Downfall

Downfall

AVERAGE FPS
100
good

This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 60 70 88
1440p QHD 59 93 111 135
1080p Full HD 82 126 154 189

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 88
3840x2160 Medium 70
3840x2160 High 60
3840x2160 Ultra 36
2560x1440 Low 135
2560x1440 Medium 111
2560x1440 High 93
2560x1440 Ultra 59
1920x1080 Low 189
1920x1080 Medium 154
1920x1080 High 126
1920x1080 Ultra 82

Downfall with Intel Core i7-12700KF + AMD Radeon RX 6600 XT, In-Depth Analysis

# Downfall with Intel Core i7-12700KF + AMD Radeon RX 6600 XT

The Intel Core i7-12700KF paired with the AMD Radeon RX 6600 XT delivers a playable but uneven experience in Downfall, a 2016 horror title whose measured frame rates reveal a system that is heavily GPU-bound at higher resolutions yet increasingly CPU-capable at 1080p. The combination ranks 1222nd out of 1741 tested combos in this game, placing it in the lower-middle portion of the database, and the data shows that settings selection matters more than resolution for maintaining smooth performance. This analysis breaks down the measured FPS across three resolutions and four quality presets, examines the CPU and GPU contributions, and contextualizes the results against the nearest rival components.

Resolution Scaling

The measured frame rates in Downfall show a clear and expected pattern: performance degrades as resolution increases, but the magnitude of that degradation depends heavily on the quality preset. At Low settings, the system delivers 189.2 FPS at 1920x1080, 134.9 FPS at 2560x1440, and 88.1 FPS at 3840x2160. That represents a 28.7% drop from 1080p to 1440p and a 53.4% drop from 1080p to 4K. The scaling is relatively smooth, suggesting the GPU is the primary limiter even at Low settings, but the absolute headroom remains substantial at all resolutions.

Moving to High settings, the frame rates are 125.9 FPS at 1080p, 93.3 FPS at 1440p, and 60 FPS at 4K. The percentage drops are similar to Low — 25.9% and 52.3% respectively — which indicates that the GPU workload scales consistently with pixel count regardless of the quality preset. The 4K result at High lands exactly at 60 FPS, which is often considered the minimum for smooth gameplay, but it leaves no margin for frame time spikes.

Ultra settings tell a different story. At 1080p, the system manages 81.9 FPS, which drops to 58.5 FPS at 1440p and 36.3 FPS at 4K. The scaling from 1080p to 1440p is a 28.6% reduction, but from 1440p to 4K the drop is 37.9%, indicating that Ultra settings amplify the GPU bottleneck disproportionately at higher resolutions. The 4K Ultra result is well below playable thresholds, and even 1440p Ultra approaches the boundary where stutter becomes noticeable.

The scaling pattern reveals that this combo is GPU-limited across the board, but the degree of limitation intensifies with both resolution and settings. At 1080p Low, the CPU has room to push frame rates near 190 FPS, but at 4K Ultra, the GPU saturates and delivers only 36.3 FPS. The data suggests that users targeting 4K should stick to Medium or Low settings, while 1440p High offers a balanced compromise.

CPU Role

The Intel Core i7-12700KF is a 12-core, 20-thread processor based on the Alder Lake architecture, built on Intel's 10 nm process. It has a base clock of 3.60 GHz and a boost clock of 5.00 GHz, with 25 MB of shared L3 cache. Its benchmark scores are strong for a desktop part: the Cinebench R23 multi-core score is 28979, single-core is 4091, and the Geekbench multi-core score is 13596. The 3DMark max-thread score of 9983 and single-thread score of 1043 further characterize its capability.

In Downfall, the CPU's role is best understood by examining the 1080p Low result of 189.2 FPS. This is the highest measured frame rate in the dataset, and it demonstrates that the CPU can feed the GPU with enough data to sustain nearly 190 frames per second at the lowest graphical load. The fact that 1080p Medium (154.1 FPS) and 1080p High (125.9 FPS) are progressively lower indicates that the GPU is taking over as the limiting factor once graphical complexity increases.

The processor's percentile ranking of 89th among all CPUs, with an average benchmark score of 35355, places it near the Intel Core i5-14400 (35336, 0.1% difference) and slightly below the Intel Core i7-13800H (35416, -0.2%). It edges out the Intel Core i9-12900HX (35289, 0.2%) and the Intel Core i5-13600T (35256, 0.3%). These rivals are all within a narrow band of performance, indicating that the 12700KF is not a performance outlier but rather a solid mid-tier performer.

For a horror game like Downfall, which typically features limited on-screen characters and static environments, the CPU demands are modest. The 12-core configuration provides ample headroom for background tasks and future titles, but in this specific game, the benchmark results indicate that the CPU is rarely the bottleneck except at the lowest settings and resolutions.

GPU Role

The AMD Radeon RX 6600 XT is a RDNA 2.0 architecture GPU built on TSMC's 7 nm process, with 11,060 million transistors on a 237 mm² die. It features 2048 shading units, 128 texture mapping units, and 64 render output units, along with 32 ray tracing cores. The GPU has 8 GB of GDDR6 memory on a 128-bit bus, providing 256.0 GB/s of bandwidth. Its clocks are a base of 1968 MHz, a boost of 2589 MHz, and a game clock of 2359 MHz, with memory running at 2000 MHz (16 Gbps effective).

