Evolve

Evolve

AVERAGE FPS
135
excellent

This combination delivers exceptional performance with an average of 135 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 63 83 108
1440p QHD 83 117 147 191
1080p Full HD 117 168 220 280

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 108
3840x2160 Medium 83
3840x2160 High 63
3840x2160 Ultra 47
2560x1440 Low 191
2560x1440 Medium 147
2560x1440 High 117
2560x1440 Ultra 83
1920x1080 Low 280
1920x1080 Medium 220
1920x1080 High 168
1920x1080 Ultra 117

Evolve with AMD Ryzen 7 5800XT + AMD Radeon RX 7900 XT, In-Depth Analysis

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data for Evolve reveals a dramatic scaling curve as resolution increases, and the pattern points squarely at the GPU as the dominant constraint. At 1080p with Low settings, this combo delivers 279.9 FPS average. Moving to 1440p drops that to 191.3 FPS, a 31.7% reduction. Pushing further to 4K yields 107.6 FPS, which is 61.6% below the 1080p figure. Those are steep declines that track closely with pixel-count growth, a classic signature of GPU-bound rendering.

The story becomes even clearer when examining the High preset. At 1080p High, the average is 168.3 FPS. At 1440p High, it falls to 117.2 FPS — a 30.4% drop. At 4K High, the average lands at 62.9 FPS, which is 62.6% lower than the 1080p result. The consistency of these percentage drops across different settings presets is striking. Whether the game runs at Low or High, the resolution penalty remains nearly identical, suggesting that the rendering pipeline is uniformly constrained by the GPU's fill rate and memory bandwidth rather than by any particular setting.

The Ryzen 7 5800XT has 8 cores and 16 threads with a boost clock of 4.80 GHz. Its 3DMark single-thread score is 959, and its 3DMark 16-thread score is 7683. Those are strong numbers, but they become largely irrelevant at 4K. The data shows that at 4K Ultra, the average FPS collapses to 46.8, while at 1080p Ultra it holds at 116.9. If the CPU were the limiting factor, we would expect to see the performance gap between resolutions shrink, because the CPU workload per frame would remain constant while the GPU workload grows. Instead, the gap widens, confirming that the RX 7900 XT is the bottleneck at higher resolutions.

One curious observation is the scaling between Medium and High at each resolution. At 1080p, Medium produces 220.3 FPS while High produces 168.3 FPS — a 23.6% gap. At 4K, Medium produces 82.9 FPS while High produces 62.9 FPS — a 24.1% gap. The consistency suggests that the transition from Medium to High adds a similar relative load regardless of resolution, which is typical of shader complexity increases rather than memory pressure changes.

The RX 7900 XT has 20 GB of GDDR6 memory on a 320-bit bus with 800.0 GB/s bandwidth. At 4K, the game is clearly consuming more of that bandwidth, and the 62.9 FPS average at High suggests the card is working near its practical limit for this title. The 107.6 FPS at 4K Low shows that even with minimal settings, the pixel throughput demand is substantial. This combination of data indicates that users targeting 4K should expect playable but not high-refresh results, while 1440p offers a much more comfortable margin.

Settings Recommendations — which preset gives the best experience per the measured rows

Evaluating the measured presets across all three resolutions, the High setting emerges as the most balanced choice for this hardware combination in Evolve. At 1440p High, the combo produces 117.2 FPS, which is well above the 60 FPS threshold and leaves headroom for demanding scenes. At 4K High, the 62.9 FPS average is right at the edge of smooth gameplay, making it viable for those who prioritize visual fidelity over refresh rate. The Medium preset at 1440p delivers 147.3 FPS, but the visual quality trade-off is not justified when High remains comfortably playable.

For competitive play at 1080p, Low settings produce 279.9 FPS, which is more than sufficient for any high-refresh monitor. However, the jump from Low to Medium at 1080p only drops the average to 220.3 FPS — a 21.3% reduction that buys substantial visual improvements. Given that even Medium at 4K holds 82.9 FPS, there is no scenario where Low settings are necessary for playability with this combo. The data suggests that Low is only relevant for extreme refresh rate chasing, which is an unusual use case for a game like Evolve.

The Ultra preset is the outlier in this analysis. At every resolution, Ultra produces a significant FPS penalty compared to High. At 1440p, Ultra drops to 83 FPS from High's 117.2 FPS — a 29.2% reduction. At 1080p, Ultra drops to 116.9 FPS from High's 168.3 FPS — a 30.5% reduction. The consistent penalty suggests that Ultra enables effects that are disproportionately expensive relative to their visual impact, and the resulting frame rates are not worth the cost on this hardware. Even at 1080p, the Ultra preset fails to reach the 1440p High frame rate, which is telling.

