Downfall

Downfall

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 65 79 96
1440p QHD 67 106 127 153
1080p Full HD 92 143 175 213

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 96
3840x2160 Medium 79
3840x2160 High 65
3840x2160 Ultra 40
2560x1440 Low 153
2560x1440 Medium 127
2560x1440 High 106
2560x1440 Ultra 67
1920x1080 Low 213
1920x1080 Medium 175
1920x1080 High 143
1920x1080 Ultra 92

Downfall with Intel Core i7-14700K + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis

Resolution Scaling

The measured FPS data for Downfall on the Intel Core i7-14700K with the NVIDIA GeForce GTX 1080 Ti reveals a pronounced sensitivity to resolution changes. At 1920x1080 with Low settings, the combination produces 212.8 FPS. Moving to 2560x1440 at the same Low preset drops the average to 152.5 FPS, a reduction of 60.3 FPS. Pushing further to 3840x2160 Low yields 95.5 FPS, which is less than half of the 1080p Low result.

This scaling pattern indicates that the GPU becomes the dominant limiting factor as pixel count rises. The 1080 Ti’s 11 GB of GDDR5X memory and 352-bit bus width provide 484.4 GB/s of bandwidth, yet the sheer pixel throughput required at 4K overwhelms the Pascal architecture’s capabilities. The FP32 compute rating of 11.34 TFLOPS is respectable for a 2017-era card, but it cannot sustain the same frame rates when the render target quadruples in area.

The delta between Low and Ultra settings widens dramatically at higher resolutions. At 3840x2160, the spread from Low (95.5 FPS) to Ultra (39.8 FPS) is 55.7 FPS. At 1920x1080, the same Low-to-Ultra gap is 120.9 FPS. This suggests that at 1080p, the CPU has enough headroom to feed the GPU even with heavy settings, while at 4K, the GPU is so saturated that additional graphical workload has a proportionally larger impact on the final frame rate.

CPU Role

The Intel Core i7-14700K is a 20-core, 28-thread processor based on Raptor Lake-R architecture. Its base clock of 3.40 GHz and boost clock of 5.60 GHz position it as a high-frequency desktop part, and the benchmark results confirm strong single-threaded performance. In Cinebench R23, it scores 6287 points single-core and 44534 points multi-core. The PassMark single-thread score of 4472 further underscores its capability in lightly threaded workloads.

For Downfall, a horror title from 2016, the game’s engine was designed in an era when 4-core CPUs were mainstream. The i7-14700K’s 28 threads are vastly more than the game can utilize, but the high boost clock of 5.60 GHz ensures that the few threads Downfall does use execute quickly. The L3 cache of 33 MB shared across the 20 cores helps reduce memory latency, which can matter in scenarios where the game engine streams assets.

The data shows that at 1080p Low, the system reaches 212.8 FPS, which is well above typical display refresh rates. At this resolution and setting, the CPU is likely the primary limiter, as the GPU has relatively little work per frame. The fact that 1080p Ultra still achieves 91.9 FPS indicates that even with higher graphical loads, the processor does not become a bottleneck until frame rates approach the 200 FPS range. The i7-14700K’s percentile rank of 96 among all CPUs reinforces that this is a top-tier processor, and its nearest rivals include the Core i7-14700KF (0% delta) and the Ryzen 9 9950X (-0.5% delta), all within a narrow performance band.

GPU Role

The NVIDIA GeForce GTX 1080 Ti uses the GP102 chip on TSMC’s 16 nm process, with 11,800 million transistors on a 471 mm² die. Its base clock of 1481 MHz and boost clock of 1582 MHz are modest by modern standards, but the 3584 shading units and 88 ROPs deliver substantial raw throughput. The memory subsystem is the standout feature: 11 GB of GDDR5X running at 1376 MHz (11 Gbps effective) across a 352-bit bus yields 484.4 GB/s of bandwidth.

In Downfall, the GPU’s role becomes increasingly dominant as resolution climbs. At 2560x1440 High, the average FPS is 105.9, which is a comfortable 60 FPS-plus experience. At 3840x2160 High, the average drops to 64.9 FPS, still playable but approaching the threshold where frame pacing issues become noticeable in a horror title. The Ultra preset at 4K produces only 39.8 FPS, which is below the 60 FPS target most gamers expect.

The GTX 1080 Ti’s benchmark scores place it in the 61st percentile among all GPUs, with an average benchmark score of 19402. Its nearest rival is the GTX 780 with a 0% delta, while the TITAN Xp is 1.1% faster. This indicates that the 1080 Ti, while once a flagship, now sits in the mid-range tier. The DirectX 12 PassMark score of 66 is notably low, suggesting that the Pascal architecture does not handle modern API features efficiently. Downfall, being a 2016 title, likely uses DirectX 11, where the card scores 151 in PassMark, a more favorable result.

