Downfall
This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 49 | 78 | 96 | 117 |
| 1440p QHD | 79 | 126 | 154 | 188 |
| 1080p Full HD | 110 | 176 | 215 | 263 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra 5 235 + AMD Radeon RX 7700 XT, In-Depth Analysis
The Intel Core Ultra 5 235 paired with the AMD Radeon RX 7700 XT lands at rank 1041 out of 2928 tested combos in Downfall. That places this pairing in the upper third of all configurations measured for this horror title, which is a strong result for a desktop build aimed at high-refresh 1440p or smooth 4K play. The data shows a combination that is well-balanced for this game, with the GPU doing most of the heavy lifting at higher resolutions while the CPU keeps up comfortably at lower settings where frame rates climb past 250 fps. For a builder targeting Downfall specifically, this combo avoids the common bottleneck traps: it has enough graphics horsepower to push 4K past 60 fps on High, and enough processor headroom to avoid holding back the GPU at 1080p Low. The following sections break down exactly where this combo excels, where it falls short, and which settings deliver the best measured experience.
How This Combo Ranks
Out of 2928 tested combinations in Downfall, this pairing sits at position 1041. That is roughly the 64th percentile of all combos, meaning it outperforms nearly two-thirds of the configurations tested while trailing the top tier. The rank is respectable but not elite, which makes sense given the hardware: the RX 7700 XT is a mid-high range GPU, and the Core Ultra 5 235 is a capable mainstream processor. In a game like Downfall, which is a horror title from 2016, the engine is not particularly demanding by modern standards, so this combo’s rank reflects strong but not class-leading performance.
The CPU alone sits at the 89th percentile among all tested processors, with an average benchmark score of 46062. Its nearest rivals are tightly clustered: the AMD Ryzen AI 9 HX 375 scores 46030, just 0.1% lower, while the Intel Core i9-13900HX scores 46098, 0.1% higher. The AMD EPYC 4364P and EPYC 7303 are also within 0.2% of the Ultra 5 235’s score. This tells you the CPU is essentially at parity with several high-end laptop and server chips, which is a strong showing for a desktop part. In Downfall, where frame rates at 1080p Low reach 263 fps, the CPU is clearly not the limiting factor.
The GPU, meanwhile, sits at the 67th percentile among all GPUs, with an average benchmark score of 22549. Its nearest rivals include the NVIDIA GeForce RTX 5060 Mobile at 22435 (0.5% lower), the RTX 4060 Mobile at 22729 (0.8% higher), and the older RTX 2080 at 22895 (1.5% higher). The RX 7700 XT also beats the AMD Radeon RX 5700 by 1.7%. This positions the GPU as a solid mid-range performer, slightly behind last generation’s high-end desktop cards but ahead of most mobile offerings. In Downfall, that translates to playable 4K and excellent 1440p performance, as the measured FPS data confirms.
The combo rank of 1041 is influenced by both components, but the data suggests the GPU is the more important factor for this game. At 4K Ultra, the average FPS drops to 49, which is below the 60 fps target most players want. At 4K High, it jumps to 78 fps. That swing is almost entirely GPU-driven. The CPU’s high percentile rank means it can feed the GPU even at low resolutions, but the GPU’s mid-range status caps the absolute maximum frame rates. Overall, this is a combo that will satisfy most Downfall players, especially those playing at 1440p or 4K with reasonable settings.
GPU Role
The AMD Radeon RX 7700 XT is built on the RDNA 3.0 architecture with the Navi 32 chip, manufactured on a 5 nm process at TSMC. It packs 12 GB of GDDR6 memory on a 192-bit bus, delivering 432.0 GB/s of bandwidth. The memory clock runs at 2250 MHz, which translates to 18 Gbps effective. The GPU’s base clock is 1435 MHz, with a game clock of 2171 MHz and a boost clock of 2544 MHz. These numbers are directly relevant to Downfall’s performance because the game scales well with memory bandwidth and raw shader throughput.
The RX 7700 XT has 3456 shading units, 216 texture mapping units, and 96 render output units. It also includes 54 ray tracing cores, though Downfall is a 2016 horror title that does not use ray tracing. The pixel rate is 244.2 GPixel/s, and the texture rate is 549.5 GTexel/s. The FP32 performance is 35.17 TFLOPS, which is more than enough for a game of this era. The GPU supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, all of which are compatible with Downfall’s rendering needs.
In Downfall, the GPU’s 12 GB of VRAM is more than sufficient. The game is not memory-hungry by modern standards, and the measured FPS data confirms that even at 4K Ultra, the GPU is compute-bound rather than VRAM-limited. The 432 GB/s bandwidth helps maintain high frame rates at 1440p and 4K, where memory bandwidth often becomes a bottleneck. The boost clock of 2544 MHz is respectable, and the measured results show that the GPU can sustain high average FPS across all settings.
