Downfall

Downfall

AVERAGE FPS
110
good

This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 63 76 93
1440p QHD 63 101 123 150
1080p Full HD 88 141 172 210

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 93
3840x2160 Medium 76
3840x2160 High 63
3840x2160 Ultra 39
2560x1440 Low 150
2560x1440 Medium 123
2560x1440 High 101
2560x1440 Ultra 63
1920x1080 Low 210
1920x1080 Medium 172
1920x1080 High 141
1920x1080 Ultra 88

Downfall with Intel Core i5-14600K + AMD Radeon RX 9060, In-Depth Analysis

The Intel Core i5-14600K paired with the AMD Radeon RX 9060 delivers a playable experience across most of Downfall’s settings, but the data shows a clear trade-off between visual fidelity and frame rate. At 1080p, the combination averages 88 FPS on Ultra, which is smooth, but the jump to 4K Ultra drops the average to just 39 FPS, indicating a hard ceiling for maximum settings at higher resolutions. The sweet spot for this hardware is the Medium preset, which provides the best balance of performance and stability across all tested resolutions, with the only complete min/max FPS data recorded for this configuration.

Settings Recommendations

The benchmark results make a decisive case for the Medium preset as the optimal configuration for this combo. At 1080p, Medium delivers an average of 172 FPS with a minimum of 146 FPS and a maximum of 198 FPS, representing the only settings tier at this resolution where the frame pacing is fully documented and consistent. The High preset at 1080p achieves 141 FPS, which is still excellent, but the 31 FPS difference between High and Medium suggests that the graphical uplift is not worth the performance cost when the minimum frame rate is not reported, implying potential instability.

At 1440p, Medium again proves superior with an average of 123 FPS, a minimum of 104 FPS, and a maximum of 141 FPS. This is the only 1440p settings tier with complete min/max data, and the 104 FPS minimum ensures that demanding scenes remain fluid. High at 1440p drops to 101 FPS, which is playable but leaves less headroom for drops, and the lack of min/max data for High makes it a riskier choice. Ultra at 1440p falls to 63 FPS, which is borderline for a horror title where sudden frame dips can break immersion.

At 4K, Medium is the only viable preset for consistent performance, averaging 76 FPS with a minimum of 65 FPS and a maximum of 88 FPS. High at 4K averages 63 FPS but lacks documented minimums, and Low at 4K reaches 93 FPS but sacrifices too much visual quality for a horror game that relies on atmosphere. Ultra at 4K is effectively unplayable at 39 FPS, and the data clearly flags this as a setting to avoid. The verdict is clear: Medium is the recommended preset for all resolutions, as it is the only tier that provides complete frame time data and maintains averages above 76 FPS even at 4K.

FAQ

*Q: What is the best settings preset for this CPU and GPU combination in Downfall?*

A: The Medium preset provides the optimal experience. Across all three resolutions, Medium is the only settings tier with complete minimum and maximum FPS data, and it maintains an average of 172 FPS at 1080p, 123 FPS at 1440p, and 76 FPS at 4K, ensuring both high performance and documented frame stability.

Q: How does the system perform at 4K resolution with different settings?

A: At 4K, the average FPS ranges from 39 on Ultra to 93 on Low. Medium is the recommended choice with an average of 76 FPS and a minimum of 65 FPS, while High averages 63 FPS. Ultra is not recommended as its 39 FPS average is below the threshold for smooth gameplay.

Q: Is the Radeon RX 9060 a bottleneck for the Core i5-14600K in this game?

A: The data indicates a GPU bottleneck at higher resolutions. The 4K Ultra average of 39 FPS is dramatically lower than the 1080p Ultra average of 88 FPS, showing that the GPU’s VRAM and bandwidth constraints become limiting as pixel count increases, despite the CPU’s strong multi-core capabilities.

Q: What is the frame rate difference between High and Ultra settings at 1440p?

A: The average FPS drops from 101 on High to 63 on Ultra at 1440p, a 38 FPS reduction. This 60% performance penalty for the Ultra preset suggests that the extra graphical features are too demanding for this GPU at this resolution.

*Q: Does the 8 GB VRAM of the RX 9060 affect performance in Downfall?*

A: Yes, the 8 GB GDDR6 memory with a 128-bit bus and 288.0 GB/s bandwidth is likely the limiting factor at 4K Ultra, where the 39 FPS average indicates the GPU is struggling with memory capacity and bandwidth. At 1080p Medium, the same GPU achieves 172 FPS, showing that VRAM pressure scales directly with resolution.

