Downfall

Downfall

AVERAGE FPS
163
excellent

This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 93 113 138
1440p QHD 93 149 182 222
1080p Full HD 130 208 254 311

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 138
3840x2160 Medium 113
3840x2160 High 93
3840x2160 Ultra 58
2560x1440 Low 222
2560x1440 Medium 182
2560x1440 High 149
2560x1440 Ultra 93
1920x1080 Low 311
1920x1080 Medium 254
1920x1080 High 208
1920x1080 Ultra 130

Downfall with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

# Downfall with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 3080 Ti

This combination pairs a 24-core Intel Core Ultra 7 270K Plus with a 12 GB NVIDIA GeForce RTX 3080 Ti, producing a horror-game experience that scales predictably across resolutions. The CPU sits in the 96th percentile of all processors, while the GPU lands in the 83rd percentile, making this a high-tier pairing that handles Downfall's demanding scenes with headroom at lower resolutions. The measured data shows this combo ranking 709th out of 2,928 tested combinations, placing it in the top quarter of all systems in the database for this title.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 270K Plus is built on TSMC's 3 nm process, using the Arrow Lake Refresh architecture with 24 cores and 24 threads. Base clock is 3.70 GHz, boosting to 5.50 GHz, and the chip carries 36 MB of shared L3 cache alongside 3 MB of L2 cache per core. This CPU supports DDR5 memory with dual-channel bandwidth of 115.2 GB/s, and its 125 W TDP places it firmly in desktop performance territory. The chip's production status is Active, with a launch MSRP of $299, and it uses an Intel Socket 1851.

Benchmark results for this CPU show strong synthetic performance. In Cinebench R23, it scores 44,253 multi-core and 2,439 single-core. PassMark single-thread reaches 5,068, while multithread hits 68,574. The average benchmark score across all tests is 93,785, with the CPU outperforming 96% of all CPUs in the database. The nearest rivals in synthetic testing are the Intel Xeon 6520P at 93,786 (essentially identical, 0% delta), the AMD EPYC 4564P at 95,183 (1.5% slower), the AMD EPYC 9175F at 95,615 (1.9% slower), and the AMD EPYC 4565P at 95,764 (2.1% slower).

For Downfall specifically, the CPU's high single-thread score of 5,068 in PassMark is relevant because horror games often rely on a few heavily loaded threads for enemy AI, physics, and scripting. The 24 cores provide ample headroom for background tasks and streaming, but the game's frame rates at 1080p and 1440p suggest the CPU is not a bottleneck. At 1920x1080 Low, the combo hits 311 FPS average, which is higher than any 1440p or 4K result, indicating the CPU can push frames well beyond display refresh rates when the GPU is not limited. The boost clock of 5.50 GHz helps maintain consistent frame pacing in scenes with sudden spikes in on-screen action, common in horror titles.

The L3 cache of 36 MB shared across all cores is substantial, and the 3 MB L2 per core reduces latency for frequently accessed game data. The 17,800 million transistors on a 243 mm² die show the density of this design, though the game itself likely benefits more from the high clock speeds than from the raw core count. At 4K Ultra, where the average FPS drops to 58, the CPU is clearly not the limiting factor — the GPU is handling the heavy lifting, and the CPU's job is to feed it without stalling. The PassMark physics score of 4,064 and floating-point math score of 229,491 indicate strong compute capability that supports the game's physics simulations without introducing frame hitches.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3080 Ti uses the GA102 chip on Samsung's 8 nm process, with 28,300 million transistors on a 628 mm² die. It features 12 GB of GDDR6X memory on a 384-bit bus, delivering 912.4 GB/s of bandwidth. The GPU has 10,240 shading units, 320 TMUs, and 112 ROPs, along with 80 RT cores and 320 tensor cores. Base clock is 1365 MHz with a boost of 1665 MHz, and memory runs at 19 Gbps effective. The card is rated at 350 W TDP with a dual-slot cooler and a single 12-pin power connector, requiring a 750 W suggested PSU. It supports PCIe 4.0 x16 and has been marked End-of-life, with a launch MSRP of 1,199 USD (stated once here as reference).