The best experience per the measured rows is 1440p High. It offers 117.2 FPS, which is smooth enough for responsive gameplay, and it stays well clear of the 4K Ultra territory where the combo drops below 50 FPS. For users with 4K displays, the High preset at 62.9 FPS is the recommended compromise, as Medium at 82.9 FPS sacrifices too much visual quality for a modest gain. The data does not support using Ultra at any resolution with this combination, as the frame rate cost is consistently around 30% over High with no indication that the visual return is proportional.

FAQ

Q: What is the highest average FPS this combo achieves in Evolve?

A: The highest measured average is 279.9 FPS at 1920x1080 with Low settings.

Q: Can this hardware handle 4K gaming in Evolve?

A: Yes, but with caveats. At 4K High, the average FPS is 62.9, which is playable. At 4K Low, it reaches 107.6 FPS. However, 4K Ultra drops to 46.8 FPS, which is below smooth gameplay thresholds.

Q: How does the combo rank among all tested configurations for Evolve?

A: The combo ranks 367 out of 1695 tested combinations, placing it in the top 21.7% of all configurations.

Q: What is the FPS difference between Medium and High settings at 1440p?

A: At 2560x1440, Medium produces 147.3 FPS while High produces 117.2 FPS, a difference of 30.1 FPS or 20.4% in favor of Medium.

Q: Is the CPU or GPU more likely to be the bottleneck at 1080p?

A: The data suggests the GPU is still the primary constraint. At 1080p Low, the 279.9 FPS result is high, but the 3DMark single-thread score of 959 for the CPU indicates it can keep up. The GPU's 29009 Passmark G3D score shows it is carrying the rendering load.

Q: Does the Ultra preset offer any advantage over High at any resolution?

A: Based on the measured data, Ultra always produces significantly lower frame rates. At 1080p, Ultra gives 116.9 FPS versus 168.3 FPS for High. At 1440p, Ultra gives 83 FPS versus 117.2 FPS. There is no resolution where the Ultra preset provides a frame rate advantage.

How This Combo Ranks

The combination of the AMD Ryzen 7 5800XT and AMD Radeon RX 7900 XT ranks 367 out of 1695 tested combos for Evolve, placing it in the 78.3rd percentile of all configurations. This is a strong showing, but it reveals that there are 366 combinations that achieve higher performance in this specific title. The ranking suggests that while this hardware is capable, Evolve's engine does not scale perfectly with the generous resources this combo provides.

Looking at the GPU's nearest rivals provides context for this ranking. The RX 7900 XT has an average benchmark score of 38358, which is nearly identical to the NVIDIA GeForce RTX 5080 Mobile at 38349 — a delta of 0%. The NVIDIA CMP 70HX scores 38225, which is 0.3% lower. These near-identical scores suggest that the GPU is performing exactly as expected for its class, and the combo ranking is therefore not held back by an underperforming graphics card.

The CPU side tells a similar story. The Ryzen 7 5800XT has an average benchmark score of 29774, with its closest rival being the AMD Ryzen 7 PRO 5755GE at 29740 — a delta of 0.1%. The AMD Ryzen 7 6800HS scores 29856, which is 0.3% higher. These tiny margins indicate that the CPU is performing at the expected level for its position in the market. Neither component is an outlier, so the 367th ranking reflects the inherent performance ceiling of this specific pairing in Evolve rather than any configuration issue.

The percentile placements are notable: the CPU sits in the 86th percentile against all CPUs, while the GPU sits in the 82nd percentile against all GPUs. Yet the combo only reaches the 78.3rd percentile among game-specific combos. This gap implies that Evolve does not fully utilize the strengths of either component. The game's 2015 release date means its engine likely does not take advantage of the multi-threading capabilities of the 8-core, 16-thread CPU or the modern RDNA 3.0 architecture of the GPU.

CPU Role

The AMD Ryzen 7 5800XT brings 8 cores and 16 threads based on the Zen 3 architecture, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. Its 3DMark multi-threaded scores are substantial: 7683 at 16 threads, 6141 at 8 threads, and 3603 at 4 threads. The single-thread score of 959 and the 2-thread score of 1879 show that the CPU has strong per-core performance, which is critical for games that rely on a few heavily loaded threads.

In Evolve, the CPU's role appears to be secondary to the GPU, but not negligible. At 1080p Low, the combo achieves 279.9 FPS, which is a very high frame rate that requires the CPU to feed the GPU efficiently. The Passmark single-thread score of 3538 and the Cinebench R23 single-core score of 3359 indicate that the CPU has the single-thread headroom to handle the game's physics and game logic at high frame rates. The Passmark physics score of 1348 is modest, but it does not appear to be a limiting factor based on the measured results.

The multi-threading capabilities of the 5800XT are less relevant for Evolve. The Cinebench R23 multi-core score of 23794 is impressive, but the game's age suggests it likely does not scale well beyond 4-6 threads. The 3DMark 4-thread score of 3603 versus the 8-thread score of 6141 shows that scaling is not linear, and the game probably falls into the range where 4-8 threads are used. The CPU's 32 MB of L3 cache and 51.2 GB/s memory bandwidth provide ample resources for the game's data access patterns.