The GPU’s benchmark scores reinforce its mid-range positioning. It scores 22547 in Passmark G3D, 138383 in Geekbench OpenCL, and 46443 in Geekbench Vulkan. These numbers place it near the RTX 5060 Mobile and RTX 4060 Mobile, but slightly behind the desktop RTX 2080. In Downfall, the GPU’s performance is consistent with these scores: it delivers 263 fps at 1080p Low, 215 fps at 1080p Medium, and 110 fps at 1080p Ultra. At 1440p, it drops to 188 fps on Low and 79 fps on Ultra. At 4K, it manages 117 fps on Low and 49 fps on Ultra. These results show a GPU that can handle 1080p and 1440p with ease, but starts to struggle at 4K Ultra.
Settings Recommendations
Based on the measured FPS data, the best experience in Downfall depends heavily on your resolution. At 1080p, the Ultra preset delivers an average of 110 fps, which is well above the 60 fps threshold for smooth gameplay. The High preset offers 176 fps, and Medium gives 215 fps. For most players, Ultra at 1080p is the clear choice because it provides the best visual quality while still maintaining a high frame rate. The Low preset at 263 fps is only useful for competitive play or extremely high refresh rate monitors, but the visual sacrifice is unnecessary given the headroom.
At 1440p, the Ultra preset drops to 79 fps average, which is still playable but not ideal for fast-paced action. The High preset, however, jumps to 126 fps, which is a significant improvement with only a modest visual downgrade. The Medium preset offers 154 fps, and Low hits 188 fps. For 1440p, the High preset is the sweet spot: it maintains a smooth experience above 120 fps while keeping the game looking good. If you prefer maximum visual fidelity, Ultra is viable at 79 fps, but High is the recommended balance.
At 4K, the situation changes. The Ultra preset averages just 49 fps, which is below the 60 fps target and likely to feel stuttery during intense horror sequences. The High preset, however, delivers 78 fps, which is smooth and playable. The Medium preset scores 96 fps, and Low hits 117 fps. For 4K, the High preset is the best choice because it provides a playable frame rate without sacrificing too much visual quality. The Medium preset is also excellent if you want extra headroom, but High offers the best balance of visuals and performance.
The data also shows min and max FPS for Medium settings at each resolution. At 1080p Medium, the min is 183 fps and max is 247 fps. At 1440p Medium, min is 131 and max is 177. At 4K Medium, min is 81 and max is 110. These ranges indicate that Medium settings provide consistent performance with minimal frame time spikes, which is important for a horror game where sudden drops can ruin the atmosphere. For players who prioritize smoothness over absolute visual quality, Medium is a safe recommendation at any resolution.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings presets, providing a complete picture of this combo’s performance in Downfall. At 1920x1080, the Low preset averages 263 fps, which is the highest frame rate recorded for this combo. Medium averages 215 fps with a min of 183 and max of 247. High averages 176 fps, and Ultra averages 110 fps. These numbers show that at 1080p, the combo is heavily GPU-bound at Ultra but still delivers a very playable experience. The gap between Low and Ultra is 153 fps, indicating that the CPU can push well over 260 fps when the GPU is not the limiting factor.
At 2560x1440, the Low preset averages 188 fps, Medium averages 154 fps (min 131, max 177), High averages 126 fps, and Ultra averages 79 fps. The drop from 1080p to 1440p is significant, especially at Ultra, where the average falls from 110 to 79 fps. This is expected given the increased pixel count, but the combo still manages to keep most presets above 120 fps. The High preset at 126 fps is particularly noteworthy because it offers a smooth experience without requiring a high-end GPU.
At 3840x2160, the Low preset averages 117 fps, Medium averages 96 fps (min 81, max 110), High averages 78 fps, and Ultra averages 49 fps. The Ultra preset falls below the 60 fps threshold, which is the only setting where this combo fails to deliver smooth gameplay. The High preset at 78 fps is the best option for 4K, as it provides a comfortable margin above 60 fps. The Medium preset at 96 fps is also excellent, offering near-100 fps performance at 4K with only a slight visual downgrade from High.
Comparing resolutions, the performance scaling is consistent with GPU load. At Low settings, moving from 1080p to 1440p reduces FPS by 28.5%, and from 1440p to 4K reduces it by another 37.8%. At Ultra settings, the scaling is steeper: 1080p to 1440p drops FPS by 28.2%, and 1440p to 4K drops it by 38.0%. This indicates that the GPU is the primary bottleneck at all settings, and the CPU has sufficient headroom to avoid limiting performance. The min and max FPS values for Medium settings show tight ranges, with the spread being 64 fps at 1080p, 46 fps at 1440p, and 29 fps at 4K. This suggests that higher resolutions produce more consistent frame times, which is beneficial for horror game immersion.
