Evolve
This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 26 | 33 | 43 |
| 1440p QHD | 32 | 46 | 59 | 76 |
| 1080p Full HD | 48 | 69 | 88 | 113 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
The AMD Ryzen 7 5800X3D paired with the NVIDIA GeForce RTX 3050 4 GB presents a stark study in bottlenecking. The data for Evolve shows a system where the CPU’s substantial headroom is repeatedly capped by the GPU’s memory and bandwidth constraints, particularly as resolution climbs.
Resolution Scaling
The measured FPS data shows a clear and dramatic drop as resolution increases from 1920x1080 to 3840x2160, indicating that the graphics card becomes the overwhelming limiting factor at higher pixel counts. At 1080p with Low settings, the combo achieves an average of 113 FPS. Moving to 1440p at the same settings, the average drops to 76 FPS, a reduction of roughly 33%. Pushing further to 4K at Low settings yields an average of just 43 FPS, which is only 38% of the 1080p performance. This scaling pattern is typical of a GPU-bound scenario where the render resolution outpaces the card’s capabilities.
The trend holds across all settings presets. For instance, at High settings, the average frame rate falls from 69 FPS at 1080p to 46 FPS at 1440p, and then to 26 FPS at 4K. The most demanding preset, Ultra, shows the most punishing scaling: 48 FPS at 1080p, 32 FPS at 1440p, and a nearly unplayable 18 FPS at 4K. The consistency of this drop-off across every preset strongly suggests that the limiting component is the GPU, specifically its 4 GB VRAM capacity and 192.0 GB/s memory bandwidth, rather than the CPU. The data indicates that the Ryzen 7 5800X3D has ample processing power to feed the GPU at lower resolutions, but the GPU cannot maintain that throughput when the pixel workload expands.
How This Combo Ranks
Within the database of tested combinations for Evolve, this specific pairing of the Ryzen 7 5800X3D and the RTX 3050 4 GB lands at rank 3245 out of 3700 combos. This places it in the lower 12th percentile of all tested systems for this game. The low rank is not a reflection of the CPU’s capability but rather the significant imbalance between the processor and the graphics card. The CPU alone sits at the 80th percentile when compared against all CPUs in the database, showing it is a high-performing part. The GPU, however, sits at the 50th percentile against all GPUs, indicating a mid-range part that struggles with the demands of Evolve at higher settings. The data suggests that this combination is heavily constrained by the GPU, preventing the high-end CPU from demonstrating its full potential in this title. This pairing would likely rank much higher if the GPU were not the bottleneck.
CPU Role
The AMD Ryzen 7 5800X3D is a desktop processor from the 5000 series, built on the Zen 3 architecture (codenamed Vermeer) using a 7 nm process at TSMC. It features 8 cores and 16 threads, with a base clock of 3.40 GHz and a boost clock of 4.50 GHz. Crucially for gaming, it includes a large 96 MB shared L3 cache, which helps mitigate memory latency and feed data to the cores efficiently. In synthetic benchmarks, the CPU demonstrates strong single-thread and multi-thread performance, with a 3dmark single-thread score of 884 and a 3dmark max-threads score of 7285. Its Cinebench R23 multi-core score is 14317, and the single-core score is 1452. The PassMark multithread score of 28309 further confirms its high throughput.
In the context of Evolve, the CPU’s role is to handle game logic, physics, and AI. Given the CPU’s high benchmark scores and its 80th percentile ranking among all CPUs, it is unlikely to be the source of performance bottlenecks in this title. The 8-core, 16-thread configuration is more than sufficient for a 2015 FPS title. The data shows that the CPU is effectively waiting on the GPU. This is evident in the fact that performance scales so heavily with resolution; if the CPU were the limiting factor, the frame rates would remain relatively flat regardless of resolution changes. Instead, we see a consistent drop, which points to the GPU as the primary constraint.
Measured FPS Breakdown
The measured FPS data provides a comprehensive look at performance across three resolutions and four quality presets. The figures are as follows:
- 1920x1080 (1080p):
- Low: 113 avg FPS
- Medium: 88 avg FPS (min 75, max 101)
- High: 69 avg FPS
- Ultra: 48 avg FPS
- 2560x1440 (1440p):
- Low: 76 avg FPS
- Medium: 59 avg FPS (min 50, max 68)
- High: 46 avg FPS
- Ultra: 32 avg FPS
- 3840x2160 (4K):
- Low: 43 avg FPS
- Medium: 33 avg FPS (min 28, max 39)
- High: 26 avg FPS
- Ultra: 18 avg FPS
The data shows a clear hierarchy: performance scales down as resolution and settings increase. At 1080p, the system is capable of delivering a smooth experience at Low and Medium settings, with frame rates well above 60 FPS. At High and Ultra, it remains playable but drops below the 60 FPS threshold. At 1440p, only the Low preset manages to stay above 60 FPS, with Medium and High providing playable, albeit not silky-smooth, frame rates. At 4K, no preset achieves a playable 60 FPS; even Low settings only manage 43 FPS, and Ultra is effectively a slideshow at 18 FPS. This breakdown confirms that the RTX 3050 4 GB is best suited for 1080p gaming in Evolve, with the ability to handle 1440p at lower settings.
