Evolve

Evolve

AVERAGE FPS
147
excellent

This combination delivers exceptional performance with an average of 147 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 71 91 117
1440p QHD 87 125 160 206
1080p Full HD 129 187 238 307

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 117
3840x2160 Medium 91
3840x2160 High 71
3840x2160 Ultra 49
2560x1440 Low 206
2560x1440 Medium 160
2560x1440 High 125
2560x1440 Ultra 87
1920x1080 Low 307
1920x1080 Medium 238
1920x1080 High 187
1920x1080 Ultra 129

Evolve with AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis

# Evolve with AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 4070 Ti

The AMD Ryzen 9 9950X3D paired with the NVIDIA GeForce RTX 4070 Ti delivers a fascinating performance profile in Evolve, a 2015 FPS that scales dramatically across resolutions and settings. Measured data reveals a system capable of triple-digit frame rates at 1080p and 1440p, yet one that drops to sub-60 FPS at 4K Ultra — a pattern that raises immediate questions about where the bottleneck truly lies. With the CPU holding the 95th percentile among all processors and the GPU sitting at the 84th percentile, this combo appears heavily weighted toward compute headroom, but the in-game results tell a more nuanced story about Evolve's engine limitations and rendering demands.

Resolution Scaling

The FPS progression from 1080p to 4K under each settings preset reveals how sharply Evolve's rendering load scales with pixel count. At Low settings, the average frame rate collapses from 307 FPS at 1920x1080 to 206 FPS at 2560x1440 — a drop of 101 FPS (approximately 33% reduction) — and then further to 117 FPS at 3840x2160, representing a cumulative 62% loss from the 1080p baseline. This steep decline at Low settings suggests that even minimal graphical workloads become pixel-bound as resolution rises, with the GPU's fill rate and memory bandwidth becoming increasingly critical.

Medium settings show a similar proportional pattern: 238 FPS at 1080p, 160 FPS at 1440p, and 91 FPS at 4K. The 1440p result retains 67% of the 1080p performance, while the 4K result holds only 38% — a consistent scaling factor that points to the RTX 4070 Ti's 504.2 GB/s memory bandwidth and 208.8 GPixel/s pixel rate as the limiting resources. The High preset follows the same trajectory: 187 FPS at 1080p, 125 FPS at 1440p (67% retention), and 71 FPS at 4K (38% retention). This uniform scaling across presets indicates that resolution, not settings complexity, is the dominant factor in performance degradation.

Ultra settings reveal the most dramatic resolution sensitivity. At 1080p, the combo achieves 129 FPS, which drops to 87 FPS at 1440p and plummets to 49 FPS at 4K. The 4K Ultra result represents only 38% of the 1080p Ultra figure, matching the scaling ratio seen in other presets. However, the absolute numbers are concerning: 49 FPS at 4K Ultra falls below the 60 FPS threshold often considered the minimum for smooth gameplay. The data suggests that at 4K, even Medium settings (91 FPS) provide more than double the frame rate of Ultra (49 FPS), highlighting how Evolve's higher presets impose rendering costs that scale non-linearly with pixel count.

The consistent ~38% retention from 1080p to 4K across all four presets points to a GPU-bound scenario where the RTX 4070 Ti's compute throughput (40.09 TFLOPS FP32) and texture rate (626.4 GTexel/s) are being fully utilized. The CPU's immense 128 MB L3 cache and 16 cores appear sufficient to feed the GPU at lower resolutions, but as pixel count quadruples (1080p to 4K), the GPU's fixed resources become the constraint. Notably, the delta between Low and Ultra at each resolution grows wider with higher pixel counts — at 1080p the gap is 178 FPS (307 vs 129), while at 4K it narrows to 68 FPS (117 vs 49) — indicating that the GPU's ceiling is approached more quickly when pixel fill demands dominate.

FAQ

Q: What is the highest average FPS this combo achieves in Evolve?

A: The maximum measured average FPS is 307, achieved at 1920x1080 with Low settings. This represents the peak of the system's performance envelope, likely limited by the CPU's single-thread capacity rather than GPU constraints.

Q: Can this system maintain 60 FPS at 4K resolution?

A: Yes, but only at Low (117 FPS) and Medium (91 FPS) settings. High settings at 4K yield 71 FPS, still above 60, but Ultra settings drop to 49 FPS, which falls below the 60 FPS threshold. The data shows that 4K Ultra is the only configuration that fails to reach 60 FPS.

