Downfall
This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 47 | 57 | 70 |
| 1440p QHD | 47 | 75 | 92 | 112 |
| 1080p Full HD | 66 | 105 | 128 | 157 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra 5 245 + NVIDIA GeForce GTX 1070, In-Depth Analysis
The pairing of Intel’s Core Ultra 5 245 with the NVIDIA GeForce GTX 1070 in Downfall produces a classic bottleneck scenario, where the GPU becomes the decisive factor as resolution climbs. The measured frames per second illustrate a clear hierarchy: at 1080p the system is capable of triple-digit averages, but 4K Ultra drags it down to near-unplayable levels. This data set, drawn from measured performance, shows a configuration that is far more comfortable at mainstream resolutions than at the bleeding edge.
Resolution Scaling
The performance drop from 1080p to 4K is steep and consistent across all settings presets. At Low settings, the average frame rate falls from 157 FPS at 1920x1080 to 112 FPS at 2560x1440, and finally to 70 FPS at 3840x2160. That represents a 55% reduction in average FPS when moving from 1080p to 4K, which is a hallmark of a GPU-limited workload. The GTX 1070’s 8 GB of GDDR5 memory and 256-bit bus are being pushed hard as pixel count quadruples, and the data confirms that the graphics card is the primary constraint in this pairing.
The Medium preset tells a similar story with a slightly different slope. At 1080p the average is 128 FPS, dropping to 92 FPS at 1440p, and then to 57 FPS at 4K. The 4K Medium result also includes a measured minimum of 48 FPS and a maximum of 66 FPS, indicating that even the mid-range preset struggles to maintain consistency at the highest resolution. The gap between 1440p and 4K is particularly punishing: a 35 FPS drop, which is a 38% performance loss for just one resolution step up.
High settings amplify the trend. The averages are 105 FPS at 1080p, 75 FPS at 1440p, and 47 FPS at 4K. The 4K High result is below the 60 FPS threshold that most users consider smooth, and it sits dangerously close to the 30 FPS minimum for playability. Ultra settings are the most demanding, with the system managing 66 FPS at 1080p, 47 FPS at 1440p, and a paltry 29 FPS at 4K. The 4K Ultra result is the only measurement in the entire set that falls below 30 FPS, making it effectively unplayable for a horror title that relies on atmosphere and reaction.
What does this scaling say about the limiting component? The fact that resolution changes produce such dramatic swings—while CPU load remains relatively constant—points squarely at the GPU. The GTX 1070’s 150 W TDP and 6.463 TFLOPS of FP32 performance are simply outmatched by the sheer pixel throughput required at 4K. The CPU, with its 14 cores and 5.10 GHz boost clock, is not the bottleneck here; if it were, the frame rates would stay flat across resolutions as the GPU waited for instructions.
CPU Role
The Intel Core Ultra 5 245 is a modern Arrow Lake-S part, built on a 3 nm process by TSMC. It features 14 cores and 14 threads, with a base clock of 3.50 GHz and a boost clock of 5.10 GHz. This is a high-frequency design that excels in single-threaded tasks, as evidenced by its Cinebench R23 single-core score of 4648. In Downfall, a horror game that relies on scripting, AI, and physics, single-thread performance is often more important than raw multi-core throughput.
Benchmark results confirm the CPU’s strength. The Cinebench R23 multi-core score of 32924 places it in the 90th percentile of all CPUs, and its average benchmark score of 48995 is competitive with much more expensive parts. Its nearest rivals include the AMD Ryzen 9 7900, which scores 49228 (a 0.5% delta), and the Intel Core i5-14600K, which scores 48618 (a 0.8% delta). The Ultra 5 245 is essentially neck-and-neck with these heavier hitters, showing that its 14 cores are well-utilized despite lacking hyperthreading.
For Downfall specifically, the CPU role appears to be secondary. The measured FPS data shows that even at Low settings, where the GPU is less stressed, the frame rates scale predictably with resolution—from 157 FPS at 1080p to 70 FPS at 4K. If the CPU were the limiting factor, we would expect to see a plateau at higher resolutions, with the GPU idling while the CPU struggles to feed it. That is not the case here. The CPU’s high boost clock and strong single-thread score (1952 in Cinebench R20) suggest it can easily keep up with the GTX 1070’s output.
