Downfall

Downfall

AVERAGE FPS
53
playable

This combination offers playable performance with an average of 53 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 30 37 45
1440p QHD 31 49 60 73
1080p Full HD 43 68 83 102

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 45
3840x2160 Medium 37
3840x2160 High 30
3840x2160 Ultra 19
2560x1440 Low 73
2560x1440 Medium 60
2560x1440 High 49
2560x1440 Ultra 31
1920x1080 Low 102
1920x1080 Medium 83
1920x1080 High 68
1920x1080 Ultra 43

Downfall with AMD Ryzen 9 9900X3D + AMD Radeon RX 580, In-Depth Analysis

The AMD Ryzen 9 9900X3D paired with the AMD Radeon RX 580 produces a highly segmented performance profile in Downfall, where the GPU’s age and the CPU’s modern strength create a clear bottleneck dynamic. The measured data shows that this combination is playable at 1080p and 1440p with tuned settings, but it falls apart at 4K. The following analysis breaks down the scaling behavior, component roles, and the exact frame rates observed.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and consistent across all four settings presets, revealing that the Radeon RX 580 is the dominant limiting factor in this pairing. At Low settings, the average FPS falls from 102 at 1920x1080 to 73 at 2560x1440, a reduction of 29 frames, and then further down to 45 at 3840x2160. That translates to a 56% performance loss from 1080p to 4K on the Low preset alone. The pattern repeats at Medium settings: 83 FPS at 1080p drops to 60 at 1440p and then 37 at 4K. High settings follow the same trajectory, moving from 68 FPS at 1080p to 49 at 1440p and 30 at 4K.

The Ultra preset shows the most dramatic collapse, starting at 43 FPS at 1080p, falling to 31 at 1440p, and bottoming out at 19 FPS at 4K. The delta between 1080p and 1440p on Ultra is 12 frames, while the delta between 1440p and 4K is also 12 frames, indicating a nearly linear scaling penalty as pixel count increases. This behavior is characteristic of a GPU that is saturated by the render workload: the RX 580’s 8 GB of GDDR5 memory and 256-bit bus are being pushed to their limits, and the CPU’s headroom cannot compensate for the GPU’s inability to process more pixels per frame.

The data also shows that resolution scaling is not uniform across presets. The percentage drop from 1080p to 4K at Low is 56%, but at Ultra it is 56% as well (from 43 to 19 FPS). However, the absolute frame loss is larger at higher presets because the starting point is lower. At 1080p, the gap between Low and Ultra is 59 FPS (102 vs 43), while at 4K that gap shrinks to 26 FPS (45 vs 19). This compression suggests that at 4K, both Low and Ultra presets are hitting a hard GPU ceiling, with the Ultra preset being essentially unplayable and the Low preset barely reaching 45 FPS average.

CPU Role

The Ryzen 9 9900X3D is a 12-core, 24-thread processor based on the Zen 5 architecture, with a base clock of 4.40 GHz and a boost clock of 5.50 GHz. Its benchmark scores place it in the 91st percentile of all CPUs, with an average benchmark score of 54762. The CPU’s nearest rivals include the Intel Core Ultra 5 245KF, which scores 55093 (0.6% higher), and the Intel Core i7-14700F, which scores 53620 (2.1% lower). This places the 9900X3D in a strong position for any CPU-bound workload.

In Downfall, a horror game that is not typically demanding on thread counts, the 9900X3D’s single-thread performance is the relevant metric. Its Cinebench R23 single-core score is 6739, and its Geekbench single-core score is 3041. The 3DMark single-thread score is 1269, while the 2-thread score is 2512, showing near-perfect scaling for the first two threads. The 4-thread score of 4885 and 8-thread score of 9002 indicate that the CPU scales well up to 8 threads, which is more than enough for a game like Downfall that likely uses only a handful of cores.

The data suggests that the CPU is never the bottleneck in this combo. Even at 1080p Low, where the GPU is least stressed, the average FPS reaches 102, which is a high value but not indicative of CPU saturation. If the CPU were the limiting factor, we would expect to see a plateau in FPS across different resolutions at the same settings. Instead, the FPS drops consistently with resolution, confirming that the GPU is the primary constraint. The CPU’s 128 MB of L3 cache and 80 KB per-core L1 cache, along with its dual-channel DDR5 memory support and 89.6 GB/s memory bandwidth, provide ample headroom for the game’s logic and asset streaming.

The 9900X3D’s 12 cores and 24 threads are largely underutilized in this title, but the high boost clock of 5.50 GHz ensures that the few threads the game does use run at maximum speed. The PassMark single-thread score of 4646 and the Cinebench R20 single-core score of 2830 both indicate strong per-core performance. However, none of these CPU strengths translate into higher FPS because the RX 580 cannot feed frames fast enough to leverage the CPU’s full potential.