GPU Role
The NVIDIA GeForce RTX 3050 4 GB is a GeForce 30-series card based on the Ampere architecture (chip GA107), manufactured on an 8 nm process at Samsung. It has 2048 shading units, 64 TMUs, and 32 ROPs. The card’s clocks are a base of 1545 MHz and a boost of 1740 MHz. Its most significant limitation is its memory subsystem: 4 GB of GDDR6 on a 128-bit bus, providing 192.0 GB/s of bandwidth. This is a modest amount of VRAM for modern games, and Evolve is no exception. The 4 GB capacity is likely the primary reason for the severe performance drop at 4K, as the card struggles to hold the necessary textures and frame data.
The GPU’s FP32 performance is 7.127 TFLOPS, and its texture rate is 111.4 GTexel/s. While these figures are respectable for a low-power card with a 90 W TDP, they are insufficient for the demands of 4K rendering in a game like Evolve. The data shows that the GPU is the clear bottleneck. For example, at 1080p Low, the CPU can push the GPU to 113 FPS, but at 4K Ultra, the GPU only manages 18 FPS. This is a classic sign of a GPU that runs out of memory bandwidth and fill rate as the resolution increases. The card’s 50th percentile ranking against all GPUs confirms its mid-range status, and it is this component that drags the overall combo ranking down to 3245 out of 3700.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this combo in Evolve depends heavily on the target resolution. For 1080p gaming, the High preset offers the best balance, providing an average of 69 FPS. This is above the 60 FPS threshold for smooth gameplay and offers a significant visual upgrade over Medium, which averages 88 FPS. The Ultra preset is not recommended, as it drops to 48 FPS, which may be acceptable for some but sacrifices the fluidity found at High. The Medium preset, with its 88 FPS average and minimum of 75 FPS, is the safest choice for those who prioritize a consistently high frame rate without any risk of dips.
At 1440p, the Low preset is the only one that maintains an average above 60 FPS, hitting 76 FPS. The Medium preset at 59 FPS is borderline; it is playable but may exhibit occasional stutters, as indicated by the 50 FPS minimum. For a consistent experience at this resolution, Low is the recommended starting point. The High preset at 46 FPS and Ultra at 32 FPS are not suitable for competitive or fast-paced play, as they fall below the 60 FPS target.
For 4K, the data indicates that this hardware combination is not viable for a smooth experience. The Low preset is the only option that is somewhat playable, averaging 43 FPS. Medium at 33 FPS and High at 26 FPS are too choppy for an FPS title. The Ultra preset at 18 FPS is unplayable. Therefore, if 4K is a requirement, the user must accept Low settings and a frame rate below 60 FPS. For the best overall experience, the data strongly suggests that 1080p with High settings is the sweet spot for this CPU-GPU combo in Evolve.
FAQ
Q: What is the best resolution for this combo to achieve a 60 FPS average?
A: The data shows that at 1920x1080, the High preset averages 69 FPS and the Low preset averages 113 FPS, both above 60 FPS. At 2560x1440, only the Low preset averages above 60 FPS at 76 FPS. Therefore, 1080p is the resolution where a 60+ FPS average is most consistently achievable across multiple settings.
Q: How much of a performance drop is seen when moving from 1080p to 4K at High settings?
A: At High settings, the average frame rate drops from 69 FPS at 1920x1080 to 26 FPS at 3840x2160. This represents a reduction of 43 FPS, or approximately a 62% decrease in average frame rate.
Q: Is the CPU or GPU the limiting factor in this game?
A: The benchmark data indicates the GPU is the primary limiting factor. This is evidenced by the significant frame rate drops as resolution increases (e.g., from 113 FPS at 1080p Low to 43 FPS at 4K Low), which points to GPU rendering limits rather than CPU processing limits.
Q: What is the highest playable setting at 1440p?
A: The data shows that the Low preset at 2560x1440 averages 76 FPS, while the Medium preset averages 59 FPS with a minimum of 50 FPS. Therefore, Low is the highest preset that maintains an average above 60 FPS, while Medium is playable but with a lower average.
Q: How does this combo rank compared to other tested combinations for Evolve?
A: This specific pairing ranks 3245 out of 3700 tested combos for the game. This places it in the lower portion of the ranking, reflecting the GPU’s constraints despite the CPU’s high performance.
Q: What is the performance difference between the Low and Ultra presets at 1080p?
A: At 1920x1080, the Low preset averages 113 FPS, while the Ultra preset averages 48 FPS. This is a difference of 65 FPS, with the Ultra preset delivering less than half the frame rate of the Low preset.
Hardware Specifications
AMD Ryzen 7 5800X3D
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 3050 4 GB in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.0 |
| 3840x2160 | Medium | 33.0 |
| 3840x2160 | High | 26.0 |
| 3840x2160 | Ultra | 18.0 |
| 2560x1440 | Low | 76.0 |
| 2560x1440 | Medium | 59.0 |
| 2560x1440 | High | 46.0 |
| 2560x1440 | Ultra | 32.0 |
| 1920x1080 | Low | 113.0 |
| 1920x1080 | Medium | 88.0 |
| 1920x1080 | High | 69.0 |
| 1920x1080 | Ultra | 48.0 |
Evolve with RTX 3050 4 GB + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X3D + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.