Downfall

Downfall

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 20 26 34
1440p QHD 24 37 45 52
1080p Full HD 31 50 58 74

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 26
3840x2160 High 20
3840x2160 Ultra 15
2560x1440 Low 52
2560x1440 Medium 45
2560x1440 High 37
2560x1440 Ultra 24
1920x1080 Low 74
1920x1080 Medium 58
1920x1080 High 50
1920x1080 Ultra 31

Downfall with Intel Core i9-14900K + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The pairing of Intel's flagship Core i9-14900K with NVIDIA's entry-level GeForce GTX 1050 Ti creates an extreme bottleneck scenario in Downfall. This analysis examines the measured frame rates across resolutions, the combination's standing among tested systems, and the distinct roles each component plays in determining performance.

Resolution Scaling

The performance curve across the three tested resolutions reveals a classic GPU-limited scenario. At 1080p with Low settings, the combo achieves an average of 74 FPS, which drops to 50.4 FPS at High settings and 31.4 FPS at Ultra. Moving to 1440p, the averages fall to 52.4 FPS (Low), 44.5 FPS (Medium), and 36.8 FPS (High), with Ultra settling at 24.4 FPS. At 4K, the frame rates become marginal for playable horror: 33.8 FPS at Low, 26.1 FPS at Medium, 19.9 FPS at High, and just 15.3 FPS at Ultra.

The scaling pattern is telling. From 1080p Low to 4K Low, the frame rate drops from 74 FPS to 33.8 FPS — a reduction of roughly 54%. This steep decline as resolution increases indicates that the GTX 1050 Ti's pixel throughput is the limiting factor. The GPU's pixel rate of 44.54 GPixel/s and texture rate of 66.82 GTexel/s are simply insufficient for 4K rendering, especially in a horror title that likely employs dark, detailed environments.

Conversely, the CPU's role in this scaling is negligible. The i9-14900K's 24 cores and 32 threads, boosting to 6.00 GHz, provide far more processing headroom than a 2016-era horror game requires. The data confirms this: even at 1080p Low, where CPU load is typically highest, the combo only reaches 74 FPS — a figure constrained by the GPU's 2.138 TFLOPS of FP32 compute rather than any processor limitation. The GPU's memory bandwidth of 112.1 GB/s across a 128-bit bus further compounds the bottleneck at higher resolutions, where texture fetches and framebuffer operations demand more bandwidth than the 4 GB GDDR5 pool can supply.

How This Combo Ranks

Among the 1,741 tested combinations in Downfall, this pairing ranks 1,715th. This places it in the bottom 1.5% of all tested systems, a position that reflects the extreme mismatch between the components. The GPU's 30th percentile standing among all GPUs (with an average benchmark score of 5,316) drags the combo down despite the CPU's 97th percentile ranking.

The nearest rivals for the GPU illustrate its modest capabilities. The GTX 1050 Ti scores within 0.8% of the AMD Radeon R7 M445, 0.7% of the AMD Radeon R7 240, and 0.4% of the NVIDIA GeForce 940M. These are all entry-level or mobile-oriented parts, and the GTX 1050 Ti's average score of 5,316 is virtually identical to the GeForce 930A's 5,317. In Downfall, the GPU's DirectX 12 score of 26 and DirectX 11 score of 45 (from PassMark) indicate weak API-level performance, which directly translates to the low in-game FPS.

The CPU's nearest rivals show a different story. The i9-14900K's average benchmark score of 79,824 is within 0.9% of the Intel Core Ultra 7 265K (79,102), 0.7% of the Core Ultra 7 265KF (79,240), and 0.7% of the Core i9-14900KF (79,245). It trails the AMD EPYC 7413 by just 0.3% (80,041). These are all high-end server or desktop processors, confirming that the CPU is not the performance constraint. The combo rank of 1,715 out of 1,741 is almost entirely attributable to the GPU's inability to keep pace with the CPU's capabilities.

CPU Role

The Intel Core i9-14900K is a Raptor Lake-R architecture processor built on Intel's 10 nm process node. Its 24 cores (with 32 threads) operate at a base clock of 3.20 GHz and boost to 6.00 GHz, with a 125 W TDP. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 36 MB of shared L3 cache. In synthetic benchmarks, the CPU scores 49,872 in Cinebench R23 multi-core and 7,040 in single-core, with a Geekbench multi-core score of 20,370 and single-core of 3,064.

For Downfall, a horror game released in 2016, the CPU's role is peripheral. The measured FPS data shows no scenario where the i9-14900K becomes the limiting factor. Even at 1080p Low, where CPU overhead is most pronounced, the 74 FPS average is far below what this processor could deliver in a GPU-unconstrained environment. The game's genre — horror — typically relies on scripted sequences, environmental storytelling, and limited on-screen actors, none of which stress a 24-core processor.