In synthetic benchmarks, the RTX 3080 Ti scores 26,896 in PassMark G3D and 15,282 in GPU compute. Geekbench results show 170,037 in OpenCL and 192,697 in Vulkan. The 3DMark Steel Nomad DX12 score is 5,077. The GPU's average benchmark score is 41,187, placing it in the 83rd percentile of all GPUs. Nearest rivals include the AMD Radeon Pro 5300 at 40,870 (0.8% faster), the NVIDIA Tesla M40 24 GB at 41,707 (1.2% slower), the NVIDIA Tesla M40 at 41,897 (1.7% slower), and the NVIDIA GeForce RTX 5070 at 40,377 (2% faster).

For Downfall, the 12 GB VRAM capacity is adequate for all tested settings, including 4K Ultra, where the game still runs at 58 FPS average. The 912.4 GB/s memory bandwidth is crucial for high-resolution textures, and the 384-bit bus width ensures data flows quickly from VRAM to the rendering pipeline. At 4K High, the average FPS jumps to 93, showing that the Ultra preset imposes a significant additional load beyond High. The GPU's boost clock of 1665 MHz, while modest compared to newer cards, is sufficient to sustain these frame rates in a 2016-released horror game.

The RTX 3080 Ti's DirectX 12 Ultimate support (12_2) and Vulkan 1.4 API compatibility mean the card can handle Downfall's rendering features without compatibility issues. The 80 RT cores are not heavily utilized in this title, but they provide headroom for any ray-traced effects. The texture rate of 532.8 GTexel/s and pixel rate of 186.5 GPixel/s are high enough to avoid bottlenecks at 1440p and 4K, where the GPU becomes the primary constraint. The FP32 performance of 34.10 TFLOPS supports the game's shader complexity, and the 320 tensor cores can accelerate any DLSS features if enabled, though the measured data does not specify DLSS usage.

FAQ

Q: What is the best resolution for this combo in Downfall?

A: At 2560x1440 with High settings, the combo achieves 149 FPS average, which is well above 60 FPS and provides a smooth experience. At 3840x2160 High, it drops to 93 FPS, still playable but closer to the edge. For a balance of visual quality and performance, 1440p High is the sweet spot.

Q: How does the CPU compare to its closest rivals in synthetic benchmarks?

A: The Core Ultra 7 270K Plus has an average benchmark score of 93,785, which is essentially tied with the Intel Xeon 6520P at 93,786 (0% delta). It trails the AMD EPYC 4564P by 1.5%, the AMD EPYC 9175F by 1.9%, and the AMD EPYC 4565P by 2.1%.

Q: Is the RTX 3080 Ti's 12 GB VRAM enough for 4K gaming in Downfall?

A: Yes, the measured data shows the combo achieves 93 FPS at 4K High and 113 FPS at 4K Medium. Even at 4K Ultra, it maintains 58 FPS, so the 12 GB VRAM is not a limiting factor in this title.

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: At 1920x1080, Low settings yield 311 FPS average, while Ultra drops to 130 FPS average. That is a 181 FPS difference, or roughly 58% lower performance at Ultra compared to Low.

Q: How does the GPU's synthetic score compare to the nearest rival?

A: The RTX 3080 Ti scores 41,187 on average, which is 0.8% slower than the AMD Radeon Pro 5300 (40,870) and 2% faster than the NVIDIA GeForce RTX 5070 (40,377). It is also 1.2% faster than the Tesla M40 24 GB and 1.7% faster than the Tesla M40.

Q: Does the combo rank high among all tested systems for this game?

A: The combo ranks 709th out of 2,928 tested combinations, placing it in the top 24% of all systems in the database for Downfall. This is a strong showing for a high-end pairing.

How This Combo Ranks

The combo holds rank 709 out of 2,928 tested combinations in Downfall, which puts it in the top 24% of all systems. This ranking reflects the balance between the CPU's 96th percentile performance and the GPU's 83rd percentile standing. The CPU is clearly not holding the system back, as its synthetic scores rival server-class chips like the Xeon 6520P. The GPU, while a generation old, still outperforms 83% of all GPUs in the database, and its 12 GB VRAM and 912.4 GB/s bandwidth are adequate for this game's demands.

Compared to the nearest GPU rivals, the RTX 3080 Ti sits in a tight pack. The AMD Radeon Pro 5300 is only 0.8% faster in synthetic benchmarks, while the Tesla M40 24 GB is 1.2% slower. This clustering suggests that for Downfall, the GPU's real-world performance is more dependent on drivers and memory bandwidth than raw compute. The 912.4 GB/s bandwidth gives the 3080 Ti an edge in texture-heavy scenes, which likely contributes to its strong 4K performance.