GPU Role

The AMD Radeon RX 580 is a much older part, based on the Polaris 20 chip and GCN 4.0 architecture, manufactured on a 14 nm process. Its base clock is 1257 MHz with a boost clock of 1340 MHz, and it has 2304 shading units, 144 texture mapping units, and 32 ROPs. The memory configuration is 8 GB of GDDR5 on a 256-bit bus, running at 2000 MHz (8 Gbps effective), yielding a bandwidth of 256.0 GB/s. The GPU’s pixel rate is 42.88 GPixel/s, and its texture rate is 193.0 GTexel/s, with FP32 performance of 6.175 TFLOPS.

The RX 580’s benchmark scores place it in the 53rd percentile of all GPUs, with an average benchmark score of 12928. Its nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile (scoring 12940, 0.1% higher) and the NVIDIA GeForce GTX 1660 SUPER (scoring 12986, 0.4% higher). This puts the RX 580 in the mid-range tier for its era, but it is now end-of-life. The GPU’s 3DMark Steel Nomad DX12 score is 1005, and its PassMark G3D score is 8813, while its DirectX 11 score is 60 and DirectX 12 score is 43, indicating that it handles older APIs better.

In Downfall, the RX 580’s 8 GB VRAM is sufficient at 1080p and 1440p, but the 4K Ultra results suggest memory bandwidth limitations. The 256.0 GB/s bandwidth is the likely culprit for the severe FPS drop at 3840x2160, where the pixel fill rate and texture rate are overwhelmed. The GPU’s 32 ROPs are particularly low for 4K rendering, which explains why the Ultra preset at 4K only achieves 19 FPS average. The 6.175 TFLOPS FP32 performance is also modest by modern standards, and the GCN 4.0 architecture lacks the efficiency of newer designs.

The data shows that the RX 580 is the clear bottleneck across all resolutions. At 1080p Low, the 102 FPS average suggests the GPU is working hard but still within its limits. At 4K Ultra, the 19 FPS average indicates that the GPU is completely saturated, with the CPU waiting for frames. The GPU’s 185 W TDP and dual-slot cooler are consistent with its mid-range positioning, but the performance gap between this GPU and the 9900X3D is stark. The CPU is in the 91st percentile while the GPU is in the 53rd, creating a fundamental imbalance that no game setting can fully resolve.

How This Combo Ranks

The combination of the Ryzen 9 9900X3D and the Radeon RX 580 ranks 2670 out of 2928 tested combos in Downfall. This places it in the 9th percentile of all combos, meaning that 91% of tested combinations perform better in this game. The low rank is almost entirely attributable to the GPU, as the CPU is a top-tier part. The data indicates that this combo is severely underpowered for the game, especially at higher resolutions.

The rank of 2670 out of 2928 suggests that most other CPU-GPU pairings, even with older or weaker CPUs, achieve better FPS because they are paired with more capable GPUs. The 9900X3D’s performance is effectively wasted in this configuration, as the RX 580 cannot deliver the frame rates that the CPU could easily support. For context, the CPU’s nearest rivals in benchmark scores are the Intel Core Ultra 5 245KF, Intel Core Ultra 5 245K, Intel Xeon 6505P, and Intel Core i7-14700F, all of which have similar or slightly lower CPU scores. If paired with a stronger GPU, those combos would likely rank much higher.

The combo’s rank also reflects the game’s release date of 2016-02-28. Downfall is a horror game that was released before the RX 580’s launch in April 2017, meaning the game’s engine and rendering techniques are optimized for GPUs of that era. However, the RX 580 is still a mid-range part that struggles with modern settings. The data shows that the combo is only viable at 1080p with Low or Medium settings, and even then, the Ultra preset drops to 43 FPS average. The rank of 2670 out of 2928 signals that users should not expect a smooth experience at 4K, where the Ultra preset yields just 19 FPS.

FAQ

*Q: What is the best resolution to play Downfall with this combo?*

A: The data shows that 1920x1080 is the only resolution where all presets achieve at least 43 FPS average. At 2560x1440, only Low and Medium exceed 60 FPS (73 and 60, respectively), while at 3840x2160, even Low only reaches 45 FPS.

Q: Is the CPU or GPU the bottleneck in this setup?

A: The GPU is the clear bottleneck. The CPU scores in the 91st percentile of all CPUs, while the GPU scores in the 53rd percentile. Frame rates drop consistently with resolution across all settings, which indicates the GPU is saturated.

*Q: Can this combo handle 4K gaming in Downfall?*

A: Not effectively. At 3840x2160, the highest average FPS is 45 on Low settings, and the Ultra preset drops to 19 FPS. These numbers are below playable thresholds for most users.

