Doom

Doom

AVERAGE FPS
167
excellent

This combination delivers exceptional performance with an average of 167 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 81 95 109
1440p QHD 122 149 176 202
1080p Full HD 188 230 272 312

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 109
3840x2160 Medium 95
3840x2160 High 81
3840x2160 Ultra 66
2560x1440 Low 202
2560x1440 Medium 176
2560x1440 High 149
2560x1440 Ultra 122
1920x1080 Low 312
1920x1080 Medium 272
1920x1080 High 230
1920x1080 Ultra 188

Doom with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

The Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 3080 Ti delivers a decisive performance profile in Doom, consistently producing high frame rates that scale predictably across resolutions. The data indicates a system that is overwhelmingly GPU-bound at higher settings, while the CPU’s substantial 24-core configuration ensures that even at lower resolutions, the frame rates remain exceptionally high. This analysis breaks down the measured performance, contextualizes the components' roles, and ranks this combination against the broader database.

FAQ

Q: What is the overall performance rank of this specific CPU and GPU combination in Doom?

A: The combo ranks 716th out of 2,930 tested combinations, placing it in the top 24.4% of all system configurations for this game.

Q: How does the CPU compare to its closest rivals in synthetic benchmarks?

A: The Intel Core Ultra 7 270K Plus has an average benchmark score of 93,785. This is virtually identical to the Intel Xeon 6520P, which scores 93,786. It is slightly behind the AMD EPYC 4564P (95,183) and the AMD EPYC 9175F (95,615) by margins of -1.5% and -1.9%, respectively.

Q: What is the GPU's performance percentile relative to all other graphics cards?

A: The NVIDIA GeForce RTX 3080 Ti falls into the 83rd percentile of all GPUs, indicating it outperforms a significant majority of the database entries.

Q: What is the maximum average frame rate achieved by this system in the tests?

A: The highest average frame rate recorded is 312 FPS, which occurs at 1920x1080 resolution with Low settings.

Q: Is there a significant performance difference between the CPU and GPU's closest rivals?

A: The CPU is effectively tied with its closest rival, the Intel Xeon 6520P, showing a 0% delta. However, the GPU is 2% ahead of the NVIDIA GeForce RTX 5070 and 1.7% ahead of the NVIDIA Tesla M40, but 0.8% behind the AMD Radeon Pro 5300.

Q: Does the game's frame rate scale linearly with resolution?

A: No, scaling is not linear. For example, on High settings, the average FPS drops by 35.2% when moving from 1920x1080 (230 FPS) to 2560x1440 (149 FPS), and then by 45.6% when moving from 2560x1440 to 3840x2160 (81 FPS).

CPU Role

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process by TSMC. Its high core count is complemented by a base clock of 3.70 GHz and a boost clock of 5.50 GHz. In the context of Doom, a game from 2016, this processor provides a massive amount of computational headroom. Benchmark results indicate the CPU sits in the 96th percentile against all other CPUs, underscoring its high-end positioning.

The processor's synthetic scores, such as a Cinebench R23 multi-core score of 44,253 and a single-core score of 2,439, demonstrate its strength in both heavily threaded and lightly threaded workloads. This is crucial for gaming, as it ensures the CPU is rarely a bottleneck. The data shows that at 1080p with Low settings, the system achieves 312 FPS, a figure that is likely constrained by the game engine or GPU rather than the CPU, but the processor's capability is evident in maintaining such high throughput.

When compared to its nearest rivals, the performance is remarkably close. Its average benchmark score of 93,785 is a 0% delta from the Intel Xeon 6520P, indicating these two processors are near-identical in overall synthetic performance. It trails the AMD EPYC 4564P by only 1.5%, a margin that is unlikely to produce a noticeable difference in real-world gaming. The CPU's 36 MB of shared L3 cache and dual-channel DDR5 memory support with 115.2 GB/s of bandwidth provide ample data delivery to the cores, ensuring that the game's logic and physics calculations are handled with minimal latency.

In this specific system, the CPU's role is to feed the GPU efficiently. The frame rate progression from 1080p to 4K demonstrates this; as resolution increases, the gap between the CPU's potential and the actual FPS widens, confirming that the workload shifts to the graphics card. The CPU's performance is a non-issue in Doom, as its robust architecture ensures it can easily keep up with the demands of the game at any settings tested.

GPU Role

The NVIDIA GeForce RTX 3080 Ti is the primary driver of frame rates in this configuration, especially at higher resolutions and settings. This Ampere-architecture GPU, built on an 8 nm Samsung process, features 12 GB of GDDR6X memory on a 384-bit bus, providing a substantial 912.4 GB/s of memory bandwidth. Its high pixel rate of 186.5 GPixel/s and texture rate of 532.8 GTexel/s are key factors in its ability to render Doom's environments at high speeds.

The GPU's performance percentile of 83 indicates it is a high-end card, though not the absolute fastest in the database. Its average benchmark score of 41,187 is closely matched by its rivals, with a 2% lead over the RTX 5070 and a 0.8% deficit to the AMD Radeon Pro 5300. The data shows that the GPU's 12 GB of VRAM is sufficient for the tested configurations, as performance scales consistently with resolution changes without any signs of memory-related stutters in the average FPS data.

