Evolve

Evolve

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 38 49 63
1440p QHD 46 67 85 110
1080p Full HD 69 100 127 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 49
3840x2160 High 38
3840x2160 Ultra 26
2560x1440 Low 110
2560x1440 Medium 85
2560x1440 High 67
2560x1440 Ultra 46
1920x1080 Low 164
1920x1080 Medium 127
1920x1080 High 100
1920x1080 Ultra 69

Evolve with Intel Core Ultra 5 235HX + NVIDIA GeForce RTX 5060, In-Depth Analysis

The Intel Core Ultra 5 235HX is a 14-core, 14-thread mobile processor based on the Arrow Lake-HX architecture, built on a 3 nm process by TSMC. Its boost clock of 5.10 GHz is the headline figure for gaming, as it directly influences single-thread performance, which is often the limiting factor in FPS titles like Evolve. The chip’s base clock sits at 2.90 GHz, but the ability to reach that 5.10 GHz boost ceiling is what allows the CPU to keep up with the demands of a fast-paced shooter, especially when the action gets dense. The processor’s L3 cache is 24 MB shared, and its dual-channel DDR5 memory support provides a 102.4 GB/s memory bandwidth, which is sufficient for feeding data to the GPU without creating a bottleneck in most scenarios.

The data indicates that the CPU holds its own in general compute benchmarks, scoring 34,731 in Cinebench R23 multi-core and 4,903 in single-core. These scores place it in the 91st percentile of all CPUs, with an average benchmark score of 52,073. When compared to its nearest rivals, the performance is remarkably tight. The AMD EPYC 8124P scores 52,121, a delta of -0.1%, while the Intel Core i7-14700 scores 52,301, a delta of -0.4%. This suggests that while the 235HX is not a class leader in raw throughput, it is squarely in the pack with high-end desktop parts from the previous generation. For a game like Evolve, which was released in 2015, the CPU’s single-thread strength is more critical than its multi-core might, and the 5.10 GHz boost clock ensures that the game’s primary simulation thread is handled with ease.

The pairing with the NVIDIA GeForce RTX 5060 is the more decisive factor in this combo’s performance. The CPU’s role is to ensure the GPU is fed with frames; the benchmark results show that at lower resolutions and settings, the CPU is doing its job admirably, allowing the GPU to stretch its legs. However, the relationship is not static. As resolution increases, the burden shifts to the GPU, and the CPU’s contribution becomes less about raw speed and more about maintaining a consistent frame pacing. The 14 threads are ample for Evolve, which is unlikely to utilize all of them, but the high boost clock ensures that the few threads it does use are running at maximum efficiency.

Settings Recommendations

The measured FPS data provides a clear picture of how the Intel Core Ultra 5 235HX and RTX 5060 combination responds to different quality presets. At 1920x1080, the Low preset delivers an average of 164 FPS, which is exceptionally high and well beyond the refresh rate of most monitors. The Medium preset drops to 127 FPS, still offering a very smooth experience, while High averages 100 FPS. The Ultra preset is the most demanding, yielding 69 FPS. The data suggests that for a competitive edge, the Low preset is the optimal choice at 1080p, as it maximizes frame rate and minimizes input latency. However, for a balance between visual fidelity and performance, the High preset at 100 FPS is arguably the "sweet spot," providing a significant visual upgrade over Medium with only a 27 FPS penalty compared to Low.

Moving to 2560x1440, the pattern holds but with lower absolute numbers. Low averages 110 FPS, Medium 85 FPS, and High 67 FPS. The Ultra preset drops to 46 FPS, which is playable but begins to feel less fluid. The data implies that at 1440p, the High preset offers the best experience, as 67 FPS is still comfortably above the 60 FPS threshold for smooth gameplay, and the visual detail is substantially better than Medium. The Low preset at 110 FPS is the choice for competitive play, but the diminishing returns of frame rate above 100 FPS make High a more compelling option for most users.

