Downfall

Downfall

AVERAGE FPS
193
excellent

This combination delivers exceptional performance with an average of 193 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 69 113 133 163
1440p QHD 112 178 216 263
1080p Full HD 155 245 302 366

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 163
3840x2160 Medium 133
3840x2160 High 113
3840x2160 Ultra 69
2560x1440 Low 263
2560x1440 Medium 216
2560x1440 High 178
2560x1440 Ultra 112
1920x1080 Low 366
1920x1080 Medium 302
1920x1080 High 245
1920x1080 Ultra 155

Downfall with AMD Ryzen 9 9900X + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis

The AMD Ryzen 9 9900X and NVIDIA GeForce RTX 4070 Ti SUPER pairing delivers a dramatic performance curve in Downfall, a 2016 horror title that clearly favors high refresh rates. The data reveals a system that scales predictably with resolution, but the relationship between settings and frame rates exposes where the graphical load truly lies. This analysis breaks down the measured FPS across all resolution and preset combinations, interpreting what the numbers mean for the balance between the 12-core CPU and the 16 GB GPU.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep but not uniform across all quality presets. At Low settings, the average FPS falls from 366.3 at 1920x1080 to 162.6 at 3840x2160, a reduction of 55.6%. This massive decline indicates that even at the lowest graphical fidelity, the pixel count becomes the dominant factor, overwhelming the GPU's capabilities. The RTX 4070 Ti SUPER’s 8448 shading units and 96 ROPs are pushed hard, and the data suggests that at 4K Low, the GPU is already nearing its throughput ceiling.

Moving to High settings, the scaling is more moderate: 245 FPS at 1080p drops to 178.3 at 1440p, then to 112.7 at 4K. This represents a 54% total drop from 1080p to 4K, but the step from 1440p to 4K is a 36.8% reduction, which is slightly less severe than the Low preset’s 38.2% drop. The pattern implies that as settings increase, the CPU’s role in feeding the GPU becomes more apparent, but the GPU remains the primary limiter. At 4K Ultra, the average plummets to 68.7 FPS, showing that the combination of high pixel count and intensive effects creates a bottleneck where the GPU’s 44.10 TFLOPS of FP32 performance is fully saturated.

The most telling observation is the gap between Medium and High at each resolution. At 1080p, Medium produces 302.4 FPS while High yields 245 FPS, a 23.4% difference. At 4K, the same comparison shows 132.7 versus 112.7, a 17.8% difference. This shrinking gap at higher resolutions suggests that the additional shading work from High settings becomes relatively less expensive as the GPU becomes more pixel-bound. The scaling behavior points to a system where 1440p is the sweet spot for high refresh, while 4K requires dropping to Medium to maintain playable frame rates.

GPU Role

The RTX 4070 Ti SUPER’s specifications directly explain its performance in Downfall. With 16 GB of GDDR6X memory on a 256-bit bus delivering 672.3 GB/s of bandwidth, the card has ample headroom for texture streaming at any resolution. The data shows no signs of memory capacity limiting performance, as even at 4K Ultra, the card maintains 68.7 FPS, indicating that the 16 GB frame buffer is not exhausted. The memory clock runs at 1313 MHz with 21 Gbps effective speed, which is sufficient for the horror game’s demands.

The GPU’s boost clock of 2610 MHz and base clock of 2340 MHz provide the raw compute for the observed frame rates. The 66 RT cores and 264 tensor cores are present, but Downfall from 2016 likely does not leverage ray tracing or DLSS heavily, so the traditional rasterization performance from the 8448 shading units takes precedence. The pixel rate of 250.6 GPixel/s and texture rate of 689.0 GTexel/s are the key metrics for this title, and they align with the measured FPS drops. At 4K Ultra, the 68.7 FPS average suggests the card is hitting a wall where the pixel fill rate and shader complexity combine to limit output.

The GPU’s 86th percentile ranking among all GPUs and its average benchmark score of 48704 place it in a strong position, but the nearest rivals tell a different story. The NVIDIA CMP 50HX scores 49071, just 0.7% higher, while the RTX A2000 trails by 1.6%. These synthetic benchmarks, however, don’t capture the 4070 Ti SUPER’s real-world advantage in a game like Downfall, where the measured FPS shows it can push 366.3 FPS at 1080p Low. The data indicates a GPU that is overqualified for 1080p gaming but finds its limit at 4K Ultra, where the 68.7 FPS result is the only sub-100 FPS measurement in the entire dataset.