Q: How does the RX 580 compare to its nearest rivals?

A: The RX 580 has an average benchmark score of 12928, which is 0.1% lower than the NVIDIA GeForce RTX 3050 Ti Mobile (12940) and 0.4% lower than the GTX 1660 SUPER (12986). It performs 0.5% better than the AMD Radeon 740M (12870).

Q: What settings preset gives the highest FPS at 1080p?

A: The Low preset yields the highest average FPS at 1920x1080, reaching 102 FPS. Medium achieves 83 FPS, High achieves 68 FPS, and Ultra achieves 43 FPS.

*Q: Is the 8 GB VRAM on the RX 580 sufficient for Downfall?*

A: The data does not explicitly test VRAM usage, but the 8 GB GDDR5 memory with 256-bit bus appears adequate for 1080p and 1440p where FPS is playable. At 4K, the severe FPS drops suggest memory bandwidth limitations rather than capacity issues.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution and acceptable frame rate. At 1920x1080, the Medium preset offers the best balance of visual quality and performance, averaging 83 FPS with a minimum of 71 and maximum of 96. The Low preset provides a higher average of 102 FPS, but the visual quality is significantly reduced. The High preset at 68 FPS is also playable, but the Ultra preset at 43 FPS is borderline.

At 2560x1440, the Low preset is the only one that clearly exceeds 60 FPS, averaging 73 FPS. The Medium preset averages exactly 60 FPS, with a minimum of 51 and maximum of 69, making it playable but with occasional dips. The High preset at 49 FPS is acceptable for a slower-paced horror game, while the Ultra preset at 31 FPS is not recommended for smooth gameplay.

At 3840x2160, none of the presets deliver a consistently smooth experience. The Low preset at 45 FPS is the best option, but it still falls below the 60 FPS threshold. The Medium preset at 37 FPS is playable for a horror game where responsiveness is less critical, but the Ultra preset at 19 FPS is essentially unplayable. For 4K, the data suggests using Low settings if the user must run at that resolution, but the more sensible choice is to drop to 1440p.

The measured rows show that the Medium preset provides the most consistent frame times, with the only min/max data available for this preset across all three resolutions. At 1080p Medium, the min is 71 and max is 96; at 1440p Medium, the min is 51 and max is 69; at 4K Medium, the min is 32 and max is 43. This indicates that the Medium preset has the most predictable performance, making it the recommended choice for users who want to avoid sudden FPS drops.

Measured FPS Breakdown

The full measured FPS data covers 12 combinations of three resolutions and four settings presets. At 1920x1080, the Low preset achieves an average of 102 FPS, Medium achieves 83 FPS (min 71, max 96), High achieves 68 FPS, and Ultra achieves 43 FPS. This resolution is the only one where all presets are at least marginally playable, with the Low and Medium presets providing the smoothest experience.

At 2560x1440, the Low preset averages 73 FPS, Medium averages 60 FPS (min 51, max 69), High averages 49 FPS, and Ultra averages 31 FPS. The jump from 1080p to 1440p costs 29 FPS on Low, 23 FPS on Medium, 19 FPS on High, and 12 FPS on Ultra. The absolute penalties decrease as settings increase, but the percentage drop is similar across presets.

At 3840x2160, the Low preset averages 45 FPS, Medium averages 37 FPS (min 32, max 43), High averages 30 FPS, and Ultra averages 19 FPS. The drop from 1440p to 4K costs 28 FPS on Low, 23 FPS on Medium, 19 FPS on High, and 12 FPS on Ultra. This consistent delta of approximately 20-30 FPS per resolution step confirms that the GPU is the limiting factor.

The data shows a clear tiering: 1080p is playable on all presets, 1440p is playable on Low and Medium, and 4K is only marginally playable on Low. The Ultra preset is only viable at 1080p, where it still achieves 43 FPS, but the visual quality improvement over High (68 FPS) may not justify the 25 FPS loss. The High preset provides a good middle ground at 1080p and 1440p, but users who prioritize frame rate should select Medium or Low based on their resolution.

Hardware Specifications

AMD Ryzen 9 9900X3D

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5500 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X3D + AMD Radeon RX 580 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 45.0
3840x2160 Medium 37.0
3840x2160 High 30.0
3840x2160 Ultra 19.0
2560x1440 Low 73.0
2560x1440 Medium 60.0
2560x1440 High 49.0
2560x1440 Ultra 31.0
1920x1080 Low 102.0
1920x1080 Medium 83.0
1920x1080 High 68.0
1920x1080 Ultra 43.0

Downfall with Ryzen 9 9900X3D + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 580 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X3D + RX 580

Explore FPS benchmarks for other games using this same hardware combination.