The influence of the GPU is most apparent when examining the scaling of frame rates across resolutions. At 1080p High, the system hits 230 FPS, but this drops to 149 FPS at 1440p and 81 FPS at 4K. This steep decline is a classic sign of GPU limitation; the rendering load increases exponentially with pixel count, and the RTX 3080 Ti's compute units (10,240 shading units) become the limiting factor. The GPU's boost clock of 1665 MHz ensures that it operates at high frequencies during gaming sessions, maximizing its output for the given thermal and power constraints.

The GPU's performance is also visible in the settings scaling at 4K. At 4K Ultra, the average FPS is 66, which is notably lower than the 109 FPS achieved at Low settings. This 39.4% performance penalty is a direct result of the increased graphical complexity, highlighting that the RTX 3080 Ti is the definitive bottleneck at this resolution with maximum settings. The GPU's role is thus critical: it is the component that determines the ceiling for visual fidelity and frame rate in this configuration.

How This Combo Ranks

This specific combination of the Intel Core Ultra 7 270K Plus and the NVIDIA GeForce RTX 3080 Ti achieves a rank of 716 out of 2,930 tested combos in Doom. This places the system in the 75th percentile of all tested configurations, meaning it outperforms roughly three-quarters of the systems in the database. This is a strong result, reflecting the high-end nature of both components.

The ranking is influenced by the synergy between the two parts. While the CPU is in the 96th percentile and the GPU is in the 83rd percentile, their combined rank is lower than the CPU's individual percentile. This is expected, as the GPU's lesser percentile relative to the CPU means the graphics card is the limiting factor in the game's overall performance. The data suggests that pairing this CPU with a more powerful GPU would yield a higher combo rank, but as it stands, the system is well-balanced for high-refresh-rate gaming.

The rank of 716 indicates that while this is a high-performing system, there are 715 other combinations that deliver higher average frame rates in Doom. These are likely to include newer, more powerful GPUs. However, the system's performance is still exceptional, and the data shows it can deliver playable frame rates even at 4K Ultra settings, which reflects the RTX 3080 Ti's capabilities. The combo's position in the middle of the top quartile is a strong indicator of its ability to handle Doom with ease.

Resolution Scaling

The measured FPS data reveals a clear and consistent pattern of performance degradation as resolution increases, which is indicative of a GPU-bound system at higher pixel counts. At Low settings, the average FPS drops from 312 at 1080p to 202 at 1440p, a 35.3% reduction. The drop from 1440p to 4K is even steeper, falling to 109 FPS, a 46% reduction. This shows that the rendering workload is scaling dramatically with resolution, overwhelming the GPU.

For High settings, the trend is similar but with a slightly different profile. The average FPS goes from 230 at 1080p to 149 at 1440p, a 35.2% drop. At 4K, it falls to 81 FPS, a 45.6% drop from the 1440p figure. The consistency of these percentage drops across different settings suggests that the limiting factor is purely the pixel throughput of the GPU, rather than any other system component. The CPU's performance is sufficient to avoid introducing a bottleneck at any of these resolutions.

The data indicates that the 1080p results are likely approaching the maximum frame rate that the game engine can deliver, given the CPU's capabilities. The 312 FPS at 1080p Low is exceptionally high, and the scaling from there is primarily dictated by the GPU's fill rate. This is a classic sign of a well-matched system where the CPU provides enough headroom for the GPU to be the sole determinant of performance at higher resolutions. The system's ability to maintain an average of 66 FPS at 4K Ultra is notable, proving that while the GPU is stressed, it still delivers a smooth experience for this title.

Measured FPS Breakdown

The following data presents the exact average frame rates recorded for this system across all tested resolutions and settings.

1920x1080 (1080p):

  • Low: 312 FPS average.
  • Medium: 272 FPS average, with a minimum of 231 FPS and a maximum of 313 FPS.
  • High: 230 FPS average.
  • Ultra: 188 FPS average.

2560x1440 (1440p):

  • Low: 202 FPS average.
  • Medium: 176 FPS average, with a minimum of 150 FPS and a maximum of 202 FPS.
  • High: 149 FPS average.
  • Ultra: 122 FPS average.

3840x2160 (4K):

  • Low: 109 FPS average.
  • Medium: 95 FPS average, with a minimum of 81 FPS and a maximum of 110 FPS.
  • High: 81 FPS average.
  • Ultra: 66 FPS average.

The data shows that at 1080p, the system is capable of delivering exceptionally high frame rates, with even the Ultra preset achieving 188 FPS. The 312 FPS result at Low settings is the peak performance of this configuration, indicating that the CPU and GPU combination is capable of handling the game's engine at its most basic rendering level.

At 1440p, the performance remains impressive, with all settings exceeding the 120 FPS mark, ensuring a smooth experience on high-refresh-rate monitors. The 4K results are more demanding, with the High and Ultra settings falling below 100 FPS. However, the 109 FPS average at Low settings demonstrates that the system can still provide a responsive experience at 4K if visual settings are adjusted. The minimum FPS values recorded at Medium settings (231 at 1080p, 150 at 1440p, and 81 at 4K) provide additional context, showing that even in the most demanding moments, the frame rate does not drop to unplayable levels.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 3080 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 109.0
3840x2160 Medium 95.0
3840x2160 High 81.0
3840x2160 Ultra 66.0
2560x1440 Low 202.0
2560x1440 Medium 176.0
2560x1440 High 149.0
2560x1440 Ultra 122.0
1920x1080 Low 312.0
1920x1080 Medium 272.0
1920x1080 High 230.0
1920x1080 Ultra 188.0

Doom with iUltra 7 270K Plus + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 3080 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.