Downfall

Downfall

AVERAGE FPS
134
excellent

This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 48 76 93 114
1440p QHD 77 123 150 183
1080p Full HD 108 172 210 257

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 114
3840x2160 Medium 93
3840x2160 High 76
3840x2160 Ultra 48
2560x1440 Low 183
2560x1440 Medium 150
2560x1440 High 123
2560x1440 Ultra 77
1920x1080 Low 257
1920x1080 Medium 210
1920x1080 High 172
1920x1080 Ultra 108

Downfall with Intel Core Ultra 7 265HX + AMD Radeon RX 7900M, In-Depth Analysis

Downfall, a 2016 horror title, exhibits a clear performance hierarchy when paired with the Intel Core Ultra 7 265HX and AMD Radeon RX 7900M. The measured frame rates across three resolutions and four quality presets reveal a system that is overwhelmingly GPU-bound at higher settings, while the processor’s capabilities become more apparent only at lower resolutions and quality levels. The data indicates a substantial performance delta between the Ultra preset and the other options, making preset selection the single most critical factor for a smooth experience.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 produces a dramatic and predictable drop in frame rates across all settings, confirming that the rendering load scales heavily with pixel count. At the High preset, the average frame rate falls from 172 FPS at 1080p to 123 FPS at 1440p, and further down to 76 FPS at 4K. This represents a 28.5% decrease when moving from 1080p to 1440p, and a 55.8% decrease from 1080p to 4K. The scaling is consistent with a system where the GPU is the primary limiting factor; as the resolution increases, the demand on the Radeon RX 7900M’s fill rate and memory bandwidth grows proportionally.

The pattern holds for the Medium preset, where average FPS drops from 210 at 1080p to 150 at 1440p and then to 93 at 4K. The 4K result also shows a minimum of 79 FPS and a maximum of 107 FPS, indicating some variance in frame delivery. The Low preset shows the most extreme scaling, starting at 257 FPS at 1080p, dropping to 183 FPS at 1440p, and finally to 114 FPS at 4K. The fact that even the Low preset at 4K cannot maintain the frame rates seen at 1080p High suggests that the GPU’s computational limits are being approached regardless of the graphical complexity.

The Ultra preset presents the most severe bottleneck. At 1080p, it achieves 108 FPS, which is 37.2% slower than the High preset at the same resolution. At 1440p, this drops to 77 FPS, and at 4K, it plummets to 48 FPS. The scaling from 1080p to 4K for Ultra is a 55.6% reduction, a very similar percentage drop to the High preset. This indicates that the relative performance penalty for increasing resolution is consistent, but the absolute frame rates are so low at Ultra that the experience becomes untenable at higher resolutions. The data strongly suggests that for this combination, the GPU is the limiting component at 1440p and 4K across all presets, while at 1080p, the CPU begins to play a more significant role.

GPU Role

The AMD Radeon RX 7900M is the central figure in determining Downfall’s performance, particularly at higher resolutions. Its specifications, including a 16 GB GDDR6 memory pool on a 256-bit bus, provide a substantial 576.0 GB/s of bandwidth. This is a critical asset for a horror game that likely relies on high-resolution textures to create atmosphere, as the data shows the GPU can handle the memory demands at 4K without the frame rate collapsing entirely. The GPU’s architecture, RDNA 3.0 on a 5 nm process, features 4608 shading units, 288 texture mapping units, and 192 raster operations units. These core counts directly translate to the pixel and texture fill rates of 401.3 GPixel/s and 601.9 GTexel/s, respectively, which are the engines driving the observed performance.

The clock speeds, with a base of 1825 MHz and a boost of 2090 MHz, are relatively high for a mobile part, and the FP32 compute throughput of 38.52 TFLOPS provides ample raw processing power for the DirectX 12 workload. The GPU’s percentile ranking of 94 among all GPUs, with an average benchmark score of 97487, places it in the upper echelon of graphics hardware. When comparing to its nearest rivals, the data shows it is only 0.4% behind the AMD Radeon Pro VII, but it holds a significant 6.3% lead over the NVIDIA RTX A4500. This competitive positioning explains why the 7900M can deliver playable frame rates at 1440p High (123 FPS) and even 4K High (76 FPS) in a demanding title like Downfall.

The VRAM capacity is another key factor. With 16 GB of GDDR6, the card is unlikely to be capacity-limited in this game, allowing it to maintain stable performance without texture thrashing. The 4K Medium result, with a minimum of 79 FPS, suggests that even with moderate settings, the memory subsystem is sufficient to avoid severe stutters. The GPU’s role is clear: it provides the necessary bandwidth and compute headroom to push high frame rates at 1080p and 1440p, while at 4K, it becomes the definitive bottleneck, with the Ultra preset dropping to 48 FPS, a figure that is likely below the threshold for a smooth horror experience.

