Evolve

Evolve

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 32 41 53
1440p QHD 39 57 73 94
1080p Full HD 59 85 108 140

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 53
3840x2160 Medium 41
3840x2160 High 32
3840x2160 Ultra 22
2560x1440 Low 94
2560x1440 Medium 73
2560x1440 High 57
2560x1440 Ultra 39
1920x1080 Low 140
1920x1080 Medium 108
1920x1080 High 85
1920x1080 Ultra 59

Evolve with Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5050 Mobile, In-Depth Analysis

Evolve, an FPS released 2015-02-09, is measured in the database with the Intel Core Ultra X9 388H paired with the NVIDIA GeForce RTX 5050 Mobile. The measured results run from 140 fps at 1920x1080 Low to 22 fps at 3840x2160 Ultra. The data is flagged as measured, not estimated.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra X9 388H provides 16 cores and 16 threads, with a base clock of 2.10 GHz and a boost clock of 5.10 GHz. It belongs to the Core Ultra Series 3, uses Panther Lake architecture, and is manufactured on Intel's 3 nm process. The CPU has 18 MB of shared L3 cache and supports LPDDR5X memory over a dual-channel bus with 153.6 GB/s of bandwidth. Its TDP is 25 W, and it fits the Intel BGA 2540 mobile socket.

In aggregate CPU benchmarks, the Core Ultra X9 388H scores 44466 on average, placing it at percentile 88 versus all CPUs. The Cinebench R23 multi-core score is 18911, while the single-core score is 2200.5. Passmark single-thread performance is 4280, and Passmark multithread performance is 36811. Against nearest rivals, the CPU's average score is 0.2% behind the AMD Ryzen 5 7500X3D, 0.3% ahead of the Intel Core i9-13950HX, 0.4% ahead of the AMD Ryzen AI Max 385, and 0.5% ahead of the Intel Core i5-13600.

How does that translate to Evolve? The CPU's strong single-core results line up with a 1920x1080 Low frame rate of 140 fps. At the same resolution, Medium averages 108 fps and High averages 85 fps, so the CPU appears to have enough headroom for the game's lower-resolution workloads. The 16-core, 16-thread count also supports the game's broader processing needs, but the measured FPS scaling shows that resolution and settings change the results more sharply: moving from 1080p Low to 4K Low drops the average from 140 fps to 53 fps, while 4K Ultra falls to 22 fps. That pattern points to the GPU taking over as the dominant factor as pixel count and visual load increase.

Settings Recommendations — which preset gives the best experience per the measured rows

At 1920x1080, Medium is the strongest measured preset for a stable result. It delivers 108 fps average, 92 fps minimum, and 124 fps maximum. Low is faster at 140 fps, but no minimum is recorded for Low. High drops to 85 fps, and Ultra drops to 59 fps. Medium at 1080p is the only row in the measured set that keeps both the average and the minimum above 90 fps.

At 2560x1440, Medium again stands out. It averages 73 fps, with a minimum of 62 fps and a maximum of 83 fps. Low reaches 94 fps, High falls to 57 fps, and Ultra falls to 39 fps. Medium's 62 fps minimum is the only 1440p frame-time floor recorded in the data, making it the safest choice for a smooth experience at that resolution.

At 3840x2160, the recommendation shifts. Low averages 53 fps, while Medium averages 41 fps with a minimum of 35 fps and maximum of 47 fps. High averages 32 fps, and Ultra averages 22 fps. For 4K, Low is the only setting that averages above 50 fps. Medium can be acceptable if 41 fps with a 35 fps floor is preferred over Low's higher average, but the measured rows clearly show that Low is the strongest 4K preset for frame rate.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average frame rate recorded for this combo in Evolve?

A: 140 fps, achieved at 1920x1080 with Low settings.

Q: Which settings in the measured data include both minimum and maximum frame rates?

A: Only Medium at each resolution: 1920x1080 has min 92 and max 124, 2560x1440 has min 62 and max 83, and 3840x2160 has min 35 and max 47.

Q: How does the RTX 5050 Mobile's aggregate GPU score compare to the RTX 4070 SUPER?

A: The RTX 5050 Mobile has an average benchmark score of 43268, which is 0.1% above the RTX 4070 SUPER's 43223.

Q: How does the Core Ultra X9 388H compare to the AMD Ryzen 5 7500X3D in aggregate CPU score?

A: The Core Ultra X9 388H averages 44466, which is 0.2% behind the AMD Ryzen 5 7500X3D's 44573.

Q: What is this combo's rank in Evolve among all tested combinations?

A: It ranks 2960 out of 3700 tested combos.

Q: What are the 4K settings results for this combo?