The CPU's 97th percentile ranking among all CPUs (with an average benchmark score of 79,824) stands in stark contrast to the GPU's 30th percentile. This disparity is the defining characteristic of this combo. The i9-14900K's PassMark single-thread score of 4,697 and multi-thread score of 58,674 suggest it could handle any CPU-bound scenario Downfall presents with ease. The processor's DDR4 and DDR5 memory support, dual-channel bus, and PCIe Gen 5 lanes (16 lanes CPU-only) ensure that memory bandwidth and I/O are not constraining factors.

FAQ

Q: Why does the 4K Ultra setting only produce 15.3 FPS?

A: The GTX 1050 Ti's 4 GB of GDDR5 memory and 112.1 GB/s bandwidth are insufficient for 4K Ultra rendering. The GPU's 30th percentile ranking among all GPUs and its DirectX 12 score of 26 directly limit high-resolution performance, regardless of the CPU's capabilities.

Q: Is the Core i9-14900K holding back performance in this game?

A: No. The CPU's 97th percentile ranking and Cinebench R23 multi-core score of 49,872 indicate massive headroom. The combo's 1,715th rank out of 1,741 is caused by the GPU, not the processor.

Q: How does this combo compare to similar GPU pairings?

A: The GTX 1050 Ti's nearest rival, the GeForce 940M, scores within 0.4% (5,297 vs 5,316). The AMD Radeon R7 240 is 0.7% behind. These sub-1% deltas show the GPU is in the entry-level tier, producing the low FPS observed.

Q: What is the best resolution and settings for playable performance?

A: At 1080p Low, the combo achieves 74 FPS, which is the only setting above 60 FPS. 1440p Low drops to 52.4 FPS, while 4K Low falls to 33.8 FPS. Higher settings at any resolution produce increasingly marginal frame rates.

Q: Does the CPU's 6.00 GHz boost clock matter for this game?

A: Not measurably. The data shows consistent GPU-limited performance across all resolutions. The CPU's single-core Cinebench R23 score of 7,040 and Geekbench single-core of 3,064 are far beyond what a 2016 horror title requires.

Q: Why does the combo rank so low if the CPU is top-tier?

A: The combo rank of 1,715 out of 1,741 reflects the combined system. The GPU's 30th percentile standing and DirectX 11 score of 45 (PassMark) dominate the outcome, as Downfall's rendering load falls almost entirely on the graphics card.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is a Pascal-architecture GPU built on Samsung's 14 nm process node, with 3,300 million transistors on a 132 mm² die. Its 768 shading units, 48 TMUs, and 32 ROPs operate at base and boost clocks of 1291 MHz and 1392 MHz respectively. The 4 GB of GDDR5 memory runs at 1752 MHz (7 Gbps effective) across a 128-bit bus, yielding 112.1 GB/s of bandwidth. The GPU's FP32 compute of 2.138 TFLOPS and its PassMark G3D score of 6,340 place it firmly in the entry-level segment.

In Downfall, the GPU is the determining component. The measured FPS data shows a clear ceiling: even at the lowest resolution and settings, the combo cannot exceed 74 FPS. This is consistent with the GPU's 30th percentile ranking and its average benchmark score of 5,316, which places it near the GeForce 930A (5,317) and Radeon R7 M445 (5,361). The GPU's DirectX 12 score of 26 and DirectX 11 score of 45 from PassMark indicate weak API-level performance, which directly translates to the low in-game FPS.

The GPU's 75 W TDP and lack of power connectors suggest it was designed for basic 1080p gaming, not high-refresh or high-resolution play. Its pixel rate of 44.54 GPixel/s and texture rate of 66.82 GTexel/s limit fill-rate-dependent effects, which are common in horror games with dynamic lighting and shadow play. The 4 GB VRAM pool is particularly restrictive at 4K, where the 15.3 FPS Ultra result shows the GPU struggling with memory capacity and bandwidth simultaneously. The GPU's Vulkan score of 19,851 and OpenCL score of 20,638 from Geekbench offer no salvation, as the game's rendering pipeline appears to rely on the weaker DirectX paths.

Hardware Specifications

Intel Core i9-14900K

Cores / Threads 24 / 32
Base Clock 3200 MHz
Boost Clock 6000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i9-14900K + NVIDIA GeForce GTX 1050 Ti in Downfall

Resolution Settings Avg FPS
3840x2160 Low 33.8
3840x2160 Medium 26.1
3840x2160 High 19.9
3840x2160 Ultra 15.3
2560x1440 Low 52.4
2560x1440 Medium 44.5
2560x1440 High 36.8
2560x1440 Ultra 24.4
1920x1080 Low 74.0
1920x1080 Medium 58.2
1920x1080 High 50.4
1920x1080 Ultra 31.4

Downfall with ii9-14900K + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with GTX 1050 Ti + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii9-14900K + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.