Evolve
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 40 | 49 | 62 |
| 1440p QHD | 44 | 65 | 87 | 107 |
| 1080p Full HD | 67 | 98 | 125 | 160 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 2600 + AMD Radeon RX 7600, In-Depth Analysis
The AMD Ryzen 5 2600 and AMD Radeon RX 7600 combination delivers a generational clash in Evolve: a 2018 six-core Zen processor paired with a 2023 RDNA 3 GPU. The measured frame rates across resolutions reveal a system that is playable at 1080p, capable at 1440p, but fundamentally outmatched at 4K Ultra settings. The data shows a pairing where the GPU’s modern architecture is frequently restrained by the CPU’s older memory bandwidth and core design, though the GPU remains the primary bottleneck at higher resolutions and quality presets.
Resolution Scaling
The frame rate curve from 1080p to 4K highlights where the Radeon RX 7600’s workload becomes overwhelming. At 1080p Low, the combo produces 159.6 FPS, a figure that drops to 124.7 FPS at Medium, 97.5 FPS at High, and 67.4 FPS at Ultra. This scaling is consistent with a GPU-bound scenario, as the 7600’s 8 GB of GDDR6 memory and 128-bit bus are taxed more by increased pixel count and texture quality.
Moving to 1440p, the degradation is significant but manageable. The High preset yields 64.7 FPS, which is 33.8% lower than the 1080p High result of 97.5 FPS. Low at 1440p produces 106.8 FPS, while Medium sits at 86.8 FPS. The Ultra preset at 1440p collapses to 44.3 FPS, indicating that the 7600’s shading units and ROPs are saturated when handling Evolve’s Ultra geometry and effects at this resolution.
The 4K results expose the hard ceiling. At 2160p, High achieves only 40.1 FPS, and Medium drops to 49.1 FPS, which is paradoxically higher than the 4K High figure due to the non-linear nature of preset-specific workloads. Low at 4K produces 62.3 FPS, but Ultra at 4K falls to a slideshow-level 24 FPS. This 24 FPS result is 62.4% lower than the 1080p Low score of 159.6 FPS, demonstrating that the GPU’s pixel throughput is the limiting factor. The data suggests that for smooth 4K play, the user must stay on Low or Medium presets, as any higher setting pushes the frame rate below the playable threshold.
The scaling pattern also reflects the CPU’s role. At 1080p Low, the Ryzen 5 2600’s 6 cores and 12 threads allow the GPU to push past 150 FPS, but the jump from 1440p to 4K shows a steeper drop per pixel than expected, indicating that the GPU is not fully utilized at lower resolutions. Specifically, the 1080p Low to 4K Low transition (159.6 to 62.3 FPS) represents a 61% reduction, which is more than the 2.25x pixel count increase, hinting at CPU overhead limiting high-FPS scenarios.
GPU Role
The Radeon RX 7600’s specifications directly explain its behavior in Evolve. The GPU has a base clock of 1720 MHz and a boost clock of 2655 MHz, with a game clock of 2250 MHz. The memory runs at 2250 MHz with 18 Gbps effective transfer, delivering 288.0 GB/s of bandwidth across a 128-bit bus. The 8 GB frame buffer is sufficient for 1080p and 1440p High presets, but the Ultra preset at 4K likely exceeds the memory capacity, causing the catastrophic 24 FPS result.
The GPU’s compute resources—2048 shading units, 128 TMUs, and 64 ROPs—are moderate for a modern card. The pixel rate of 169.9 GPixel/s and texture rate of 339.8 GTexel/s are adequate for 1440p but insufficient for 4K Ultra. The FP32 throughput of 21.75 TFLOPS is the theoretical peak, but in practice, Evolve’s dynamic lighting and particle effects push the card to its limits. The 165 W TDP and dual-slot design suggest a mid-range card, and the data confirms that it is best suited for 1080p high-refresh gaming, where it achieves 97.5 FPS at High.
The GPU’s DirectX 12 Ultimate support (12_2) is relevant because Evolve was released in 2015, before this API’s widespread adoption. The 3DMark Steel Nomad DX12 score of 2310 provides a synthetic baseline, but the measured FPS in Evolve shows that the game’s engine does not fully leverage the newer architecture. The Vulkan 1.4 and OpenGL 4.6 support are present, but the game’s performance is more dependent on raw fill rate than on API-specific features. The nearest rivals, including the RX 7600 XT (0.6% delta) and RX 460 (0.8% delta), show that the 7600 sits in a narrow performance band, but the XT’s higher memory bandwidth would likely alleviate the 4K Ultra stutter.
How This Combo Ranks
In the global database of tested combinations for Evolve, this pairing ranks 1186 out of 1695 combos. This position places it in the lower third, which is surprising given the individual component scores. The Ryzen 5 2600 has a percentile of 77 among all CPUs, and the RX 7600 has a percentile of 63 among all GPUs, yet the combined rank is relatively low. This discrepancy suggests that Evolve is either heavily single-threaded or poorly optimized for the 2600’s Zen architecture.
The combo rank of 1186 indicates that many older or more balanced pairings outperform this setup. For context, the CPU’s nearest rivals—the Intel Core i5-1345U (deltaPct -0.4), AMD Ryzen 5 7530U (deltaPct 0.6), Intel Core i5-11600KF (deltaPct -0.6), and Intel Core i7-10700F (deltaPct 0.7)—are all within 1% of the 2600’s average benchmark score of 19616. This tight clustering means the CPU is not a differentiator. Similarly, the GPU’s rivals, including the RX 7600 XT (0.6%), RX 460 (0.8%), RTX 3070 Mobile (-1.3%), and Intel Arc B570 (-1.5%), are all within 2% of the 7600’s average score of 20258.