The PassMark physics score of 2569 is another indicator. Physics calculations in Downfall—such as object interactions and environmental effects—benefit from strong per-core performance. The Ultra 5 245’s architecture, with 3 MB of L2 cache per core and a 24 MB shared L3 cache, provides low-latency access to frequently used data, which helps maintain consistent frame pacing. The data shows no signs of CPU-induced stuttering; the minimum FPS values at 1440p Medium (78 FPS) and 1080p Medium (109 FPS) are well above playable thresholds, suggesting a stable CPU-side pipeline.
How This Combo Ranks
In the grand scheme of tested hardware combinations, this pairing sits at position 3074 out of 3716 combos. That puts it in the bottom 17% of all tested systems, which might sound alarming until you consider the age and tier of the GPU. The GTX 1070 is an end-of-life product from the Pascal generation, and it drags the overall ranking down despite the CPU’s strong showing.
The combo rank is heavily influenced by the GPU’s 47th percentile standing among all GPUs. The GTX 1070’s average benchmark score of 9780 is very close to its nearest rivals: the AMD FirePro W5000 scores 9803 (a -0.2% delta), and the NVIDIA Quadro M2000M scores 9832 (a -0.5% delta). These are professional or mobile parts, which underscores how far the GTX 1070 has fallen from its launch-day glory. The CPU, by contrast, is in the 90th percentile, meaning the processor is doing far more heavy lifting than the graphics card in terms of relative performance.
What this means for Downfall is that the combination is unbalanced. The CPU has headroom to drive a much faster GPU, but the GTX 1070 caps the system’s potential. At 1080p Medium, the 128 FPS average shows the system is capable of smooth gameplay, but the 4K Ultra result of 29 FPS reveals the GPU’s hard limit. Users with this combo would see a massive improvement by upgrading the GPU to something in a higher percentile, while the CPU could likely remain in place without becoming a new bottleneck.
The ranking also reflects the game’s age and optimization. Downfall was released in 2016, the same year the GTX 1070 launched, so the game is not particularly demanding by modern standards. The fact that this combo still ranks in the bottom 17% suggests that most other tested systems have newer or more powerful GPUs, confirming that the GTX 1070 is the weak link in this particular chain.
FAQ
*Q: What is the best resolution to play Downfall with this combo?*
A: The data shows that 1920x1080 is the most comfortable resolution, with all presets delivering at least 66 FPS on average. At 2560x1440, only Low and Medium presets stay above 90 FPS, while 4K struggles to maintain 60 FPS except on Low settings.
Q: Can this system handle 4K Ultra settings?
A: No. The measured average FPS at 3840x2160 with Ultra settings is 29 FPS, which is below the playable threshold for a horror game requiring smooth response times. Even 4K High only reaches 47 FPS.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core Ultra 5 245 has an average benchmark score of 48995, which is within 0.8% of the Intel Core i5-14600K (48618) and within 0.5% of the AMD Ryzen 9 7900 (49228). It is effectively tied with these parts in synthetic benchmarks.
Q: Is the GTX 1070 the limiting factor in this combo?
A: Yes. The GPU’s average benchmark score of 9780 places it in the 47th percentile of all GPUs, while the CPU is in the 90th percentile. The FPS scaling across resolutions further confirms that the GPU is the primary bottleneck.
Q: What is the highest FPS this combo can achieve?
A: The maximum measured average FPS is 157, achieved at 1920x1080 with Low settings. The minimum measured average FPS is 29, at 3840x2160 with Ultra settings.
Q: Are the measured FPS values consistent?
A: The data includes minimum and maximum values only for the Medium preset at each resolution. At 1080p Medium, the range is 109 to 147 FPS; at 1440p Medium, it is 78 to 105 FPS; and at 4K Medium, it is 48 to 66 FPS. This indicates good frame pacing with no severe drops.