CPU Role

The AMD Ryzen 9 9900X brings 12 cores and 24 threads with a base clock of 4.40 GHz and boost up to 5.60 GHz. This is a formidable CPU, but Downfall, being a 2016 title, may not be optimized for such a high core count. The 3DMark benchmark scores show the CPU’s strength: 13929 in max threads and 1286 in single thread, indicating strong multi-threaded scaling but also competitive single-thread performance. The Cinebench R23 multicore score of 46438 and single-core score of 6555 reinforce that this CPU is a top-tier performer, ranking in the 94th percentile of all CPUs.

In Downfall, the CPU’s role appears secondary to the GPU, particularly at higher resolutions. The frame rates at 1080p Low (366.3 FPS) are so high that the CPU must be feeding frames efficiently, and the 5.60 GHz boost clock likely helps maintain these rates. However, the data shows that even with this powerful CPU, the frame rate drops significantly at 4K, suggesting that the GPU becomes the bottleneck before the CPU’s 12 cores are fully utilized. The L3 cache of 64 MB shared and dual-channel DDR5 memory with 89.6 GB/s bandwidth provide sufficient data throughput for the game’s engine.

The nearest CPU rivals in synthetic tests show a tight cluster. The Ryzen 9 9900X3D scores 54681, just 0.4% higher, while the Intel Core i7-14700F trails by 0.7%. These marginal differences in average benchmark scores suggest that in CPU-bound scenarios, the 9900X would perform similarly. Yet in Downfall, the measured FPS at 1080p Low (366.3) versus 1440p Low (263.1) shows a 28.2% drop, which is likely due to GPU load rather than CPU limitation. The CPU’s 24 threads are more than enough for this horror title, and the data indicates that the CPU is rarely the limiting component in this combo.

How This Combo Ranks

The combination of the Ryzen 9 9900X and RTX 4070 Ti SUPER ranks 184th out of 1741 tested combos in Downfall, placing it in the top 10.6% of all configurations. This is a strong showing, but not exceptional, given the high-end nature of both components. The rank reflects that while this pairing is fast, there are 183 other combos that achieve higher average FPS in this specific game. The data suggests that the GPU’s 86th percentile ranking is the limiting factor, as the CPU’s 94th percentile is higher.

Looking at the measured FPS, the combo achieves its best performance at 1080p Low with 366.3 FPS, which is likely among the highest frame rates in the database. However, at 4K Ultra, the 68.7 FPS result is more modest, potentially dragging the overall rank down. The rank of 184 out of 1741 implies that the combo is well-balanced but not optimized for Downfall’s specific engine. The CPU’s nearest rivals, such as the 9900X3D, might perform similarly, but the GPU’s position relative to others with faster graphics cards likely explains the mid-top-tier rank.

The combo’s performance relative to its components’ individual rankings is telling. The CPU ranks in the 94th percentile, while the GPU ranks in the 86th, and the combo ranks in the top 10.6% of all combos. This suggests that the GPU is the more limiting factor, pulling the overall rank down from what the CPU alone could achieve. For a horror game that appears to favor high frame rates, the combo’s 4K Ultra performance of 68.7 FPS is the weakest link, while 1080p Low performance of 366.3 FPS is exceptional.

Measured FPS Breakdown

The dataset provides twelve distinct measurements across three resolutions and four settings. At 1920x1080, the average FPS ranges from 154.9 at Ultra to 366.3 at Low, with Medium at 302.4 and High at 245. This shows a clear progression where each step down in settings yields a significant FPS increase. The jump from Ultra to High is 58.2%, from High to Medium is 23.4%, and from Medium to Low is 21.1%. This nonlinear scaling suggests that Ultra settings introduce a disproportionately heavy load, likely from advanced lighting or shadow effects.