The low combo rank despite strong individual percentiles points to a mismatch. The 2600’s PassMark single-thread score of 2239 is modest, and its Cinebench R23 single-core score of 1579 is not exceptional. In a game like Evolve, which relies on a single primary thread for game logic, this CPU may bottleneck the GPU at lower resolutions. However, at 4K Ultra, the GPU becomes the limiting factor, as evidenced by the 24 FPS result. The rank of 1186 suggests that a newer CPU with higher single-core performance would push this same GPU to a higher rank, even if the GPU’s absolute FPS remains unchanged.
FAQ
*Q: What is the best resolution and preset for this combo in Evolve?*
A: Based on the data, 1080p High yields 97.5 FPS, which is smooth, while 1440p High drops to 64.7 FPS, still playable. For a locked 60 FPS experience, 1440p Medium at 86.8 FPS or 1080p Ultra at 67.4 FPS are the safest choices. 4K is only viable at Low (62.3 FPS) or Medium (49.1 FPS).
Q: Why is the 4K Ultra frame rate so low (24 FPS) when the GPU has 8 GB of VRAM?
A: The 8 GB VRAM is likely insufficient for 4K Ultra textures, but the more significant issue is the GPU’s raw throughput. The RX 7600’s 64 ROPs and 169.9 GPixel/s pixel rate are too low to handle the fill-rate demands of Evolve’s Ultra preset at 3840x2160, causing the frame rate to collapse.
Q: How does the Ryzen 5 2600 compare to its nearest rivals for this game?
A: The 2600’s average benchmark score of 19616 is within 0.7% of the Intel Core i7-10700F (19485) and 0.6% of the AMD Ryzen 5 7530U (19508). The differences are negligible, meaning the CPU is not a deciding factor in Evolve’s performance compared to these alternatives.
Q: Is the RX 7600 significantly faster than the RX 460?
A: No, the average benchmark scores are nearly identical. The RX 7600 scores 20258, while the RX 460 scores 20088, a delta of only 0.8%. In Evolve, this means the 7600 is not a major upgrade over the much older RX 460 in synthetic tests, though the newer card’s features may provide benefits in other games.
Q: Does the combo rank improve at higher resolutions?
A: The combo rank of 1186 is a fixed metric for the entire game, not per resolution. However, the data suggests that at 4K, the GPU becomes the sole bottleneck, so a faster CPU would not improve FPS. At 1080p, the CPU’s single-thread performance may limit the GPU, but the overall rank remains the same.
Q: What is the launch MSRP of the RX 7600?
A: The launch MSRP is 269 USD, which is stated once here for reference.
CPU Role
The Ryzen 5 2600’s specifications provide a clear picture of its capabilities. It has 6 cores and 12 threads, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. The cache hierarchy includes 96 KB L1 per core, 512 KB L2 per core, and 16 MB of shared L3 cache. The memory support is DDR4 with dual-channel architecture, providing 46.9 GB/s of bandwidth. The CPU is built on GlobalFoundries’ 12 nm process, which is older than the GPU’s 6 nm TSMC node, and it supports PCIe Gen 3 with 16 lanes.
In Evolve, the CPU’s role is most apparent at 1080p Low, where the frame rate reaches 159.6 FPS. This high FPS is only possible if the CPU can feed the GPU with enough draw calls. The 2600’s PassMark multithread score of 13160 and Cinebench R23 multicore score of 11186 indicate solid multi-threaded performance, but the single-thread scores—2239 in PassMark and 1579 in Cinebench R23—are less impressive. Evolve, released in 2015, likely uses a game engine that is not optimized for many threads, meaning the CPU’s per-core performance is critical.
The 2600’s 12 threads may help with background tasks and physics, but the game’s main loop is typically single-threaded. The PassMark physics score of 673 suggests that the CPU can handle basic game physics, but the data compression score of 187062 and encryption score of 12429 are less relevant. The CPU’s 4,800 million transistors and 213 mm² die size are large for a 12 nm part, but the architecture is Zen, not Zen+, which limits IPC improvements.
The memory bandwidth of 46.9 GB/s is a potential bottleneck. At 1080p Low, the GPU is waiting for data, and the CPU’s dual-channel DDR4 at 46.9 GB/s may not be sufficient to sustain the highest FPS. However, at 4K Ultra, the CPU is rarely the limiting factor; the GPU’s fill rate dominates. The combo rank of 1186 suggests that a CPU with higher single-core performance, such as the Intel Core i5-11600KF (which is within 0.6% of the 2600’s average score but likely has faster per-core clocks), would yield a higher rank without changing the GPU. The CPU’s 65 W TDP is low, but its age means it lacks the IPC of newer chips, which is why the data shows this combo trailing many others in the database despite the GPU’s modernity.
Hardware Specifications
AMD Ryzen 5 2600
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 7600 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.3 |
| 3840x2160 | Medium | 49.1 |
| 3840x2160 | High | 40.1 |
| 3840x2160 | Ultra | 24.0 |
| 2560x1440 | Low | 106.8 |
| 2560x1440 | Medium | 86.8 |
| 2560x1440 | High | 64.7 |
| 2560x1440 | Ultra | 44.3 |
| 1920x1080 | Low | 159.6 |
| 1920x1080 | Medium | 124.7 |
| 1920x1080 | High | 97.5 |
| 1920x1080 | Ultra | 67.4 |
Evolve with Ryzen 5 2600 + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RX 7600 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RX 7600
Explore FPS benchmarks for other games using this same hardware combination.