Evolve
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 41 | 52 | 67 |
| 1440p QHD | 50 | 72 | 92 | 118 |
| 1080p Full HD | 74 | 107 | 137 | 176 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with Intel Core Ultra X9 388H + AMD Radeon 8060S, In-Depth Analysis
Evolve, a 2015 FPS built on the CryEngine, presents a demanding workload that scales sharply with resolution. The measured data for the Intel Core Ultra X9 388H paired with the AMD Radeon 8060S shows a system that is clearly capable of high-refresh 1080p play but becomes increasingly GPU-bound as pixel count rises. The performance envelope is defined by the GPU's throughput at higher resolutions, while the CPU provides ample headroom to drive high frame rates at lower settings. This analysis breaks down the measured FPS data to provide a practical guide for tuning this specific combination.
Resolution Scaling
The frame rate drop from 1080p to 4K is significant and reveals the GPU as the primary bottleneck in this configuration. At 1080p with Medium settings, the system averages 137 FPS. Moving to 1440p drops this to 92 FPS, a 33% reduction. Pushing to 4K further reduces the average to 52 FPS, which is a 62% drop from the 1080p baseline. This scaling pattern is a classic indicator of a GPU-limited scenario; the CPU has ample power to prepare frames, but the Radeon 8060S cannot render them fast enough at higher resolutions.
The gap is even more pronounced at the High preset. The system delivers 107 FPS at 1080p, but this falls to 72 FPS at 1440p and then plummets to 41 FPS at 4K. The 4K result is only 38% of the 1080p performance. This steep decline suggests that the game's visual effects at High settings, combined with the 4K pixel count, place an overwhelming load on the GPU's shading units and ROPs. The data confirms that for a smooth 4K experience, users must make significant compromises in visual quality.
Interestingly, the scaling from 1440p to 4K is steeper than from 1080p to 1440p across most presets. For example, at Low settings, the drop from 1080p (176 FPS) to 1440p (118 FPS) is a 33% reduction, but the drop from 1440p to 4K (67 FPS) is a 43% reduction. This suggests that the GPU's memory bandwidth or fillrate becomes increasingly strained as the resolution approaches 4K, leading to diminishing returns on frame rate for each additional pixel rendered. The 1080p results, with the CPU's strong single-core performance, show the system is capable of very high frame rates when the GPU is not the limiting factor.
GPU Role
The AMD Radeon 8060S is the decisive component in Evolve's performance at 1440p and 4K. Its RDNA 3.5 architecture, built on a 4 nm process, provides the raw compute power, but its memory configuration is a critical factor. The GPU uses "System Shared" memory, meaning its performance is dependent on the system's LPDDR5X bandwidth. In this configuration, the memory bandwidth is listed as "System Dependent," which is a key reason for the steep performance cliff at higher resolutions.
The GPU's clock speeds are substantial, with a base of 1295 MHz and a boost up to 2900 MHz. This high boost clock helps maintain performance in less demanding scenes, but the sustained load at 4K likely prevents it from holding peak boost. The 8060S features 2560 shading units, 160 texture mapping units, and 64 ROPs. These specs allow for a pixel rate of 185.6 GPixel/s and a texture rate of 464.0 GTexel/s, which are the theoretical limits that the 4K results fall far short of, reinforcing the memory bandwidth bottleneck.
In terms of overall GPU performance, the Radeon 8060S ranks in the 87th percentile of all GPUs. Its average benchmark score is 55757. The nearest rival data shows it is essentially on par with the AMD Radeon RX 6750 GRE 12 GB, which has an average score of 55698, a delta of only 0.1%. Interestingly, the data also shows it is within a 0.6% delta of the NVIDIA GeForce RTX 5080, though the 8060S is slightly slower. This suggests that for pure compute, the 8060S is a high-end part, but its shared memory architecture is its Achilles' heel in a memory-intensive title like Evolve at high resolutions. The 4K Medium result of 52 FPS, with a minimum of 44 FPS, indicates that the GPU is struggling to maintain consistent frame pacing.
FAQ
Q: Can this system run Evolve at a solid 60 FPS on a 4K monitor?
A: Only with significant graphical compromises. The measured data shows the system achieves 67 FPS on Low settings, 52 FPS on Medium, 41 FPS on High, and 28 FPS on Ultra at 3840x2160. To maintain a playable 60 FPS, you would need to use Low settings at 4K.
Q: What is the best resolution for high-refresh-rate gaming with this setup?
A: 1080p is the clear choice. The data shows averages of 176 FPS on Low, 137 FPS on Medium, and 107 FPS on High at 1920x1080. These frame rates are well-suited for 120Hz or 144Hz displays, whereas 1440p averages on High (72 FPS) and Ultra (50 FPS) are less competitive.
Q: How does the CPU's performance compare to its direct rivals?
A: The Intel Core Ultra X9 388H has an average benchmark score of 44466, placing it in the 88th percentile of all CPUs. It is statistically tied with the AMD Ryzen 5 7500X3D, which scores 44573, a delta of -0.2%. It is also effectively even with the Intel Core i9-13950HX, which scores 44342, a delta of 0.3%.
Q: Is the Radeon 8060S a high-end GPU in terms of raw power?
A: Yes, its average benchmark score of 55757 places it in the 87th percentile of all GPUs. The data shows it is nearly identical in performance to the AMD Radeon RX 6750 GRE 12 GB (0.1% delta) and even within 0.6% of the NVIDIA GeForce RTX 5080, though slightly behind it.
Q: Does the CPU bottleneck the GPU in Evolve?
