Evolve
This combination offers playable performance with an average of 41 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 20 | 25 | 35 |
| 1440p QHD | 26 | 36 | 45 | 59 |
| 1080p Full HD | 35 | 51 | 67 | 84 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 7 5800XT + AMD Radeon RX 580, In-Depth Analysis
The AMD Ryzen 7 5800XT paired with the AMD Radeon RX 580 produces a very specific set of performance characteristics in Evolve, a 2015 FPS title. The data reveals a configuration that is heavily constrained by the graphics card, with the CPU’s substantial headroom offering no relief at higher settings. The measured results show a clear hierarchy of playability that depends entirely on resolution and preset selection.
Settings Recommendations
The benchmark data indicates that the Low preset is the only reliable path to a consistently smooth experience, and even then, only at 1080p. At 1920x1080 with Low settings, the combo achieves an average of 84.4 FPS. This is the only measured configuration that clears the 60 FPS threshold with significant margin, making it the definitive choice for competitive or fast-paced play.
The Medium preset at 1080p delivers 66.5 FPS, which is also playable, but the margin above 60 FPS is thinner. For users who prioritize visual fidelity over a strict frame rate target, Medium at 1080p is the highest preset that remains fluid. The High preset at 1080p drops to 51 FPS; this is acceptable for slower, single-player segments but will feel less responsive in intense firefights. The Ultra preset at 1080p falls to 35.4 FPS, which is below the threshold for a playable first-person shooter.
At 2560x1440, the situation degrades significantly. The Low preset produces 59 FPS, which is marginal for a fast-paced game. Medium yields 45.1 FPS, High drops to 36 FPS, and Ultra becomes nearly unplayable at 26.1 FPS. At 3840x2160, no setting is viable for serious play; the best result is Low at 34.6 FPS, with Ultra collapsing to 13.7 FPS. The recommendation is clear: for a stable experience, use Low at 1080p; for a balanced approach, Medium at 1080p is the ceiling.
How This Combo Ranks
In the broader context of Evolve performance, this specific combination of components ranks near the bottom of the tested pool. The combo holds the 1561st position out of 1695 total tested combinations, placing it in the bottom 8% of all systems evaluated. This ranking reflects the severe bottleneck imposed by the graphics card.
The CPU itself is not the limiting factor. The Ryzen 7 5800XT sits in the 86th percentile among all CPUs, with an average benchmark score of 29774. Its nearest rivals include the AMD Ryzen 7 PRO 5755GE, which scores 29740 (a delta of 0.1%), and the AMD Ryzen AI 7 PRO 360 at 29682 (a delta of 0.3%). The CPU is positioned among high-end processors, but its power is largely irrelevant in this pairing for Evolve.
Conversely, the RX 580 is a mid-range part from an earlier era. It sits in the 53rd percentile among all GPUs, with an average benchmark score of 13559. Its nearest rivals are the NVIDIA GeForce GTX 570 (13564, delta 0%) and the NVIDIA GeForce GTX 950 (13549, delta 0.1%). The GPU’s mid-pack standing, combined with the game’s demands, explains the low combo rank. The data shows that the graphics card is the anchor dragging the entire system down to the 1561st position.
GPU Role
The AMD Radeon RX 580 is the primary determinant of performance in this configuration. Its specifications reveal why it struggles. The GPU operates with a base clock of 1257 MHz and a boost clock of 1340 MHz, paired with 8 GB of GDDR5 memory on a 256-bit bus, yielding a bandwidth of 256.0 GB/s. The memory runs at 2000 MHz with 8 Gbps effective speed.
These are modest figures for modern standards. The GPU’s memory bandwidth of 256.0 GB/s is sufficient for 1080p gaming but becomes a critical constraint at higher resolutions where the demand for texture data and frame buffer throughput increases exponentially. The card’s 2304 shading units and 32 ROPs provide a pixel rate of 42.88 GPixel/s and a texture rate of 193.0 GTexel/s, but these resources are simply outpaced by the load of Evolve at 1440p and 4K.