A: Low averages 53 fps, Medium averages 41 fps with min 35 and max 47, High averages 32 fps, and Ultra averages 22 fps.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo's game-specific rank in Evolve is 2960 out of 3700 tested combos. This places it well down the measured leaderboard for this game. The CPU's percentile versus all CPUs is 88, and the GPU's percentile versus all GPUs is 83, so the individual components rate above average in their own databases. The game-specific combination, however, does not follow that pattern.

The measured frame rates explain why. At 1920x1080 Ultra, the combo averages 59 fps. At 2560x1440 Ultra, it averages 39 fps. At 3840x2160 Ultra, it averages 22 fps. These are not top-tier results, and the rank reflects that. The nearest rival scores for both components are very close: the CPU's 44466 average is only 0.2% behind the AMD Ryzen 5 7500X3D and 0.3% ahead of the Intel Core i9-13950HX, while the GPU's 43268 average is 0.1% above the RTX 4070 SUPER and 0.9% behind the RTX 4090 Mobile. With such tight component-level margins, the game-specific rank of 2960 of 3700 shows that aggregate positions do not automatically produce a high Evolve ranking.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5050 Mobile is based on the GB207 chip and uses Blackwell 2.0 architecture. It runs at a base clock of 1020 MHz and a boost clock of 1500 MHz, with memory clocked at 1500 MHz or 24 Gbps effective. The GPU has 8 GB of GDDR7 memory on a 128-bit bus, producing 384.0 GB/s of memory bandwidth. Its compute configuration includes 2560 shading units, 80 texture mapping units, 32 ROPs, 20 ray tracing cores, and 80 tensor cores. The measured pixel rate is 48.00 GPixel/s, the texture rate is 120.0 GTexel/s, and FP32 throughput is 7.680 TFLOPS.

These specifications appear clearly in Evolve's measured results. At 1920x1080, the GPU carries the combo from 140 fps on Low to 108 fps on Medium, 85 fps on High, and 59 fps on Ultra. At 2560x1440, those settings produce 94, 73, 57, and 39 fps. At 3840x2160, they produce 53, 41, 32, and 22 fps. The 4K Ultra result is the lowest measured row, and the 1080p Low result is the highest.

The GPU's own benchmark scores are 2365 in 3DMark Steel Nomad DX12 and 84171 in Geekbench OpenCL, giving it percentile 83 versus all GPUs. Its average benchmark score is 43268, which is essentially tied with the Quadro M6000 24 GB, 0.1% behind the Quadro M6000, 0.1% ahead of the RTX 4070 SUPER, and 0.9% behind the RTX 4090 Mobile. In Evolve, the measured FPS curve follows GPU load: the widest spread is between 1080p Low and 4K Ultra, a range of 140 fps down to 22 fps.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured rows are listed below.

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|---|---|---|---|---|

| 3840x2160 | High | 32 | — | — |

| 3840x2160 | Low | 53 | — | — |

| 3840x2160 | Medium | 41 | 35 | 47 |

| 3840x2160 | Ultra | 22 | — | — |

| 2560x1440 | High | 57 | — | — |

| 2560x1440 | Low | 94 | — | — |

| 2560x1440 | Medium | 73 | 62 | 83 |

| 2560x1440 | Ultra | 39 | — | — |

| 1920x1080 | High | 85 | — | — |

| 1920x1080 | Low | 140 | — | — |

| 1920x1080 | Medium | 108 | 92 | 124 |

| 1920x1080 | Ultra | 59 | — | — |

At 3840x2160, Low is the fastest preset at 53 fps, followed by Medium at 41 fps, High at 32 fps, and Ultra at 22 fps. The only min/max values at this resolution are for Medium: 35 minimum and 47 maximum. At 2560x1440, Low averages 94 fps, Medium 73 fps, High 57 fps, and Ultra 39 fps. Medium again provides the only recorded frame-time bounds, with a 62 fps minimum and 83 fps maximum. At 1920x1080, Low averages 140 fps, Medium 108 fps, High 85 fps, and Ultra 59 fps. Medium's minimum is 92 fps and maximum is 124 fps, making it the strongest preset in terms of measured frame pacing at 1080p.

Hardware Specifications

Intel Core Ultra X9 388H

Cores / Threads 16 / 16
Base Clock 2100 MHz
Boost Clock 5100 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

NVIDIA GeForce RTX 5050 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1500 MHz MHz
TDP 50 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5050 Mobile in Evolve

Resolution Settings Avg FPS
3840x2160 Low 53.0
3840x2160 Medium 41.0
3840x2160 High 32.0
3840x2160 Ultra 22.0
2560x1440 Low 94.0
2560x1440 Medium 73.0
2560x1440 High 57.0
2560x1440 Ultra 39.0
1920x1080 Low 140.0
1920x1080 Medium 108.0
1920x1080 High 85.0
1920x1080 Ultra 59.0

Evolve with iUltra X9 388H + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

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Explore FPS benchmarks for other games using this same hardware combination.