Downfall
This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 66 | 81 | 99 |
| 1440p QHD | 67 | 107 | 130 | 159 |
| 1080p Full HD | 93 | 149 | 182 | 223 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra 9 275HX + NVIDIA GeForce RTX 5070, In-Depth Analysis
Downfall, a 2016 horror title, was benchmarked with the Intel Core Ultra 9 275HX paired to the NVIDIA GeForce RTX 5070, and the measured results describe a pairing that is dramatically overqualified for the game at every resolution tested. At 1920x1080 the configuration clears 200 frames per second on Low settings, and even the most demanding combination in the dataset — 3840x2160 at Ultra — remains playable at 42 fps average. The data also places this combo in the top half of all tested hardware pairings for this game, ranked 2058 out of 3716, a middling rank that reflects the age of the title rather than any weakness in the components.
Resolution Scaling
The scaling story in this dataset is clean and almost perfectly linear, which is the signature of a GPU-bound scenario — exactly what you expect when a Blackwell-generation card renders a horror game from 2016. Moving from 1920x1080 to 2560x1440 costs roughly a third of the frame rate at every preset: High drops from 149 fps to 107, Medium from 182 to 130, Low from 223 to 159, and Ultra from 93 to 67. That consistency across presets indicates the RTX 5070's shading throughput, not settings-driven feature load, is the primary limiter at these resolutions.
The jump to 3840x2160 continues the pattern rather than falling off a cliff. High lands at 66 fps, Medium at 81, Low at 99, and Ultra at 42. Comparing 1080p to 4K directly, High loses about 56 percent of its frame rate, Medium about 55 percent, Low about 56 percent, and Ultra about 55 percent — a near-identical proportional loss at every quality tier. When a GPU is the bottleneck, frame rate scales inversely with pixel count, and 4K carries four times the pixels of 1080p; these numbers hew close to that theoretical curve. There is no plateau at 1080p, no point where the frame rate stops climbing as load decreases — Low at 1080p still reaches 223 fps — which suggests the Core Ultra 9 275HX never becomes the ceiling in Downfall, even at the game's lightest workload.
The frame-time consistency data, where available, reinforces this. At 4K Medium the run spans 69 fps minimum to 93 fps maximum around an 81 fps average, a tight band. At 1440p Medium the spread is 111 to 150 around 130, and at 1080p Medium it is 155 to 210 around 182. In relative terms the minimum sits at roughly 85 percent of the average in each case — consistent, predictable pacing with no catastrophic one-percent dips recorded.
How This Combo Ranks
Within Downfall specifically, this pairing ranks 2058 out of 3716 tested combinations, placing it just above the median. That rank deserves context: Downfall dates to 2016 and is not a demanding engine, so an enormous range of hardware can run it well, and the ranking table is correspondingly crowded. A modern flagship-class pairing like this one competes against thousands of configurations that all clear the game's performance ceiling with headroom to spare, which compresses the ranking field.
Looked at component-wise, both parts sit high in their respective hierarchies. The Core Ultra 9 275HX sits in the 94th percentile versus all CPUs in the database, with an average benchmark score of 67469. Its nearest rivals by aggregate score are a cluster of workstation chips: the Intel Xeon w5-3525 at 67673 (just 0.3 percent ahead), the AMD EPYC 4484PX at 67822 (0.5 percent ahead), the AMD Ryzen Threadripper PRO 5955WX at 67868 (0.6 percent ahead), and the Intel Xeon 6515P at 67006 (0.7 percent behind). In other words, this mobile Arrow Lake-HX part performs within a percentage point of dedicated workstation silicon.
The RTX 5070 occupies the 82nd percentile versus all GPUs, with an average benchmark score of 40377. Its closest rivals in the aggregate data are the AMD Radeon Pro 580 at 40318 (0.1 percent behind), the AMD Radeon Pro WX 7100 at 40063 (0.8 percent behind), the AMD Radeon Pro 5300 at 40870 (1.2 percent ahead), and the NVIDIA RTX A500 Mobile at 39568 (2 percent behind). Both components individually rank far above the combo's in-game placement, again pointing to the game itself — not the hardware — as the limiter of relative standing.
FAQ
Q: Can this setup run Downfall at 4K with high settings?
A: Yes. At 3840x2160 High, the measured average is 66 fps. Dropping to Medium raises that to 81 fps with a recorded minimum of 69, making Medium the smoother 4K choice.
Q: What is the highest frame rate recorded in this dataset?
A: 223 fps average, at 1920x1080 on Low settings. The Medium row at the same resolution records a maximum of 210 fps with a 182 fps average.
Q: Is Downfall CPU-limited with the Core Ultra 9 275HX?
A: No evidence of it. Frame rates scale near-linearly with resolution at every preset, which points to the GPU as the limiter. The 275HX sits in the 94th percentile of all CPUs and never appears to cap performance in this title.
Q: How does this combo compare to other hardware pairings in Downfall?
A: It ranks 2058 of 3716 tested combinations — above the median, though not near the top of a crowded field for this older horror game.
Q: What is the worst-case performance measured?
A: 4K Ultra, at 42 fps average. It is the only result below 60 fps in the entire dataset.
Q: How does the RTX 5070 stack up against rival GPUs by aggregate benchmark score?
A: It lands at 40377 on average, essentially even with the AMD Radeon Pro 580 (0.1 percent difference), ahead of the Radeon Pro WX 7100 and the RTX A500 Mobile, and slightly behind the Radeon Pro 5300 by 1.2 percent.