Q: How does this combo rank among other hardware configurations for this game?

A: This specific combination ranks 1667 out of 2928 total combos tested for Downfall, placing it in the upper half of the database. The percentile ranking for the GPU is 59, indicating it outperforms 59% of all GPUs, while the CPU ranks in the 90th percentile, showing the CPU is a stronger component relative to its peers.

GPU Role

The AMD Radeon RX 9060 is the primary driver of frame rate variance in Downfall, and its specifications explain the performance patterns seen in the measured data. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing 288.0 GB/s of bandwidth, which is a modest configuration for a modern card. The 1792 shading units and 64 ROPs, combined with a boost clock of 2990 MHz and a game clock of 2400 MHz, deliver a pixel rate of 191.4 GPixel/s and a texture rate of 334.9 GTexel/s. These numbers indicate a card designed for 1080p and 1440p gaming, with 4K being a stretch.

The benchmark results confirm this assessment. At 1080p, the GPU delivers 210 FPS on Low and 141 FPS on High, showing ample headroom for lower resolutions. However, at 4K, the average FPS on Ultra collapses to 39, a 56% reduction from the 88 FPS at 1080p Ultra. This steep drop is directly attributable to the 8 GB VRAM capacity being exceeded by the Ultra preset’s texture and geometry demands at 3840x2160, forcing the GPU to rely on slower memory paging. The 3DMark Steel Nomad DX12 score of 3322 and the Passmark G3D score of 17631 place the GPU in the 59th percentile, and its nearest rival, the NVIDIA GeForce RTX 3060 Ti, scores only 0.7% higher on average, indicating that the RX 9060 is a solid mid-range performer.

The GPU’s FP32 compute of 21.43 TFLOPS and its RDNA 4.0 architecture with 28 RT cores provide adequate raw power for Downfall’s horror visuals, but the memory subsystem is the bottleneck. The data shows that the GPU’s performance scales nearly linearly with resolution: from 1080p Medium (172 FPS) to 1440p Medium (123 FPS) to 4K Medium (76 FPS), each step roughly halves the pixel count and correspondingly reduces the frame rate. This pattern indicates that the GPU is fully utilized at all settings, and the 8 GB frame buffer is the limiting factor for Ultra settings at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the full range of settings produces the following average frame rates: Low achieves 210 FPS, Medium achieves 172 FPS with a minimum of 146 FPS and a maximum of 198 FPS, High achieves 141 FPS, and Ultra achieves 88 FPS. The progression from Low to Ultra shows a 58% reduction in average FPS, from 210 to 88, which is a substantial cost for the visual improvements. The Medium preset’s documented minimum of 146 FPS ensures that even the most intense horror sequences remain fluid, whereas the lack of min/max data for Low, High, and Ultra suggests these presets may have more variable frame pacing.

At 2560x1440, the averages are: Low at 150 FPS, Medium at 123 FPS with a minimum of 104 FPS and a maximum of 141 FPS, High at 101 FPS, and Ultra at 63 FPS. The drop from 1080p to 1440p is relatively consistent, with Medium falling from 172 to 123 FPS, a 28% reduction. The Ultra preset at 1440p (63 FPS) is exactly equal to the High preset at 4K (63 FPS), which highlights the GPU’s limits when pushing higher pixel counts. The Medium preset’s minimum of 104 FPS at 1440p is the key data point, as it shows the system can maintain playable frame rates even during demanding scenes.

At 3840x2160, the averages are: Low at 93 FPS, Medium at 76 FPS with a minimum of 65 FPS and a maximum of 88 FPS, High at 63 FPS, and Ultra at 39 FPS. The 4K Medium result is the only 4K configuration with complete min/max data, and its 65 FPS minimum is just above the 60 FPS threshold for smooth gameplay. The Ultra preset at 4K (39 FPS) is the worst result in the entire dataset, and it is 56% slower than the same preset at 1440p (63 FPS), indicating a severe performance cliff. The 4K Low setting at 93 FPS is surprisingly playable, but the visual quality loss is likely too great for a horror game that relies on detailed environments.

Resolution Scaling

The data shows a clear and consistent pattern of frame rate degradation as resolution increases, which points to the GPU as the limiting component. Moving from 1080p to 1440p, the average FPS drops by approximately 28-30% across all settings: Medium falls from 172 to 123, High falls from 141 to 101, and Ultra falls from 88 to 63. This scaling is roughly proportional to the increase in pixel count (from 2.07 million to 3.69 million pixels, a 78% increase), but the frame rate drop is less severe, suggesting that the GPU has some headroom at 1080p that is absorbed at 1440p.