The rank of 709 out of 2,928 means there are 708 combos that perform better, but also 2,219 that perform worse. For a horror game released in 2016, this level of performance is more than sufficient. The data shows that at 1080p, the combo can exceed 300 FPS on Low settings, which is far beyond what any display can show. Even at 4K Ultra, the 58 FPS average is playable, though players seeking higher frame rates would benefit from dropping to High settings.

Measured FPS Breakdown

At 3840x2160 (4K), the combo delivers the following averages: Low settings hit 138 FPS, Medium reaches 113 FPS with a minimum of 96 and maximum of 130, High achieves 93 FPS, and Ultra drops to 58 FPS. The gap between Medium and High is 20 FPS, while the gap between High and Ultra is 35 FPS, showing that Ultra is disproportionately demanding. The Medium preset's minimum of 96 FPS indicates that even in heavy scenes, the frame rate stays above 90 FPS, which is smooth for most players.

At 2560x1440 (1440p), performance scales as expected: Low delivers 222 FPS, Medium hits 182 FPS with a range of 154 to 209, High reaches 149 FPS, and Ultra drops to 93 FPS. The difference between Low and Medium is 40 FPS, while Medium to High is 33 FPS, and High to Ultra is 56 FPS. The Ultra preset at 1440p produces the same 93 FPS average as 4K High, indicating that the GPU is reaching a similar workload threshold at both settings.

At 1920x1080 (1080p), the combo excels: Low produces 311 FPS, Medium reaches 254 FPS with a range of 216 to 292, High achieves 208 FPS, and Ultra hits 130 FPS. The 1080p results show a 57 FPS drop from Low to Medium, a 46 FPS drop from Medium to High, and a 78 FPS drop from High to Ultra. The minimum FPS at 1080p Medium is 216, which is still well above 144 Hz refresh rates, making this resolution ideal for high-refresh displays.

The progression across resolutions shows consistent scaling. At Low settings, the average FPS goes from 311 at 1080p to 222 at 1440p to 138 at 4K, representing drops of 29% and 38% respectively. At Ultra settings, the averages are 130, 93, and 58 for 1080p, 1440p, and 4K, showing a 28% drop from 1080p to 1440p and a 38% drop from 1440p to 4K. This indicates the GPU is scaling as expected with resolution increases, with the most significant penalty occurring at 4K.

Settings Recommendations

For players using a 4K display, the High preset at 3840x2160 with an average of 93 FPS is the best measured option. It provides a 35 FPS improvement over Ultra (58 FPS) while only sacrificing some visual fidelity. The Medium preset at 113 FPS is even smoother, and its minimum of 96 FPS ensures no drops below 60 FPS. For the most consistent experience at 4K, Medium is recommended, as it delivers 113 FPS average with a tight frame range.

At 1440p, the High preset offers 149 FPS average, which is excellent for 144 Hz monitors. The Medium preset at 182 FPS is even better for 165 Hz or 240 Hz displays, with a minimum of 154 FPS that stays above most refresh rates. The Ultra preset at 93 FPS is playable but does not fully utilize high-refresh displays, so it is only recommended for players who prioritize visual quality over frame rate.

For 1080p users, the Medium preset at 254 FPS is the standout choice, providing a minimum of 216 FPS that never dips below high-refresh thresholds. The High preset at 208 FPS is also strong, while the Low preset at 311 FPS is overkill for any current display. The Ultra preset at 130 FPS is the only setting that falls below 200 FPS, but it still exceeds 120 Hz refresh rates, making it a viable option for those who want maximum detail.

Across all resolutions, the Medium preset consistently offers the best balance of frame rate and visual quality, with the largest gap between it and High occurring at 4K (20 FPS). The Low preset provides the highest frame rates for competitive play, but the game's horror genre benefits from higher detail settings to enhance atmosphere. For most players, Medium at 1440p (182 FPS) or High at 4K (93 FPS) will provide the best overall experience, depending on display resolution and refresh rate.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 3080 Ti in Downfall

Resolution Settings Avg FPS
3840x2160 Low 138.0
3840x2160 Medium 113.0
3840x2160 High 93.0
3840x2160 Ultra 58.0
2560x1440 Low 222.0
2560x1440 Medium 182.0
2560x1440 High 149.0
2560x1440 Ultra 93.0
1920x1080 Low 311.0
1920x1080 Medium 254.0
1920x1080 High 208.0
1920x1080 Ultra 130.0

Downfall with iUltra 7 270K Plus + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 3080 Ti + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RTX 3080 Ti

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