GPU Role
The NVIDIA GeForce GTX 1070 is the defining component in this configuration, and its role in Downfall is one of limitation. Built on the Pascal architecture with a GP104 chip, this GPU features 1920 shading units, 120 texture mapping units, and 64 raster operations pipelines. Its 8 GB of GDDR5 memory operates at 2002 MHz, providing 256.3 GB/s of bandwidth over a 256-bit bus. These specs were impressive in 2016, but the data shows they are insufficient for 4K gaming in this title.
The GPU’s clock speeds are modest by modern standards: a base clock of 1506 MHz and a boost clock of 1683 MHz. This translates to a pixel rate of 107.7 GPixel/s and a texture rate of 202.0 GTexel/s. In Downfall, these figures dictate how quickly the GPU can fill the screen and apply textures, and they explain the steep performance drop at higher resolutions. The 4K Ultra result of 29 FPS is a direct consequence of the GPU’s inability to process 8.3 million pixels per frame at high settings.
The GTX 1070’s benchmark scores further contextualize its role. Its 3DMark Steel Nomad DX12 score of 1082 is a modern test that heavily stresses the GPU, and its PassMark G3D score of 13498 places it in the 47th percentile. The nearest rivals are all older or professional parts—the AMD FirePro W5000 and NVIDIA Quadro M2000M—which highlights that this GPU is now entry-level at best. In Downfall, the GPU’s 8 GB VRAM is sufficient for the game’s textures, but the raw compute power (6.463 TFLOPS FP32) is the limiting factor.
The GPU’s memory configuration is worth noting. With 8 GB of GDDR5 and a 256-bit bus, it avoids the VRAM capacity issues that plague some older cards, but the bandwidth of 256.3 GB/s is a bottleneck at high resolutions. The FPS data shows that dropping from High to Medium settings at 4K yields a 10 FPS improvement (from 47 to 57), which is modest compared to the 23 FPS jump from Medium to Low (57 to 70). This suggests that memory bandwidth, rather than raw shading power, is the key constraint at 4K.
Settings Recommendations
Based on the measured FPS rows, the optimal experience for this combo is at 1920x1080 with High settings. The average FPS of 105 is well above the 60 FPS target, and it provides a significant visual upgrade over Medium without the severe performance penalty of Ultra. For players who prioritize smoothness over fidelity, 1080p Medium offers 128 FPS, which is ideal for a horror game where fast reactions are occasionally needed.
At 2560x1440, the data suggests that Medium is the sweet spot. The average FPS of 92 is comfortable, with a minimum of 78 FPS that keeps the experience stutter-free. High settings at 1440p drop to 75 FPS, which is still playable but leaves less headroom for demanding scenes. Ultra at 1440p is not recommended, as the 47 FPS average is below the 60 FPS threshold and could cause noticeable dips during intense gameplay.
For 4K, the options are limited. Low settings provide 70 FPS, which is smooth but sacrifices most visual quality. Medium settings at 57 FPS are borderline, with a minimum of 48 FPS that may be noticeable in dark, atmospheric sections. High and Ultra settings are not viable, with averages of 47 FPS and 29 FPS respectively. The only 4K preset that maintains a consistent experience is Low, and even then, the GPU is working near its limit.
The data indicates that the best overall experience is 1080p High, which balances visual fidelity with a comfortable frame rate. If the user prefers higher resolutions, 1440p Medium is the recommended fallback. The GTX 1070 simply does not have the compute headroom to make 4K a pleasant experience in Downfall, regardless of the CPU’s capabilities.
Hardware Specifications
Intel Core Ultra 5 245
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce GTX 1070 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 70.0 |
| 3840x2160 | Medium | 57.0 |
| 3840x2160 | High | 47.0 |
| 3840x2160 | Ultra | 29.0 |
| 2560x1440 | Low | 112.0 |
| 2560x1440 | Medium | 92.0 |
| 2560x1440 | High | 75.0 |
| 2560x1440 | Ultra | 47.0 |
| 1920x1080 | Low | 157.0 |
| 1920x1080 | Medium | 128.0 |
| 1920x1080 | High | 105.0 |
| 1920x1080 | Ultra | 66.0 |
Downfall with GTX 1070 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with iUltra 5 245 + GTX 1070
Explore FPS benchmarks for other games using this same hardware combination.