Measured FPS Breakdown
At 1920x1080, the dataset records four presets. Low averages 223 fps. Medium averages 182 fps, with a minimum of 155 and a maximum of 210. High averages 149 fps. Ultra averages 93 fps. Every 1080p result except Ultra clears 100 fps, and even Ultra comes close to triple digits.
At 2560x1440, Low averages 159 fps, Medium averages 130 fps with a spread of 111 to 150, High averages 107 fps, and Ultra averages 67 fps. Three of the four presets sit at or above the 100 fps mark; Ultra still delivers a comfortable average for a horror game where input speed is secondary to atmosphere.
At 3840x2160, Low averages 99 fps — within a single frame of the century mark despite the fourfold pixel count increase over 1080p. Medium averages 81 fps with a 69 to 93 range, the only 4K row with min/max data recorded. High averages 66 fps. Ultra averages 42 fps, the lone sub-60 result anywhere in the dataset.
Reading down each preset column rather than across, the deltas are instructive. Ultra sheds 26 fps going from 1080p to 1440p (93 to 67) and another 25 going to 4K (67 to 42). High sheds 42 fps (149 to 107) then 41 (107 to 66). Medium drops 52 then 49. Low drops 64 then 60. The roughly constant absolute loss per resolution step at High and Medium, combined with proportional scaling at Low, maps neatly onto the RTX 5070's fixed rendering resources: the card simply runs out of shading capacity as pixel count quadruples, regardless of how much detail load the preset adds.
Settings Recommendations
For 1080p and 1440p play, Ultra is on the table. At 1080p the 93 fps average is more than sufficient for a horror title, and at 1440p the 67 fps average still clears 60. Players sensitive to frame drops at 1440p Ultra should consider High instead, which delivers 107 fps — a 40 fps cushion — at the cost of visual fidelity in a game where lighting and shadow detail carry much of the mood.
At 4K, the recommendation splits by priority. High at 66 fps is above 60 and preserves the richest presentation, making it the pick for image-quality-first players. Medium is the balanced choice: 81 fps average with a recorded floor of 69 fps, meaning the worst measured moment still exceeds the High preset's average. That minimum-frame headroom makes Medium the safer 4K option for consistent pacing. Low at 99 fps is effectively a frame-rate ceiling demonstration rather than a serious recommendation — the visual cost is unnecessary when Medium already averages above 80. 4K Ultra, at 42 fps, is the one combination worth avoiding; the measured data shows it falls below a 60 fps threshold every other row in the dataset clears.
Across all resolutions, Medium emerges as the dataset's most consistent value point. It retains a minimum-to-average ratio of roughly 85 percent at every resolution with min/max data, indicating stable frame delivery rather than spiky averages propped up by isolated highs.
CPU Role
The Core Ultra 9 275HX is a mobile Arrow Lake-HX part with 24 cores and 24 threads, a 2.70 GHz base clock and a 5.40 GHz boost clock, built on TSMC's 3 nm process. It carries 36 MB of shared L3 cache with 3 MB of L2 per core, supports dual-channel DDR5 at 102.4 GB/s of memory bandwidth, and provides 20 lanes of PCIe Gen 5 from the CPU. Its 55 W TDP and Intel BGA 2114 socket mark it as a soldered mobile flagship rather than a desktop chip.
In isolation, the CPU's benchmark portfolio is heavyweight: 35589 in Cinebench R23 multi-core, 2204 in R23 single-core, 19899 in R20 multi-core and 2809 in R20 single-core, 5619.5 and 334 in R15 multi- and single-core, 20795 Geekbench multi-core with 2458 single-core, and 55759 in PassMark multithread against 4713 single-thread. That single-thread figure matters most for game hosting duties, and it is more than adequate: Downfall, released in 2016, predates the era of heavily threaded game engines, and nothing in the measured data suggests the CPU is anything but transparent in this pairing.
The evidence is structural. If the 275HX were the limiter at 1080p, reducing GPU load via lower presets would stop yielding frame-rate gains — yet Low at 1080p reaches 223 fps, well above the Ultra figure of 93. Frame rate continues responding to GPU load all the way down the settings ladder, and resolution scaling stays proportional from 1080p through 4K. Both behaviors point to the RTX 5070 as the binding constraint in every tested configuration. For this game, the CPU's role is simply to stay out of the way, and with 94th-percentile standing against all CPUs in the database — trading blows within a single percentage point of Xeon and Threadripper PRO workstation parts — it does exactly that. The GPU-side picture is similar in kind: the RTX 5070's 82nd-percentile standing, 6144 shading units, 48 RT cores, and 672 GB/s of GDDR7 bandwidth across a 192-bit bus are specifications aimed at far heavier loads than a 2016 horror title generates, which is why every result in the dataset except 4K Ultra lands above 60 fps.
Hardware Specifications
Intel Core Ultra 9 275HX
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 275HX + NVIDIA GeForce RTX 5070 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 99.0 |
| 3840x2160 | Medium | 81.0 |
| 3840x2160 | High | 66.0 |
| 3840x2160 | Ultra | 42.0 |
| 2560x1440 | Low | 159.0 |
| 2560x1440 | Medium | 130.0 |
| 2560x1440 | High | 107.0 |
| 2560x1440 | Ultra | 67.0 |
| 1920x1080 | Low | 223.0 |
| 1920x1080 | Medium | 182.0 |
| 1920x1080 | High | 149.0 |
| 1920x1080 | Ultra | 93.0 |
Downfall with iUltra 9 275HX + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 5070 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with iUltra 9 275HX + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.