread processor with a base clock of 3.60 GHz and a boost clock of 4.20 GHz, based on the Zen 2 architecture. Its 32 MB of L3 cache is shared across all cores, while each core has 64 KB of L1 and 512 KB of L2 cache. In Fivem, which is a multiplayer game that often relies on single-threaded performance, the CPU’s single-thread benchmark score of 2124 (Cinebench R23) and Geekbench single-core of 1536 indicate a modest single-thread capability. However, the boost clock of 4.20 GHz, combined with the 12 threads, is sufficient for the game’s logic, physics, and AI, which is typical of a GTX 1080 / 2060 / 3060 Ti class system. The CPU’s Passmark multi-thread score of 17700 and average benchmark score of 17035 place it at the 71st percentile of all CPUs, which is more than adequate for a 60 FPS target. In the measured results, the CPU is not the primary bottleneck at 1080p Low, where the 219 FPS average is well above the 60 FPS target, but at 4K, the GPU is clearly the limit. The CPU’s 12 threads help with the game’s background tasks, but the game is not heavily multi-threaded, so the 6 cores are used, but not to full capacity.
Resolution Scaling
The FPS drop from 1080p to 4K is a clear indicator of the GPU being the limiting factor. At Low settings, the average FPS goes from 219 at 1080p to 144 at 1440p to 80 at 4K. The percentage reductions are: 1440p is 34% lower than 1080p, and 4K is 63% lower than 1080p. At High settings, the numbers are 138 at 1080p, 91 at 1440p, and 51 at 4K, which is 34% and 63% lower, respectively. This linear scaling pattern, where each resolution step reduces the FPS by a consistent fraction, is typical of a GPU-bound scenario. In contrast, if the CPU were the bottleneck, the FPS at 1080p High would be lower, and the drop to 4K would be less severe. The data shows that the GPU is responsible for the frame rate at 4K, while the CPU is more than capable at 1080p. The 4K Medium settings, with a minimum of 54 FPS, also show that the GPU can handle 4K, but only at the Medium settings, and the 63 FPS average is just above the 60 FPS threshold. The 4K High of 51 FPS is below the 60 FPS target, so the GPU is the reason the combo cannot sustain 60 FPS at 4K High. The 1440p High at 91 FPS is the sweet spot for a 1440p monitor, and the Medium at 114 FPS is ideal for a 144 Hz monitor. Overall, the scaling indicates a balanced system where the GPU is the bottleneck at higher resolutions, while the CPU provides enough headroom for low-resolution, high-frame-rate gaming.
Hardware Specifications
AMD Ryzen 5 3600
AMD Radeon RX 7700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 7700 XT in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 80.0 |
| 3840x2160 | Medium | 63.0 |
| 3840x2160 | High | 51.0 |
| 3840x2160 | Ultra | 39.0 |
| 2560x1440 | Low | 144.0 |
| 2560x1440 | Medium | 114.0 |
| 2560x1440 | High | 91.0 |
| 2560x1440 | Ultra | 71.0 |
| 1920x1080 | Low | 219.0 |
| 1920x1080 | Medium | 173.0 |
| 1920x1080 | High | 138.0 |
| 1920x1080 | Ultra | 107.0 |
Fivem with Ryzen 5 3600 + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 7700 XT + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RX 7700 XT
Explore FPS benchmarks for other games using this same hardware combination.