How This Combo Ranks

Within the benchmark database, the combination of the Intel Core Ultra 7 265HX and the AMD Radeon RX 7900M achieves a combo rank of 1219 out of 2928 tested combinations for Downfall. This places the pairing in the 58.4th percentile of all tested systems, indicating that it performs above the median but is not within the top tier of configurations. This ranking is a holistic measure of the system’s ability to run the game, reflecting the balance between the CPU and GPU.

The rank is likely influenced by the fact that the GPU, while powerful, is not the absolute fastest, and the CPU, while strong, is not the top-end desktop part. The GPU’s average benchmark score of 97487 puts it just 0.4% ahead of the AMD Radeon Pro VII and 5.4% behind the AMD Radeon Instinct MI60, showing it is competitive but not dominant. The CPU, with an average benchmark score of 63173, is a close rival to the Intel Core i7-13790F, with a delta of only 0.1%, and it lags the AMD Ryzen AI 7 450G by a mere 0.2%. This close grouping suggests that the system’s overall performance is solid, placing it in the upper-middle of the pack.

The data reveals that the combo’s ranking is more a function of the GPU’s performance ceiling than the CPU’s. At 1080p Low, the system hits 257 FPS, which is a very high number, but at 4K Ultra, it falls to 48 FPS, a figure that is less impressive. The rank of 1219 out of 2928 suggests that while the system is capable of high frame rates at moderate settings, it cannot compete with top-tier desktop configurations that would maintain higher frame rates at 4K Ultra. This is a typical result for a mobile platform, where power and thermal constraints limit the absolute performance compared to full-size desktop components.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combination depend heavily on the target resolution and desired frame rate. For a 60 FPS experience, the data shows that the system is capable of delivering this at 4K High (76 FPS) and 4K Medium (93 FPS). The Ultra preset at 4K, with its 48 FPS average, falls below this threshold and is not recommended for a smooth experience, as it risks dipping into the 30-40 FPS range during intense scenes. Therefore, for 4K, the High preset offers the best balance of visual fidelity and performance, providing a 28 FPS advantage over Ultra while still maintaining the higher-quality assets.

At 1440p, the system has more headroom. The High preset delivers 123 FPS, which is excellent for high-refresh-rate monitors. The Medium preset achieves 150 FPS, and even the Ultra preset manages 77 FPS, which is above the 60 FPS threshold. For players with a 144Hz display, the Medium preset at 150 FPS would be the best choice to maximize smoothness without a significant visual compromise. The High preset is also a strong option, but the 27 FPS gain from dropping to Medium is substantial and likely worth the minor visual reduction.

At 1080p, all presets are playable, with the High preset achieving 172 FPS and the Low preset reaching 257 FPS. The Ultra preset, at 108 FPS, is the only one that falls below 144 FPS. For competitive play or maximum smoothness, the Low preset offers the highest frame rate, but for a more visually rich experience, the High preset is the sweet spot, providing a 64 FPS advantage over Ultra. The data suggests that the Medium preset at 1080p (210 FPS) is the best overall recommendation for most users, as it offers a high frame rate that exceeds most display refresh rates while retaining more graphical detail than the Low preset. Looking at the minimum FPS for Medium at 1080p (178 FPS) and 1440p (127 FPS), it is clear that these settings maintain a high floor, avoiding major stutters.

FAQ

Q: Can this system run Downfall at 4K with maximum settings?

A: No. The measured average FPS at 3840x2160 with the Ultra preset is 48 FPS, which is below the 60 FPS threshold for a consistently smooth experience. To achieve higher frame rates at 4K, you would need to use the High preset, which delivers 76 FPS.

Q: What is the best resolution to use for a 144Hz monitor?

A: At 2560x1440, the Medium preset achieves an average of 150 FPS, and the High preset achieves 123 FPS. These are the only settings at this resolution that consistently exceed 120 FPS, making them the best options for a 144Hz display.

Q: How much faster is the Low preset compared to the Ultra preset at 1080p?

A: The Low preset at 1920x1080 delivers an average of 257 FPS, while the Ultra preset delivers 108 FPS. This represents a 149 FPS difference, or a 137.9% improvement in average frame rate.

Q: Is the system more limited by the CPU or the GPU at 4K?

A: The data indicates the GPU is the limiting factor at 4K. The frame rate drops significantly from 114 FPS at Low settings to 48 FPS at Ultra settings, a 66 FPS difference. This shows that the rendering resolution and graphical load, which are GPU-centric, have a much larger impact than CPU capabilities.

Q: What is the performance difference between High and Medium settings at 1440p?

A: At 2560x1440, the High preset averages 123 FPS, while the Medium preset averages 150 FPS. The Medium preset is 27 FPS faster, or roughly 21.9% faster than High, while likely only a minor visual difference.