Q: How does the RTX 4070 Ti compare to its nearest rival in GPU benchmarks?

A: The RTX 4070 Ti's average benchmark score is 44,795, which is 0.8% lower than the NVIDIA GeForce RTX 5090 Mobile (45,152) and 1.3% lower than the AMD Radeon Pro 5500 XT (45,384). It outperforms the NVIDIA RTX A6000 by 1.6% (44,075) and the Intel Arc A730M by 1.7% (45,592, though that score is higher, the deltaPct of -1.7% indicates the RTX 4070 Ti trails slightly).

Q: What is the combo's ranking among tested configurations for Evolve?

A: This CPU-GPU combination ranks 469th out of 3,700 tested combos in Evolve, placing it in the top 12.7% of all configurations. This rank reflects the system's ability to deliver high frame rates at most settings, despite the 4K Ultra shortfall.

Q: How does the Ryzen 9 9950X3D perform in multithreaded benchmarks?

A: The CPU scores 42,018 in Cinebench R23 multicore and 16,374 in 3DMark 16-thread tests. Its PassMark multithread score is 70,255, with an average benchmark score of 75,779, placing it in the 95th percentile of all CPUs. The nearest rival, AMD Ryzen 7 PRO 9755, scores 75,738, a mere 0.1% difference.

Q: Does the GPU's VRAM capacity affect Evolve's performance at high resolutions?

A: The RTX 4070 Ti features 12 GB of GDDR6X memory on a 192-bit bus with 504.2 GB/s bandwidth. Given that 4K Ultra yields 49 FPS while 4K Medium reaches 91 FPS, the data suggests that memory bandwidth, not capacity, is the limiting factor — the 12 GB allocation appears sufficient for Evolve's 2015-era textures, but the bandwidth is strained at higher pixel counts.

Settings Recommendations

The measured FPS data provides clear guidance for optimizing the Evolve experience with this hardware. At 1920x1080, every preset delivers playable frame rates: Low (307 FPS), Medium (238 FPS), High (187 FPS), and Ultra (129 FPS). The jump from High to Ultra costs 58 FPS (a 31% reduction) while adding marginal visual fidelity in a game from 2015. For competitive play at 1080p, Low or Medium settings maximize refresh rate headroom, but High offers a balanced experience that remains above 144 FPS for high-refresh monitors.

At 2560x1440, the recommendation shifts toward Medium or High. Medium produces 160 FPS with a minimum of 136 FPS, ensuring consistent smoothness, while High reaches 125 FPS — still above typical 120 Hz displays. Ultra at 1440p drops to 87 FPS, which is playable but sacrifices the margin needed for demanding scenes. Low at 1440p (206 FPS) is unnecessarily high for most displays and sacrifices visual quality for performance that exceeds the capabilities of standard 144 Hz panels.

The 3840x2160 resolution presents the most critical choices. Ultra at 49 FPS is suboptimal for fast-paced FPS gameplay, falling below the 60 FPS threshold. High at 71 FPS is the minimum recommended preset for 4K, providing a playable experience with enhanced visuals. Medium at 91 FPS offers the best balance, delivering a comfortable margin above 60 FPS while maintaining moderate graphical fidelity. Low at 117 FPS is viable for players prioritizing frame rate above all else, but Medium's 91 FPS with a minimum of 77 FPS (the only preset at 4K with measured min/max data) suggests it has the most consistent frame pacing.

For the best overall experience, the data indicates that Medium settings at 1440p (160 FPS) or 4K (91 FPS) provide the optimal combination of visual quality and performance. Players with 1080p displays should consider High (187 FPS) as the sweet spot, as it offers substantial visual improvements over Medium while maintaining frame rates well above 144 Hz.

How This Combo Ranks

With a combo rank of 469 out of 3,700 tested configurations in Evolve, this pairing sits in the top 12.7% of all systems evaluated. This ranking is notable given that both components are high-end but not flagship — the Ryzen 9 9950X3D occupies the 95th CPU percentile, while the RTX 4070 Ti sits at the 84th GPU percentile. The disparity between the two percentiles suggests that the GPU is the more limiting factor in Evolve, which aligns with the resolution scaling analysis showing GPU-bound behavior at higher pixel counts.