Measured FPS Breakdown

At 1920x1080, the results are as follows: Low settings produce 212.8 FPS, Medium yields 175.1 FPS, High drops to 143.3 FPS, and Ultra falls to 91.9 FPS. The step from High to Ultra is the largest single-setting penalty, a 51.4 FPS reduction, which suggests that Ultra enables effects that disproportionately tax the GPU.

At 2560x1440, the same pattern holds but with lower absolute numbers. Low averages 152.5 FPS, Medium 126.7 FPS, High 105.9 FPS, and Ultra 67.4 FPS. The High-to-Ultra drop here is 38.5 FPS, less severe in absolute terms but comparable in percentage. The 1440p results show that the system is still capable of high-refresh-rate gaming at medium settings, which is notable for a GPU released in 2017.

At 3840x2160, the numbers compress significantly. Low achieves 95.5 FPS, Medium 79.2 FPS, High 64.9 FPS, and Ultra 39.8 FPS. The gap between Medium and High is 14.3 FPS, while the gap between High and Ultra is 25.1 FPS. This suggests that at 4K, the GPU is operating near its limits even at Low settings, and each additional graphical feature has an outsized impact on performance.

Across all resolutions, the Medium preset offers the best balance of visual quality and frame rate. At 1080p Medium, 175.1 FPS is far beyond what most displays can show. At 1440p Medium, 126.7 FPS is still excellent. Even at 4K Medium, 79.2 FPS is above the 60 FPS threshold, though users seeking higher refresh rates would need to drop to Low.

FAQ

Q: Can this system run Downfall at 4K with playable frame rates?

A: Yes, but with limitations. At 3840x2160 with High settings, the average FPS is 64.9, which is playable. Ultra settings drop to 39.8 FPS, which is below the 60 FPS target. Medium settings at 4K achieve 79.2 FPS, and Low reaches 95.5 FPS.

Q: What is the best resolution for high-refresh-rate monitors?

A: At 1920x1080, the system can exceed 140 FPS on High settings (143.3 FPS) and 200 FPS on Low (212.8 FPS). At 2560x1440, High settings deliver 105.9 FPS, which is suitable for 100 Hz displays. For 144 Hz monitors, 1080p Medium or Low is the safer choice.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core i7-14700K has an average benchmark score of 70074, placing it in the 96th percentile. The Core i7-14700KF scores 70104 (0% delta), the AMD EPYC 9115 scores 69887 (0.3% delta), and the Ryzen 9 9950X scores 70420 (-0.5% delta). This puts the i7-14700K in a tight performance cluster with these processors.

Q: Is the GTX 1080 Ti a bottleneck in this configuration?

A: At 1080p Low, the GPU is not the primary limiter, as the 212.8 FPS result exceeds what most displays can show. At 4K Ultra, the GPU is clearly the bottleneck, with 39.8 FPS indicating the card cannot handle the pixel workload. At 1440p High, the 105.9 FPS result suggests a balanced configuration.

Q: What settings should be used for a consistent 60 FPS experience at 1440p?

A: At 2560x1440, High settings produce 105.9 FPS, which is well above 60 FPS. Even Ultra settings at 1440p achieve 67.4 FPS, so users can safely select Ultra for a 60 FPS experience, though frame drops below 60 FPS may occur in demanding scenes.

Q: How does the GPU perform in synthetic benchmarks relative to its peers?

A: The GTX 1080 Ti has an average benchmark score of 19402, placing it in the 61st percentile. The GTX 780 scores 19405 (0% delta), the Radeon Pro 560X scores 19426 (-0.1% delta), and the Tesla K40m scores 19519 (-0.6% delta). The TITAN Xp is 1.1% faster with a score of 19184. This indicates the 1080 Ti is competitively positioned among these older cards.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1080 Ti

VRAM 11 GB GDDR5X
Base Clock —
Boost Clock 1582 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + NVIDIA GeForce GTX 1080 Ti in Downfall

Resolution Settings Avg FPS
3840x2160 Low 95.5
3840x2160 Medium 79.2
3840x2160 High 64.9
3840x2160 Ultra 39.8
2560x1440 Low 152.5
2560x1440 Medium 126.7
2560x1440 High 105.9
2560x1440 Ultra 67.4
1920x1080 Low 212.8
1920x1080 Medium 175.1
1920x1080 High 143.3
1920x1080 Ultra 91.9

Downfall with ii7-14700K + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with GTX 1080 Ti + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii7-14700K + GTX 1080 Ti

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