At 3840x2160, the situation changes dramatically. The High preset averages 38 FPS, which is below the ideal threshold for a shooter. The Medium preset manages 49 FPS with a minimum of 41 FPS, making it the most viable option for 4K gaming. The Low preset is the only one that breaks the 60 FPS barrier, averaging 63 FPS. The Ultra preset is effectively unplayable at 26 FPS. The data indicates that for a 4K experience, the Medium preset is the recommended choice, as it provides a balance between visual quality and playability. The Low preset is the fallback for those who prioritize frame rate over resolution. The recommendation is clear: at 1080p, use High; at 1440p, use High; and at 4K, use Medium.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the fundamental bottleneck characteristics of this combo. At 1920x1080 with Low settings, the average FPS is 164. At 2560x1440, this drops to 110 FPS, and at 3840x2160, it falls to 63 FPS. This represents a 33% drop from 1080p to 1440p, and a further 43% drop from 1440p to 4K. This pattern is indicative of a GPU-bound system; as the pixel count increases, the RTX 5060’s workload grows proportionally, and the frame rate declines accordingly.

The data suggests that the CPU is not the limiting factor at 1080p, as the 164 FPS figure is high enough to suggest the GPU is the primary constraint. At 4K, the GPU is clearly saturated, as the frame rate drops to 63 FPS on Low settings. This is a classic resolution-scaling curve, where the GPU’s pixel throughput is the dominant variable. The CPU’s role is to provide the frame data, and it does so effectively across all resolutions. The fact that the 1080p Low result of 164 FPS is not substantially higher than the 1440p Low result of 110 FPS in relative terms suggests that the GPU is still the primary limiter, but the CPU is not far behind.

The 4K Ultra result of 26 FPS is a stark indicator of the GPU’s limits. The RTX 5060, with its 8 GB of GDDR7 memory and 448.0 GB/s bandwidth, is not designed for maxed-out 4K gaming in a 2015 title. However, the scaling from 4K Low (63 FPS) to 4K High (38 FPS) shows that the GPU’s performance is heavily influenced by shading and texture complexity, not just raw pixel count. This indicates that while the GPU is the bottleneck, the CPU is doing its part to ensure the GPU is not starved of data. The data implies that for this combo, 1440p is the sweet spot, where the CPU can still flex its muscles, and the GPU is not overwhelmed.

How This Combo Ranks

Within the database of tested combinations, this specific pairing of the Intel Core Ultra 5 235HX and NVIDIA GeForce RTX 5060 holds a combo rank of 2,460 out of 3,700 combinations. This places it in the lower third of all tested combos, which is a surprising result given the individual component scores. The CPU alone is in the 91st percentile of all CPUs, but the GPU is only in the 72nd percentile of all GPUs. This discrepancy suggests that the GPU is the anchor on the combo’s overall rank. The data indicates that while the CPU is a high performer, the RTX 5060 is not a top-tier graphics card, and its placement in the 72nd percentile drags the combined score down.

The ranking is a relative measure against other combos, and the data shows that the CPU’s nearest rivals, such as the AMD Ryzen 9 5950X and Intel Core i9-13900F, are all within 0.7% of its average score. This indicates that the CPU is not the differentiator. The GPU’s nearest rivals, including the AMD Radeon 860M and NVIDIA GeForce MX550, are also within 1.2% of its average score. This suggests that the RTX 5060 is not a clear winner in its class, but rather sits in a crowded field. The combo’s rank of 2,460 out of 3,700 is a function of this middling GPU performance, not the CPU.

The data also shows that the combo’s performance is heavily dependent on the game’s settings. At 1080p Low, the combo achieves 164 FPS, which is a strong result, but at 4K Ultra, it falls to 26 FPS, which is a poor result. The rank is an aggregate, and it does not reflect the combo’s ability to deliver high frame rates at lower resolutions. This suggests that the combo is better suited for esports-style play at 1080p or 1440p, rather than high-fidelity 4K gaming. The ranking is a blunt instrument, but it correctly identifies that this is not a top-tier combination for maxed-out gaming, despite having a high-performing CPU at its core.