The rank of 469 implies that 3,231 other combos perform worse in this game, while 468 perform better. Given Evolve's 2015 release date, the game's engine likely benefits more from high single-thread CPU performance and raw GPU throughput than from multi-core scaling. The Ryzen 9 9950X3D's single-thread score of 1,292 in 3DMark and 2,259 in Cinebench R23 indicates strong per-core performance, which helps maintain high frame rates at lower resolutions where CPU overhead is more prevalent.

The combo's ranking relative to the GPU's 84th percentile suggests that the RTX 4070 Ti's performance in Evolve is slightly above its overall percentile, possibly due to the game's moderate VRAM requirements and the GPU's robust rasterization capabilities. The 7680 shading units and 80 ROPs provide ample pixel throughput for Evolve's DirectX-era rendering, while the 60 RT cores and 240 tensor cores are irrelevant for this non-ray-traced title. The rank of 469 out of 3,700 (87.3% of combos are slower) indicates that this system is well-suited for Evolve, with the primary limitation being 4K Ultra settings where the GPU's raw compute becomes insufficient.

CPU Role

The AMD Ryzen 9 9950X3D's specifications paint a picture of a processor designed for extreme multitasking and high-thread workloads, but Evolve's performance data suggests that its role is more nuanced. With 16 cores, 32 threads, and a 5.70 GHz boost clock, this CPU provides substantial headroom for game logic, physics, and AI calculations. The 128 MB L3 cache (80 KB L1 per core, 1 MB L2 per core) is particularly noteworthy — it likely helps maintain high frame rates at 1080p, where the data shows 307 FPS at Low settings, a figure that suggests minimal CPU bottlenecking.

The CPU's benchmark scores reveal its strengths: Cinebench R23 multicore at 42,018 and PassMark multithread at 70,255 demonstrate exceptional parallel processing capability. However, Evolve, released in 2015, likely doesn't scale perfectly across 16 cores. The single-thread performance — 2,259 in Cinebench R23 and 1,292 in 3DMark single-thread — becomes more relevant for a game from that era. The 4 nm process node from TSMC with 16,630 million transistors enables high clock speeds while maintaining reasonable power draw (170 W TDP), which contributes to sustained performance during extended gaming sessions.

The data indicates that the CPU is not the primary bottleneck at any resolution tested. At 1080p Low (307 FPS), the frame rate is high enough to suggest GPU limits are near, but the gap between 1080p Low (307 FPS) and 1440p Low (206 FPS) — a 33% reduction — shows that resolution scaling is GPU-driven. The CPU's 3DMark 2-thread score of 2,549 and 4-thread score of 4,963 indicate strong performance in lightly-threaded workloads, which is likely what Evolve utilizes. The 3DMark 16-thread score of 16,374 shows that even when the game does use more threads, the CPU has ample capacity.

The Ryzen 9 9950X3D's nearest rivals — the AMD Ryzen 7 PRO 9755 (75,738 avg score, 0.1% delta) and Intel Core Ultra 9 285 (75,488, 0.4% delta) — are all within 0.4% of this CPU's 75,779 average benchmark score. This suggests that Evolve's performance is unlikely to vary significantly with CPU choice at this performance tier, reinforcing that the GPU is the limiting component in this combo.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values across settings are: Low at 307 FPS, Medium at 238 FPS (with min 202 and max 274), High at 187 FPS, and Ultra at 129 FPS. The Medium preset's min-max range of 202-274 indicates a 72 FPS variance, which could suggest occasional frame dips in demanding scenes. The progression from Low to Ultra shows a consistent step-down: 307 → 238 (23% reduction) → 187 (21% further reduction) → 129 (31% further reduction). The Ultra settings impose the largest relative penalty, likely due to increased draw distances and particle effects that stress the GPU's shading units.

Moving to 2560x1440, the averages are: Low at 206 FPS, Medium at 160 FPS (min 136, max 184), High at 125 FPS, and Ultra at 87 FPS. The Medium preset's min-max spread of 48 FPS (136-184) is narrower than at 1080p, suggesting that higher resolution reduces frame variance as the GPU becomes more uniformly utilized. The percentage drops from 1080p to 1440p are: Low at 33%, Medium at 33%, High at 33%, and Ultra at 33% — a perfectly uniform scaling pattern that reinforces the GPU-bound nature of Evolve at these settings.