At 2560x1440, the averages are 111.8 at Ultra, 178.3 at High, 215.6 at Medium, and 263.1 at Low. The differences are more compressed than at 1080p, with Ultra to High showing a 59.5% increase, High to Medium a 20.9% increase, and Medium to Low a 22.0% increase. The frame rates remain high, but the gap between Ultra and the rest widens, indicating that 1440p Ultra stresses the GPU more than 1080p Ultra.

At 3840x2160, the averages drop to 68.7 at Ultra, 112.7 at High, 132.7 at Medium, and 162.6 at Low. The Ultra setting is the only one below 100 FPS, and the scaling shows a 64.0% increase from Ultra to High, a 17.7% increase from High to Medium, and a 22.5% increase from Medium to Low. The 4K data reveals that Ultra is nearly unplayable for competitive play, while High and Medium remain viable. The measured FPS values show a consistent pattern where the GPU’s performance is the primary driver, with the CPU providing sufficient headroom at all resolutions.

Settings Recommendations

Based on the measured FPS, the optimal settings depend on the target resolution and desired frame rate. For 1080p, even Ultra delivers 154.9 FPS, which is more than adequate for smooth gameplay. The data shows that High settings at 245 FPS provide a better balance, as the difference between High and Ultra is visually noticeable but the FPS gain is substantial. For most users, High at 1080p is the recommended choice, as it offers a high refresh rate without sacrificing too much visual quality.

At 1440p, Ultra drops to 111.8 FPS, which is still playable but may not fully utilize a 144 Hz monitor. High settings at 178.3 FPS are the sweet spot, as they provide a significant FPS boost while maintaining high visual fidelity. Medium at 215.6 FPS is also a strong option for competitive play. For 4K, the data clearly shows that Ultra at 68.7 FPS is not recommended for smooth gameplay, as it falls below the 70 FPS threshold. High at 112.7 FPS is the best choice for 4K, offering a good balance of visual quality and frame rate. Medium at 132.7 FPS is also viable if higher frame rates are preferred.

The overall recommendation is to prioritize High settings at any resolution, as it provides the best balance between visual quality and performance. Low settings offer the highest FPS (366.3 at 1080p) but may look noticeably worse, while Ultra provides only marginal visual gains at a significant FPS cost. The data suggests that the RTX 4070 Ti SUPER is capable of handling High settings at 4K, making it the most efficient preset across all resolutions.

FAQ

*Q: What is the best resolution for this combo in Downfall?*

A: The data shows 1440p High at 178.3 FPS offers the best balance of visual fidelity and frame rate, while 4K High at 112.7 FPS is viable for those prioritizing resolution.

Q: How does the combo perform at 4K Ultra?

A: At 4K Ultra, the average FPS is 68.7, which is below the 70 FPS threshold for smooth gameplay, making it the only setting where the combo struggles.

Q: Is the CPU or GPU the bottleneck in this game?

A: The data indicates the GPU is the primary limiter, as the CPU’s 94th percentile ranking and high single-thread scores outperform the GPU’s 86th percentile, and FPS drops align with GPU load.

Q: What FPS can I expect at 1080p with Medium settings?

A: At 1080p Medium, the measured average FPS is 302.4, which is more than sufficient for high refresh rate monitors.

Q: How does this combo rank among all tested configurations?

A: The combo ranks 184th out of 1741 tested combos, placing it in the top 10.6% of all configurations for Downfall.

Q: Is the 16 GB of VRAM sufficient for this game?

A: Yes, the 16 GB of GDDR6X memory is more than enough for Downfall, as the FPS drops at 4K are due to GPU compute limits, not memory capacity.

Hardware Specifications

AMD Ryzen 9 9900X

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X + NVIDIA GeForce RTX 4070 Ti SUPER in Downfall

Resolution Settings Avg FPS
3840x2160 Low 162.6
3840x2160 Medium 132.7
3840x2160 High 112.7
3840x2160 Ultra 68.7
2560x1440 Low 263.1
2560x1440 Medium 215.6
2560x1440 High 178.3
2560x1440 Ultra 111.8
1920x1080 Low 366.3
1920x1080 Medium 302.4
1920x1080 High 245.0
1920x1080 Ultra 154.9

Downfall with Ryzen 9 9900X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 4070 Ti SUPER + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X + RTX 4070 Ti SUPER

Explore FPS benchmarks for other games using this same hardware combination.