GPU Role

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture, using the GB206 chip on a 5 nm process. It features 3,840 shading units, 120 texture mapping units, and 48 ROPs, which gives it a pixel rate of 119.9 GPixel/s and a texture rate of 299.6 GTexel/s. The GPU’s boost clock is 2,497 MHz, with a base clock of 2,280 MHz. The memory configuration is 8 GB of GDDR7 on a 128-bit bus, providing 448.0 GB/s of bandwidth. These specifications are the key to understanding its performance in Evolve.

The data shows that the GPU is the primary driver of the measured FPS. At 1080p Low, the 164 FPS result is a reflection of the GPU’s raw throughput. The RTX 5060’s FP32 performance is 19.18 TFLOPS, which is a strong figure for a mobile GPU. The GPU’s 30 ray tracing cores and 120 tensor cores are less relevant for a 2015 title like Evolve, which does not use these features. The GPU’s performance is instead determined by its rasterization capabilities, which are solid but not exceptional. The 72nd percentile ranking for the GPU confirms that it is a mid-range performer, not a high-end one.

The GPU’s 8 GB of VRAM is sufficient for Evolve at all settings, as the game does not demand massive texture pools. The 448.0 GB/s bandwidth is also adequate for the game’s data requirements. The GPU’s TDP of 145 W is a reasonable figure for a mobile part, and its PCIe 5.0 x8 interface provides ample bandwidth for data transfer. The data indicates that the GPU is the limiting factor in this combo, especially at higher resolutions and settings. The 4K Ultra result of 26 FPS is a clear indication that the GPU is overworked, while the 1080p Low result of 164 FPS shows its capabilities when not under extreme load.

Measured FPS Breakdown

The measured FPS data provides a detailed look at the combo’s performance across all tested configurations.

  • 3840x2160 (4K): The Ultra preset averages 26 FPS, making it unplayable. The High preset averages 38 FPS, which is also below the 60 FPS target. The Medium preset is the most balanced, averaging 49 FPS with a minimum of 41 FPS and a maximum of 56 FPS. The Low preset is the only one that breaks 60 FPS, averaging 63 FPS. The data shows a clear progression: 26 FPS (Ultra) → 38 FPS (High) → 49 FPS (Medium) → 63 FPS (Low). The performance gap between Medium and Low is 14 FPS, while the gap between High and Medium is 11 FPS, indicating that the GPU’s performance scales predictably with settings.
  • 2560x1440 (1440p): The Ultra preset averages 46 FPS, which is playable but not ideal. The High preset averages 67 FPS, which is a solid result for this resolution. The Medium preset averages 85 FPS, with a minimum of 73 FPS and a maximum of 98 FPS. The Low preset averages 110 FPS. The progression is 46 FPS (Ultra) → 67 FPS (High) → 85 FPS (Medium) → 110 FPS (Low). The jump from High to Medium is 18 FPS, and from Medium to Low is 25 FPS, showing that the GPU’s headroom increases as settings are reduced. The High preset at 67 FPS is the most balanced for a smooth experience.
  • 1920x1080 (1080p): The Ultra preset averages 69 FPS, which is a strong result. The High preset averages 100 FPS, which is excellent. The Medium preset averages 127 FPS, with a minimum of 108 FPS and a maximum of 146 FPS. The Low preset averages 164 FPS. The progression is 69 FPS (Ultra) → 100 FPS (High) → 127 FPS (Medium) → 164 FPS (Low). The data shows that at 1080p, the combo has ample performance headroom, with even the Ultra preset exceeding 60 FPS. The Low preset’s 164 FPS reflects the GPU’s ability to handle the game’s workload when not constrained by high-detail settings.

The data also reveals the consistency of the Medium preset across resolutions, with the minimum FPS figures being relatively close to the averages. At 1080p Medium, the average is 127 FPS with a minimum of 108 FPS, a delta of 19 FPS. At 1440p Medium, the average is 85 FPS with a minimum of 73 FPS, a delta of 12 FPS. At 4K Medium, the average is 49 FPS with a minimum of 41 FPS, a delta of 8 FPS. This indicates that as resolution increases, the frame time variance decreases, which is a sign of a GPU-bound system where the workload is more consistent.