A: No, the data does not indicate a CPU bottleneck. The frame rate scaling from 1080p to 4K is consistently a large drop, which is a hallmark of a GPU bottleneck. The CPU's strong 1080p performance (176 FPS on Low) shows it can feed the GPU more than enough data, but the GPU cannot keep up at higher resolutions.
Q: What is the performance difference between the Low and Ultra presets at 1440p?
A: The difference is substantial. Low settings yield an average of 118 FPS, while Ultra settings drop to an average of 50 FPS. This represents a 68% reduction in frame rate for the highest visual fidelity, which may not be a worthwhile trade-off given the playable frame rates available on Medium (92 FPS) and High (72 FPS).
Settings Recommendations
For a balanced experience, the Medium preset is the sweet spot for this hardware combination. At 1440p, it delivers an average of 92 FPS with a minimum of 78 FPS, which is smooth and responsive for a fast-paced FPS. The visual jump from Low to Medium is significant, and the frame rate remains well above the 60 FPS threshold. At 1080p, Medium is even more comfortable, hitting 137 FPS on average, which is excellent for high-refresh monitors.
If the priority is maximizing visual fidelity, the High preset is the highest playable option at 1440p. It averages 72 FPS, which is generally acceptable, but the lack of a reported minimum frame rate makes it a slightly riskier choice for competitive play. The Ultra preset is not recommended for playable frame rates at any resolution above 1080p, as it only achieves 50 FPS at 1440p and drops to a lowly 28 FPS at 4K.
For competitive players who prioritize frame rate above all else, the Low preset is the only option for 4K gaming, providing 67 FPS. However, at 1440p and 1080p, Low settings unlock very high refresh rates, averaging 118 FPS and 176 FPS respectively. The trade-off in visual quality is significant, but for players wanting to maximize their monitor's refresh rate, it is the only path. The data suggests that Medium at 1440p offers the best overall compromise between visual quality and performance for this specific CPU-GPU combo.
Measured FPS Breakdown
At 1920x1080, the system's performance is strong across all presets. The Low preset produces an average of 176 FPS, the highest measured in the entire dataset. Medium settings yield an average of 137 FPS, with a minimum of 116 FPS and a maximum of 157 FPS, showing consistent frame delivery. The High preset averages 107 FPS, still a very playable number. Finally, the Ultra preset, which is the most demanding, still manages an average of 74 FPS, making it the only resolution where Ultra is viable for a 60 FPS experience.
Moving to 2560x1440, the GPU load increases notably. The Low preset averages 118 FPS, a solid number for 1440p. Medium settings deliver an average of 92 FPS with a minimum of 78 FPS and a maximum of 105 FPS, indicating a playable and stable experience. High settings drop to an average of 72 FPS, which is still above 60 FPS but leaves less headroom for demanding scenes. The Ultra preset falls to an average of 50 FPS, which is below the ideal threshold for a smooth FPS experience.
At 3840x2160, the GPU is clearly the limiting factor. The Low preset is the only option that achieves a playable average, hitting 67 FPS. Medium settings average 52 FPS, with a minimum of 44 FPS and a maximum of 60 FPS, showing significant frame dips. High settings average 41 FPS, and the Ultra preset averages a very demanding 28 FPS. These results show that 4K gaming is only feasible with significant visual compromises, and even then, the frame rate can be inconsistent. The data clearly shows that 4K is not this combo's intended environment for Evolve.
CPU Role
The Intel Core Ultra X9 388H provides the computational foundation for this system. It is a 16-core, 16-thread processor based on the Panther Lake architecture, manufactured on Intel's 3 nm process. With a base clock of 2.10 GHz and a boost clock of 5.10 GHz, it is designed for high single-threaded performance, which is crucial for many game engines. The CPU's benchmark results confirm its strength, with a Cinebench R23 single-core score of 2200.5 and a multi-core score of 18911.
In Evolve, the CPU's role is to handle game logic, physics, and AI, while the GPU handles rendering. The high 1080p frame rates, such as 176 FPS on Low, demonstrate that the CPU is not a bottleneck at standard resolutions. Its PassMark single-thread score of 4280 is a strong indicator of its ability to keep up with the game's main thread. The data shows that the frame rate scales down as resolution increases, which is the opposite of a CPU-bound scenario.
The CPU's performance is also notable in its broader benchmark context. Its average benchmark score is 44466, placing it in the 88th percentile of all CPUs. The nearest rivals show a tight cluster of performance: it is 0.2% behind the AMD Ryzen 5 7500X3D, 0.3% ahead of the Intel Core i9-13950HX, and 0.4% ahead of the AMD Ryzen AI Max 385. This indicates that the Ultra X9 388H is a top-tier mobile processor, and its performance is more than sufficient to support the Radeon 8060S in Evolve. The 18 MB of shared L3 cache and 3 MB per core L2 cache likely contribute to its strong gaming performance, ensuring that data is readily available for the processing cores.
Hardware Specifications
Intel Core Ultra X9 388H
AMD Radeon 8060S
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X9 388H + AMD Radeon 8060S in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 67.0 |
| 3840x2160 | Medium | 52.0 |
| 3840x2160 | High | 41.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 118.0 |
| 2560x1440 | Medium | 92.0 |
| 2560x1440 | High | 72.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 176.0 |
| 1920x1080 | Medium | 137.0 |
| 1920x1080 | High | 107.0 |
| 1920x1080 | Ultra | 74.0 |
Evolve with iUltra X9 388H + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Other Games with iUltra X9 388H + 8060S
Explore FPS benchmarks for other games using this same hardware combination.