Q: Does the system ever drop below 60 FPS at 1440p?

A: Yes, but only on the Ultra preset. The average FPS for Ultra at 1440p is 77 FPS, but this is the only preset at this resolution to drop below 100 FPS. The High, Medium, and Low presets all maintain averages well above 60 FPS.

CPU Role

The Intel Core Ultra 7 265HX plays a supporting role in this configuration, and its influence on Downfall’s frame rates is most noticeable at lower resolutions and settings where the GPU is not fully saturated. The CPU features 20 cores and 20 threads, a configuration that is well-suited for modern multi-threaded workloads. Its architecture, Arrow Lake, is built on a 3 nm process and has a base clock of 2.60 GHz with a boost clock of 5.30 GHz. This high boost clock is crucial for gaming, as it ensures strong single-threaded performance, which is often the primary driver of frame rates in titles that are not heavily multi-threaded.

The CPU’s benchmark scores support this. Its single-thread score in Cinebench R23 is 5737, and its multi-core score is 40642. The multi-core score is 7.1 times higher than the single-core score, indicating strong scaling across its 20 cores. Its Passmark single-thread score of 4500 and multi-thread score of 47985 further demonstrate its capabilities. The CPU’s average benchmark score of 63173 places it in the 93rd percentile of all CPUs, with its nearest rival, the Intel Core i7-13790F, being just 0.1% faster. This close margin suggests that the 265HX is not a bottleneck for the GPU in most scenarios.

In Downfall, the evidence of CPU involvement is subtle but present. At 1080p Low, the system achieves 257 FPS, a figure that is high enough to potentially stress the CPU’s ability to feed the GPU with draw calls. However, the fact that the frame rate scales up significantly from Low to Medium (257 to 210 FPS) and then to High (172 FPS) indicates that the GPU is still the primary limiter, as the frame rate drops with increased graphical load. The CPU’s role becomes more critical in maintaining the minimum frame rates, as seen with the 4K Medium preset’s 79 FPS minimum. A slower CPU might cause more significant hitches in this scenario, but the 265HX’s strong single-thread performance helps keep the frame pacing stable. The 30 MB of shared L3 cache also aids in reducing memory latency, which is beneficial for game logic and asset streaming. Overall, the CPU provides ample headroom, ensuring that it does not hold back the RX 7900M until the very highest frame rates are requested.

Measured FPS Breakdown

The following breakdown details the exact average frame rates recorded for each resolution and settings combination. The data shows a clear and consistent hierarchy.

1920x1080:

  • Ultra: The average FPS is 108. This is the most demanding setting at this resolution and is the only preset that dips below 120 FPS.
  • High: The average FPS is 172. This is a significant step up from Ultra, offering a 64 FPS improvement.
  • Medium: The average FPS is 210. This preset provides the best combination of high frame rate and visual quality, with a minimum of 178 FPS and a maximum of 241 FPS.
  • Low: The average FPS is 257. This is the highest frame rate achievable in the dataset, indicating the GPU is less burdened and the CPU’s performance ceiling is approached.

2560x1440:

  • Ultra: The average FPS is 77. This is a playable frame rate but is the lowest at this resolution.
  • High: The average FPS is 123. This is a solid result for a high-refresh-rate monitor, offering a smooth experience.
  • Medium: The average FPS is 150. This is the standout result at 1440p, with a minimum of 127 FPS and a maximum of 172 FPS, making it ideal for 144Hz displays.
  • Low: The average FPS is 183. This shows that the system has ample headroom at this resolution when graphical settings are reduced.

3840x2160:

  • Ultra: The average FPS is 48. This is the lowest frame rate in the entire dataset and is not recommended for a smooth experience.
  • High: The average FPS is 76. This is the optimal choice for 4K, providing a playable frame rate above the 60 FPS threshold.
  • Medium: The average FPS is 93. This is a surprisingly strong result, with a minimum of 79 FPS and a maximum of 107 FPS, showing good frame consistency.
  • Low: The average FPS is 114. This demonstrates that the GPU can handle 4K well when the visual load is reduced, though the visual sacrifice may be significant for a horror game.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

AMD Radeon RX 7900M

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2090 MHz MHz
TDP 180 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + AMD Radeon RX 7900M in Downfall

Resolution Settings Avg FPS
3840x2160 Low 114.0
3840x2160 Medium 93.0
3840x2160 High 76.0
3840x2160 Ultra 48.0
2560x1440 Low 183.0
2560x1440 Medium 150.0
2560x1440 High 123.0
2560x1440 Ultra 77.0
1920x1080 Low 257.0
1920x1080 Medium 210.0
1920x1080 High 172.0
1920x1080 Ultra 108.0

Downfall with iUltra 7 265HX + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 7900M + Other CPUs

See how Downfall performs with the same GPU but different processors.

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