The GPU’s 53rd percentile ranking among all GPUs, with an average benchmark score of 13559, confirms its mid-range status. Its DirectX 12 score in Passmark is 43, while its DirectX 11 score is 60, indicating that the card is better optimized for the older API. The data strongly suggests that the GPU is the sole bottleneck; the CPU’s 8-core, 16-thread configuration with a boost clock of 4.80 GHz is never challenged by this workload.
Measured FPS Breakdown
The measured FPS data provides a granular view of the system’s capabilities. Starting at 1920x1080, the results are as follows: Low settings produce an average of 84.4 FPS, which is the highest score in the entire dataset. Medium settings yield 66.5 FPS, High settings drop to 51 FPS, and Ultra settings fall to 35.4 FPS. The drop from Low to Medium is 17.9 FPS, while the drop from Medium to High is 15.5 FPS, and from High to Ultra is 15.6 FPS. This shows a consistent penalty of roughly 15-18 FPS for each step up in quality.
Moving to 2560x1440, the scores compress downward. Low settings produce 59 FPS, which is a 30% reduction from the 1080p Low score. Medium settings hit 45.1 FPS, High settings reach 36 FPS, and Ultra settings manage 26.1 FPS. The relative gap between settings shrinks, indicating that the GPU is becoming saturated. The difference between Low and Ultra at 1440p is 32.9 FPS, compared to a 49 FPS difference at 1080p.
At 3840x2160, the performance collapses. Low settings average 34.6 FPS, Medium drops to 24.7 FPS, High falls to 20.4 FPS, and Ultra bottoms out at 13.7 FPS. The gradient between settings becomes less pronounced, as the GPU is entirely overwhelmed. The Ultra score of 13.7 FPS is barely a slideshow, and even the Low score of 34.6 FPS is far below the threshold for a playable FPS. The data shows a clear pattern: the GPU has enough headroom for 1080p Medium, but no more.
Resolution Scaling
The scaling from 1080p to 4K reveals the nature of the bottleneck with stark clarity. At Low settings, the average FPS drops from 84.4 at 1080p to 59 at 1440p, a 30% reduction, and then to 34.6 at 4K, a further 41% reduction from the 1440p score. The total drop from 1080p to 4K at Low settings is 59% of the original frame rate.
At Medium settings, the progression is 66.5 FPS at 1080p, 45.1 FPS at 1440p, and 24.7 FPS at 4K. This represents a 63% total loss from 1080p to 4K. At High settings, the scores are 51, 36, and 20.4 FPS respectively, a 60% total loss. At Ultra settings, the scores are 35.4, 26.1, and 13.7 FPS, a 61% total loss.
The consistency of these percentage drops—hovering around 60%—is a hallmark of a GPU-bound scenario. If the CPU were the limiting factor, the FPS would remain relatively flat as resolution increases, because the CPU’s workload (draw calls, physics, game logic) stays constant. Instead, the FPS scales inversely with pixel count, proving that the RX 580’s rendering pipeline is the constraint. The Ryzen 7 5800XT, with its 3DMark single-thread score of 959 and multi-thread score of 7683, has ample compute headroom to feed the GPU at any resolution. The benchmark results indicate that the CPU is effectively idle, waiting for the GPU to catch up, and no amount of CPU overclocking (the multiplier is unlocked) would change the outcome. This configuration is a textbook example of a graphics-limited system in Evolve.
Hardware Specifications
AMD Ryzen 7 5800XT
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 580 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 34.6 |
| 3840x2160 | Medium | 24.7 |
| 3840x2160 | High | 20.4 |
| 3840x2160 | Ultra | 13.7 |
| 2560x1440 | Low | 59.0 |
| 2560x1440 | Medium | 45.1 |
| 2560x1440 | High | 36.0 |
| 2560x1440 | Ultra | 26.1 |
| 1920x1080 | Low | 84.4 |
| 1920x1080 | Medium | 66.5 |
| 1920x1080 | High | 51.0 |
| 1920x1080 | Ultra | 35.4 |
Evolve with Ryzen 7 5800XT + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RX 580 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + RX 580
Explore FPS benchmarks for other games using this same hardware combination.