The nearest rival data shows the CPU is well-positioned. The Ryzen 7 PRO 5755GE has an average score of 29740, which is only 0.1% lower, while the Ryzen 7 7840H has a score of 29868, which is 0.3% higher. These are all very close, meaning the 5800XT is not leaving performance on the table. The CPU's 105W TDP and AM4 socket compatibility are not directly relevant to game performance, but the 4.80 GHz boost clock ensures that single-threaded workloads can reach high frequencies.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. Low settings produce 279.9 FPS average, Medium produces 220.3 FPS, High produces 168.3 FPS, and Ultra produces 116.9 FPS. The progression from Low to Ultra shows a steady decline, with the largest single drop occurring from Medium to High at 52 FPS. The Ultra preset at 1080p is still above 100 FPS, making it usable for high-refresh displays, but it is notably weaker than the High preset.

At 2560x1440, the frame rates remain high but show more strain. Low settings produce 191.3 FPS, which is still excellent. Medium produces 147.3 FPS, High produces 117.2 FPS, and Ultra drops to 83 FPS. The gap between Low and Ultra at 1440p is 108.3 FPS, which is a larger absolute difference than at 1080p where the gap is 163 FPS. This narrowing gap indicates that the GPU is starting to become the limiting factor, as the resolution increase reduces the headroom available at lower settings.

At 3840x2160, the combo shows its limits. Low settings produce 107.6 FPS, which is still playable. Medium produces 82.9 FPS, High produces 62.9 FPS, and Ultra drops to 46.8 FPS. The Ultra preset at 4K is the only measured configuration that falls below 60 FPS, making it unsuitable for smooth gameplay. The step from Medium to High at 4K costs 20 FPS, while the step from High to Ultra costs 16.1 FPS, showing that the game's more demanding presets have compounding costs at high resolution.

The data reveals a consistent pattern: the percentage drop from 1080p to 1440p is roughly 30% across all settings, and the drop from 1440p to 4K is roughly 45% across all settings. This geometric scaling is characteristic of a GPU-bound workload where fill rate and memory bandwidth are the primary constraints. The RX 7900 XT's 800.0 GB/s bandwidth is being consumed at an increasing rate as resolution grows, and the measured frame rates reflect this fundamental limitation.

GPU Role

The AMD Radeon RX 7900 XT is the dominant component in this combo for Evolve, and the data makes this clear. The GPU has 20 GB of GDDR6 memory on a 320-bit bus, delivering 800.0 GB/s of bandwidth. Its boost clock is 2394 MHz with a game clock of 2025 MHz, and it features 5376 shading units. The 3DMark Steel Nomad DX12 score of 5623 and the Passmark G3D score of 29009 place it in the 82nd percentile of all GPUs.

The GPU's memory configuration is particularly relevant for Evolve at high resolutions. The 20 GB capacity is more than sufficient for any settings combination, but the bandwidth is the more critical factor. At 4K Ultra, the game drops to 46.8 FPS, which suggests that the GPU's rendering pipeline is saturated. The 459.6 GPixel/s pixel rate and 804.4 GTexel/s texture rate are being fully utilized at this resolution and settings level.

The RX 7900 XT's nearest rivals show it is performing at the expected level. The NVIDIA GeForce RTX 5080 Mobile has an average score of 38349, which is exactly 0% different from the RX 7900 XT's 38358. The NVIDIA GeForce RTX 4080 Mobile scores 38135, which is 0.6% lower. These tiny deltas confirm that the GPU is not an outlier; it is delivering performance consistent with its specifications.

The GPU's RDNA 3.0 architecture and 5 nm process node provide modern features like DirectX 12 Ultimate support, but Evolve's 2015 release date means it likely relies on older rendering paths. The Passmark DirectX 11 score of 340 versus the DirectX 12 score of 110 suggests that the GPU's DirectX 12 performance is relatively weaker, which could be a factor in Evolve's results if the game uses older APIs. The GPU's 82nd percentile ranking aligns with the combo's 78.3rd percentile game ranking, indicating that the GPU is the primary determinant of performance in this title.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7900 XT

VRAM 20 GB GDDR6
Base Clock —
Boost Clock 2394 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 7900 XT in Evolve

Resolution Settings Avg FPS
3840x2160 Low 107.6
3840x2160 Medium 82.9
3840x2160 High 62.9
3840x2160 Ultra 46.8
2560x1440 Low 191.3
2560x1440 Medium 147.3
2560x1440 High 117.2
2560x1440 Ultra 83.0
1920x1080 Low 279.9
1920x1080 Medium 220.3
1920x1080 High 168.3
1920x1080 Ultra 116.9

Evolve with Ryzen 7 5800XT + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 7900 XT + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RX 7900 XT

Explore FPS benchmarks for other games using this same hardware combination.