FAQ

Q: What is the best resolution for this combo to achieve a 60+ FPS experience?

A: The data shows that at 1920x1080, all presets from Ultra to Low exceed 60 FPS, with the Low preset reaching 164 FPS. At 2560x1440, the High preset averages 67 FPS, and the Low preset averages 110 FPS, both above 60 FPS. At 3840x2160, only the Low preset averages above 60 FPS at 63 FPS. Therefore, 1440p is the highest resolution where a 60+ FPS experience is possible on High settings, while 1080p is the only resolution where Ultra settings are viable.

Q: How does the Intel Core Ultra 5 235HX compare to its nearest rivals in terms of average benchmark score?

A: The CPU’s average benchmark score is 52,073. Its nearest rival, the AMD EPYC 8124P, has an average score of 52,121, a delta of -0.1%. The Intel Core i7-14700 scores 52,301, a delta of -0.4%. The AMD Ryzen 9 5950X scores 51,947, a delta of 0.2%. The Intel Core i9-13900F scores 51,730, a delta of 0.7%. This shows that the 235HX is within 1% of these high-end desktop parts, indicating a very competitive level of performance.

Q: What is the GPU’s memory configuration, and is it sufficient for Evolve?

A: The NVIDIA GeForce RTX 5060 has 8 GB of GDDR7 memory on a 128-bit bus, providing 448.0 GB/s of bandwidth. For Evolve, which was released in 2015, this memory configuration is more than sufficient. The game does not require large texture pools or high-bandwidth memory, so the 8 GB capacity and 448.0 GB/s bandwidth are not bottlenecks. The GPU’s performance is instead limited by its shading and rasterization capabilities, not its memory subsystem.

Q: At 4K resolution, which settings preset provides the best playable experience?

A: At 3840x2160, the Medium preset averages 49 FPS with a minimum of 41 FPS. This is the only preset that provides a consistently playable experience, as the High preset averages 38 FPS and the Ultra preset averages 26 FPS. The Low preset averages 63 FPS, which is smoother but comes with a significant visual downgrade. The Medium preset is the recommended choice for 4K gaming, as it balances visual quality with a frame rate that is above the 40 FPS threshold for acceptable playability.

Q: What is the CPU’s boost clock, and how does it impact gaming performance?

A: The Intel Core Ultra 5 235HX has a boost clock of 5.10 GHz. This high clock speed is crucial for gaming performance, particularly in titles like Evolve that are sensitive to single-thread performance. The boost clock allows the CPU to execute game logic and physics calculations quickly, ensuring that the GPU is not starved of frame data. The CPU’s base clock is 2.90 GHz, but the ability to reach 5.10 GHz under load is what allows it to keep up with the RTX 5060 in low-resolution scenarios.

Q: How does the combo’s overall rank in Evolve compare to the individual component percentiles?

A: The combo ranks 2,460 out of 3,700 tested combinations. The CPU is in the 91st percentile of all CPUs, while the GPU is in the 72nd percentile of all GPUs. This discrepancy highlights that the GPU is the limiting factor in the combo’s overall rank. The CPU’s high percentile does not compensate for the GPU’s mid-range performance, resulting in a combo rank that is in the lower third of all tested systems. The data suggests that the combo is well-balanced for 1080p gaming but not for high-resolution, high-settings play.

Hardware Specifications

Intel Core Ultra 5 235HX

Cores / Threads 14 / 14
Base Clock 2900 MHz
Boost Clock 5100 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235HX + NVIDIA GeForce RTX 5060 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 49.0
3840x2160 High 38.0
3840x2160 Ultra 26.0
2560x1440 Low 110.0
2560x1440 Medium 85.0
2560x1440 High 67.0
2560x1440 Ultra 46.0
1920x1080 Low 164.0
1920x1080 Medium 127.0
1920x1080 High 100.0
1920x1080 Ultra 69.0

Evolve with iUltra 5 235HX + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 5060 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with iUltra 5 235HX + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.