FAQ
Q: Is this combo good enough for 4K gaming in Downfall?
A: Yes, but only if you avoid the Ultra preset. The measured data shows 78 fps at 4K High and 96 fps at 4K Medium, both of which are smooth. The Ultra preset averages 49 fps, which is below the 60 fps target and not recommended.
Q: What is the best settings preset for 1440p?
A: The High preset is the best choice, delivering 126 fps average. It offers a significant improvement over Ultra (79 fps) while maintaining good visual quality. The Medium preset at 154 fps is also viable if you prefer extra headroom.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core Ultra 5 235 has an average benchmark score of 46062, which is 0.1% higher than the AMD Ryzen AI 9 HX 375 and 0.1% lower than the Intel Core i9-13900HX. It also edges out the AMD EPYC 4364P and EPYC 7303 by 0.2%.
Q: Does the GPU bottleneck the CPU in this game?
A: At 1080p Low, the combo hits 263 fps, which shows the CPU can feed the GPU effectively. At 4K Ultra, the GPU drops to 49 fps, indicating the GPU is the limiting factor. The CPU is not the bottleneck at any tested setting.
Q: What is the highest frame rate recorded for this combo in Downfall?
A: The highest average FPS is 263 at 1920x1080 with Low settings. The next highest is 215 fps at 1080p Medium, followed by 188 fps at 1440p Low.
Q: Is the 12 GB VRAM on the RX 7700 XT enough for Downfall?
A: Yes. The game’s measured performance shows no VRAM-related issues at any resolution or setting. The 12 GB capacity is more than sufficient for a 2016 horror title, and the 432.0 GB/s bandwidth supports smooth frame rates even at 4K.
CPU Role
The Intel Core Ultra 5 235 is a 14-core, 14-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process at TSMC. It has a base clock of 3.40 GHz and a boost clock of 5.00 GHz. The CPU supports DDR5 memory with a dual-channel bus and a memory bandwidth of 102.4 GB/s. It uses the Intel Socket 1851 and features 24 MB of shared L3 cache, along with 3 MB of L2 cache per core and 192 KB of L1 cache per core. The TDP is 65 W, which is modest for a desktop chip.
In Downfall, the CPU’s role is to feed the GPU with enough data to maintain high frame rates. The measured results show that at 1080p Low, the combo hits 263 fps, which is near the practical limit for many monitors. At 1080p Ultra, the frame rate drops to 110 fps, but that is due to the GPU’s workload, not CPU limitations. The CPU’s single-thread performance is strong, as evidenced by its Cinebench R23 single-core score of 2085 and Passmark single-thread score of 4516. These scores indicate that the CPU can handle the game’s main thread without becoming a bottleneck.
The CPU’s multi-threaded performance is also solid, with a Cinebench R23 multi-core score of 14769 and a Passmark multi-thread score of 37816. While Downfall is not a heavily threaded game, the extra cores help with background tasks and system responsiveness. The CPU’s average benchmark score of 46062 places it at the 89th percentile of all CPUs, meaning it outperforms the vast majority of processors on the market. Its nearest rivals are all within 0.2% of its score, indicating that the Ultra 5 235 is well-positioned among high-end chips.
The CPU’s 14 threads are more than sufficient for Downfall, which likely uses fewer than eight threads. The boost clock of 5.00 GHz ensures that single-threaded performance is excellent, which is critical for maintaining high frame rates in games that rely on one or two threads. The 24 MB L3 cache helps reduce memory latency, which can improve frame pacing. Overall, the CPU is not a limiting factor in this combo, and the data confirms that the GPU is the primary determinant of performance in Downfall. For a builder, this means you can pair this CPU with a more powerful GPU in the future without worrying about CPU bottlenecks in this game. The launch MSRP of the CPU is $257, though this price is not relevant to its in-game performance.
Hardware Specifications
Intel Core Ultra 5 235
AMD Radeon RX 7700 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + AMD Radeon RX 7700 XT in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 117.0 |
| 3840x2160 | Medium | 96.0 |
| 3840x2160 | High | 78.0 |
| 3840x2160 | Ultra | 49.0 |
| 2560x1440 | Low | 188.0 |
| 2560x1440 | Medium | 154.0 |
| 2560x1440 | High | 126.0 |
| 2560x1440 | Ultra | 79.0 |
| 1920x1080 | Low | 263.0 |
| 1920x1080 | Medium | 215.0 |
| 1920x1080 | High | 176.0 |
| 1920x1080 | Ultra | 110.0 |
Downfall with iUltra 5 235 + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RX 7700 XT + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with iUltra 5 235 + RX 7700 XT
Explore FPS benchmarks for other games using this same hardware combination.