The GPU's compute capabilities are reflected in its benchmark scores: the 3DMark Steel Nomad DX12 score is 1804, the Geekbench Vulkan score is 89263, and the OpenCL score is 82736. The PassMark G3D score of 16461 and GPU Compute score of 7520 further quantify its performance. The GPU's percentile ranking of 71st among all GPUs, with an average benchmark score of 27985, places it close to the NVIDIA GeForce GTX 980 Ti (27956, 0.1% difference) and the AMD Radeon R9 M395X (27883, 0.4%). It trails the NVIDIA GeForce RTX 3070 (28238, -0.9%) and the AMD FirePro S7150 (28409, -1.5%).

In Downfall, the GPU is the dominant factor in determining frame rates across most settings and resolutions. The 4K Ultra result of 36.3 FPS is the clearest indicator of the GPU's limits, as is the 1440p Ultra result of 58.5 FPS. Even at 1080p Ultra, the 81.9 FPS result shows that the GPU is struggling to maintain high frame rates when graphical effects are maxed out. The 8 GB VRAM capacity is sufficient for this 2016 title, but the GPU's raw throughput is the constraint.

The RX 6600 XT's 160 W TDP and PCIe 4.0 x8 interface are worth noting, though the benchmark data does not suggest that the interface bandwidth is a limiting factor in this game. The GPU's 256.0 GB/s memory bandwidth is adequate for the textures used in Downfall, but the 128-bit bus width means that higher resolutions and settings will increasingly tax the memory subsystem.

Measured FPS Breakdown

At 1920x1080, the measured average frame rates span a wide range depending on settings. Low delivers 189.2 FPS, Medium 154.1 FPS, High 125.9 FPS, and Ultra 81.9 FPS. The spread from Low to Ultra is 107.3 FPS, demonstrating that settings have a dramatic impact on performance at this resolution. The 1080p results show that the system can comfortably handle high refresh rate monitors at Low through High settings, but Ultra requires a compromise.

Moving to 2560x1440, the frame rates are 134.9 FPS at Low, 111.3 FPS at Medium, 93.3 FPS at High, and 58.5 FPS at Ultra. The gaps between settings narrow compared to 1080p — the difference between Low and Ultra is 76.4 FPS — but the absolute numbers are still respectable for most presets. The 1440p Ultra result of 58.5 FPS is borderline for smooth gameplay, while the other settings offer comfortable headroom.

At 3840x2160, the results are 88.1 FPS at Low, 70 FPS at Medium, 60 FPS at High, and 36.3 FPS at Ultra. The 4K Low result is the only one that provides a clearly smooth experience at this resolution, while High hits exactly 60 FPS. The Ultra preset is not playable at 4K, and even Medium leaves limited headroom for demanding scenes. The progression from Low to Ultra at each resolution follows a consistent pattern, but the 4K Ultra result represents the worst-case scenario for this combo.

The data shows that the system is best utilized at 1080p or 1440p with Medium to High settings, where frame rates remain above 90 FPS. At 4K, users must accept either Low settings for smooth performance or High settings for a locked 60 FPS with no margin.

How This Combo Ranks

The Intel Core i7-12700KF + AMD Radeon RX 6600 XT combination ranks 1222nd out of 1741 tested combos in Downfall, placing it in the 70th percentile position (rank divided by total combos). This rank reflects the GPU's mid-tier standing relative to the full database of tested hardware configurations. The CPU's high percentile ranking (89th) does not translate into a high combo ranking, which underscores the GPU-limited nature of this pairing in this game.

The combo's performance is consistent with the GPU's individual benchmark standing. The RX 6600 XT's nearest rivals — the GTX 980 Ti and R9 M395X — have nearly identical average benchmark scores, and the measured frame rates in Downfall are in line with what those GPUs would be expected to deliver. The CPU's nearest rivals, all within 0.3% of its average benchmark score, would not meaningfully change the combo's ranking in this game.

The 1222nd rank of 1741 combos indicates that there are 519 tested configurations that perform worse, but also 1221 that perform better. This places the combo in the lower half of the distribution, which is a direct consequence of the GPU's 71st percentile standing. Users seeking higher rankings would need a more powerful GPU, as the CPU is not the limiting factor in this title.

The data shows that this combo is best suited for 1080p and 1440p gaming at medium to high settings, where it delivers frame rates above the 60 FPS threshold. At 4K, the system requires reduced settings to remain playable. The rank of 1222 out of 1741 provides a clear benchmark for potential buyers: this is a capable but not exceptional configuration for Downfall, with the GPU being the primary determinant of overall performance.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + AMD Radeon RX 6600 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 88.1
3840x2160 Medium 70.0
3840x2160 High 60.0
3840x2160 Ultra 36.3
2560x1440 Low 134.9
2560x1440 Medium 111.3
2560x1440 High 93.3
2560x1440 Ultra 58.5
1920x1080 Low 189.2
1920x1080 Medium 154.1
1920x1080 High 125.9
1920x1080 Ultra 81.9

Downfall with ii7-12700KF + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6600 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

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