At 3840x2160, the averages are: Low at 117 FPS, Medium at 91 FPS (min 77, max 105), High at 71 FPS, and Ultra at 49 FPS. The Medium preset's min-max range of 77-105 (28 FPS variance) is the tightest of any resolution, indicating more consistent frame delivery at 4K Medium. The 4K Ultra result of 49 FPS is the only measured average below 60 FPS across all configurations. The scaling from 1440p to 4K shows: Low at 43% reduction (206 to 117), Medium at 43% (160 to 91), High at 43% (125 to 71), and Ultra at 44% (87 to 49). This consistent ~43% drop from 1440p to 4K, compared to the 33% drop from 1080p to 1440p, indicates that the rendering cost per pixel increases super-linearly at extreme resolutions.

The full data set reveals that Medium settings provide the most stable performance across all resolutions, with measured min/max values only available for this preset. At 1080p Medium (238 avg), 1440p Medium (160 avg), and 4K Medium (91 avg), the frame rates are consistently 67-68% of the Low preset values at each resolution, while the min/max data shows that Medium maintains reasonable frame pacing without catastrophic dips.

GPU Role

The NVIDIA GeForce RTX 4070 Ti, built on the Ada Lovelace architecture with a 5 nm TSMC process, is the primary determinant of Evolve's performance at higher resolutions. Its 12 GB of GDDR6X memory on a 192-bit bus provides 504.2 GB/s of bandwidth, which becomes a critical resource at 4K where pixel fill demands increase fourfold compared to 1080p. The GPU's 40.09 TFLOPS FP32 compute and 626.4 GTexel/s texture rate are substantial, yet the 4K Ultra result of 49 FPS indicates that Evolve's Ultra preset at 4K exceeds the GPU's sustainable throughput.

The GPU's clock speeds — 2310 MHz base and 2610 MHz boost — are relatively high, but the 285 W TDP and dual-slot design suggest it operates near thermal limits under sustained load. The 80 ROPs provide a pixel rate of 208.8 GPixel/s, which translates to a theoretical maximum of 208.8 FPS at 1080p if fully utilized. The measured 307 FPS at 1080p Low exceeds this theoretical pixel rate, indicating that at Low settings, the GPU is not pixel-bound but rather limited by other factors like geometry throughput or driver overhead.

The RTX 4070 Ti's benchmark scores show a mixed profile: it excels in synthetic tests like PassMark G3D (31,624) and Geekbench Vulkan (213,808), but its DirectX 11 score (288) and DirectX 12 score (116) are modest, which could impact Evolve's DirectX-era rendering pipeline. The GPU's percentile ranking of 84% places it below the CPU's 95%, confirming that the GPU is the weaker link in this combo. Its nearest rival, the NVIDIA GeForce RTX 5090 Mobile, scores 45,152 (0.8% higher), while the AMD Radeon Pro 5500 XT scores 45,384 (1.3% higher) — showing that the RTX 4070 Ti is competitive with, but slightly behind, these alternatives.

In Evolve specifically, the GPU's role becomes evident in the resolution scaling data. The uniform 33% drop from 1080p to 1440p and 43% drop from 1440p to 4K across all settings suggests that the GPU's memory bandwidth and pixel throughput are the limiting factors. The 12 GB VRAM capacity appears adequate for Evolve's textures, as no out-of-memory stuttering is indicated by the min/max data. The GPU's 60 RT cores and 240 tensor cores are unused in this game, meaning its raw rasterization performance (7680 shading units) is what drives the results. The 4K Ultra failure to reach 60 FPS (49 FPS average) highlights that Evolve's Ultra preset includes effects that disproportionately stress the GPU's compute units, likely through advanced lighting and post-processing that were demanding for 2015 hardware and remain challenging for modern GPUs at high resolutions.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 4070 Ti in Evolve

Resolution Settings Avg FPS
3840x2160 Low 117.0
3840x2160 Medium 91.0
3840x2160 High 71.0
3840x2160 Ultra 49.0
2560x1440 Low 206.0
2560x1440 Medium 160.0
2560x1440 High 125.0
2560x1440 Ultra 87.0
1920x1080 Low 307.0
1920x1080 Medium 238.0
1920x1080 High 187.0
1920x1080 Ultra 129.0

Evolve with Ryzen 9 9950X3D + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 4070 Ti + Other CPUs

See how Evolve performs with the same GPU but different processors.

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