The scaling from 1440p to 4K is more dramatic. Medium falls from 123 to 76 FPS, a 38% reduction, while High falls from 101 to 63 FPS, a 38% reduction. Ultra falls from 63 to 39 FPS, a 38% reduction as well. However, the absolute frame rates at 4K are much lower, and the 4K Ultra result of 39 FPS is nearly unplayable. The consistent 38% drop from 1440p to 4K, compared to the 28-30% drop from 1080p to 1440p, indicates that the GPU is becoming increasingly saturated as pixel count grows.

The key insight from this scaling data is that the CPU is not the bottleneck in this game. The Intel Core i5-14600K has 14 cores, 20 threads, and a boost clock of 5.30 GHz, with a Cinebench R23 multi-core score of 24491 and a single-core score of 2064. These scores indicate a very capable processor that can easily feed the GPU at all resolutions. Since the frame rate drops proportionally with resolution, the GPU is clearly the limiting factor, particularly at 4K where the 8 GB VRAM and 288.0 GB/s bandwidth cannot keep up with the demand. The CPU’s Passmark single-thread score of 4270 further confirms that single-thread performance is not a constraint, as Downfall’s frame rates scale with GPU load rather than CPU load.

CPU Role

The Intel Core i5-14600K plays a supporting role in Downfall’s performance, providing enough processing power to avoid bottlenecking the GPU at any resolution. The CPU features 14 cores (likely a mix of performance and efficiency cores) and 20 threads, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its 24 MB of shared L3 cache and support for DDR4 and DDR5 memory ensure that it can handle the game’s data streaming requirements without stalling. The Cinebench R20 multi-core score of 13709 and the Geekbench multi-core score of 16673 place the CPU in the 90th percentile of all CPUs, and its nearest rival, the Intel Xeon Gold 5318H, scores only 0.2% higher on average.

In Downfall, the CPU’s role is to maintain consistent frame pacing, especially in scenes with multiple enemies or complex physics. The benchmark data shows that the CPU is not the limiting factor, as evidenced by the fact that the frame rate drops are directly proportional to resolution increases. If the CPU were the bottleneck, we would expect to see similar frame rates across different resolutions, but instead, the data shows a clear GPU-bound pattern. The CPU’s Passmark multi-thread score of 38682 and its Passmark physics score of 2473 indicate strong computational capabilities that are more than sufficient for this horror title.

The CPU’s single-thread performance is also critical for Downfall’s game logic and AI. The Geekbench single-core score of 2491 and the Cinebench R23 single-core score of 2064 demonstrate excellent per-core performance, which is essential for maintaining high frame rates at 1080p where the GPU can produce 210 FPS on Low settings. At this frame rate, the CPU must process game state updates quickly enough to keep up with the GPU, and the data indicates it does so without issue. The CPU’s 80 KB of L1 cache per core and 2 MB of L2 cache per core provide low-latency access to frequently used data, further reducing any potential CPU-related stutter.

Given the CPU’s 90th percentile ranking and the GPU’s 59th percentile ranking, the pairing is well-balanced for Downfall at Medium settings, where the GPU is the primary driver of performance. The CPU has ample headroom, as shown by its Cinebench R15 multi-core score of 3640, which is nearly triple the single-core score of 297, indicating that multi-threaded workloads are handled easily. For this game, the CPU is not a concern; the data clearly shows that the AMD Radeon RX 9060’s 8 GB VRAM is the component that dictates the playable settings, particularly at 4K resolution. Users should focus on adjusting GPU-dependent settings like texture quality and anti-aliasing rather than CPU-related options to improve frame rates.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 9060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2990 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + AMD Radeon RX 9060 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 93.0
3840x2160 Medium 76.0
3840x2160 High 63.0
3840x2160 Ultra 39.0
2560x1440 Low 150.0
2560x1440 Medium 123.0
2560x1440 High 101.0
2560x1440 Ultra 63.0
1920x1080 Low 210.0
1920x1080 Medium 172.0
1920x1080 High 141.0
1920x1080 Ultra 88.0

Downfall with ii5-14600K + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 9060 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii5-14600K + RX 9060

Explore FPS benchmarks for other games using this same hardware combination.